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2023-10-01 18:20 作者:RS小黑114514  | 我要投稿

[ { "bk": "bind", "x": 480.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_idle spr_pizzano_idle;instance_set_variable obj_player asset spr_mach4 spr_pizzano_mach3;instance_set_variable obj_player asset spr_move spr_pizzano_walk;instance_set_variable obj_player asset spr_mach1 spr_pizzano_mach1;instance_set_variable obj_player asset spr_suplexdash spr_pizzano_mach1;instance_set_variable obj_player asset spr_taunt spr_pizzano_taunt;instance_set_variable obj_player asset spr_superjump spr_pizzano_sjump;instance_set_variable obj_player asset spr_superjumpleft spr_pizzano_sjumpprep;instance_set_variable obj_player asset spr_superjumpright spr_pizzano_sjumpprep;instance_set_variable obj_player asset spr_crazyrun spr_pizzano_crazyrun;instance_set_variable obj_player asset spr_fall spr_pizzano_fall;instance_set_variable obj_player asset spr_jump spr_pizzano_jump;instance_set_variable obj_player asset spr_crouch spr_pizzano_crouch;instance_set_variable obj_player asset spr_crawl spr_pizzano_crawl;instance_set_variable obj_player asset spr_hitwall spr_pizzano_slam;instance_set_variable obj_player asset spr_Sjumpcancelslide spr_pizzano_sjumpside;instance_set_variable obj_player asset spr_rollgetup spr_pizzano_sjumpside;instance_set_variable obj_player asset spr_hurt spr_pizzano_hurt;instance_set_variable obj_player asset spr_shotgunidle spr_pizzano_idle;instance_set_variable obj_player asset spr_shotgunshoot spr_pizzano_mach3;instance_set_variable obj_player asset spr_shotguncrawl spr_pizzano_crawl;instance_set_variable obj_player asset spr_shotgunjump spr_pizzano_jump;instance_set_variable obj_player asset spr_shotgunduck spr_pizzano_crouch;instance_set_variable obj_player asset spr_shotgunwalk spr_pizzano_walk;instance_set_variable obj_player asset spr_walkfront spr_pizzano_walkfront;instance_set_variable obj_player asset spr_walljumpstart spr_pizzano_mach1fall;instance_set_variable obj_player asset spr_walljumpend spr_pizzano_mach1fall;instance_set_variable obj_player asset spr_dive spr_pizzano_fall;instance_set_variable obj_player asset spr_machroll spr_pizzano_sjumpside;instance_set_variable obj_player asset spr_mach3hit spr_pizzano_mach3;instance_set_variable obj_player asset spr_parry1 spr_pizzano_twirl;instance_set_variable obj_player asset spr_parry2 spr_pizzano_twirl;instance_set_variable obj_player asset spr_parry3 spr_pizzano_twirl;instance_set_variable obj_player asset spr_airdash1 spr_pizzano_sjumpside;instance_set_variable obj_player asset spr_airdash2 spr_pizzano_sjumpside;instance_set_variable obj_player asset spr_rocketstart spr_pizzano_crazyrun;instance_set_variable obj_player asset spr_supertaunt1 spr_pizzano_taunt;instance_set_variable obj_player asset spr_supertaunt2 spr_pizzano_taunt;instance_set_variable obj_player asset spr_supertaunt3 spr_pizzano_taunt;instance_set_variable obj_player asset spr_supertaunt4 spr_pizzano_tauntspr_pizzano_timesup\nspr_pizzano_trashfall\nspr_pizzano_trashjump\nspr_pizzano_trashjump2\nspr_pizzano_trashlid\nspr_pizzano_trashslide\nspr_pizzano_trashstart\nspr_pizzano_tumble\nspr_pizzano_tumbleend\nspr_pizzano_tumblestart\nspr_pizzano_ufotransition\nspr_pizzano_ungroundedattack\nspr_pizzano_uppercutfinishingblow\nspr_pizzano_uppizzabox\nspr_pizzano_uppunch\nspr_pizzano_uppunchprep\nspr_pizzano_upslopes\nspr_pizzano_victory\nspr_pizzani_walkfront\nspr_pizzano_walljumpend\nspr_pizzano_walljumpstart\nspr_pizzano_wallsplat\nspr_pizzano_weeniemount\nspr_pizzani_winding", "y": 270.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 372.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_peppinoswitch 10;spawn obj_gustavoswitch 100", "y": 354.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 980.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_pizzaface;instance_set_variable obj_pizzaface real maxspeed 1", "y": 131.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 276.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_music_trigger;instance_set_variable obj_music_trigger asset musicname mu_noiseentrance;panic;Instance_set_variable obj_lap2visual asset sprite_index spr_lap4;global_set_variable int snickchallenge 1;spawn obj_snickexe 300;spawn obj_nuketerminal;spawn obj_nuketerminal;spawn obj_nuketerminal;spawn obj_nuketerminal", "y": 519.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 874.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_music_trigger;instance_set_variable obj_music_trigger asset musicname mu_noiseentrance", "y": 515.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 462.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_suplexdash spr_player_lunge", "y": 504.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 389.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_toppinwarriorbutton", "y": 524.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 505.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_dashpad", "y": 529.