【死亡細(xì)胞】3.3版本平衡性改動(dòng)和Bug修復(fù)日志轉(zhuǎn)載和翻譯~(2023.03.07)
譯注:DLC新內(nèi)容官方宣傳都有。本文將節(jié)選Bug修復(fù)和平衡性更改部分進(jìn)行翻譯。
Balancing
平衡
Starfury now summons two stars on hit, but the base damage was reduced a bit.
星怒:現(xiàn)在在命中時(shí)生成兩顆星星,但是基礎(chǔ)傷害降低。
(現(xiàn)在面板為57/103,之前是57/114 )
Hunter's Grenade and Leghugger cannot be used to feed Diverse Deck Electrodynamics anymore.
殺戮尖塔卡牌-電動(dòng)力學(xué):獵人手雷和抱腿獸不再會(huì)生成閃電球。
Diverse Deck Foresight now takes a certain number of killed enemies to recharge.
殺戮尖塔聯(lián)動(dòng)卡牌-先見(jiàn)之明:現(xiàn)在在觸發(fā)效果之后需要擊殺一定數(shù)量的敵人進(jìn)行冷卻。
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Baseball Bat cannot breach on crit anymore. To prevent an infinite crit exploit.
棒球棍:暴擊傷害不再造成擊暈,防止無(wú)限暴擊。
Bug fixes
修復(fù)Bug
Fixed modified Concierges not doing their leap attacks at higher difficulties.
修復(fù)BR的強(qiáng)化看守者在高難度下不會(huì)進(jìn)行飛跳攻擊的問(wèn)題。
Fixed some doors' lights being way too strong.
修復(fù)有些門的燈光閃瞎眼的問(wèn)題。
Fixed big frame drops in certain biomes on Switch.
修復(fù)NS平臺(tái)在某些關(guān)卡大掉幀的問(wèn)題。
Fixed some localization issues, such as missing words, missing chinese characters, etc.
修復(fù)語(yǔ)言文本的問(wèn)題,比如缺失文本啦,漢字口口口啦,之類的。
Fixed a crash when exiting a level while a Caster is nearby.
修復(fù)當(dāng)進(jìn)入下一關(guān)時(shí),旁邊有個(gè)球法師會(huì)導(dǎo)致游戲崩潰的問(wèn)題。
Fixed Risk of Rain's Imp Altar being able to spawn on top of a Scroll.
修復(fù)雨中冒險(xiǎn)聯(lián)動(dòng)祭壇(譯注:拿皮膚的那個(gè))偶爾會(huì)生成在卷軸的腦袋上的問(wèn)題。
Fixed Legendary Pedestal being able to spawn on top of Boss Cells Doors.
修復(fù)傳說(shuō)武器祭壇會(huì)生成在細(xì)胞門門口的問(wèn)題。
Fixed Diverse Deck Electrodynamics' lightning orbs being destroyed by lava.
修復(fù)殺戮尖塔卡牌-電動(dòng)力學(xué)的電球被巖漿燙沒(méi)的問(wèn)題。
Fixed Diverse Deck Electrodynamics stunning the player against shielded Shieldbearers and Ground Shakers.
修復(fù)電球打在盾哥的盾或者拍拍熊的后背會(huì)導(dǎo)致玩家被擊暈的問(wèn)題。
Fixed Diverse Deck Electrodynamics being considered a melee attack.
修復(fù)電球被判定為近戰(zhàn)傷害的問(wèn)題。
(現(xiàn)在不能開放傷口不能狂亂balabala之類的啦?。?/strong>
Fixed Diverse Deck Foresight passive cooldown sometimes being infinite.
修復(fù)先見(jiàn)之明的冷卻偶爾會(huì)卡住的問(wèn)題。
Fixed being able to reset Diverse Deck Foresight cooldown by switching its spot in the inventory.
修復(fù)在物品欄里面左右倒騰道具可以重置先見(jiàn)之明冷卻時(shí)間的bug。
Fixed Mini-map not showing in Daily Challenge
修復(fù)每日挑戰(zhàn)中小地圖消失的bug。
Fixed Boss HP Bar being invisible after reloading the game.
修復(fù)SL之后Boss血條會(huì)消失的問(wèn)題。
Fixed crash with Shockers falling off platforms while doing their attack.
修復(fù)當(dāng)電擊者攻擊時(shí)掉下平臺(tái)會(huì)導(dǎo)致游戲崩潰的問(wèn)題。
Fixed Scarecrow melee attacks hitting twice.
修復(fù)稻草人的近戰(zhàn)攻擊雙次判定的問(wèn)題。
Fixed dynamic glow not displaying on some weapons.
修復(fù)有些武器沒(méi)有暴擊顯示的問(wèn)題。
Fixed Oven Knight being able to stun-lock the player while being taunted.
修復(fù)烤爐騎士在被嘲諷之后可以把玩家無(wú)限打暈的問(wèn)題。
Fixed Starfury projectiles being able to attack not-yet-spawned Scorpions.
修復(fù)星怒的落星會(huì)攻擊到尚未生成的敵人的問(wèn)題。
Fixed Lancer being able to see through Invisibility when the player is rolling.
修復(fù)長(zhǎng)槍手在玩家翻滾和隱身時(shí)依然能看到玩家的問(wèn)題。
Fixed Legendary Baseball Bat AoE attack also stunning pets.
修復(fù)金武器棒球棍的詞條會(huì)把寵物也打暈的問(wèn)題。
(譯注:金棒球:暴擊擊殺時(shí)震暈周圍敵人)
Fixed Throwable Objects ammo resetting when putting in the backpack.
修復(fù)可投擲物品被放進(jìn)背包之后重置彈藥的問(wèn)題。
Fixed Double Bullets and Triple Bullets affixes descriptions being inverted in french.
修復(fù)雙倍彈藥和三倍彈藥的金詞條在法語(yǔ)中的文本問(wèn)題。