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【死亡細胞】3.0A測更新日志翻譯和補充

2022-07-07 19:14 作者:o0糯米  | 我要投稿

Hey all,


Hot on the tails of our accessibility release, we're releasing a new alpha into the wild!


In this update we'll be adding the long awaited panchaku and a new Bobby outfit to go with it, a ton of rebalancing on weapons & items, reworking the legendaries system to make it more intuitive & interesting, Soul Knight content and (game changer!) letting you pet your pets.


Patchnotes are here if you just want to read the list, if you want a bit of extra info and some gifs then keep reading!


(慣例的開場白,不翻譯了。)


Panchaku & Bobby outfit

雙節(jié)平底鍋&波比皮膚

Your eyes aren't deceiving you, the long-awaited panchaku is finally coming to Dead Cells, with a new outfit inspired by the animated trailers by Bobby Digital. Yes, we already had a 'Bobby' skin, but now the iconic pink flame head is here to go with it.

你沒看錯,期待已久的雙節(jié)鍋終于來了!與此同時,我們還給波比皮膚增加了一個特效。我們參考了更新預(yù)告片中的粉紅細胞頭。

It crits on enemies facing you and has a pretty tasty combo if you can reach the end, now go out and relive the Bad Seed trailer!

這個武器對面朝你的敵人暴擊,有一個相當(dāng)炫酷的連段!現(xiàn)在你可以回頭看看壞種子dlc的宣傳片!

(1.7版本的宣傳片,3.0了,終于做出來了。)


Item reworks

物品重置


It's been a while since our last major rebalance of weapons, with the 'What's the Damage?' update releasing over a year ago. Since then we've had new items and mutations from the 'Everyone is Here' and the 'Break the Bank' updates, plus 'The Queen and the Sea' DLC, so there's a few imbalances here and there.

距離我們上一次大調(diào)整武器平衡已經(jīng)過去一年了,上一次是2.4版本“這啥傷害?”。因為我們現(xiàn)在多出了聯(lián)動更新和銀行的內(nèi)容,再加上王后dlc,所以我們有了一些新的調(diào)整。


So, we're making changes to 26 weapons and skills to rebalance the item pool.

我們改動了26個裝備來進行平衡。


Why do we do rebalancing? Well, we need to do this to keep the variety element strong - a good roguelite should offer you difficult choices. If you're going to take the same 2-3 weapons every time then you're going to get bored pretty quickly - we don't want people to be recycling 90% of weapons without even considering using them.

我們?yōu)樯兑??嘛,我們需要保證道具池子的新鮮程度,一個好的肉鴿游戲應(yīng)該提供多種多樣的選擇,如果每次游玩都盯著兩三件同樣的裝備,很快就會玩膩的。我們不希望人們沒經(jīng)過考慮就直接roll掉一大半的裝備。


That's why we need to bring items to the same power level (or as close as possible) to encourage players to explore and use more of the item pool.

這就是為什么我們想要將一些道具調(diào)整至平均水平(或者說至少相近),以此鼓勵人們使用道具池中更加多種多樣的物品。



以下是改動內(nèi)容:


Buffs:增強


Hard Light Sword and Pistol: slight damage buff to the sword and attack speed buff to the pistol

固化光劍:略微提高傷害,增加了副手小手槍的攻速。


Queen's Rapier: the delayed slice hits sooner

王后刺劍:次元斬出現(xiàn)更快。


Maw of the Deep: attack speed buff

深海巨口:提高攻速。


Wrecking Ball: first and last attack are faster

破壞球:第一下和最后一下變快。


Leghugger: now jumps on a nearby target before launching its reactivation attack + keeps its growth state across instances of the object in a run

抱腿獸:在動作動畫結(jié)束之前就可以跳向敵人,一局中這個寵物的成長程度會保留。

(注:意思大概是買新的之后保留,比如商店更新裝備等級。)


Gilded Yumi: charge time slightly decreased + now crits reliably on Mama Tick (to be consistent with Impaler)

