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Stellaris開發(fā)日志#258 | 6/16 3.4.4版本號(hào)“仙王座”消息

2022-07-04 16:41 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Stellaris Dev Diary #258 - 3.4.4 'Cepheus' Information

Eladrin, Stellaris Game Director


Hi! Let's get straight to it!

大家吼啊!讓我們直接進(jìn)入正題吧!


The 3.4.4 'Cepheus' patch is planned to be released sometime next week if everything goes well. Here's a preliminary list of things that will be included.

如果一切順利,那么3.4.4版本號(hào)仙王座Cepheus更新就會(huì)準(zhǔn)備在下周的某個(gè)時(shí)間推出。以下是更新內(nèi)容的預(yù)覽清單。


#########################
##### VERSION 3.4.4 #####
#########################

# Improvements
# 改進(jìn)

- Automated Exploration and Automated Research are now available from the start of the game rather than being tech-locked.
- 現(xiàn)在自動(dòng)探索以及自動(dòng)研究在游戲開局時(shí)即可使用,而不再需要使用科技解鎖。

- Construction ships now have an Automated Construction mode, which will automatically build Research and Mining Stations over appropriate deposits. (It will not automatically build Observation Stations, Hyper Relays, or other constructions.)
- 工程船現(xiàn)在擁有自動(dòng)建造模塊,這使得工程船可以自動(dòng)在合適的資源處建造研究站以及開采站。(但是這個(gè)功能不會(huì)自動(dòng)建造觀測(cè)站,超空間中繼器或是其他建筑。)

- Imperial Fiefdom changes
- 帝國(guó)封邑相關(guān)改動(dòng)
-- The Imperial Fiefdom overlord is now barred from terms that allow it to join offensive wars of their subjects.
-- 帝國(guó)封邑的宗主國(guó)現(xiàn)在被禁止加入他們附庸的侵略戰(zhàn)爭(zhēng)。
-- Every member of the empire that does not start with the overlord nearby will start with a small overlord colony/outpost in the vicinity.
-- 帝國(guó)中的每一個(gè)未在宗主國(guó)附近生成的成員都會(huì)生成在附近宗主國(guó)的殖民地或是哨站中。
-- The overlord's empire will be connected by 'Derelict Gateways' that the overlord can use, but which become ruined once the civil war starts
-- 宗主國(guó)帝國(guó)會(huì)被一個(gè)可使用的“廢棄航路”所連接,但是這個(gè)超空間航路在一次內(nèi)戰(zhàn)中被毀掉了。
-- Changed it so players can remain loyal to the overlord when the civil war begins, if they so wish. The AI will always go independent.
-- 一項(xiàng)改動(dòng)使得玩家在內(nèi)戰(zhàn)爆發(fā)時(shí)也能繼續(xù)保持對(duì)宗主國(guó)的忠誠(chéng),如果玩家愿意的話。但是AI會(huì)繼續(xù)選擇獨(dú)立。

- Added Hydroponics Station designation for habitats. This designation removes 2 housing from Habitation Districts in exchange for adding 1 farmer jobs.
- 為居住站添加了水培站的規(guī)劃類型。這個(gè)規(guī)劃類型會(huì)將居住站區(qū)劃移除2個(gè)住房替換為1個(gè)農(nóng)夫崗位。

- Planetary automation will now seek to clear blockers as soon as there is any need. It now uses the same formula as the indicator on the outliner: i.e. if it is limiting the number of districts OR if there are buildings that could be built by clearing the blockers OR if planet growth speed is reduced (previous behaviour was to only check the first of those).
- 行星自動(dòng)化現(xiàn)在會(huì)自動(dòng)清理地塊障礙。并且會(huì)使用與總覽中的指示器一樣的運(yùn)作方式了。比如地塊障礙限制了區(qū)劃的數(shù)量或是清理障礙可以建造更多建筑物或是地塊障礙影響了星球人口增速。(以前的運(yùn)作行為只會(huì)檢查第一個(gè)問(wèn)題)

- Made some clarifications for the Shroudwalkers, so it is clearer what asset you are getting from them and how the planet modifier works.
- 為虛境行者添加了一些說(shuō)明,這樣玩家就能清楚地知道能從他們那里得到什么以及行星修正是怎樣的效果。

- Criminal pops no longer reduce the efficiency of criminal syndicate branch offices.
- 罪犯人口將不再降低犯罪集團(tuán)分部的效率。

- Quantum Catapult event art image added
- 為量子彈弓事件添加了全新的藝術(shù)圖。

- Hyper Relay event art image added
- 為超空間中繼器事件添加了全新的藝術(shù)圖。

- New Overlord music track will now play in the main menu
- 現(xiàn)在主菜單會(huì)播放全新的四海皆臣專屬音軌。

- Tooltip now mentions that setting up vassal resource sharing will prevent the affected resources from being traded in regular trade deals later
- 現(xiàn)在建立與附庸的資源共享時(shí)會(huì)出現(xiàn)提示文本,提示這會(huì)使得受影響的資源在之后無(wú)法進(jìn)行交易。

