《命令與征服3:凱恩之怒》情報數(shù)據(jù)庫Nod武器—GDI粉碎者(9/22)




Details on GDI's sonic-based Shatterer hover vehicle
As with its non-mobile brethren, the Sonic Emitter Defensive Turret, the GDI Shatterer was originally designed with Tiberium abatement in mind - using a modified version of the aforementioned turret to propel concentrated waves of sonic energy deep into the Tiberium Fields, operating safely from a HoverTech-derived mobile platform.
However, with Nod's devastating attack on Washington DC, GDI High Command ordered that the vehicle be re-designed as a combat vehicle. With the Sonic Emitter's bulk leaving little room for armor, the slow-moving Shatterer is something of a sitting duck. However, when deployed in unison with GDI's other, more flexible armored elements, the Shatterer is a force to be reckoned with.
From the GDI Archives
GDI音波粉碎者懸浮載具的細節(jié)
就像它的非移動兄弟,音波發(fā)射防御塔一樣,GDI粉碎者最初的設計目的也是清除泰礦——用改良版的上述炮塔驅(qū)動集中音波能量深入泰礦田中,在一輛懸浮移動平臺上安全操作。
然而,隨著Nod對華盛頓特區(qū)的毀滅性打擊,GDI最高指揮部下令將該載具重新設計為戰(zhàn)斗載具。由于音波發(fā)射器龐大的體積留給裝甲的地方很少,移動緩慢的粉碎者有點像活靶子。然而,當與其他GDI單位更靈活的裝甲部隊協(xié)同部署時,粉碎者會是一支不可忽視的力量。
來自GDI檔案