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 13.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "spawn obj_barrel", "y": 126.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 188.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "player_set_state states.ghost", "y": 130.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 124.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "player_set_state states.mort", "y": 142.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 66.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "player_set_state states.cheeseball", "y": 141.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 982.0, "image_xscale": 0.300000011920928955078125, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pizzaface", "balpha": 0.5, "bk2": "spawn obj_music_trigger;instance_set_variable obj_music_trigger asset musicname mu_noiseescape;panic;Instance_set_variable obj_lap2visual asset sprite_index spr_lap3", "y": 69.0, "image_yscale": 0.300000011920928955078125, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 504.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_debug", "balpha": 0.5, "bk2": "global_set_variable int combo 999999999999999999", "y": 177.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 396.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pizzaboxunopen_1", "balpha": 0.5, "bk2": "spawn obj_pizzaboxunopen", "y": 278.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 444.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_hungrypillar", "balpha": 0.5, "bk2": "spawn obj_hungrypillar", "y": 175.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 952.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_priest_idle", "balpha": 0.5, "bk2": "spawn obj_priest", "y": 386.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 65.0, "x": 699.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_shoot", "balpha": 0.5, "bk2": null, "y": 319.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 316.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_gustavo_idle", "balpha": 0.5, "bk2": "player_set_state states.ratmount", "y": 317.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 67.0, "x": 620.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_c", "balpha": 0.5, "bk2": null, "y": 313.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 90.0, "x": 795.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_z", "balpha": 0.5, "bk2": null, "y": 465.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 176.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_slipbanan1", "balpha": 0.5, "bk2": "player_set_state states.slipnslide", "y": 173.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": -44.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_ghostjohn", "balpha": 0.5, "bk2": "spawn obj_ghostfollow", "y": 75.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 42.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_key", "balpha": 0.5, "bk2": "spawn obj_key", "y": 192.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 382.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pepanimatronic", "balpha": 0.5, "bk2": "spawn obj_pepanimatronicfollow", "y": 138.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 103.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_firemouth", "balpha": 0.5, "bk2": "player_set_state states.firemouth", "y": 160.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": -26.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_knightpep_idle", "balpha": 0.5, "bk2": "player_set_state states.knightpep", "y": 143.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 573.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_tackle", "balpha": 0.5, "bk2": "player_set_state states.clownpep", "y": 180.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 687.0, "image_xscale": 0.4000000059604644775390625, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_lap2", "balpha": 0.5, "bk2": "oldassets", "y": 475.0, "image_yscale": 0.4000000059604644775390625, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 88.0, "x": 532.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_x", "balpha": 0.5, "bk2": null, "y": 350.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 88.0, "x": 592.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_x", "balpha": 0.5, "bk2": null, "y": 474.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 40.0, "x": 594.0, "image_xscale": 1.0, "image_angle": 180.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": null, "y": 489.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 16.0, "x": 874.0, "image_xscale": 1.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_button_shift", "balpha": 0.5, "bk2": null, "y": 404.0, "image_yscale": 1.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 37.0, "x": 48.0, "image_xscale": 1.0, "image_angle": 90.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": null, "y": 406.