- Empires created by releasing sectors or from status quo peace deals now have some starting resources to not immediately suffer deficits.
- 通過(guò)釋放星域或是維持現(xiàn)狀建立的帝國(guó)將會(huì)擁有一些初始資源以避免過(guò)快的陷入資源短缺。

- Clarified that Subjugation War Terms only apply to Vassals and Subsidiaries.
- 明確了要求臣服戰(zhàn)爭(zhēng)條款只能為附庸或是附屬公司使用。

- The tooltips for Resource Contribution terms now inform you that they block trade deals for the resources involved.
- 資源上繳協(xié)議的提示文本現(xiàn)在會(huì)告知玩家該協(xié)議會(huì)阻止相關(guān)資源的交易。

- The Reemployment Center holding now shows when the next zombie will be created.
- 再就業(yè)中心建筑現(xiàn)在會(huì)顯示下一個(gè)喪尸會(huì)在何時(shí)生成。

- Spawning Pools and Progenitor Nests are now under the Pop Assembly building category.
- 產(chǎn)卵池以及始祖巢穴現(xiàn)在歸為人口組建建筑類別。

- Added subjugation agreement caps of +1,000 / -10,000
- 為臣服協(xié)議增加了1000/-1000的可接受度。

- Refined the Teachers of the Shroud requirements tooltip.
- 完善了虛境導(dǎo)師的需求條件的提示文本。

- Clarified that Progenitor Hives can only release sectors if they do not have the devouring swarm civic.
- 明確了始祖蜂巢只能在未選擇噬殺蜂群國(guó)策的前提下釋放星域。

- Players will now be notified when their Overlord has built Holdings on their planet
- 現(xiàn)在當(dāng)宗主國(guó)在玩家的星球上建造地產(chǎn)時(shí),玩家會(huì)收到通知。

- Starbase Transit Hubs now also fulfill the necessary requirement for slaves or non-sapient robots to automatically migrate from planets in the system.
- 恒星基地的運(yùn)輸樞紐模塊現(xiàn)在會(huì)將滿足必要條件的奴隸或是非知性機(jī)器人從該星系的星球中自動(dòng)遷移。

- The dividend event now specifies which enclave is paying its dues.
- 分紅事件現(xiàn)在會(huì)明確說(shuō)明哪個(gè)傭兵城邦正在提供分紅。

- AI logic for voting on Free Migration has been adjusted to more strictly align with Xenophile/Xenophobe ethics
- AI關(guān)于自由移民投票的邏輯已經(jīng)調(diào)整至更加符合其親外/排外思潮。

- AI 10 year voting cooldown extended to now apply to other diplo actions like declaring war etc
- AI的10年投票冷卻期已經(jīng)被擴(kuò)展到比如宣戰(zhàn)等其他的外交行動(dòng)中。

- Clarified the tooltip for the Strip Mine decision.
- 明確了露天礦場(chǎng)決議的提示文本。

- Added a setting to Galaxy Setup that permits the disabling of L-Gates.
- 為星系設(shè)置添加了一個(gè)新的設(shè)置,允許玩家禁用L星門。

- Planetary Automation will now build pre-emptively if there are 0 jobs available on a planet or if there is an unemployed pop that can work a job from the suggested building. This should solve both the case where we shouldn't make specialist jobs for slaves but also allows us to preemptively build more jobs to allow for auto migration.
- 現(xiàn)在如果星球上只有0個(gè)可用崗位或是有一個(gè)失業(yè)人口可以在推薦的建筑中工作的話,那么行星自動(dòng)化會(huì)提前進(jìn)行建造。這應(yīng)該可以解決將專家崗位安排給奴隸的問(wèn)題,同時(shí)也可以讓我們提前為自動(dòng)遷徙創(chuàng)建更多的崗位。

- Added an Upgrade module to the Planetary Automation such that players can now enable/disable automatically upgrading buildings on their planets
- 為行星自動(dòng)化添加了一個(gè)升級(jí)模塊,這樣玩家就可以選擇啟用或者禁用在他們的星球上建筑的自動(dòng)升級(jí)。

# Balance
# 平衡

- Ships now gain 5 exp per day in battle instead of 1.
- 艦船在作戰(zhàn)時(shí),每日獲取經(jīng)驗(yàn)從1 點(diǎn)增加到5點(diǎn)。

- Doubled the base unity output of telepaths.
- 使通靈使崗位的基礎(chǔ)凝聚力產(chǎn)出翻倍。

- Unified effects for Citadel of Faith, Auto-Curating Vault and equivalent buildings.
- 統(tǒng)一了信念堡壘、自新博物館以及類似建筑的產(chǎn)出效果。

- The Shroudwalkers have learned their lesson, and will no longer teach any Fanatic Purifiers about the Shroud. The Fanatic Purifiers will have to look for another origin now.
- 虛境行者現(xiàn)在已經(jīng)吸取了教訓(xùn),將不再給種族潔癖者傳授虛境的知識(shí)?,F(xiàn)在這些種族潔癖者將不得不選擇其他的起源了。

