【戰(zhàn)意】音樂節(jié)之:INTERVIEW WITH YE CHENYANG, COMPOSER (BOOMING TECH)

Ye Chenyang?is a Composer working at Booming Tech, the developer behind Conqueror’s Blade based in Hangzhou, China. Ye joined Booming Tech in early 2021, and his work can be heard in the new battleground besieged by Northmen in Season VII: Wolves of Ragnarok. As part of?Music Week, we sat down (virtually, of course) with Ye to discuss his background, influences, and work in bringing beautiful music to the gloriously brutal battlefields of Conqueror’s Blade.
葉晨陽是Booming Tech的作曲家,Booming Tech是位于中國杭州的征服者之刃的開發(fā)商。 葉于2021年初加入Booming Tech,他的工作在諾斯曼在第七季的“新世界戰(zhàn)役:仙境傳說狼”中被圍困。 作為“音樂周”的一部分,我們(當(dāng)然是與葉)坐下來討論了他的背景,影響以及為將美麗的音樂帶入征服者之刃的殘酷殘酷戰(zhàn)場的工作。
What is your background, and how did you get into music in videogames?
您的背景是什么,您是如何融入電子游戲音樂的?
Ye:?I studied recording arts at university, with a focus on composition and arrangement. After graduating I began working at NetEase as an audio editor while simultaneously doing a bit of music production.
I joined the games industry because I'm a gaming enthusiast, and I'm very interested in both game and film music, and so I wanted to use my professional knowledge to create music in an area I'm interested in and create music that would touch the hearts of players.
葉:我在大學(xué)學(xué)習(xí)錄音藝術(shù),重點是作曲和編曲。 畢業(yè)后,我開始在網(wǎng)易擔(dān)任音頻編輯器,同時做一些音樂創(chuàng)作。
我是一名游戲迷,所以我加入了游戲行業(yè),并且對游戲和電影音樂都非常感興趣,因此我想利用自己的專業(yè)知識在我感興趣的領(lǐng)域創(chuàng)作音樂并創(chuàng)作音樂。 會打動玩家的心。
What are your core responsibilities at Booming Tech on Conqueror’s Blade?
在“征服者之刃”上的Booming Tech,您的主要職責(zé)是什么?
Ye:?I create music for in-game locations (maps), menus, and videos.
是的:我為游戲中的位置(地圖),菜單和視頻創(chuàng)建音樂。
What is your process for making new music in Conqueror's Blade?
在征服者之刃中制作新音樂的過程是什么?
Ye:?First, I delve deep into the area of history I'm going to create music for. I read up on its culture, the era, game lore, and think about the feeling we want to give the player. Then, I'll create a rough idea of what I want it to sound like in my head, and then set up a few instruments that I might need, and work on a demo. While composing the music I will also continuously share my progress with colleagues, and we'll discuss ways to make improvements to make it even better. Finally, I'll add the music to its area in-game and listen to it for as long as I need to and see whether or not it meets my expectations.
葉:首先,我深入研究將要為其創(chuàng)作音樂的歷史領(lǐng)域。 我仔細閱讀了它的文化,時代,游戲知識,并思考了我們想要給玩家的感覺。 然后,我將對我的想法產(chǎn)生一個大概的想法,然后設(shè)置一些我可能需要的樂器并進行演示。 在創(chuàng)作音樂的同時,我還將不斷與同事分享我的進步,我們將討論進行改進以使其變得更好的方法。 最后,我會在游戲中將音樂添加到其區(qū)域中,并在需要的時間內(nèi)聆聽音樂,并查看其是否符合我的期望。
How is your music influenced by the cultures that inspire the game, for instance Vikings in Season VII: Wolves of Ragnarok?
您的音樂如何受到啟發(fā)游戲文化的影響,例如第七季的《維京傳奇》:《仙境傳說》?
Ye:?In Season VII, I created the music for Heilung Fjord and for the login menu. It was my goal to convey feelings of savagery and excitement, and so I took much inspiration from the band Heilung and used many ancient instruments. I added orchestral influences to rather simple melodies to give it a more epic feel, and to make it grander and more exciting without losing the ancient feel.
葉:在第七季中,我為Heilung Fjord和登錄菜單創(chuàng)建了音樂。 我的目標是傳達野蠻和激動的感覺,因此我從Heilung樂隊中汲取了很多靈感,并使用了許多古老的樂器。 我在相當(dāng)簡單的旋律中增加了管弦樂的影響,以使其具有更史詩般的感覺,并使其更宏大和更令人興奮而又不失古老的感覺。
What was it like being able to use the music of Heilung when creating the soundtrack to Heilung Fjord? Could you tell us about that process?
在為Heilung Fjord創(chuàng)建配樂時能夠使用Heilung的音樂感覺如何? 你能告訴我們這個過程嗎?
Ye:?The music of Heilung is savage and wild, and fitted perfectly with Season VII’s theme. However, adding such unique music to the game and making it adhere to everyone's taste is no simple matter. For this composition, I divided Heilung's music into several sections and added a section to different parts of the siege battle. This was so I could as closely as possible create a Viking-like atmosphere, while catering to the tastes of a wider audience.
葉:黑龍江的音樂野蠻而狂野,完全符合第七季的主題。 但是,將如此獨特的音樂添加到游戲中并使其符合每個人的口味并非易事。 為此,我將Heilung的音樂分為幾個部分,并在攻城戰(zhàn)的不同部分增加了一個部分。 這樣一來,我可以盡可能地營造出類似維京人的氛圍,同時滿足更多觀眾的口味。
Do you have any other influences that inspire you when you’re making music?
制作音樂時,您還有其他影響您的因素嗎?
Ye:?While creating music, I listen to the soundtracks of other games and live performances to gain inspiration.
葉:在創(chuàng)作音樂時,我會聽其他游戲的配樂和現(xiàn)場表演來獲得靈感。
What is your favourite piece of music in Conqueror’s Blade?
您在《征服者之刃》中最喜歡的音樂是什么?
Ye:?The background music for Heilung Fjord, and the new music for Reginopolis that will be added soon.
葉:Heilung Fjord的背景音樂和Reginopolis的新音樂將很快添加。
What other games do you like to play when you’re not working on Conqueror’s Blade?
當(dāng)您不在征服者之刃上工作時,您還想玩哪些其他游戲?
Ye:?League of Legends, Nioh, God of War, and more.
是:英雄聯(lián)盟,尼奧,戰(zhàn)神等等。
Thanks for chatting with us, Ye!
謝謝您與我們聊天。