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 39.0, "x": 187.0, "image_xscale": 1.0, "image_angle": -90.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": null, "y": 392.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 378.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_slimeidle", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_move spr_slimemove;instance_set_variable obj_player asset spr_idle spr_slimeidle;instance_set_variable obj_player asset spr_Timesup spr_slimebounce;instance_set_variable obj_player asset spr_Timesup spr_pepperman_Timesup;instance_set_variable obj_player asset spr_walkfront spr_slimeturn;instance_set_variable obj_player asset spr_panic spr_slime_scared;instance_set_variable obj_player asset spr_hurt spr_slimestun;instance_set_variable obj_player asset spr_mach spr_slimemove;instance_set_variable obj_player asset spr_mach1 spr_slimemove;instance_set_variable obj_player asset spr_jump spr_slimerecovery;instance_set_variable obj_player asset spr_land spr_slimerecovery;instance_set_variable obj_player asset spr_knightpepidle spr_forknight_idle;instance_set_variable obj_player asset spr_knightpepwalk spr_forknight_walk;instance_set_variable obj_player asset spr_knightpepjump spr_forknight_turn;instance_set_variable obj_player asset spr_knightpepland spr_forknight_idle;instance_set_variable obj_player asset spr_knightpepcharge spr_forknight_rageloop;instance_set_variable obj_player asset spr_knightpepdownslope spr_forknight_grabbed", "y": 182.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 313.0, "image_xscale": 0.75, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pepperman_taunt", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_idle spr_pepperman_idle;instance_set_variable obj_player asset spr_move spr_pepperman_move;instance_set_variable obj_player asset spr_idle spr_pepperman_idle;instance_set_variable obj_player asset spr_mach spr_pepperman_move;instance_set_variable obj_player asset spr_mach spr_pepperman_move;instance_set_variable obj_player asset spr_mach1 spr_pepperman_move;instance_set_variable obj_player asset spr_mach4 spr_pepperman_shoulderloop;instance_set_variable obj_player asset spr_idle spr_pepperman_idle;instance_set_variable obj_player asset spr_move spr_pepperman_move;instance_set_variable obj_player asset spr_idle spr_pepperman_idle;instance_set_variable obj_player asset spr_mach spr_pepperman_move;instance_set_variable obj_player asset spr_mach spr_pepperman_move;instance_set_variable obj_player asset spr_mach1 spr_pepperman_move;instance_set_variable obj_player asset spr_mach4 spr_pepperman_shoulderloop;instance_set_variable obj_player asset spr_mach3hit spr_pepperman_shoulderloop;instance_set_variable obj_player asset spr_rollgetup spr_pepperman_shoulderloop;instance_set_variable obj_player asset spr_crazyrun spr_pepperman_shoulderloop;instance_set_variable obj_player asset spr_mach3boost spr_pepperman_mask;instance_set_variable obj_player asset spr_taunt spr_pepperman_taunt;instance_set_variable obj_player asset spr_hurt spr_pepperman_hurtplayer;instance_set_variable obj_player asset spr_walkfront spr_pepperman_walkfront;instance_set_variable obj_player asset spr_lookdoor spr_pepperman_lookdoor;instance_set_variable obj_player asset spr_mach3jump spr_pepperman_throw;instance_set_variable obj_player asset spr_panic spr_pepperman_ministart;instance_set_variable obj_player asset spr_bodyslamstart spr_pepperman_groundpound;instance_set_variable obj_player asset spr_bodyslamfall spr_pepperman_groundpound;instance_set_variable obj_player asset spr_bodyslamland spr_pepperman_idle;instance_set_variable obj_player asset spr_boxxedpepwalk spr_pepgoblin;instance_set_variable obj_player asset spr_boxxedpepidle spr_pepgoblin", "y": 176.0, "image_yscale": 0.75, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 154.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_boxxedpep_idle", "balpha": 0.5, "bk2": "player_set_state states.boxxedpep", "y": 223.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 765.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_gerome_idle3", "balpha": 0.5, "bk2": "spawn obj_gerome", "y": 249.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 243.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_playerV_taunt", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_palette spr_playerV_palette;normal;instance_set_variable obj_player asset spr_ladderdown spr_playerV_downladder;instance_set_variable obj_player asset spr_Ladder spr_playerV_ladderstill;instance_set_variable obj_player asset spr_shotgunjump1 spr_playerV_bodyslamprep;instance_set_variable obj_player asset spr_shotgunjump2 spr_playerV_bodyslamland;instance_set_variable obj_player asset spr_laddermove spr_playerV_climb;instance_set_variable obj_player asset spr_suplexcancel spr_playerV_mach3hit;instance_set_variable obj_player asset spr_piledriver spr_playerV_gottreasure;instance_set_variable obj_player asset spr_piledriverland spr_playerV_bodyslamland;instance_set_variable