- Bulwark Battlewright aura now provides 0.25% hull regen per day.
- 戍邦戰(zhàn)匠光環(huán)選擇會(huì)提供0.25%的每日船體再生值。

- Bulwark Watch network effect no longer spawns too many armies. Instead it increases planetary stability by 5.
- 戍邦守望者網(wǎng)絡(luò)的效果選擇不再會(huì)生成過(guò)多的衛(wèi)戍部隊(duì)。相反現(xiàn)在會(huì)給予行星5點(diǎn)穩(wěn)定度。

- Being an overlord now imparts a -1000 penalty to diplomatic requests to be subjugated.
- 作為宗主國(guó)在面對(duì)要求臣服的外交要求時(shí)會(huì)獲得-1000的外交懲罰。

- The Ministry of Science and Vigil Command now have an empire limit of 1.
- 現(xiàn)在帝國(guó)可建造的科研部以及警戒指揮部上限為1。

- The upkeep of Overlord Beholder jobs now scale with the tier of the Bulwark subject (and thus the increase in the defensive platform cap).
- 現(xiàn)在宗主國(guó)監(jiān)察官崗位的維護(hù)費(fèi)會(huì)隨著戍邦的等級(jí)而變化(這同樣會(huì)增加防御平臺(tái)的容量)。

- Reworked the Ministry of Science holding. It no longer provides increased research speed for the overlord depending on the number of science ships in orbit of the subject's planet. Instead it now gives subject researchers (or calculators or brain drones) research output for the overlord, with an appropriate increase in upkeep.
- 重做了科研部地產(chǎn)建筑?,F(xiàn)在科研部將不再根據(jù)附庸星球軌道上的科研船數(shù)量來(lái)增加宗主國(guó)的科研速度?,F(xiàn)在它會(huì)將附庸的研究人員(或是演算者或是腦部子個(gè)體)的科研值產(chǎn)出提供給宗主國(guó),同時(shí)適當(dāng)增加維護(hù)費(fèi)。

- The Orbital Assembly Complex now increases the effects of modules built on the planet's orbital ring.
- 軌道裝配復(fù)合體現(xiàn)在會(huì)增加建造在星環(huán)上的模塊產(chǎn)出。
-- Habitation Modules provide +0.5 building slots.
-- 居住模塊現(xiàn)在會(huì)提供+0.5的建筑槽。
-- Orbital Shipyards gain +1 Shipyard capacity.
-- 軌道船塢復(fù)合體現(xiàn)在會(huì)提供+1點(diǎn)的船塢容量。
-- Orbital Anchorages provide +2 Naval Capacity.
-- 軌道錨地現(xiàn)在會(huì)提供+2的海軍容量。
-- Planetary Defense Guns and Batteries support +1 Defensive Platforms.
-- 行星防御炮以及行星防御炮組會(huì)提供+1的防御平臺(tái)數(shù)量。

- Halved the hull and armor regen provided by Regenerative Hull Tissue, Nanite Repair System, Nanobot Cloud, Mercenaries, and Devouring Swarm. This will also affect the regeneration of leviathans and other entities that make use of these ship components.
- 將再生船體組織、納米修復(fù)系統(tǒng)、納米機(jī)器云、雇傭兵和吞噬蟲群提供的船體和護(hù)甲再生值減半。這也將影響星神獸和其他使用這些船部件的實(shí)體的船體與護(hù)甲再生。

- Retrofitting ships will no longer pay out the resources left over after the retrofit costs have been applied.
- 改裝船將不再給與應(yīng)用改裝成本后剩余的資源。

- Effects that granted modifiers to ship upgrade costs have been replaced with other modifiers. It should no longer be possible to be in a situation where it is cheaper to build empty ships and then upgrade them than to build them correctly right away.
- 賦予艦船升級(jí)成本修正的效果已被其他修正取代?,F(xiàn)在應(yīng)該不太可能再出現(xiàn)建造空船然后升級(jí)它們比立即建造更便宜的情況。

- Significantly reduced the amount of time it takes to build Ion Cannons. Reduced the base cost and upkeep of Ion Cannons, but they are now affected by components.
- 大幅減少了建造離子炮臺(tái)所需的時(shí)間。降低了離子炮臺(tái)的基礎(chǔ)成本和維護(hù)費(fèi)用,但它們現(xiàn)在受組件影響。

- Reduced weighting for clerks as pops seemed to really want to work as them instead of miners
- 減少職員崗位的權(quán)重,因?yàn)槿丝趥儽绕鸬V工似乎更喜歡職員的崗位

- Merc dividends no longer give ships when the patron is near or above their naval cap.
- 當(dāng)贊助人接近或超過(guò)其海軍上限時(shí),雇傭兵紅利不再給予船只。

- Moved bonus resource storage for silos from tech_global_production_strategy to tech_construction_templates
- 將資源倉(cāng)庫(kù)提供的額外資源存儲(chǔ)容量從 tech_global_production_strategy 移至 tech_construction_templates