鍍金弓:略微提高攻速,對蜱蟲之母一直暴擊。(與釘入矛效果對標(biāo))


Killing Deck: damage buff on the first 2 attacks

致命牌組:前兩下攻擊的傷害提升。


Hand Hook: now also crits when the thrown enemy hits another entity

鐵鉤手:被扔出去的敵人撞到別人的時候也會受到暴擊傷害。


Greed Shield: can now trigger once per enemy every 10 seconds + damage buff

貪婪盾:現(xiàn)在對每名敵人,每隔十秒鐘就能轉(zhuǎn)化一次。傷害提高。


Frantic Sword: crit multiplier is now inversely proportional to your life (when at or under 50% max life)

狂暴之刃:暴擊傷害倍率現(xiàn)在與你剩余的血量的百分比有關(guān),血越低傷害越高。


Abyssal Trident: slight damage buff

三叉戟:提高傷害。


Shrapnel Axes: slight damage buff

碎裂手斧:傷害提升。


Pollo Power: now fires 1 more egg + damage buff

小雞之力:多生一個蛋,傷害提高。


Crowbar: now also crits on beast enemies (hand-picked, think "non-humanoid, non-mechanic")

撬棍:對“野獸”敵人暴擊。(制作組手動篩選的,不是人形也不是機器的敵人。)


Lightning Bolt: now crits one tick earlier and damages you 1 tick later

閃電光束:更快開始暴擊,對你造成傷害的時機延后一秒。


Spiked Shield: crit damage buff

帶刺盾:暴擊傷害提升。


Nerfs:削弱


Smoke Bomb: scaling heavily nerfed (it was following the same formula as the stats)

煙霧彈:增傷幅度稍微降低。(曾經(jīng)這與卷軸數(shù)量掛鉤)


Grappling Hook: same as Smoke Bomb

抓鉤:和煙霧彈一樣。


Boy's Axe: damage nerf + can't roll the Extra Ammo affix + can't be affected by Ammo mutation

Boy之斧:降低傷害,不再能roll出彈藥量詞條,不再享用彈藥變異。


Bladed Tonfas: slight crit multiplier nerf

帶刃雙拐:稍微降低暴擊倍率。


Lacerating Aura: cooldown now starts at the end of the effect instead of starting at cast

撕裂光環(huán):現(xiàn)在在效果結(jié)束之后才開始計算冷卻時間。


Maw of the Deep: its root is now less effective on bosses

深海巨口:對boss敵人的定身效果削弱。


Crusher: its slow is now less effective on bosses

碾碎機:對boss敵人的減速效果削弱。

(樂,MT可能真的以為減速是正面buff。)


Hunter's Grenade: no longer provides stats

獵人手雷:不再提供屬性。


Rapier: damage nerf

刺劍:傷害降低。


Sonic Carbine: damage nerf

音速卡賓槍:傷害降低。


Hokuto's Bow: procs less often + damage bonus nerfed

北斗之弓:標(biāo)記時間減少,傷害降低。


I'm sure there's going to be some pain here, especially with the Rapier and Sonic Carbine, sorry about that but hopefully the explanation above made sense!

我知道這里可能有些痛苦,尤其是可能是對于那些喜歡刺劍和音速槍的人們。抱歉,然后也希望這些抱怨能使我們變得更好!


Besides, none of this is finalised, we want to test the changes with a broader set of players and make some changes based on feedback anyway. However, we have our own thoughts, this doesn't mean you can convince us not to make changes to your favourite weapon by saying it feels too weak now...

此外,上述更新尚未定型,我們希望得到大家的反饋,并參考著進行更多的調(diào)整。不過,我們也有自己的想法,不是你們說“我喜歡的東西太弱啦??!”我們就一定改……


Legendary item change

傳說武器改動


We've wanted to adjust the legendary items for a while. The current system where they scale off your two highest stats is pretty OP and out of whack with the rest of the scaling system, plus it's just not very interesting - all it does is give you more damage.

