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【策劃開始研究整治道具市場】DNF美服5月13日官方直播劇透:像素勇士傳說,裝扮復(fù)合2

2022-05-13 12:57 作者:wujiuqier  | 我要投稿

觀眾朋友,中午好,這里是DNF美服吧播出的由DressUpFighterOnline總結(jié)的5月13號的官方直播劇透,歡迎各位收看。

來看詳細(xì)報道。


Content 內(nèi)容

No new content coming. Although Japan has scheduled 110 cap for July 12th, so hopefully it won't be much longer for DFOG.

1. 無版本內(nèi)容。盡管日服已經(jīng)確認(rèn)7月12日更新一百一十版本,作者猜測美服應(yīng)該也不遠(yuǎn)了。


Events 活動

Honey Time Event

Daily rewards include:

Town Movement Speed Potion

Single-use Rune Combiner

Single-use Stigmatic Talisman Combiner

[ALO] Fatigue 156 Recovery Potion (for the next event)

Cumulative rewards include:

[ALO] Fatigue 456 Recovery Potion (for the next event)

Random Unique Rune Box (Your Class)

Random Unique Capella's Stigma Talisman Box (Your Class)

Talisman Readjuster

2. 站街掛機(jī)活動。每日獎勵:城移速藥劑,符文合成器,護(hù)石合成器,像素勇士傳說體力藥劑(156點(diǎn))。累積獎勵:像素勇士傳說體力藥劑(456點(diǎn)),神器符文隨機(jī)禮盒(當(dāng)前轉(zhuǎn)職),神器護(hù)石隨機(jī)禮盒(當(dāng)前轉(zhuǎn)職),護(hù)石調(diào)整裝置。

Arcade Legend Online: The Breath of MJ

This sequel uses the same concept as the original. In this edition, instead of raising multiple characters and have no control over where they go, you now control the character. In a nutshell, you collect materials, craft stuff, then clear higher level dungeon. Ya know, basically like every MMORPG out there.

Full information in this [Korea] Bit and Legend post along with its BGM

Here's a Playthrough Playlist by Jangji

Here's the reward shop: Biggest rewards include Watcher in the Rift Unlimited Ticket Box, ALO Creature Box and ALO Apostle Creature Exclusive Bead

3. 像素勇士傳說:國服去年更新過的活動。這一次,輪到我們自己控制像素勇士在像素世界里冒險啦!冒險家控制的像素勇士可以在像素世界中自由活動,攻擊怪物什么的都需要冒險家自己動手啦,擊殺怪物就會消耗疲勞值,但是被怪物擊倒的話就要回城休養(yǎng)咯~在休養(yǎng)結(jié)束前只能在城里活動。除了手動控制外,還可以讓像勇士自動戰(zhàn)斗,方便各位想偷懶的冒險家!每天完成各種成就后,即可領(lǐng)取對應(yīng)的獎勵,此外還有累積成就與區(qū)域成就可以完成,都只能完成1次。使用像素碎片可以在NPC購買獎勵。像素碎片兌換獎勵比較好的有裂縫注視者無限通行證,像素勇士寵物禮盒,像素勇士寵物專屬寶珠:暴傷12%,名望159,輔助職業(yè)BUFF技能Lv+1.

Arcade Legend Online Community Contest

Tell us your secrets on how to become a hero of ALO

4. 像素勇士傳說攻略征集活動:歡迎告訴大家關(guān)于如何成為像素勇士英雄的秘密。


Sales 商業(yè)更新

Avatar Compilation Package

This time is Valhalla package

New items in coin shop include Valhalla hidden weapon avatar and rare avatar. You can see what they look like in the original package.

5. 裝扮復(fù)合禮包:本次復(fù)出瓦爾哈拉裝扮。禮包硬幣兌換新增瓦爾哈拉至尊武器裝扮(5個硬幣),瓦爾哈拉至尊稀有裝扮套裝禮盒(5個硬幣,僅限男鬼劍士、女鬼劍士和黑暗武士)。

Others 其他

The 8th DFO Fanart Contest is still going

6. 第8季美服同人大賽仍在進(jìn)行。


DFO Twitch Drop Event still going until weekly maintenance next week (May 17th)

7. 下周5月17日更新后收看直播掉寶活動就結(jié)束了,沒領(lǐng)到想要的獎勵的要趕緊了。


Q&A 問答

The coin distribution in the last 2 packages has been horrible. While the free pass is cool and you guys probably had god intentions with it, it ultimately led to a huge shortage of coins and every good item being much more p2w than usual, because there's O incentive to buy multiple packages. This should be avoidable with a better coin shop and/or more coins per pack. Coins are 28m currently, that means a BiS aura is at least 280m gold. Please let that sink in for a minute and give a better reason for multiple purchases in the future. Also, the gap BiS items like aura and creature has been drastically in 2022. Snow White Tagor for example was only like 3 months old when it was powercrept by the elven pet.

The dev team has always try to make sale as satisfactory as possible, so there has been a lot of experimentation on sale these days. In this process, RNG based sales are not included for the past few sales. We will try to make sure that there's a even distribution of these type of sale and of course we will keep an eye on your opinion through community questions and stream to see what you guys like or don't like and use these data to create a better sale experience in the future.