- If you declare a force ideology war on an empire, all non-gestalt overlords and subjects that are called into the war will also be subject to the force ideology effect.
- 如果你對(duì)一個(gè)帝國(guó)以強(qiáng)制推行意識(shí)形態(tài)為戰(zhàn)爭(zhēng)理由宣戰(zhàn),所有參戰(zhàn)的非格式塔意識(shí)形態(tài)的宗主國(guó)和附庸也將受到強(qiáng)制推行意識(shí)形態(tài)的影響。

# Bugfixes
# Bug修復(fù)

- Fixed the notification message for forced approval of a negotiated agreement (due to lack of influence) saying the proposal was declined
- 修復(fù)了強(qiáng)制批準(zhǔn)談判條約(由于缺乏影響力)時(shí)稱提案被拒絕的通知消息,

- Fixed ETA not being displayed in the fleet view
- 修復(fù)了ETA未顯示在艦隊(duì)視圖中的問(wèn)題

- Progenitor Hives can now lease fleets without them being debuffed
- 起源“始祖蜂巢”現(xiàn)在可以租用艦隊(duì)而不受減益

- AI will now no longer stop all colonisation during lategame crises. (Its instruction to not attempt to colonise and instead focus on war now expires in the midgame)
- AI 現(xiàn)在將不再在游戲后期危機(jī)期間停止所有殖民行動(dòng)。(AI關(guān)于停止殖民并專注于戰(zhàn)爭(zhēng)的指令現(xiàn)在會(huì)在游戲中期結(jié)束)

- Khan should no longer be hostile to mercenaries.
- 可汗不再與雇傭兵為敵對(duì)關(guān)系。

- Admirals no longer abandon their post on leased fleets.
- 海軍上將不再放棄在被租用艦隊(duì)中擔(dān)任的職務(wù)。

- Planetary automation will no longer seek to build gene clinics if you are a synthetically-ascended empire.
- 行星自動(dòng)規(guī)劃將不會(huì)為采用機(jī)械飛升的帝國(guó)建立基因診所。

- Fixed issue where planetary automation would upgrade Necrophage Centers of Elevation (which is often undesirable as it may lead to you running out of necrophytes)
- 修復(fù)了行星自動(dòng)建設(shè)會(huì)經(jīng)常升級(jí)“擢升中心”的問(wèn)題(這是不可取的,因?yàn)樗鼤?huì)導(dǎo)致你嚴(yán)重缺乏死靈術(shù)士崗位)。

- Newly colonized planets will now have their planet automation turned on if they are in an automated sector
- 如果新的殖民地位于開啟了自動(dòng)建設(shè)的星區(qū)內(nèi),那么這個(gè)新殖民地也會(huì)自動(dòng)建設(shè)。

- You can no longer build an orbital ring around a planet with a destroyed orbital ring.
- 不能再在擁有被摧毀的軌道環(huán)的星球上重新建造軌道環(huán)。

- When an orbital ring is destroyed, the planet owner gains ownership of the ruined ring immediately.
- 當(dāng)一個(gè)星環(huán)基地被破壞時(shí),行星所有者立即獲得損壞星環(huán)的所有權(quán)。

- Fixed broken tooltip for destroyed orbital rings.
- 修復(fù)了損壞星環(huán)基地的損壞提示。

- The Salvagers no longer introduce themselves to void dwelling empires as soon as they finish researching any technology.
- 一旦完成任何技術(shù)的研究,拾荒者將不再向虛空行者帝國(guó)自我介紹。

- Mercenary fleet contract can now be terminated after vassal has been integrated
- 現(xiàn)在可以在附庸整合后終止雇傭兵艦隊(duì)的合同。

- Added localization for Imperial Fiefdom opinion modifiers.
- 增加了帝國(guó)封地關(guān)系修正的本地化。

- Traditions will now be properly transferred to vassals created from sectors
- 傳統(tǒng)現(xiàn)在將正確地轉(zhuǎn)移給從星區(qū)創(chuàng)建的附庸

- Fixed "Proceed" button in the vassal agreement terms renegotiation menu sometimes being inactive
- 修復(fù)了附庸協(xié)議條款重新談判菜單中的“繼續(xù)”按鈕有時(shí)處于非活動(dòng)狀態(tài)的問(wèn)題。

- Fixed template with an unnamed flag causing issues with game loading
- 修復(fù)了帶有未命名標(biāo)志的模板導(dǎo)致游戲加載問(wèn)題。

- Fixed modifying a species (via the species modification interface) applying default species rights instead of the rights of the species you were modifying (particularly painful if default rights were assimilation)
- 修復(fù)了修改物種(通過(guò)物種修改界面)應(yīng)用默認(rèn)物種權(quán)利而不是當(dāng)前正在修改的物種的權(quán)利(如果默認(rèn)權(quán)利被修改成同化會(huì)帶來(lái)特別痛苦的游戲體驗(yàn))。

- Fixed possibility to set gender specific ruler titles, for example King and Queen
- 修正了設(shè)置特定統(tǒng)治者頭銜隨性別變化的可能性,例如國(guó)王和王后。

- Fix some issues with display of leader names
- 修復(fù)領(lǐng)導(dǎo)者姓名顯示的一些問(wèn)題。

- Corrected “Message in the Canopy” archaeology site outcome options
- 更正了“樹冠中的信息”考古遺址結(jié)果選項(xiàng)。

