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Stellaris開發(fā)日志#293 | 4/7 合作模式

2023-04-24 16:09 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Stellaris Dev Diary #293 - Introducing Coop

Eladrin, Stellaris Game Director


Hello everyone!

大家吼啊!


One of the major Custodian features planned for the 3.8 'Gemini' update is the addition of two cooperative gameplay modes. Up to five players will be able to control the same empire and work together to play the game as a team.

守護者團隊在3.8版本“雙子座Gemini”更新計劃中的主要內(nèi)容之一是為游戲添加兩種合作游戲模式。多達(dá)5位玩家可以同時操控一個帝國,齊心協(xié)力開始一場游戲。


Two Modes of Play

兩種游玩方式


Surveys suggested that there are two distinctly different reasons people want to play together.

根據(jù)我們的問卷調(diào)查,玩家對合作模式主要有兩種明顯不同的想法。


I want to play a PvE game of Stellaris with my friends, either to teach them how to play the game or to have a more relaxed game where we can share the duties of empire management.
我想和我的好朋友一起PVE,要么我來教他們怎么玩,要么干脆就讓我們一起輕松愉快地控制一個帝國。


Stellaris is a complex game, and learning to play can be difficult without a guiding hand. While some people learn well by watching informative videos created by the community, others might do better playing alongside a friend.

Stellaris是一款很復(fù)雜的游戲,沒有引導(dǎo)的話是很難上手的,有些玩家是通過一些由社區(qū)玩家制作的教程視頻入坑,而另一些則是通過與朋友一起游玩。


I want to play a multiplayer PvP game of Stellaris where teams of players go up against each other.
我想來一場多人PVP,玩家們可以分成小組互相對抗。


The cognitive load when playing competitive multiplayer can be at times overwhelming, especially during wars. Being able to split duties with other players on the same team could provide an enjoyable experience.

在多人聯(lián)機對抗時,尤其是戰(zhàn)爭狀態(tài)下,超負(fù)荷操作可能讓玩家應(yīng)接不暇。因此將某些工作分派給同一隊伍中的其他玩家將會是一個很愉快的游戲體驗。


We've tried to support both goals through two different modes of play, with slightly different game rules.

我們試圖以兩種不同的游玩模式來滿足這兩種期望,但它們的游戲規(guī)則略有不同。


Cooperative PvE

多人合作PVE


A new main menu entry exists for starting a Cooperative PvE game where all human players control the same empire.

在主菜單界面添加了一個可以使所有玩家控制同一個帝國的合作PvE模式。



This will bring them to the Game Browser screen, where one of them can choose to Host a New Game, just like the regular Multiplayer flow.

選擇此模式后玩家會進入到游戲瀏覽界面,其中一位玩家可以選擇主持一個新游戲,就像普通的多人模式一樣。


The hosting player will go directly to Empire Selection, where they can create a new empire or select one they’ve already created as normal, select the Galaxy Settings for the game, and then begin the session.

房主玩家會直接進入帝國選擇階段,此時玩家可以創(chuàng)建一個新帝國或是選擇一個已經(jīng)創(chuàng)建完畢的帝國,之后選擇本場游戲的星系設(shè)定,然后開始載入。


Unlike regular Multiplayer, the Cooperative PvE flow bypasses the Game Lobby, and the coop players will not need to select an empire. These players hotjoin directly into the hosting player’s empire once the game has begun.

與普通的多人模式不同,合作PvE模式跳過了游戲大廳,游玩合作模式的玩家不再需要選擇帝國。這些玩家會在游戲開始后直接熱加入房主的帝國。


For most purposes, Cooperative PvE is treated the same way as single player PvE is.

大多數(shù)情況下,合作PvE與單人PvE的游玩方式相同。


Competitive PvP

多人對抗PvP


The flow for creating a competitive multiplayer coop game is similar to the normal multiplayer flow. One player will host the server, ticking the "Allow Coop" checkbox.

創(chuàng)建一個多人合作對抗游戲與普通多人模式相同。一位玩家創(chuàng)建服務(wù)器,之后勾選“允許合作模式”選項。



Other players can join the Game Lobby and open their empires up for additional players.

其他玩家可以加入游戲大廳并向其他玩家開放他們的帝國。


pdx_eladrin has opened his empire up for cooperative play.
pdx_eladrin已將他的帝國開放給合作模式。


After Loner has joined the empire.

之后Loner加入了該帝國。


Empires that have been opened for cooperative play add an "inspect" icon to the portrait so prospective players can see the details on the empire before deciding to join.

開放給合作模式的帝國還會在頭像上擁有一個“查看”圖標(biāo),以便之后的玩家能在決定加入之前查看帝國的詳細(xì)信息。


Inspect a coop empire.

查看一個合作帝國。


For more competitive players, the primary player of the empire will be able to lock their empire, which will add a password requirement to joining or inspection.

對于那些更加好勝的玩家,帝國的主導(dǎo)玩家可以選擇“鎖住”他們的帝國,這樣其他玩家在查看或加入時就需要輸入密碼。


New Coop Features

全新的合作功能


It's often useful to know what your teammates are up to. To make it a little easier to understand what's going on, we've added Presence Markers to the UI to show which tabs your teammates are currently using.

了解你的隊友在做什么是很重要的。為了讓玩家更容易搞清楚情況,我們已經(jīng)在UI上添加了“存在標(biāo)記”,以此來顯示你的隊友目前正在使用哪個功能。


pdx_eladrin is currently taking care of our research issues, so Loner can worry about something else.
pdx_eladrin正在處理我們的科研問題,所以Loner可以去操心其他事情了。


We're currently exploring the addition of Goto buttons in the top right corner that will allow you to bring your camera to your teammate's location, but this isn't fully functional yet. (And is unlikely to be during the Open Beta.)

我們目前正在探索添加在屏幕右上角的“Goto轉(zhuǎn)移”按鈕,這個按鈕可以使你的鏡頭移動到隊友的鏡頭所在,但還沒有完全完工(而且不大可能在公開測試中上線)。


Events will be shown to all members of a coop team, and any of the players can select a response. The window will remain in place with the selected option marked with the icon of the player that made a choice.

游戲中的事件會同時向合作小隊中的所有成員展示,并且任意一位玩家都可以進行抉擇。事件窗口將保留所選選項,并標(biāo)有做出選擇的玩家的標(biāo)記。


Only one option for this one, but it's nice to know it's already been selected.

這個事件只有一個選項,但可以很清楚地看見選項已被選擇。


What's Next?

那么接下來呢?


Next week we'll be talking about the 3.8 'Gemini' Open Beta.

下周我們會聊聊3.8版本“雙子座Gemini”的公開測試。


As the Coop game modes touch a lot of moving parts, we'd like to gain feedback on your thoughts of how it plays as well as find where desyncs and other bugs crop up before the actual release.

由于合作模式涉及到了許多內(nèi)容,因此我們想收集一些你們關(guān)于游玩想法的反饋,以及在實際發(fā)布之前找出可能出現(xiàn)的問題與BUG。



翻譯:瘋狂的新兵

校對:三等文官猹中堂


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