我們對目前金武器的機制并不十分滿意:目前的雙屬性加成機制有點太過分了,而且脫離了正常點選屬性的游戲流程。并且,這也沒有特別好玩——純粹的增加傷害而已,沒有樂趣性。


It's also counter-intuitive for players who aren't clued in and will split the off-colour stats to gain max health, instead of focusing on one off-colour stat to get max power from legendaries.

以及,雙屬性機制也會導(dǎo)致玩金武器的玩家很少獲取卷軸中的血量。


So, we've removed the double stat scaling system, although legendaries will remain colorless in terms of scaling.

于是我們決定移除雙屬性機制,不過它們依然有無色特質(zhì)。


In it's place, we're introducing legendary affixes. We've created a few brand new affixes, including specific affixes for certain items. They have all been hand-picked and should have a synergy with the item's gameplay (or at the very least, somewhat thematically linked). This way, they'll be making legendaries stronger than your typical weapon by adding an extra, complimentary gameplay element instead of just upping the damage. There are a LOT of legendary affixes so I won't list them here, if you want to read the whole list go check out the patchnotes on our site.

我們引入了傳奇專屬詞條。我們精心為特定裝備創(chuàng)建了一些全新的詞綴,它們與這些裝備的核心玩法相關(guān)(或者至少在一定程度上相關(guān)),以此提供傳說武器的專屬強度,而不是簡單無腦的大量傷害。因為新詞條太多,我們不在steam公告這里列出它們,如果你想閱讀整個列表,請查看我們網(wǎng)站上的補丁說明。

(譯注:會放在本文章結(jié)尾。)


Legendaries will always roll their legendary affix AND it becomes a bonus affix, i.e. the item is rolled normally and then gains the legendary affix on top. Legendary affixes cannot be removed, rerolled or replaced.

傳說武器會一定帶有一個它的專屬詞條,而且這個詞條算作額外詞條(意思是不會占用總詞條數(shù)量),傳說專屬詞條不會被任何方式移除。


We'd like to have your feedback on all these, we're running a public alpha after all! Of course, we are not asking that you each test every legendary item in the game, although if you want to do that then be our guest. In this spirit, we added a new custom mode option (that will also be added in the release version of the update, it's not just for testing) which makes every item legendary.

我們希望得到大家的提議,于是我們放出了Alpha測試版。并不說想讓大家挨個測試所有的武器,當(dāng)然如果你愿意,我們會相當(dāng)感謝!出于這個意愿,我們增加了一個新的自定模式選項,使你遇到的所有裝備全是傳說裝備!(這個選項后續(xù)將會進入正式版,不只是測試喔?。?/p>




We're also introducing content from Soul Knight that was already in the mobile version. Soul Knight is another roguelite that already has Dead Cells content in it, so we're returning the favour!

我們已經(jīng)在移動端登陸了元氣騎士聯(lián)動內(nèi)容。這個游戲也是一個肉鴿游戲,而且它里面已經(jīng)有細胞聯(lián)動內(nèi)容啦!所以當(dāng)然,我們的PC端也要跟上。


The Magic Bow fires 5 slow-moving arrows, which make up for their lack of speed by homing in to their nearest enemy, and the Knight outfit adds the pint-sized adventurer and his oversized head to Dead Cells.

魔法弓,一次射出五發(fā)彈藥,會追蹤附近的敵人以此彌補速度的缺陷。然后,新的騎士皮膚會引入一個品脫杯大小的大頭冒險家。


摸摸寵物!


Finally, we're letting you, well, pet the pets.

最后,我們想說,嗯對,摸摸寵物。


In transitions between biomes you just need to long press the interact button to show some love to your latest companion.

在地圖之間的休息處,你只需要長按摸摸寵物來表達你的愛意。


Unfortunately the owl was too awkward to code this for, so it will never know the loving touch of the Beheaded...

不幸的是我們的貓頭鷹太拽了,很難給它們寫代碼,所以是永遠感覺不到細胞頭的愛了……


You won't get any benefit from this, it's just something fun to add.