- Vassal loyalty tooltip in subjugation view now includes full breakdown information
- 附庸視圖中的附庸忠誠(chéng)度的提示文本現(xiàn)在包含完整的分解信息。

- Fixed relay network modifiers being removed after specialist vassal levels up
- 修復(fù)了中繼網(wǎng)絡(luò)修正在專家附庸升級(jí)后被移除的問(wèn)題。

- Fixed missing localization in mercenary admiral tooltip
- 修復(fù)了雇傭兵海軍上將的提示文本中缺少的本地化問(wèn)題

- You can no longer declare wars of vassalisation against Inward Perfectionists.
- 你不能再向擁有內(nèi)圣之道國(guó)民理念的帝國(guó)以要求附庸為理由宣戰(zhàn)。

- You cannot use a secret fealty wargoal if you are at war with the overlord of the empire that has sworn fealty to you.
- 如果你與宣誓效忠于你的帝國(guó)的宗主交戰(zhàn),你不能使用秘密宣誓效忠的戰(zhàn)爭(zhēng)目標(biāo)。

- Medium Crystal Plating no longer displays the tooltip for the Bulwark Battlewright.
- 中型水晶鍍層不再顯示戍邦戰(zhàn)斗工程船的提示文本。

- Expel Corporation wars now close branch offices on your planets and those of your subjects belonging to the targeted MegaCorp
- 驅(qū)逐公司戰(zhàn)爭(zhēng)現(xiàn)在會(huì)關(guān)閉你以及你附庸星球上屬于目標(biāo)巨企的分公司。

- The Manifesti faction now use their faction icon.
- 宣泄派現(xiàn)在有他們自己的派系圖標(biāo)。

- Pacifier colossus weapon can now target machine and hive worlds.
- 安樂(lè)天使巨像武器現(xiàn)在可以以機(jī)器和蜂巢世界為目標(biāo)。

- The Traditionalist faction in empires with the Teachers of the Shroud origin now approves of following the teachings of the Shroudwalkers.
- 具有虛境導(dǎo)師起源的帝國(guó)中的傳統(tǒng)主義派系現(xiàn)在贊成遵循虛境行者的教義。

- Changed Subjugation War Terms to no longer apply invalid terms for Subsidiaries (such as integration allowed).
- 更改了征服戰(zhàn)爭(zhēng)條約,使其不再適用于附屬公司的無(wú)效條款(例如允許整合)。

- Become the Crisis Bring into the Fold wargoal now respects your subjugation policy.
- 化身天災(zāi)中收入彀中的戰(zhàn)爭(zhēng)目標(biāo)現(xiàn)在與你的征服政策一致。

- Become the Crisis Bring into the Fold wargoal now causes subjugated empires to become subsidiaries if the BtC empire is a megacorp
- 如果使用化身天災(zāi)的收入彀中戰(zhàn)爭(zhēng)理由對(duì)巨企帝國(guó)宣戰(zhàn),目標(biāo)巨企現(xiàn)在會(huì)成為宣戰(zhàn)方附屬公司

- Empires that are Brought into the Fold by a Scion now correctly convert to the Scion preset (as do their subjects)
- 被先輩子弟收入彀中的帝國(guó)將會(huì)正確地被轉(zhuǎn)化為先輩子弟。

- Subjects are now informed that they have a -50% penalty to diplomatic weight.
- 附庸現(xiàn)在會(huì)被告知他們的外交權(quán)重受到-50%的懲罰。

- Subjects that bounce between vassal/subsidiary and protectorate states should now correctly gain the protectorate bonuses whenever they become a protectorate.
- 在附庸國(guó)和保護(hù)國(guó)之間反彈的臣民現(xiàn)在應(yīng)該在成為保護(hù)國(guó)時(shí)正確地獲得保護(hù)國(guó)增益。

- The Khan no longer counts as a Satrapy and thus can invade planets.
- 可汗不再算作轄地,因此可以入侵行星。

- Subsidiaries created via subjugation war now inherit the base subsidiary agreement restrictions
- 通過(guò)征服戰(zhàn)爭(zhēng)創(chuàng)建的子公司現(xiàn)在繼承基礎(chǔ)子公司的協(xié)議限制。

- Fixed slave armies not being trainable.
- 修復(fù)奴隸軍隊(duì)不可訓(xùn)練的問(wèn)題。

- Splitting Imperial Fiefdom Overlord can no longer cause systems with shared ownership of planets
- 分裂帝國(guó)封地的宗主國(guó)不再導(dǎo)致星系共享行星所有權(quán)。

- Hive-minds that reform into having the Memorialist civic no longer need to restart the game to build galactic memorials.
- 改造為擁有紀(jì)念主義國(guó)民理念的蜂巢思維不再需要重新啟動(dòng)游戲來(lái)建造銀河紀(jì)念館。

- Mercenary Captains no longer display localisation keys.
- 雇傭兵隊(duì)長(zhǎng)不再顯示本地化提示。