obj_player asset spr_haulingwalk spr_playerV_angrymove;instance_set_variable obj_player asset spr_haulingfall spr_playerV_fall;instance_set_variable obj_player asset spr_haulingjump spr_playerV_jump;instance_set_variable obj_player asset spr_haulingidle spr_playerV_gottreasure;instance_set_variable obj_player asset spr_crouchjump spr_playerV_crouchjump;instance_set_variable obj_player asset spr_crouchfall spr_playerV_crouchjump;instance_set_variable obj_player asset spr_crouch spr_playerV_crouchland;instance_set_variable obj_player asset spr_idle spr_playerV_idle;instance_set_variable obj_player asset spr_crawl spr_playerV_crouchmove;instance_set_variable obj_player asset spr_panic spr_playerV_panic;instance_set_variable obj_player asset spr_stomp spr_playerV_stomp;instance_set_variable obj_player asset spr_stompprep spr_playerV_stompprep;instance_set_variable obj_player asset spr_move spr_playerV_move;instance_set_variable obj_player asset spr_jump spr_playerV_jump;instance_set_variable obj_player asset spr_fall spr_playerV_fall;instance_set_variable obj_player asset spr_mach spr_playerV_bootsmove;instance_set_variable obj_player asset spr_mach1 spr_playerV_mach1;instance_set_variable obj_player asset spr_mach4 spr_playerV_mach3;instance_set_variable obj_player asset spr_mach3boost spr_playerV_mach3boost;instance_set_variable obj_player asset spr_machslideboost spr_playerV_mach2boost;instance_set_variable obj_player asset spr_hurt spr_playerV_hurt;instance_set_variable obj_player asset spr_parry1 spr_playerV_revolvershoot;instance_set_variable obj_player asset spr_parry2 spr_playerV_mach3hit;instance_set_variable obj_player asset spr_parry3 spr_playerV_mach3jump;instance_set_variable obj_player asset spr_supertaunt1 spr_playerV_bootsidle;instance_set_variable obj_player asset spr_supertaunt2 spr_playerV_revolvershoot;instance_set_variable obj_player asset spr_supertaunt3 spr_playerV_mach3hit;instance_set_variable obj_player asset spr_finishingblow1 spr_playerV_mach3hit;instance_set_variable obj_player asset spr_finishingblow2 spr_playerV_dynamitethrow;instance_set_variable obj_player asset spr_finishingblow3 spr_playerV_revolvershoot;instance_set_variable obj_player asset spr_finishingblow4 spr_playerV_dynamitethrow;instance_set_variable obj_player asset spr_finishingblow5 spr_playerV_mach3hit;instance_set_variable obj_player asset spr_downpizzabox spr_playerV_downbox;instance_set_variable obj_player asset spr_climbwall spr_playerV_machclimbwall;instance_set_variable obj_player asset spr_machclimbwall spr_playerV_wallclimb;instance_set_variable obj_player asset spr_clingwall spr_playerV_wallckimb;instance_set_variable obj_player asset spr_3hpidle spr_playerV_3hpidle;instance_set_variable obj_player asset spr_3hpwalk spr_playerV_3hpwalk;instance_set_variable obj_player asset spr_dive spr_playerV_dive;instance_set_variable obj_player asset spr_lookdoor spr_playerV_lookdoor;instance_set_variable obj_player asset spr_walkfront spr_playerV_walkout;instance_set_variable obj_player asset spr_mach3hit spr_playerV_mach3hit;instance_set_variable obj_player asset spr_superjumpland spr_playerV_hitceilling; instance_set_variable obj_player asset spr_currentplayer spr_player_currentplayer;instance_set_variable obj_player asset spr_machfreefall spr_playerV_fall;instance_set_variable obj_player asset spr_Timesup spr_playerV_suprise;instance_set_variable obj_player asset spr_deathend spr_playerV_dead;instance_set_variable obj_player asset spr_crouchfall spr_playerV_crouchfall;instance_set_variable obj_player asset spr_hitwall spr_playerV_hitwall;instance_set_variable obj_player asset spr_superspringplayer spr_player_superspringplayer;instance_set_variable obj_player asset spr_superjump spr_playerV_superjump;instance_set_variable obj_player asset spr_superjumpprep spr_playerV_facehurt;instance_set_variable obj_player asset spr_superjumppreplight spr_playerV_facehurt;instance_set_variable obj_player asset spr_superjumpleft spr_playerV_crouchmove;instance_set_variable obj_player asset spr_superjumpright spr_playerV_crouchmove;instance_set_variable obj_player asset spr_ghostidle spr_player_ghostidle;instance_set_variable obj_player asset spr_mach3jump spr_playerV_mach3jump;instance_set_variable obj_player asset spr_mach2jump spr_playerV_dive;instance_set_variable obj_player asset spr_bodyslamstart spr_playerV_bodyslamprep;instance_set_variable obj_player asset spr_bodyslamfall spr_playerV_bodyslamfall;instance_set_variable obj_player asset spr_bodyslamland spr_plaverV_bodyslamland;instance_set_variable obj_player asset spr_suplexdash spr_playerV_mach3hit;instance_set_variable obj_player asset spr_suplexdashjumpstart spr_playerV_dive;instance_set_variable obj_player asset spr_suplexdashjump spr_playerV_dive;instance_set_variable obj_player asset spr_crazyrun spr_playerV_crazyrun;instance_set_variable obj_player asset spr_crouchfall spr_playerV_crouchfall;instance_set_variable obj_player asset