摸摸寵物沒啥實際用處,只是可愛而已。

(放p,摸夜歌會被夜歌剁一刀)


Other additions

其他改動


Popup window to tell you to try 1BC at the start of every 0BC run after killing HotK, if you've never tried 1BC (stops appearing after you try 1BC one time)

如果你從沒開始過一細胞,那么在每次零細胞擊敗王手的時候會彈出提示可以嘗試新難度(開啟過一次一細胞之后不再提示)


Sonic Carbine DPS display fixed

音速卡賓槍暴擊數(shù)字顯示的問題修復(fù)。


Damage cap (50%) added to the Servants (you can't one shot them anymore, sorry)

給姐妹增加了單次傷害上限(50%),你不再能一刀秒掉她們了,抱歉。


Conjunctivius' tentacles' damage cap increased to make them 2-shottable

大眼觸手的單次傷害上限被提高了,這樣它們可以被兩擊擊殺。


How to access the alpha:

如何進入測試版


Back up your save first. The alpha shouldn't affect your saves but better to be safe than sorry (and if the worst happens then there’s a save restore hack detailed here -

首先備份你的存檔。雖然測試版并不一定會影響你的存檔,不過小心從不是壞事兒。

(括號里的部分拉了一個2019年的鏈接,里面有壞檔相關(guān)的描述……)


Then follow these instructions to access the alpha:

如何進入測試

Go to your Steam game library.

打開steam庫

Right click on Dead Cells and click "properties".

右鍵游戲選擇-屬性

Select the tab "Betas".

選擇-測試版

In the first dropdown box select "Alpha - Not for the faint hearted".

選擇Alpha,一般是第一個。

Click close and wait for the upload to finish downloading.

關(guān)閉頁面,等待游戲更新。

Start playing.

玩兒。



As always, everything is still being tweaked according to feedback. So some things may break, have strange interactions or just straight up crash the game.


If you want to leave feedback you can do so in the comments here, or on our official Discord - there are two channels called update30-alpha-discussion and update30-alpha-feedback specifically for alpha conversations, so please use them!

(結(jié)束語,懶得翻譯了。)


Cheers,

Matt, EE & MT



附:steam日志沒有詳細寫明的傳說裝備專屬詞條如下。

(我翻譯的時候只是看著補丁說明的描述,并未進行實際游玩,若有錯誤請各位指出)

LEGENDARY AFFIXES LIST STARTS HERE

————————————————————————————

Melee Weapons

近戰(zhàn)武器

Balanced Blade: Poison on Hit

均衡之刃:使敵人中毒

Spite Sword: Poison Skin Area

怨恨之刃:受傷釋放毒云

Assassin’s Dagger: Back Damage

背刺刀:背刺加傷

Blood Sword: Double Stack

血之刃:一次疊兩層buff

Twin Daggers: Run Speed on Crit

雙匕首:暴擊獲得速度

Broadsword: Global Shield on Kill

大劍:殺敵獲得短時間護盾

Shovel: Better Secrets

鏟子:更好的隱藏物品

Cursed Sword: True Evil

詛咒之刃:真正的惡魔!

Sadist's Stiletto: Back Damage

施虐者匕首:背刺加傷

Swift Sword: Run Speed on Kill

迅捷之劍:殺敵獲得速度

Giant Killer: God Slayer

巨人殺手:弒神!