- Fixed the tooltip for the tier 3 orbital ring requesting the wrong capital building.
- 修正了3級(jí)軌道環(huán)請(qǐng)求錯(cuò)誤的首都建設(shè)的提示信息。

- Implemented the Subterranean Nation modifier directly into the origin so any empire that inherits the origin will gain the modifiers.
- 將地底人國(guó)家的修正直接應(yīng)用到起源中,因此任何繼承起源的帝國(guó)都將獲得修正。

- Subterranean/Mantle Dwellers now correctly have the Cave Dweller trait.
- 地下/地幔居民現(xiàn)在正確地具有地底人特征。

- Fixed Terravores claiming that they could build Organic Sanctuary holdings.
- 修正了噬巖者聲稱他們可以建造有機(jī)庇護(hù)所的問(wèn)題。

- The tooltip for Habitat Administration buildings now lists the effects of colonist jobs for Void Dwellers.
- 居住站管理建筑的提示文本現(xiàn)在列出了虛空居民的殖民者工作的影響。

- The job description of colonists now states that they can provide minerals instead of food.
- 殖民者的崗位描述現(xiàn)在表明他們可以提供礦物而不是食物。

- Fixed megacorps creating more megacorps from wars in some cases where the origins of the newly created empires weren't set correctly.
- 修正了某些情況下,巨企在和談中創(chuàng)造新的巨企時(shí),新創(chuàng)造的巨企起源不正確的問(wèn)題。

- Signs of the Locus now checks for the correct diplomatic stance. In addition, it now checks your border policy as well.
- 星際集會(huì):基座的所顯示的圖標(biāo)現(xiàn)在會(huì)正確地考慮你的外交姿態(tài)。此外,現(xiàn)在也會(huì)將邊界政策納入考量(指紅色和白色的顏色切換)

- Strongholds no longer benefit from Resistance is Frugal
- 要塞不再?gòu)姆烙畠r(jià)中獲益。

- Borderless Authority and Personal Oversight correctly increase the number of subject holdings overlords can build.
- “無(wú)界權(quán)威機(jī)構(gòu)”和“個(gè)人失察”現(xiàn)在能正確地增加宗主國(guó)可以建造的附庸地產(chǎn)數(shù)量了

- Fixed "Shroud Stench" planetary modifier lacking an icon
- 修正了“虛境惡臭”行星特性缺少的圖標(biāo)。

- Updated tooltip for how to unlock branch office buildings.
- 更新了如何解鎖分公司建筑的提示框。

- Resized and moved the upgrade button for orbital rings.
- 對(duì)星環(huán)基地的升級(jí)按鈕的大小和位置做了調(diào)整。

- Fixed a tooltip in the Situations interface showing erroneous information ("outcome in -65 months") if the Situation was ticking down
- 修正了局勢(shì)日志的時(shí)候情報(bào)日志界面中顯示錯(cuò)誤信息(“于-65月后完成”)的問(wèn)題。

- Fixed some issues with the setup of the starting Ring World in advanced AI empires
- 修正了高級(jí)AI帝國(guó)環(huán)開的一些初始設(shè)置。

- Fixed Gestalt Empire Governors Skill tooltips saying Crime instead of Deviancy
- 修正了格式塔帝國(guó)總督技能提示框顯示為犯罪度而不是反常值的問(wèn)題。

- Fixed incorrect description string variable in the "Atmospheric Nanobot Dispersal"
- 修正了“納米災(zāi)疫”中錯(cuò)誤的描述字符串變量。

- Fixed Emergency Election button showing two Unity symbols
- 修正了緊急選舉按鈕顯示兩個(gè)凝聚力圖標(biāo)的bug。

- Admirals no longer abandon their post on leased fleets.
- 艦隊(duì)司令不會(huì)再拋棄租賃艦隊(duì)上的職位了。

- Mercenary armies now properly spawn at the client capital.
- 傭兵陸軍現(xiàn)在會(huì)產(chǎn)生在客戶的首都上。

- Pressing ESC during mercenary diplomacy should now bring you back to the main menu or close the diplomacy window.
- 現(xiàn)在,當(dāng)與傭兵城邦進(jìn)行外交時(shí)按下ESC會(huì)回到主菜單或者關(guān)閉外交窗口。

- Tactical advice against the gray tempest is only available when the gray tempest is triggered, not just when the L Cluster is opened.
- 不像之前打開L星門時(shí)就會(huì)出現(xiàn),現(xiàn)在只有灰蠱艦隊(duì)觸發(fā)時(shí),對(duì)灰蠱艦隊(duì)的戰(zhàn)術(shù)建議才可用。

- Patrons can no longer recall fleets that they themselves are hiring.
- 傭兵艦隊(duì)的贊助人不再能召回自己正雇傭的自己贊助的艦隊(duì)。

- Mercenary admirals now have suitable loc for their profession.
- 傭兵艦隊(duì)司令的特長(zhǎng)現(xiàn)在有了合適的本地化文本。

- Fixed some cases where our tooltip system would unnecessarily generate "all of the following must be true" (when there was only one condition)
- 修正了有些情況下提示框中出現(xiàn)不必要的“滿足以下所有條件”(實(shí)際上只列了一個(gè)條件)。