spr_hitwall spr_playerV_hitwall;instance_set_variable obj_player asset spr_superspringplayer spr_player_superspringplayer;instance_set_variable obj_player asset spr_uppizzabox spr_playerV_upbox;instance_set_variable obj_player asset spr_crouch spr_playerV_crouch;instance_set_variable obj_player asset spr_crawl spr_playerV_crawl;instance_set_variable obj_player asset spr_crouchjump spr_playerV_crouchjump;instance_set_variable obj_player asset spr_crouchfall spr_playerV_crouchfall;instance_set_variable obj_player asset spr_walljumpend spr_playerV_walljumpend;instance_set_variable obj_player asset spr_walljumpstart spr_playerV_walljumpstart;firemouth;instance_set_variable obj_player asset spr_firemouthintro spr_player_firemouthintro;instance_set_variable obj_player asset spr_firemouth spr_player_firemouth;shotgun;instance_set_variable obj_player asset spr_shotgunidle spr_playerV_angryidle;instance_set_variable obj_player asset spr_shotgunshoot spr_playerV_revolvershoot;instance_set_variable obj_player asset spr_shotgunpullout spr_playerV_revolverstart;instance_set_variable obj_player asset spr_shotgunwalk spr_playerV_move;instance_set_variable obj_player asset spr_shotgunjump spr_playerV_jump;instance_set_variable obj_player asset spr_shotgunfall spr_playerV_fall;instance_set_variable obj_player asset spr_shotgunland spr_playerV_land;knight;instance_set_variable obj_player asset spr_knightpepidle spr_playerV_bootsidle;instance_set_variable obj_player asset spr_knightpepwalk spr_playerV_bootsmove;instance_set_variable obj_player asset spr_jump spr_playerV_jump;instance_set_variable obj_player asset spr_knightpepfall spr_playerV_bootsfall;instance_set_variable obj_player asset spr_knightpepjumpstart spr_playerV_bootsjump;instance_set_variable obj_player asset spr_knightpepjump spr_playerV_bootsjump;instance_set_variable obj_player asset spr_knightpepland spr_playerV_bootsland;instance_set_variable obj_player asset spr_knightpepcharge spr_playerV_mach3;instance_set_variable obj_player asset spr_knightpepdownslope spr_playerV_spinjump2;weenie;instance_set_variable obj_player asset spr_rideweenie spr_player_rideweenie;boxxed;instanhce_set_variable obj_player asset spr_boxxedpepintro spr_playerV_squished;instance_set_variable obj_player asset spr_boxxedpepidle spr_playerV_revolverslide;golf;instance_set_variable obj_player asset spr_golfidle spr_playerV_idle;instance_set_variable obj_player asset spr_golfswing spr_player_golfswing;instance_set_variable obj_player asset spr_taunt spr_playerV_taunt;instance_set_variable obj_player asset spr_machroll spr_player_backslide;instance_set_variable obj_player asset spr_walljumpstart spr_playerV_walljump;instance_set_variable obj_player asset spr_land spr_playerV_land;instance_set_variable obj_player asset spr_idle1 spr_playerV_idle1;instance_set_variable obj_player asset spr_idle2 spr_playerV_idle2;instance_set_variable obj_player asset spr_idle3 spr_playerV_idle3;instance_set_variable obj_player asset spr_idle4 spr_playerV_idle4;instance_set_variable obj_player asset spr_idle5 spr_playerV_idle5;instance_set_variable obj_player asset spr_idle6 spr_playerV_idle6; nstance_set_variable obj_player asset spr_crouchstart spr_playerV_crouchstart;nstance_set_variable obj_player asset spr_crouchland spr_playerV_crouchland;instance_set_variable obj_player asset spr_machslide spr_playerV_machslide;instance_set_variable obj_player asset spr_machslidestart spr_playerV_machslidestart;instance_set_variable obj_player asset spr_machslideend spr_playerV_machslideend;instance_set_variable obj_player asset spr_winding spr_playerV_winding;instance_set_variable obj_player asset spr_machroll spr_playerV_divekick;instance_set_variable obj_player asset spr_rollgetup spr_playerV_bootsland;instance_set_variable obj_player asset spr_Sjumpcancelslide spr_playerV_divekick;instance_set_variable obj_player asset spr_crouchslip spr_playerV_divekick;instance_set_variable obj_player asset spr_secondjump1 spr_playerV_bootsjump;instance_set_variable obj_player asset spr_gottreasure spr_playerV_gottreasure;instance_set_variable obj_player asset spr_entergate spr_playerV_keydoor;instance_set_variable obj_player asset spr_tumble spr_playerV_tumble;instance_set_variable obj_player asset spr_tumblestart spr_playerV_tumblestart;instance_set_variable obj_player asset spr_tumbleend spr_playerV_tumbleend;instance_set_variable obj_player asset spr_freefall spr_playerV_freefall;instance_set_variable obj_player asset spr_bodyslamland spr_playerV_bodyslamland;instance_set_variable obj_player asset spr_secondjump2 spr_playerV_bootsfall;instance_set_variable obj_player asset spr_facehurt spr_playerV_angryidle;instance_set_variable obj_player asset spr_keyget spr_playerV_gotkey;instance_set_variable obj_player asset spr_entergate spr_playerV_gate;instance_set_variable obj_player asset spr_couchstart spr_playerV_gocrouch;instance_set_variable obj_player asset spr_grind spr_playerV_spinjump2;instance_set_variable