歐陸風云4開發(fā)日志 | 3/30 人情機制再改動

牧游社 牧有漢化翻譯
Europa Universalis IV - 30th of March 2021
Johan, Studio Manager Paradox Tinto
Hello everyone and welcome to another development diary for Europa Universalis IV. This is another rather short one, and it will go into detail about what you can use favors for.
大家好,歡迎來到又一篇歐陸風云4的開發(fā)日志。這次的日志依然短小精悍,就是具體談?wù)?strong>人情Favor在新版本中可以用來搞些什么事情。
Back in October 2020, we first talked about the changes to favor, and one new additional way to get favors, and if you have not read it already, I recommend that you go there now to read it.
回想2020年10月時,我們已經(jīng)談到了人情機制的改動,以及一種新的獲取人情的方式(譯注:新的外交活動“討好”),如果你還沒閱讀過相關(guān)內(nèi)容,不如現(xiàn)在就回去復習一下。
This in itself was already interesting, in that favors were the primary way to get your allies to support you in your offensive wars, but we also felt that it would be a richer game, if you could use favors for more activities, so we added a fair amount of diplomatic actions that require favors with the target nation.
作為拉盟友作為進攻方參與戰(zhàn)爭的首要方式,現(xiàn)有的人情機制已經(jīng)妙趣橫生了,但是我們覺得如果給它開發(fā)更多用法,大家的游戲體驗將會更加豐富——所以我們添加了好多個需要用到與目標國家人情的外交行動。
Each of them require a relation above +50 with the target country, and you can not use favors on a nation you have a truce with. The AI will usually accept, if the conditions are right, but as a player you can decline them, at a cost of 1 stability.
進行這些行動的前提是你和目標國家有+50以上的外交關(guān)系,并且它們在兩國有和約期間是不可用的。只要條件滿足,AI通常都會接受這些提議;不過作為人類玩家,你可以用一點穩(wěn)定度為代價拒絕這種要求。
So what can you then use the favors on? Well, we've added 7 new diplomatic actions that uses favors, and changed 2 old favor mechanics to become proper diplomatic actions to work the same way as the new favor mechanics.
那么人情到底可以用來做啥子嘞?我們新增了7個新的外交行動,并且把舊人情機制中的2個操作也修改為外交行動,使其和新機制更加契合:
Trade Favors for Ducats, you will spend 10 favors for 6 months of their income.
用人情交換金錢,10點人情換取相當于對方6個月收入的杜卡特。
Trade Favors for Soldiers, you will spend 10 favors for 6 months of their manpower.
用人情交換人力,10點人情換取相當于對方6個月征召數(shù)量的人力。
Trade Favors for Sailors, you will spend 10 favors for 6 months of their sailors.
用人情交換水手,10點人情換取相當于對方6個月征召數(shù)量的水手。
Reduce Opinion, for 10 favors, you will reduce their opinion of a third party by 100.
惡化評價,消耗10點人情,使他們對某個第三國的好感度降低100點。
Ask to Return Core, for 50 favors you can get the return of any of the provinces of yours that you have a core on.
要求歸還核心,消耗50點人情,你可以要求他們歸還其掌握的任意一個你的核心省份。
Break Alliance with X, For 50 favors, you can have them break an alliance with a third party, and block them for being allied for a full decade. You need to be allied with the nation you are using it on though.
與第三國斷絕盟約,消耗50點人情,你可以要求他們與第三國斷絕盟約,并且在十年內(nèi)無法重新結(jié)盟。不過你只能對你的盟友采取此項行動。
Request Relative as Heir, for 90 favors, if you both are monarchies, and they do not have an heir, you will give them an heir of your dynasty.
安排親戚作為繼承人,消耗90點人情,如果雙方都是君主制國家且對方?jīng)]有繼承人,你可以為對方提供一位來自你的王朝的繼承人。
The old ones were
舊的功能變成了:
Trade Favors for Trust, this will give you 5 trust with them for 10 favors.
用人情交換信任,10點人情換取5點信任。
Ask to Prepare for War, for 10 favors, this will stop them starting their own wars for 12 months, and increase the likelihood of them accepting your call to arms.
準備戰(zhàn)爭,消耗10點人情,使其在一年內(nèi)不會主動發(fā)起自己的戰(zhàn)爭,并且增加他們加入你的戰(zhàn)爭的傾向。

All in all, our goal with this has been to give more power to the diplomatic game, so avoid every conflict just being about who got the most and best guns. Having diplomatic reputation to get favors faster and more diplomats to target more nations should be more powerful in 1.31.
總而言之,我們的目標是增強外交行動的威力,避免在沖突面前“大炮即真理”的單調(diào)局面。在1.31版本號中,使用良好的外交聲譽快速積攢人情、委任更多外交官討好其他國家等,都將成為更加有用的操作。
Next week, we'll be back, with a far more graphical diary, including something some of you have suspected.
下周我們將帶來一篇多圖殺貓的開發(fā)日志,其中的內(nèi)容,可能已經(jīng)在一些人的意料之中……
翻譯:大馬士革的羊
校對:113322qwe1 三等文官猹中堂
歡迎關(guān)注UP主和主播小牧Phenix!
歡迎關(guān)注牧游社微信公眾號和知乎專欄!微信公眾號改版為信息流,歡迎【置頂訂閱】不迷路,即時獲得推送消息!
B站在關(guān)注分組中設(shè)置為【特別關(guān)注】,將會在私信內(nèi)及時收到視頻和專欄投稿的推送!
歡迎加入牧有漢化,致力于為玩家社群提供優(yōu)質(zhì)內(nèi)容!組員急切募集中!測試群組822400145!