Shrapnel Axes: Fire Bullet

碎裂手斧:彈片經(jīng)過的路徑會燃燒

Seismic Strike: Death Root

震地之刃:受害者死亡時使附近敵人定身

War Spear: Run Speed on Crit

戰(zhàn)矛:暴擊獲得速度

Impaler: Back Damage

釘入矛:背刺加傷

Symmetrical Lance: Quad Damage Free & Ignore Global Shields

對稱長槍:無副作用四傷&能破盾

Rapied: Run Speed on Crit

刺劍:暴擊獲得速度

Meat Skewer: Back Damage

串刺之劍:背刺加傷

Nutcracker: Death Root

胡桃夾子:受害者死亡時使附近敵人定身

Spartan Sandals: Fire Feet

斯巴達草鞋:火腿

Spiked Boots: Bleed on Hit

釘鞋:使敵人流血

Hayabusa Boots: Run Speed on Kill

隼之鞋:殺敵獲得速度

Hayabusa Gauntlets: Super Crit

隼之拳套:超級暴擊

Valmont's Whip: Run Speed on Crit

蒙鞭:暴擊獲得速度

Wrenching Whip: Bleed on Hit

纏繞鞭:使敵人流血

Oiled Sword: Poison on Hit

油刀:使敵人中毒

Torch: Double Stack

火把:一次疊兩層buff

Frantic Sword: Heal Mid Life

狂暴之刃:半血以下時殺敵回血

Flawless: Run Speed on Crit

化境:暴擊獲得加速

Flint: Fire on Hit

燧石:使敵人燃燒

Tentacle: Poison on Hit

觸手:使敵人中毒

Vorpan: Fire on Hit

平底鍋:使敵人燃燒

Flashing Fans: Bleed on Hit

鐵扇:使敵人流血

Scythe Claw: Death Root

巨鐮:受害者死亡時使附近敵人定身

Rhythm n’ Bouzouki: Fire on Hit

節(jié)奏琴:使敵人燃燒

Crowbar: Back Damage

撬棍:背刺加傷

Snake Fangs: Run Speed on Kill

蛇牙:殺敵獲得速度

Iron Staff: Frost Shield

鐵棍:招架使敵人冰凍

Ferryman's Lantern (Melee): Fire on Hit

冥河提燈·主手:使敵人燃燒

Hattori's Katana: Mega Crit

武士刀:史詩級暴擊

Explosive Crossbow (Melee): Death Freeze

爆炸十字弓·副手:受害者死亡時冰凍附近敵人

Tombstone: Cascading Tomb

墓碑:連環(huán)墓碑

Oven Axe: Run Speed on Crit

烤爐斧:暴擊獲得加速

Toothpick: Heavy Stun

牙簽:強大的擊暈

Toothpick (Broken): Rebuild on Kill

破損的 牙簽:殺敵修復(fù)

Machete and Pistol: Bleed on Hit

砍刀與手槍:使敵人流血

Hard Light Sword (Sword): Super Crit

固化光劍·主手:超級暴擊

Pure Nail: Death Worm

純粹骨釘:受害者死亡時生成蟲子

Bone: Run Speed on Crit

骨頭:暴擊獲得速度

Abyssal Trident: Run Speed on Crit

三叉戟:暴擊獲得速度

Hand Hook: Poison on Hit

鐵鉤手:使敵人中毒

Maw of the Deep: Triple Bullets

深海巨口:丟出去三條鯊魚

Bladed Tonfas: Run Speed on Kill

帶刃雙拐:殺敵獲得速度

Wrecking Ball: Speed Ball

破壞球:超快的球!