- Fixed incomplete information about what Telepaths do when looking at buildings that provide them
- 修正了查看提供靈能使崗位的建筑時(shí)關(guān)于靈能使做什么的不完整信息。

- Mercenary Enclaves are no longer listed as Honorbound Warriors in the contacts list.
- 傭兵城邦不再在通信列表中寫作“榮耀戰(zhàn)士”。

- Fixed incorrect tooltip when scrapping robots during the alloy deficit situation
- 修正了合金赤字狀況發(fā)生時(shí)報(bào)廢機(jī)器人時(shí)錯(cuò)誤的提示框。

- Fixed the message response icon on diplomatic notifications blocking click input on the lower half of the notification.
- 修正了外交通知上的信息回復(fù)圖標(biāo)擋住通知下半邊鼠標(biāo)點(diǎn)擊輸入的問(wèn)題。

- The No Holding text in the agreements tab is now yellow instead of placeholder pink.
- 協(xié)議頁(yè)面中的無(wú)地產(chǎn)文本現(xiàn)在不是占位用的粉色而是黃色的了。

- If you don't use Consumer Goods and conquer a planet with factories on it, they will be removed
- 如果你不使用消費(fèi)品而攻占的行星上有消費(fèi)品工廠的話,該工廠會(huì)被移除。

- Fix missing prescripted empires' leaders' names
- 修正了預(yù)設(shè)帝國(guó)“領(lǐng)袖”名字丟失的問(wèn)題。

- Fixed ship building buttons in Mega Shipyard view being cut off
- 修正了巨型船塢中建造艦船按鈕被截?cái)嗟膯?wèn)題。

- You can no longer force ideology on gestalt empires by declaring on their subjects.
- 不能再通過(guò)宣稱他們附庸的方式來(lái)強(qiáng)制對(duì)格式塔帝國(guó)發(fā)動(dòng)意識(shí)形態(tài)借口的戰(zhàn)爭(zhēng)。

- Fixed issue when some of the modifiers of modules didn't apply to the Starbase.
- 修正了模組的某些修正不適用于恒星基地的問(wèn)題。

- Fixed Insidious Ophidians event chain accidentally removing the "Poor Quality Minerals" permanent planetary modifier
- 修正了“陰險(xiǎn)的蛇”事件鏈會(huì)意外移除“低品礦物”永久行星特性的問(wèn)題。

- The Traditionalist faction in empires with the Teachers of the Shroud origin now approves of following the teachings of the Shroudwalkers.
- 虛境導(dǎo)師起源的帝國(guó)中的傳統(tǒng)派(唯心主義派系)現(xiàn)在贊成跟隨虛境天師的教導(dǎo)。

- Fixed a case where specialist subjects leveling up could end up disabling relay network effects.
- 修正了唯心主義的附庸升級(jí)時(shí)可能導(dǎo)致超空間中繼網(wǎng)絡(luò)不可用的情形。

- The Spiritualist Fallen Empire has figured out what Star Eaters are and will now Awaken if you use one to blow up one of their holy worlds.
- 唯心墮落帝國(guó)(圣地守護(hù)者)現(xiàn)在知曉了焚天神兵是什么。如果你用焚天神兵炸了他們的圣地,他們會(huì)即刻覺醒。

- Namelists Hive Mind 1 and Hive Mind 2 now feature names unique to each ship size (Corvette, Destroyer, etc.).
- 命名組蜂巢1和蜂巢2現(xiàn)在會(huì)根據(jù)艦船大?。ㄝp護(hù)、驅(qū)逐等)來(lái)適配命名了。

- Fixed new districts sometimes not appearing after the Superfluous Terraforming Equipment event
- 修正了“富余的地貌改造設(shè)備”事件后,新的區(qū)劃可能未出現(xiàn)的問(wèn)題。

- No longer possible for Overlords to transfer more science than they generate to their subjects
- 宗主補(bǔ)貼給附庸的科研點(diǎn)不再能超過(guò)宗主本身的產(chǎn)出。

- Admiral bonuses are now correctly displayed in the ship details
- 艦隊(duì)司令的加成現(xiàn)在會(huì)正確地顯示在艦船詳情中了

- Fixed Mega Shipyards not being able to produce after being taken over through subject integration
- 修正了通過(guò)整合附庸接手而來(lái)的巨型船塢不能正常生產(chǎn)艦船的問(wèn)題。

# Game Stability related fixes and changes:
# 游戲穩(wěn)定性的修正與更新

- Fixed multiplayer out of sync due to FLEET_ORDERS
- 修正了FLEET_ORDERS導(dǎo)致的多人游戲失去同步。

- Fixed crash occurring when viewing a system destroyed by a star eater that contained a quantum catapult and simultaneously opening load menu
- 修正了用焚天神兵摧毀一個(gè)帶量子彈弓的星系的同時(shí)打開裝載菜單時(shí)游戲崩潰的問(wèn)題。

- Fixed crash due to invalid-read CQuantumCatapultFleetOrderButton::IsValid
- 修正了非法讀取CQuantumCatapultFleetOrderButton::IsValid導(dǎo)致的崩潰。

