20230705_Crows Corner 暗鴉角落 Q&A | 【火炬之光:無(wú)限】

Crows?Corner Community FAQ - July?5——https://www.taptap.io/post/5920730

以下由GPT翻譯自英語(yǔ)
7月5日 暗鴉角落 常見(jiàn)問(wèn)題解答?
Q:能否在小地圖上為普通怪物添加指示器? 擁有方塊/暴怒怪物的紅色/粉紅色點(diǎn)非常好。對(duì)于普通怪物來(lái)說(shuō),如果能有類(lèi)似的、可能是灰色的點(diǎn),那么我們就能更好地規(guī)劃路線(xiàn),減少意外情況了。
?A:感謝您的反饋,我們會(huì)進(jìn)一步討論這個(gè)問(wèn)題。
Q:是否可以讓元素傷害產(chǎn)生融合能量,而不是由元素技能生成融合能量?你們可以增加觸發(fā)英雄特性所需的融合能量數(shù)量,或者降低它提供的傷害加成以進(jìn)行補(bǔ)償。?
A:目前我們?cè)谶@個(gè)領(lǐng)域沒(méi)有計(jì)劃。
Q:英雄特性是否影響任何守衛(wèi)單位的傷害?除了Ghost Blade Einherjar的Erika之外。?
A:英雄特性的有效性取決于具體內(nèi)容,比如Oracle Thea通過(guò)提高傷害對(duì)守衛(wèi)單位有效。
Q:作為一個(gè)在賽季中期開(kāi)始玩的新玩家,很難為不會(huì)在下個(gè)賽季繼續(xù)使用的拍賣(mài)行標(biāo)簽花錢(qián)。這讓我很難繼續(xù)玩下去。如果這些標(biāo)簽可以繼續(xù)使用,即使價(jià)格提高,我會(huì)更有可能購(gòu)買(mǎi)我需要的所有標(biāo)簽。如果我留在下個(gè)賽季,根據(jù)現(xiàn)行系統(tǒng),我可能只購(gòu)買(mǎi)一個(gè)標(biāo)簽,而且由于知道我以后必須再次投資,我更不太可能在游戲的其他地方花錢(qián)了。?
A:交易大廳展示頁(yè)面將不會(huì)在下個(gè)賽季繼續(xù)使用;然而,庫(kù)存頁(yè)面、隱藏頁(yè)面、契約之靈、英雄特性、英雄服裝和技能外觀都可以在下個(gè)賽季中繼續(xù)使用。?
Q:我注意到當(dāng)在技能界面中最大/最小化顯示封印生命/法力值時(shí),具有+1或更多時(shí),如果支持技能/光環(huán)使用固定法力值,它在技能界面中顯示方式與玩家界面中不同。 例如,在技能界面中,它顯示為16級(jí)固定法力消耗,即使實(shí)際上是16+1,但在玩家界面中,它作為17級(jí)運(yùn)作并封印更多法力/生命值,如果超出限制,進(jìn)入新地圖時(shí)會(huì)強(qiáng)制禁用技能,這是否是有意的?
A:我們意識(shí)到存在持續(xù)的問(wèn)題,并正在努力解決,希望在下個(gè)賽季完全解決這些問(wèn)題。
Q:在下一個(gè)聯(lián)賽中是否可以為守衛(wèi)技能添加特殊英雄/特性?我意思是我們已經(jīng)有了專(zhuān)門(mén)針對(duì)召喚技能、多重打擊技能和元素技能的特殊英雄,那么也許在下一個(gè)聯(lián)賽中為守衛(wèi)技能增加特殊英雄/特性??
A:雖然我們現(xiàn)在不能透露關(guān)于新英雄的詳細(xì)信息,但我們鼓勵(lì)您觀看本周末發(fā)布的最新預(yù)告片。?
Q:我們中的一些人打boss或終極boss只是為了測(cè)試我們的傷害和生存能力,或者只是想嘗試機(jī)制等等(不是為了戰(zhàn)利品或掉落)。 而且由于boss戰(zhàn)的門(mén)票價(jià)格昂貴,地圖上的掉落數(shù)量很低,不是所有玩家都能體驗(yàn)boss戰(zhàn)(因?yàn)槠渲幸恍┩婕覜](méi)有信心,或者還不了解機(jī)制),他們不想損失幾百。他們只是為了嘗試一下。 所以,將來(lái)是否可以有兩個(gè)選項(xiàng)用于boss戰(zhàn)?比如:?
選項(xiàng)1:沒(méi)有戰(zhàn)利品或掉落,但免費(fèi)(無(wú)需使用任何門(mén)票)?
選項(xiàng)2:有戰(zhàn)利品或掉落(如果玩家使用門(mén)票)?
A:我們感謝您的建議,我們將探索方法鼓勵(lì)玩家嘗試賽季boss。我們最近推出的黑帆boss挑戰(zhàn)活動(dòng)旨在促進(jìn)參與,沒(méi)有任何負(fù)擔(dān)。?
Q:在第三個(gè)賽季中,傳說(shuō)的神圣板塊嚴(yán)重短缺,屬性過(guò)于隨機(jī),使得特定職業(yè)難以形成。 即使有資源,也很難從交易所找到所需的板塊。我想知道在下個(gè)賽季是否會(huì)有改進(jìn)。?
A:不僅會(huì)對(duì)傳奇神圣板塊進(jìn)行調(diào)整,還會(huì)重新考慮傳奇裝備和傳奇英雄物品的整體實(shí)力和輸出。?
Q:mod“每2秒給予下一個(gè)主要技能+20點(diǎn)額外火焰?zhèn)Α迸c火焰炮臺(tái)技能如何互動(dòng)?我需要每2秒重新召喚它嗎?這個(gè)額外傷害是否持續(xù)存在于炮臺(tái)的持續(xù)時(shí)間內(nèi)(這意味著我不必每2秒重新召喚它們)??
A:這個(gè)詞綴不影響炮臺(tái)技能,因?yàn)榕谂_(tái)使用自己的技能而不是角色的技能,所以它不會(huì)生效。?
Q:boss、精英或怪物釋放的技能在它們死后是否會(huì)失效??
A:我們將嘗試解決一些異常技能,但需要注意的是死亡技能本質(zhì)上分為兩種類(lèi)型:消失的和不消失的。不消失的死亡技能旨在對(duì)玩家施加一些生存壓力。?
Q:可以修改彈道穿透支持寶石,使其能夠穿透具有保護(hù)或防御盾的怪物嗎?目前來(lái)看,只穿透怪物似乎功能有限。?
A:我們正在評(píng)估與彈道穿透相關(guān)的玩法,因?yàn)楫?dāng)前運(yùn)行效果不佳。
——————————————————————————————————————
火炬交流群:438016496
往期Q&A可看B站專(zhuān)欄
本期兌換碼:julycorner
(兌換截止時(shí)間:2023年7月5日23:59)

