潛行者:普里皮亞季的召喚,角色屬性修改

使用Notepad++軟件打開effectors.ltx文件?
X:\Program Files (x86)\S.T.A.L.K.E.R. Call of Pripyat\gamedata\configs\misc\effectors.ltx
打開后看到以下畫面,可以看到人物與怪物屬性

[bobbing_effector]
run_amplitude = 0.0075 有人不喜歡真實(shí)走路視角晃來晃去就0吧
walk_amplitude = 0.005?有人不喜歡真實(shí)走路視角晃來晃去就0吧
limp_amplitude = 0.011?有人不喜歡真實(shí)走路視角晃來晃去就0吧
run_speed = 8.0 你跑步移動(dòng)速度有多快
walk_speed =? ?4.0?你走路移動(dòng)速度有多快
limp_speed = 2.0?你瘸了移動(dòng)速度有多快
[monster_attack_effector] 被怪物攻擊是什么感受
[small_monster_attack_effector]?被小怪物攻擊是什么感受
[sleep_effector] 睡覺
[zoom_inertion_effector]?縮放

有人會(huì)問防御力呢?
outfit.ltx與outfit_features.ltx是代表裝備的屬性,人類脫了裝備一無是處
裝備的減傷判定也是全身,每個(gè)部位都有自己獨(dú)特的防御力,可以單獨(dú)修改,但是太過麻煩

[set_value_5]
?bip01_pelvis ? = 1.0, 0.05
?bip01_spine ? = 1.0, 0.05
?bip01_spine1 ? = 1.0, 0.05
?bip01_spine2 ? = 1.0, 0.05
?bip01_l_clavicle = 1.0, 0.05
?bip01_l_upperarm = 1.0, 0.05
?bip01_l_forearm? = 1.0, 0.05
?bip01_l_hand ? = 1.0, 0.05
?bip01_r_clavicle = 1.0, 0.05
?bip01_r_upperarm = 1.0, 0.05
?bip01_r_forearm? = 1.0, 0.05
?bip01_r_hand ? = 1.0, 0.05
?bip01_l_thigh ? = 1.0, 0.05
?bip01_l_calf ? = 1.0, 0.05
?bip01_l_foot ? = 1.0, 0.05
?bip01_r_thigh ? = 1.0, 0.05
?bip01_r_calf ? = 1.0, 0.05
?bip01_r_foot ? = 1.0, 0.05
?bip01_neck ? = 1.0, -1
?bip01_head ? = 1.0, -1
?eyelid_1 ? = 1.0, -1
?eye_left ? = 1.0, -1
?eye_right ? = 1.0, -1
?jaw_1 ? = 1.0, -1
升級系統(tǒng)也可以依靠修改達(dá)成,但是沒有太多必要

[stalker_outfit]:outfit_base,mod_stalker_outfit,cost_stalker_outfit
GroupControlSection = spawn_group
discovery_dependency? ? =
$spawn = "outfit\stalker_outfit"
class = E_STLK
cform? ? ? ? ? ? ? ? ? ?= skeleton
visual? ? ? ? ? ? ? ? ? = dynamics\outfit\stalker_outfit
actor_visual ? ? ? ? = actors\stalker_hero\stalker_hero_stalker_1.ogf
player_hud_section = actor_hud_05
ef_equipment_type = 3
inv_name = stalker_outfit_name
inv_name_short = stalker_outfit_name
description = stalker_outfit_description
inv_weight = 5.0
inv_grid_width = 2
inv_grid_height = 3
inv_grid_x = 6
inv_grid_y = 15
upgr_icon_x = 317
upgr_icon_y = 0
upgr_icon_width = 302
upgr_icon_height? ? = 130
full_icon_name = npc_icon_stalker_outfit
slot = 6
full_scale_icon = 14,11
additional_inventory_weight? = 5
additional_inventory_weight2 = 5
artefact_count? ? ? ? ? = 2
default_to_ruck? ? ? ? ?= false
immunities_sect = sect_stalker_outfit_immunities
burn_protection = 0.0650
shock_protection = 0.200
radiation_protection = 0.0030
chemical_burn_protection = 0.0325
telepatic_protection = 0.0
strike_protection = 0.15
explosion_protection = 0.2
wound_protection = 0.15
hit_fraction_actor = 0.75
bones_koeff_protection = set_value_10
control_inertion_factor = 1.2
power_loss = 0.7
upgrades? ? ? ? ? ? ? ? = up_gr_firsta_stalker_outfit, up_gr_firstc_stalker_outfit, up_gr_firstd_stalker_outfit, up_gr_firste_stalker_outfit, up_gr_secona_stalker_outfit, up_gr_seconc_stalker_outfit, up_gr_second_stalker_outfit, up_gr_secone_stalker_outfit, up_gr_seconf_stalker_outfit, up_gr_thirda_stalker_outfit, up_gr_thirdc_stalker_outfit, up_gr_thirdd_stalker_outfit, up_gr_thirde_stalker_outfit, up_gr_tech_fort_stalker_outfit
installed_upgrades? ? ? =
upgrade_scheme? ? ? ? ? = upgrade_scheme_stalker_outfit