obj_player asset spr_uppercutfinishingblow spr_playerV_superjump;instance_set_variable obj_player asset spr_mortthrow spr_playerV_dynamitethrow;instance_set_variable obj_player asset spr_dashpadmach spr_playerV_mach3jump;instance_set_variable obj_player asset spr_haulingland spr_playerV_land;instance_set_variable obj_player asset spr_haulingstart spr_playerV_superjump;instance_set_variable obj_player asset spr_freefall spr_playerV_bigfall;instance_set_variable obj_player asset spr_facestomp spr_playerV_freefall;instance_set_variable obj_player asset spr_facehurt spr_playerV_facehurt;instance_set_variable obj_player asset spr_shotguncrawl spr_playerV_divekick;instance_set_variable obj_player asset spr_shotgunduck spr_playerV_revolverslide;instance_set_variable obj_player asset spr_shotgungoduck spr_playerV_gocrouch;instance_set_variable obj_player asset spr_suplexbump spr_playerV_bump;instance_set_variable obj_player asset spr_land2 spr_playerV_land;instance_set_variable obj_player asset spr_hurtidle spr_playerV_angryidle;instance_set_variable obj_player asset spr_hurtwalk spr_playerV_angrymove;instance_set_variable obj_player asset spr_ragemove spr_playerV_angrymove;instance_set_variable obj_player asset spr_rageidle spr_playerV_angryidle;instance_set_variable obj_player asset spr_lookdoor spr_playerV_door;instance_set_variable obj_player asset spr_victory spr_playerV_keydoor;instance_set_variable obj_player asset spr_rockethitwall spr_playerV_dead;instance_set_variable obj_player asset spr_rocket spr_playerV_mach3jump;instance_set_variable obj_player asset spr_cheesepepidle spr_playerV_idle;instance_set_variable obj_player asset spr_cheesepepwalk spr_playerV_move;instance_set_variable obj_player asset spr_cheesepepjump spr_playerV_jump;instance_set_variable obj_player asset spr_cheesepepjumpstart spr_playerV_land;instance_set_variable obj_player asset spr_cheesepepfall spr_playerV_fall;instance_set_variable obj_player asset spr_cheesepepland spr_playerV_bootsland;instance_set_variable obj_player asset spr_cheesepepstickwall spr_playerV_climbwall", "y": 167.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": -36.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_fakepeppino_idle", "balpha": 0.5, "bk2": "instance_set_variable obj_player asset spr_palette spr_fakepeppinopalette;normal;instance_set_variable obj_player asset spr_idle spr_fakepeppino_idle;instance_set_variable obj_player asset spr_panic spr_fakepeppino_intro3loop;instance_set_variable obj_player asset spr_move spr_fakepeppino_walk;instance_set_variable obj_player asset spr_jump spr_fakepeppino_jump;instance_set_variable obj_player asset spr_fall spr_fakepeppino_fall;instance_set_variable obj_player asset spr_mach1 spr_fakepeppino_walk;instance_set_variable obj_player asset spr_mach spr_fakepeppino_walk;instance_set_variable obj_player asset spr_mach4 spr_fakepeppino_mach;instance_set_variable obj_player asset spr_mach3boost spr_fakepeppino_stun;instance_set_variable obj_player asset spr_machslideboost spr_fakepeppino_gethead;instance_set_variable obj_player asset spr_hurt spr_fakepeppino_stun;instance_set_variable obj_player asset spr_parry1 spr_fakepeppino_mach;instance_set_variable obj_player asset spr_parry2 spr_fakepeppino_mach;instance_set_variable obj_player asset spr_parry3 spr_fakepeppino_mach;instance_set_variable obj_player asset spr_supertaunt1 spr_fakepeppino_supertaunt1;instance_set_variable obj_player asset spr_supertaunt2 spr_fakepeppino_supertaunt2;instance_set_variable obj_player asset spr_supertaunt3 spr_fakepeppino_supertaunt3;instance_set_variable obj_player asset spr_finishingblow1 spr_fakepeppino_grabattack;instance_set_variable obj_player asset spr_finishingblow2 spr_fakepeppino_grabattack;instance_set_variable obj_player asset spr_finishingblow3 spr_fakepeppino_grabattack;instance_set_variable obj_player asset spr_finishingblow4 spr_fakepeppino_grabattack;instance_set_variable obj_player asset spr_finishingblow5 spr_fakepeppino_grabattack;instance_set_variable obj_player asset spr_downpizzabox spr_fakepeppino_deform;instance_set_variable obj_player asset spr_machclimbwall spr_fakepeppino_machwall;instance_set_variable obj_player asset spr_climbwall spr_fakepeppino_machwall;instance_set_variable obj_player asset spr_3hpidle spr_fakepeppino_idle;instance_set_variable obj_player asset spr_3hpwalk spr_fakepeppino_mach;instance_set_variable obj_player asset spr_dive spr_fakepeppino_bodyslamfall;instance_set_variable obj_player asset spr_lookdoor spr_fakepeppino_intro1;instance_set_variable obj_player asset spr_walkfront spr_fakepeppino_reform;instance_set_variable obj_player asset spr_mach3hit spr_fakepeppino_mach;instance_set_variable obj_player asset spr_rollgetup spr_fakepeppino_reform;instance_set_variable obj_player asset spr_superjumpland spr_fakepeppino_superjumpdownstart; instance_set_variable obj_player asset spr_currentplayer spr_fakepeppino_stun;instance_set_variable obj_player asset spr_machfreefall