——————————————————————————————————————
原文
July 5 Crows Corner FAQ
Q: Can indicators be added for normal monsters on the minimap?
It's great to have the red/pink dots for cube/surge mobs.? Having dots, perhaps gray, for normal monsters will really help us plot our courses and minimize surprises.
A: Thank you for the feedback;? we will discuss it.
Q: Allow for Elemental Damage to generate Fusion Energy vs it being elemental skills that generate Fusion Energy.? You could make the required amount of fusion energy needed to trigger the hero trait higher, or reduce the amount of damage boosts it gives to compensate
A:? At present, we have no plans in this area.
Q: Is it true that Hero Traits does not affect any sentry to scale its damage?? Other than Erika for Ghost Blade Einherjar
A: The effectiveness of the Hero Trait depends on the specific content, such as Oracle Thea's increased damage being effective on Sentry.
Q: As a new player that has started playing mid season, it's hard to justify spending money on auction house tabs that won't carry over to the next season.? This really demotivates me to continue playing out the season.? I'd be much more likely to pay for as many as I felt I would ever need if they carried over, even if the price was raised.? If I stick around for another season I would most likely only purchase one tab with the current system in place and I'd be less likely to spend money elsewhere in the game knowing that I will have to reinvest to play again later.
A: The Trade House booth page will not carry over to the next Season;? however, the Inventory pages, Stash pages, Pactspirits, Hero Traits, Hero outfits and Skill skins can all be utilized in the following Season.
Q: I noticed that when min/maxing the displayed value of sealed life/mana for a skill possessing a+1 or more when the support skill/aura uses flat mana in the skill UI it is displayed differently than in the player UI.
For example in the skill UI it is displayed as lvl 16 flat mana cost even tho it's 16+1,but in the player UI it works as a lvl 17 and seals more mana/life and if the limit is exceeded it forcefully disables the skill when entering a new map,is that intentional?"
A: We acknowledge the ongoing issues and are working on solutions, with the goal of fully resolving them in the next Season.
Q: Add special hero/traits for sentry skills.? I mean we already have a special hero for summon skills, for multistrike skills, and for ele skills, so maybe add special hero/traits for sentry skills in the next league???
A: While we cannot disclose details about the new Hero at this time, we encourage you to watch the latest trailer releasing this weekend.
Q: Some of us fight bosses or end game bosses just for testing our damage and survivability, or just want to try the mechanic, or just want to try it, etc. (not for the loot or the drop).
and because the ticket for boss fights is so expensive and low drop in the map, not all players can experience boss fights (bcs some of them didn't have confidence, or did not know yet about the mechanic) and they don't want to lose a hundred.? He's just for trying that.
so, maybe in the future can we get two options for a boss fight?? like;
option 1 : no loot or drops but free (without using any ticket)
option 2 : have loot or drop (if player using ticket)
A: We appreciate your input and will explore ways to encourage players to try Season boss.? Our recent introduction of the Black Sail boss challenge event is an effort to promote participation without any burden.
Q: In the third season, there was a severe shortage of Legendary Divine Slates, and the affixes were too random, making it difficult for niche builds to take shape.
Even with resources, it was challenging to find the desired slates from the trade house. I'm wondering if there will be improvements in the next season.
A: There will be adjustments made not only to Legendary Divinity Slate but also a reconsideration of the overall strength and output of Legendary Gear and Legendary Hero Items.
Q: How does the mod "+20 additional fire damage dealt by the next main skill every 2s" interact with flame sentries? Do I have to resummon it every 2 seconds? Does this bonus damage stay for the duration of the sentry(meaning I won't have to resummon them every 2s)?
A: This Affix does not impact the Sentry skill since Sentry utilizes its skills instead of the Character's, so it does not take effect.
Q:? Can the skills released by bosses, Elites, or monsters be invalidated after their death?
A: We will attempt to address some abnormal skills, but it should be noted that death skills are inherently divided into two types: those that vanish and those that don't. The non-vanishing death skills are designed to apply some survival pressure on players.
Q: Can the Projectile Penetration support be modified to enable penetration of monsters with protective or defensive shields? As it stands, penetrating only monsters appears to have limited utility.
A: We are evaluating Projectile Penetration-related gameplay, as it is currently not running optimally.