8. 前2個禮包中的禮包硬幣分發(fā)非常糟糕。雖然免費(fèi)通行證很美好,你們可能有上帝視角的意圖,但它最終導(dǎo)致了硬幣的巨大短缺,而且每件好的商品都比平常多了氪金,因?yàn)闆]有購買多個禮包的動機(jī)。這應(yīng)該通過更好的硬幣商店和/或每個禮包中提供更多的硬幣來避免。目前一個硬幣2800萬,這意味著畢業(yè)光環(huán)至少得要2.8億。請讓我們了解一下,并給出一個更好的理由,以便將來多次購買。此外,光環(huán)和寵物等畢業(yè)道具在2022年也大幅提升。例如,銀白妲可兒寵物強(qiáng)度3個月之后就被精靈詠嘆調(diào)禮包寵物碾壓。

開發(fā)團(tuán)隊(duì)一直在努力使銷售盡可能令人滿意,所以最近在銷售中進(jìn)行了很多實(shí)驗(yàn)。在這個過程中,過去幾次的銷售不包括基于隨機(jī)抽取的銷售。我們將努力確保各類銷售分布均勻,當(dāng)然,我們也將通過線下社區(qū)和官方直播來關(guān)注你們的意見,看看大家喜歡或不喜歡什么,并利用這些數(shù)據(jù)在未來創(chuàng)造更好的銷售體驗(yàn)。


Friendly reminder to developers that emblem prices are ridiculously high that majority of players can't afford one at the moment. Even silver emblem prices are spiking up high. Maybe its time to make use of black market and mileage shop? Adding emblem boxes to LT is clearly not working.

The supply for avatar emblems are decreasing, and we're going to put events and other sales to supply more emblems for this issue. We're not going to harm the original value of the emblems on the market and the game. So we're going to put this method in the future, but not like in a quick way.

9. 友好地提醒策劃,徽章價格高得離譜,大多數(shù)玩家目前買不起。就連華麗徽章的價格也在飆升。也許是時候利用黑市和積分商城了?在盒子中添加徽章禮盒顯然不起作用。

徽章的供應(yīng)正在減少,我們將開展更多活動和其他商業(yè)更新來提供更多的徽章,以解決這個問題。我們不會損害徽章在市場和游戲中的原始價值。因此,我們將在將來使用這種方法,但是不會很早就實(shí)行。


In general, there a lot of issues with inflation within the economy. The coin-based package reward system is really nice, and something the player-base appreciates, however the old style of rng rolling with gold did help remove gold from the economy. Similarly, gold buying is rampant, and there seem to be no punishments for people who actually buy gold (even if it's technically not allowed). If a player needs gold to reinforce, or 10 coins from a package, many will just decide based off the value of the gold in USD, or the package cost in cera, and pick the cheaper option(which is usually buying gold). This hurts the general, or casual player-base, because valuable package items will become even more out of reach for them, as it will cause them to spike in price. Instead, if someone was forced to buy packages to earn gold, that would inject more coins into the economy, and lowering their price. With all that said, I'm wondering if there will be any measures put in place to combat inflation within the economy. If so, do the developers have any ideas?

This is coming from the absence of gold rolling from sale. The dev says they still believe that as the packages are distributed through the auction hall, they still follow the rule of supply and demand to some degree. We also know that as the price of gold drops, it makes the game not fun for our users, and this is a serious issue, so we're looking into various ways to alleviate this situation.

10. 總的來說,美服的市場存在許多與通脹有關(guān)的問題?;谟矌诺亩Y包獎勵系統(tǒng)真的很不錯,玩家群體也很贊賞,但是老舊的金幣隨機(jī)抽取確實(shí)有助于回收游戲幣。同樣,金幣交易也很猖獗[鄙人:包括我們吧務(wù)組在內(nèi)很多人是堅決抵制金幣交易的],而且似乎對實(shí)際購買了金幣的人沒有懲罰(即使技術(shù)上不允許)。如果一個玩家需要游戲幣來打造,或者需要從一個禮包中得到10個硬幣,許多人會根據(jù)金幣的真金價值或點(diǎn)券禮包成本來決定,然后決定更便宜的選項(xiàng)(通常是購買金幣)。這傷害了大眾玩家和正式玩家的基礎(chǔ),因?yàn)橛袃r值的禮包道具將變得更加難以獲得,這也將導(dǎo)致它們的價格飆升。相反,如果有人被迫購買禮包以賺取金幣,這又會給市場注入更多游戲幣,并降低其價格。綜上所述,我想知道你們是否會有任何措施來打擊市場的通脹。如果有,開發(fā)者有什么想法嗎?

這是因?yàn)樯坛侨鄙俳饚帕鲃?。開發(fā)團(tuán)隊(duì)表示,他們?nèi)匀徽J(rèn)為由于這些禮包是通過拍賣分發(fā)的,它們在一定程度上仍然遵循供求規(guī)律。我們也知道,隨著金幣價值的下降,我們的用戶覺得游戲不好玩,這的確是一個嚴(yán)重的問題,所以我們正在研究各種方法來緩解這種情況。

本次官方直播的內(nèi)容就是這樣,感謝您收看。有何疏漏謬誤之處,不吝指正,鄙人不勝感激。要獲取新聞資訊,您還可以關(guān)注DNF美服吧和DNF美服吧官方交流群。

翻譯:鄙人

原文:DressUpFighterOnline

編輯:鄙人 DressUpFighterOnline

制作:鄙人

發(fā)行:DNF美服吧

地美文化傳媒

2022-05-13

DFO ExStream總結(jié)資訊由美方DressUpFighterOnline作者授權(quán)DNF美服吧翻譯,轉(zhuǎn)載請注明“DNF美服吧”出處。

【策劃開始研究整治道具市場】DNF美服5月13日官方直播劇透:像素勇士傳說,裝扮復(fù)合2的評論 (共 條)

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