Queen's Rapier: Super Slice

王后刺劍:超級次元斬

Dagger of Profit: Run Speed on Crit

利潤匕首:暴擊獲得速度

Gold Digger: Heavy Stun

掘金鎬:強大的擊暈

Panchaku: Fire on Hit

雙節(jié)鍋:使敵人燃燒


Ranged Weapons

遠程武器

Multiple-nocks Bow: Double Bullets

多頭弓:一次射出的彈藥翻倍

Bow and Endless Quiver: Poison on Hit

無限箭:使敵人中毒

Marksman's Bow: Heavy Stun

獵人長弓:強大的擊暈

Sonic Carbine: Poison Bullet

音速卡賓槍:箭矢爆炸釋放毒云

Infantry Bow: Bleed on Hit

步兵短弓:使敵人流血

Quick Bow: Super Crit

迅捷之弓:強大的暴擊

Ice Bow: Strong Ice

冰弓:更強的冰

Heavy Crossbow: Pierce

Heavy Crossbow (Reload): Global Shield on Use

重弩:主手單穿 副手使用時獲得護盾

Repeater Crossbow: Super Pierce

Repeater Crossbow (Quiver of Bolts): Pierce

連射弩:主手全穿 副手單穿

Ice Crossbow: Strong Ice

Ice Crossbow (Piercing Shot): Death Freeze

寒冰弩:主手更強的冰 副手受害者死亡時冰凍

Explosive Crossbow: Pierce

爆炸十字弓·主手:單穿

Alchemic Carbine: Double Stack

煉金卡賓槍:一次疊兩層buff

Boomerang: Extra Ammo Few

回旋鏢:彈藥量+1

Hemorrhage: Bleed Propagation

放血:流血蔓延

The Boy’s Axe: Extra Ammo Few

Boy之斧:彈藥量+1

War Javelin: Fire Bullet

戰(zhàn)爭投槍:彈藥飛行時引燃地面

Hokuto’s Bow: Super Pierce

北斗弓:全穿

Nerves of Steel: Super Crit

鋼鐵意志:超級暴擊

Throwing Knife: Bleed Propagation

飛刀:流血蔓延

Electric Whip: Back Damage

電鞭:背刺加傷

Firebrands: Double Stack

投擲火把:一次疊兩層buff

Ice Shards: Death Freeze

冰霜碎片:受害者死亡時冰凍附近敵人

Pyrotechnics: Double Stack

焰火制造:一次疊兩層buff

Lightning Bolt: Global Shield on Kill

閃電光束:殺敵時獲得短時間護盾

Fire Blast: Global Shield on Use

火焰噴射:使用時獲得短時間護盾

Frost Blast: Strong Ice

冰霜爆破:強大的冰

Magic Missiles: Super Pierce

魔法飛彈:全穿

Blowgun: Poison Cloud on Hit

吹箭:擊中時釋放毒云

Barrel Launcher: Death Fire

酒桶:受害者死亡時燃燒

Ferryman’s Lantern (Soul Shot): Fire Bullet

冥河提燈·副手:彈藥飛行路徑燃燒

Hard Light Gun: Double Stack

固化光劍·副手:一次上兩層buff

Killing Deck: Bleed on Hit

致命牌組:使敵人流血

Gilded Yumi: Fire Bullet

鍍金弓:彈藥飛行路徑燃燒

Money Shooter: Super Pierce

金錢射手:全穿

Magic Bow: Double Bullets

魔法弓:一次發(fā)射的彈藥數(shù)翻倍


Shields

盾牌

Front Line Shield: Counter Attack

前線盾:招架后下一次攻擊造成四倍傷害

Cudgel: Long Stun

擊暈盾:擊暈時間更長

Punishment: Death Freeze

懲罰盾:受害者死亡時冰凍附近敵人

Knockback Shield: Death Root

猛推盾:受害者死亡時使附近敵人定身

Rampart: Frost Shield

壁壘盾:招架冰凍

Assault Shield: Heavy Stun

突擊盾:強大的擊暈

Bloodthirsty Shield: Double Stack

鮮血盾:一次上兩層buff

Greed Shield: Gold Damage Buff

貪婪盾:鈔能力

Spiked Shield: Mega Crit

帶刺盾:史詩級暴擊

Parry Shield: Stun Shield

反擊盾:更強的擊暈

Force Shield: Frost Shield

力場盾:招架冰凍

Thunder Shield: Poison Shield

雷盾:使敵人中毒

Ice Shield: Strong Ice