spr_fakepeppino_fall;instance_set_variable obj_player asset spr_piledriver spr_fakepeppino_grabdashstart;instance_set_variable obj_player asset spr_Timesup spr_fakepeppino_intro3loop;instance_set_variable obj_player asset spr_deathend spr_fakepeppino_flicker;instance_set_variable obj_player asset spr_crouchfall spr_fakepeppino_fall;instance_set_variable obj_player asset spr_hitwall spr_fakepeppino_flicker;instance_set_variable obj_player asset spr_superspringplayer spr_fakepeppino_superjump;instance_set_variable obj_player asset spr_superjump spr_fakepeppino_superjump;instance_set_variable obj_player asset spr_superjumpprep spr_fakepeppino_superjumpstart;instance_set_variable obj_player asset spr_superjumppreplight spr_fakepeppino_superjumpstart;instance_set_variable obj_player asset spr_superjumpleft spr_fakepeppino_superjumpstart;instance_set_variable obj_player asset spr_superjumpright spr_fakepeppino_superjumpstart;instance_set_variable obj_player asset spr_ghostidle spr_fakepeppino_stun;instance_set_variable obj_player asset spr_mach3jump spr_fakepeppino_jumpstart;instance_set_variable obj_player asset spr_mach2jump spr_fakepeppino_jump;instance_set_variable obj_player asset spr_bodyslamstart spr_fakepeppino_bodyslamstart;instance_set_variable obj_player asset spr_bodyslamfall spr_fakepeppino_bodyslamfall;instance_set_variable obj_player asset spr_bodyslamland spr_fakepeppino_bodyslamland;instance_set_variable obj_player asset spr_suplexdash spr_fakepeppino_grabdash;instance_set_variable obj_player asset spr_suplexdash spr_fakepeppino_grabdash;instance_set_variable obj_player asset spr_suplexdashjumpstart spr_fakepeppino_grabdashstart;instance_set_variable obj_player asset spr_suplexdashjump spr_fakepeppino_grabdashstart;instance_set_variable obj_player asset spr_crazyrun spr_fakepeppino_flailing;instance_set_variable obj_player asset spr_crouchfall spr_fakepeppino_fall;instance_set_variable obj_player asset spr_hitwall spr_fakepeppino_flicker;instance_set_variable obj_player asset spr_superspringplayer spr_fakepeppino_superjump;instance_set_variable obj_player asset spr_uppizzabox spr_fakepeplimb2_attack;instance_set_variable obj_player asset spr_crouch spr_fakepeppino_crawl;instance_set_variable obj_player asset spr_crawl spr_fakepeppino_crawl;instance_set_variable obj_player asset spr_crouchjump spr_fakepeppino_crawl;instance_set_variable obj_player asset spr_crouchfall spr_fakepeppino_crawl;instance_set_variable obj_player asset spr_walljumpend spr_fakepeppino_fall;instance_set_variable obj_player asset spr_walljumpstart spr_fakepeppino_jump;instance_set_variable obj_player asset spr_rageidle spr_fakepeppino_flicker;instance_set_variable obj_player asset spr_ragemove spr_fakepeppino_flailing;ball;instance_set_variable obj_player asset spr_tumble spr_headprojectile;firemouth;instance_set_variable obj_player asset spr_firemouthintro spr_fakepeppino_idle;instance_set_variable obj_player asset spr_firemouth spr_fakepeppino_mach;shotgun;instance_set_variable obj_player asset spr_shotgunidle spr_fakepeppino_idle;instance_set_variable obj_player asset spr_shotgunshoot spr_fakepeppino_deform;instance_set_variable obj_player asset spr_shotgunpullout spr_fakepeppino_supertaunt1;instance_set_variable obj_player asset spr_shotgunwalk spr_fakepeppino_walk;instance_set_variable obj_player asset spr_shotgunjump spr_fakepeppino_jump;instance_set_variable obj_player asset spr_shotgunfall spr_fakepeppino_fall;knight;instance_set_variable obj_player asset spr_knightpepidle spr_fakepeppino_idle;instance_set_variable obj_player asset spr_knightpepdownslope spr_fakepeppino_stun;instance_set_variable obj_player asset spr_knightpepwalk spr_fakepeppino_walk;instance_set_variable obj_player asset spr_knightpepcharge spr_fakepeppino_walk;instance_set_variable obj_player asset spr_knightpepland spr_fakepeppino_idle;instance_set_variable obj_player asset spr_knightpepfall spr_fakepeppino_fall;instance_set_variable obj_player asset spr_knightpepjumpstart spr_fakepeppino_jump;ball;weenie;instance_set_variable obj_player asset spr_rideweenie spr_fakepeppino_mach;boxxed;instance_set_variable obj_player asset spr_boxxedpepintro spr_fakepeppino_stun;instance_set_variable obj_player asset spr_boxxedpepidle spr_fakepeppino_idle;instance_set_variable obj_player asset spr_boxxedpepdash spr_fakepeppino_mach;golf;instance_set_variable obj_player asset spr_golfidle spr_fakepeppino_intro1;instance_set_variable obj_player asset spr_golfswing spr_fakepeppino_deform;", "y": 493.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 721.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_snick_exe", "balpha": 0.5, "bk2": "global_set_variable int snickchallenge 1;spawn obj_snickexe", "y": 18.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 670.0, "image_xscale": 0.75, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_fakepeppino_grabdash", "balpha": 0.5, "bk2": "spawn obj_fakepeppino", "y": 177.0, "image_yscale": 0.75, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 308.