gotta?be?around?here?somewhere
z媽的話: Curiouser?and?curiouser! Some?game?mechanics?coming?into?play?here... -The?mystery?door?only?has?a?chance?to?appear?when?your?fun?value?is?66,?but?it?disappears?once?you?leave?the?room?(or?was?it?hallway??Either?way)?and?resets?the?value,?so?if?you?want?to?go?back?you'll?have?to?manually?reset?the?fun?value?and?load?your?save?to?try?again.?Undyne?didn’t?turn?around?in?time?to?see?it?lol -The?player?reset?their?pacifist?run?back?to?the?save?point?right?before?Asgore,?so?Asgore?has?seen?them?and?knows?they're?in?the?underground,?but?is?waiting?for?them?to?decide?to?fight?him,?so?them?running?around?isn't?very?alarming?to?him?at?all. 越來(lái)越奇怪了! 一些游戲機(jī)制在這里發(fā)揮了作用... -玄機(jī)門只有在你的fun值為66時(shí)才有機(jī)會(huì)出現(xiàn),并且一旦離開房間就會(huì)消失(或者是走廊?無(wú)論哪種方式)并重置值,因此如果你想返回,你必須手動(dòng)重置fun值并加載你的保存再試一次。Undyne沒有及時(shí)轉(zhuǎn)身看到它lol -玩家將他們的和平線重置回了Asgore戰(zhàn)之前的保存點(diǎn),所以Asgore看到了他,知道他在地下,但他正在等待他決定與他戰(zhàn)斗,所以他四處奔走對(duì)他來(lái)說一點(diǎn)也不令人擔(dān)憂。 打的tag: #better?turn?on?walk?through?walls (最好打開穿墻)