冰盾:強大的冰


Deployable Traps

安置型陷阱

Double- Crossb-o-matic: Pierce

雙向弩:單穿

Sinew Slicer: Bleed Propagation

圓斬:流血蔓延

Heavy Turret: Super Pierce

重型弩塔:全穿

Barnacle: Poison Bullet

藤壺:使敵人中毒

Flamethrower Turret: Double Stack

噴火塔:一次上兩層buff

Cleaver: Double Stack

碎肉者:一次上兩層buff

Wolf Trap: Ice on Stop

捕獸夾:效果結(jié)束時使附近敵人冰凍

Crusher: Ice on Stop

碾碎機:效果結(jié)束時使附近敵人冰凍

Explosive Decoy: Run Speed on Kill

爆炸誘餌:殺敵獲得速度

Emergency Door: Deployed Dmg

緊急門:接近時你造成額外傷害

Tesla Coil: Oil and Fire on Destroy

特斯拉電圈:被打破時給地面澆油并點燃

Scavenged Bombard: Double Speed

破爛大炮:攻速翻倍


Grenades

手雷

Powerful Grenade: Death Freeze

強力手雷:受害者死亡時冰凍附近敵人

Infantry Grenade: Oil

步兵手雷:油

Cluster Grenade: Death Fire

集束手雷:受害者死亡時燃燒

Magnetic Grenade: Echo

磁力手雷:回響形態(tài)

Stun Grenade: Long Stun

閃光彈:更長的擊暈時間

Ice Grenade: Strong Ice

冰雷:強大的冰

Fire Grenade: Bigger Explosion

火焰手雷:范圍更大

Root Grenade: Death Root

藤蔓手雷:受害者死亡時使附近敵人定身

Oil Grenade: Death Fire

油膩手雷:受害者死亡時燃燒

Swarm Grenade: Poison on Hit (yes, it applies to the biters’ attacks)

蟲蟲雷:使敵人中毒(沒錯,這詞條針對的是蟲蟲)


Powers

力量

Death Orb: Double Speed

死亡之球:飛行速度翻倍

Tornado: Poison Cloud on Hit

旋風(fēng):每一擊都釋放出毒云

Knife Dance: Bleed Poison

圓舞飛刀:流血同時造成中毒

Corrupted Power: Global Shield on Use

墮落力量:使用時短時間獲得護盾

Vampirism: Global Shield on Use

吸血:使用時短時間獲得護盾

Tonic: Extended Duration

藥劑:持續(xù)時間增加

Grappling Hook: Fire on Use

抓鉤:使用時燃起來了

Phaser: Poison on use

位移:使用時毒起來了

Corrosive Cloud: Double Stack

腐蝕毒云:一次上兩層buff

Lacerating Aura: Bleed on Hit

撕裂光環(huán):使敵人流血

Wave of Denial: Oil and Fire on Use

阻隔波:使用時在身邊澆油并點燃

Wings of the Crow: Global Shield on Use

烏鴉之翼:使用時獲得短時間護盾

Great Owl of War: Super Pierce

戰(zhàn)爭巨梟:全穿

Lightspeed: Global Shield on Use

極速:使用時獲得短時間護盾

Giant Whistle: Death Freeze

巨人口哨:受害者死亡時冰凍附近敵人

Telluric Shock: Global Shield on Kill

震地沖擊:殺敵時獲得短時間護盾

<Spoiler Item>: Run Speed on Kill

劇透物品:殺敵時獲得加速

Smoke Bomb: Run Speed on Use

煙霧彈:使用時獲得加速

Mushroom Boi!: Poison Cloud on Hit

蘑菇:使敵人釋放毒云

Lightning Rods: Fire on Stop

引雷針:效果結(jié)束時點燃

Scarecrow Sickles: Double Bullets

稻草人鐮刀:一次放出雙倍彈藥

Ice Armor: White Walker

寒冰鎧甲:白色漫步者(不挨打或主動引爆不會解除效果)

Serenade : Run Speed on Crit

夜歌:暴擊時獲得加速

Cocoon: Frost Shield

繭:招架冰凍

Face Flask: Oil and Fire on Use

拍臉血瓶:使用時在附近澆油并點燃

Pollo Power: Death Worm

小雞之力:受害者死亡時生成蟲子

Leghugger: Bleed Propagation

抱腿獸:流血蔓延


【死亡細胞】3.0A測更新日志翻譯和補充的評論 (共 條)

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