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_treasure_eggplant", "balpha": 0.5, "bk2": "oldassets;enableranks", "y": 45.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 609.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_balloonpop", "balpha": 0.5, "bk2": "Instance_set_variable obj_fakeeditor int editormode 0", "y": 125.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 553.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_balloon", "balpha": 0.5, "bk2": "Instance_set_variable obj_fakeeditor int editormode 1", "y": 143.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 852.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_timer_pizzaface3", "balpha": 0.5, "bk2": "panic", "y": 94.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 765.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_fakesanta_idle", "balpha": 0.5, "bk2": "spawn obj_fakesanta", "y": 156.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 783.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pizzaface_1", "balpha": 0.5, "bk2": "spawn obj_pizzaface", "y": 32.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 38.0, "x": 236.0, "image_xscale": 1.0, "image_angle": -45.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": 39.0, "y": 307.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 38.0, "x": 62.0, "image_xscale": 1.0, "image_angle": 45.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": 37.0, "y": 311.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 711.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_shrimp_idle", "balpha": 0.5, "bk2": "global_set_variable int kungfu 1", "y": 94.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 82.0, "image_xscale": 0.75, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_rocket", "balpha": 0.5, "bk2": "player_set_state states.rocket", "y": 244.0, "image_yscale": 0.75, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 22.0, "image_xscale": 0.75, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_fireass", "balpha": 0.5, "bk2": "player_set_state states.fireass", "y": 244.0, "image_yscale": 0.75, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 312.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player2cursor", "balpha": 0.5, "bk2": "global_set_variable int coop 1", "y": 113.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 233.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player1cursor", "balpha": 0.5, "bk2": "global_set_variable int coop 0", "y": 112.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 677.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_dynamite", "balpha": 0.5, "bk2": "spawn obj_dynamiteexplosion", "y": 222.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 838.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_bigmushroom", "balpha": 0.5, "bk2": "spawn obj_bigcollect", "y": 270.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 12.0, "image_xscale": 0.85000002384185791015625, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_playerN_pogofall", "balpha": 0.5, "bk2": "character oldnoise", "y": 306.0, "image_yscale": 0.85000002384185791015625, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 926.0, "image_xscale": 0.5, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_deadjohn1", "balpha": 0.5, "bk2": "showcollisions", "y": 241.0, "image_yscale": 0.5, "image_speed": 1.0, "realcolor": 13353215.0 }, { "bk": "bind", "x": -44.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_playerV_idle", "balpha": 0.5, "bk2": "character vigilante", "y": 334.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 837.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_shotgun", "balpha": 0.5, "bk2": "spawn obj_shotgun", "y": 173.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 788.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_ghostidle", "balpha": 0.5, "bk2": "noclip", "y": 88.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": 647.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_easy", "balpha": 0.5, "bk2": "global_set_variable int hardmode 0", "y": 20.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": -31.0, "image_xscale": 1.0, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_player_idle", "balpha": 0.5, "bk2": "character peppino", "y": 224.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": "bind", "x": -44.0, "image_xscale": 0.75, "image_angle": 0.0, "bklock": 0.0, "sprite_name": "spr_pepperman_idle", "balpha": 0.5, "bk2": "character pepperman", "y": 413.0, "image_yscale": 0.75, 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"image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 }, { "bk": 37.0, "x": 103.0, "image_xscale": 1.0, "image_angle": -270.0, "bklock": 0.0, "sprite_name": "spr_virtual_controller", "balpha": 0.5, "bk2": null, "y": 391.0, "image_yscale": 1.0, "image_speed": 1.0, "realcolor": 16777215.0 } ]

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