- Fixed crash due to invalid-write CPlanet::RepairSavegameClearInvalidAndNullDeposits
- 修正了非法寫入CPlanet::RepairSavegameClearInvalidAndNullDeposits導(dǎo)致的崩潰。

- Fixed crash from having a subject with 0 empire size
- 修正了擁有一個(gè)帝國(guó)規(guī)模為0的附庸導(dǎo)致的崩潰。

# Modding
# 模組相關(guān)

- Overlord Holding buildings and Branch Office buildings now support empire_limit = { }
- 宗主地產(chǎn)類建筑和巨企支部類建筑現(xiàn)在支持變量empire_limit = { }

- Added is_human_species scripted trigger if you want additional portraits to be considered humans.
- 如果你想讓自己添加的頭像被視作人型生物,我們專門添加了is_human_species腳本觸發(fā)器。

- Added on_fleet_lease_started/ended on_actions for more friendly mod compatibility
- 為了更好地兼容模組添加了on_fleet_lease_started/ended on_actions

- Fixed load order issues with check_modifier_value
- 修正了check_modifier_value的加載順序問(wèn)題

- Fixed localize_with_value_key and min_mult in scripted modifiers
- 修正了腳本修飾符中的localize_with_value_key 和min_mult

- Added GetOriginName localisation command (to clarify an error log)
- 添加了GetOriginName本地化指令(以使錯(cuò)誤日志更清楚)

- Added "has_subject = <country>" trigger to go with has_overlord
- 與has_overlord相匹配,添加了"has_subject = <country>"

- Greatly improved scope error logging for event targets and script values
- 大幅改善了事件目標(biāo)和腳本值的作用域錯(cuò)誤的日志記錄

##### Changelog Ends #####


Should the plans change I'll let you know immediately.

萬(wàn)一計(jì)劃有變我會(huì)立即向你們通報(bào)。


With that, I'm having the team move on to future releases and some of the things discussed in last week's dev diary. Barring unforeseen exceptional circumstances, our next update is planned to be the 3.5 'Fornax' update in the fall.

之后我會(huì)讓團(tuán)隊(duì)繼續(xù)討論新版本和上周開發(fā)日志中談及的一些內(nèi)容。除非是遇到不可抗力因素,我們的下次更新將會(huì)是安排在秋季的3.5版本號(hào)“天爐座Fornax”更新


Dev diaries will resume sometime in August.

接下來(lái)我們就放暑假叻,8月份才會(huì)有新的開發(fā)日志。


Happy summer!

夏日快樂(lè)!



3.4.4 Release Version Add-on

附注:3.4.4版本號(hào)正式版增加內(nèi)容(20220621)


- Mercenary Captains no longer display unlocalized text.
- 傭兵隊(duì)長(zhǎng)不再顯示非本地化的文字。

- Fixed missing prescripted empire leader names.
- 修復(fù)了缺失的預(yù)設(shè)帝國(guó)領(lǐng)袖名稱。

- Fixed multiplayer out of sync on the monthly tick after hotjoining (due to Situations, usually one or more of ECONOMY, POP_MODIFIERS, COUNTRY_RESOURCES or NUM_SITUATIONS)
- 修復(fù)了多人游戲熱加入后,在每月結(jié)算中失去同步的問(wèn)題(根據(jù)不同情況,通常影響ECONOMY、POP_MODIFIERS、COUNTRY_RESOURCES或NUM_SITUATIONS中的一個(gè)或多個(gè))。

- Added on_starbase_disabled on action and stopped firing on_starbase_destroyed when a starbase is only disabled.
- 增加了on_starbase_disabled on action,并在僅在恒星基地被禁用時(shí)停止觸發(fā)on_starbase_destroyed。



3.4.5 Hotfix Patch Released

3.4.5版本號(hào)熱修復(fù)補(bǔ)?。?0220629)


- Megacorps should no longer create rival Megacorps after winning an Impose Ideology war.
- 巨型企業(yè)不會(huì)再在贏得強(qiáng)制意識(shí)形態(tài)戰(zhàn)爭(zhēng)后創(chuàng)造敵對(duì)巨型企業(yè)、

- Fixed War Names sometimes being empty on the war pin tooltip.
- 修復(fù)了戰(zhàn)爭(zhēng)概覽提示框中的戰(zhàn)爭(zhēng)名字有時(shí)變空白的問(wèn)題。

- Fixed Out of Sync upon hotjoining as an Overlord.
- 修復(fù)了作為宗主國(guó)熱加入游戲時(shí)失去同步的問(wèn)題。

- Fixed Out of Sync after triggering a revolt.
- 修復(fù)了當(dāng)觸發(fā)叛亂時(shí)失去同步的問(wèn)題。



翻譯:瘋狂的新兵 萊恩希德公爵 摸魚怪 Jepe qqqqyyy

校對(duì):一水戰(zhàn)阿部熊 三等文官猹中堂


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Stellaris開發(fā)日志#258 | 6/16 3.4.4版本號(hào)“仙王座”消息的評(píng)論 (共 條)

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