十字軍之王3開發(fā)日志#89 | 2/8 1.5.0版本號“鳶尾花”補丁附記(第三部分)

牧游社 牧有漢化翻譯
CK3 Dev Diary #89: 1.5.0 "Fleur-de-Lis" Patch Notes (Part-3)
rageair, Design
1.5.0 "FLEUR-DE-LIS" PATCH NOTES
1.5.0版本號“鳶尾花”補丁附記(第三部分)
###################
# User Modding
# 用戶模組
###################
- same_heritage_county_advantage add. Gives advantage in combat when the commander has the same cultural heritage as the province of the battle.
- 添加same_heritage_county_advantage。當(dāng)指揮官擁有與作戰(zhàn)省份相同的文化傳承時,會在作戰(zhàn)中提供優(yōu)勢。
- Added support for “unique” and “pick” within random_list. This allows for the list to pick multiple options X times, and can force them to be unique. “Pick” defaults to 1 and “unique” defaults to false.
- 添加了對隨機列表中“unique”和“pick”的支持。這允許列表選擇多個選項X次,并且可以強制它們是“unique”。“Pick”默認(rèn)為1,“unique”默認(rèn)為false。
- Added support for non-uniform bone scaling
- 添加了對非均勻骨骼縮放的支持。
###################
# Databases
# 數(shù)據(jù)庫
###################
- Added Gond culture to the game, it exists in central/eastern India.
- 游戲中添加了貢德文化,它存在于印度中部/東部。
- Added new coat of arms for the following dynasties: Rashtrakuta, Paramara, Pallava, Talakad Ganga, Goa Kadamba, Ratta, Kakatiya, Pala, and Candras
- 為以下王朝添加了新的紋章:羅濕陀羅拘陀、波羅摩羅、拔羅婆、西恒迦、果阿-迦曇婆、剌吒、迦迦底耶、波羅以及旃陀羅。
- Updated history for both start dates in India, adding more properly playable vassal rulers as well as their spouses
- 更新了兩個印度歷史的起始日期,并添加了更合適的附庸統(tǒng)治者及其配偶。
- Updated dynasty trees for a number of Indian dynasties
- 更新了一些印度王朝的宗族樹。
- Added the Carantanian culture
- 添加了卡蘭坦尼亞文化。
- Added strait between Kutch and Satyapura
- 在契吒和娑底也補羅之間添加了海峽。
- Fixed wrong family for some Tsongkhapa Bodpas, and made it a house of the Pugyel dynasty
- 修正了一些宗喀巴吐蕃的家庭錯誤問題,并將其變成了悉補野王朝的家族。
- Gave the Duchy of Ghur to the Ghurid dynasty in 867 and 1066
- 在867年和1066年將古爾公國授予古爾王朝。
- Improved historical setup of the HRE
- 改進(jìn)了神圣羅馬帝國的歷史設(shè)定。
- Improved setup of the county of Grisons
- 改進(jìn)了格里松伯爵領(lǐng)的設(shè)定。
- Krajna is now Pomeranian rather than Polish
- 克拉伊納現(xiàn)在是波美拉尼亞人,而不是波蘭人。
- Landed Suleyman Seljuk in Samosata
- 蘇萊曼塞爾柱在薩莫薩塔有領(lǐng)地。
- Odo is now correctly Count of Bayeux in 1066, rather than Robert de Conteville
- 更正1066年的巴約伯爵為奧多,而不是羅伯特·德·康特維爾。
- Ramnulf II is now correctly Count of Poitou in 867, rather than Bernard II of Barcelona
- 更正867年的波圖伯爵為拉姆努爾夫二世,而不是巴塞羅那的貝爾納多二世。
- Renamed Taghlib dynasty to Tawfid, to avoid overlap with Banu Taghlib
- 將塔格里布王朝更名為陶菲德王朝,以避免與巴努·塔格里布重疊。
- Renamed anachronistic Petropavolsk to Kyzylzhar
- 將過時的佩特羅帕沃爾斯克更名為克孜勒扎爾。
- Simeon of Bulgaria now is quick rather than lisping
- 保加利亞的西梅翁現(xiàn)在是“敏銳”的,而不是“口齒不清”。
- Some holdings in central/eastern India are now tribal.
- 印度中東部的一些領(lǐng)地現(xiàn)在是部落制的。
- Split Twelver Shiite Caliphs out of Shia Caliphate history and into their own Imamist title
- 將十二伊瑪目派什葉派哈里發(fā)從什葉派哈里發(fā)歷史中分離出來,并成為他們自己的伊瑪目頭銜。
- The County of Zollern is now held by Friedrich I of the Hohenzollern dynasty in 1066.
- 1066年時的索倫伯爵領(lǐng)現(xiàn)由霍亨索倫王朝的弗里德里希一世控制。
- Tweaked starting setup of some dynasties to reflect their relation to other pre-existing dynasties (as cadet branches)
- 調(diào)整了一些王朝的起始設(shè)定,以反映它們與其他現(xiàn)存朝代的關(guān)系(作為支系)。
- Updated some dynasties to use the new Gond culture
- 更新了一些王朝以使用新的貢德文化。
- Yapaniya Jainism now has the vows of poverty tenet
- 耶波尼耶派耆那教現(xiàn)在有了“神貧誓愿”的核心教義。
- Yapaniya Jainism now no longer has the Natural Primitivism tenet, their monks will however still be naked
- 雅帕尼耶耆那教現(xiàn)在不再有“自然原始主義”的核心教義,但其僧侶仍將赤身裸體。
- Increased Germanization of Austria in 1066
- 1066年奧地利“日耳曼化”程度提高。
- A number of baronies have been moved to different counties in India. Some counties and baronies have also been renamed to better fit the historical period the game is set in.
- 許多男爵領(lǐng)已經(jīng)被轉(zhuǎn)移到印度的不同伯爵領(lǐng)。一些伯爵領(lǐng)和男爵領(lǐng)、也被重新命名,以更好地適應(yīng)游戲所處的歷史時期。
- Norway's de jure capital will no longer jump around to match its historic de facto capital, preferring Nidaros throughout instead
- 挪威的法理首都將不再四處變換以匹配其在歷史上的事實首都,而是更傾向于定在尼達(dá)羅斯。
- Capital of Idrisids in 867 is now Fes instead of Marrakesh
- 867年伊德里斯的首都現(xiàn)在是非斯,而不是馬拉喀什。
- Grand Clan empire tier name and Padishah empress title for Muslim Indians changed to Empire and Shahbanu respectively
- 穆斯林印度人的大氏族帝國等級名稱和帕迪沙皇后頭銜分別改為帝國和沙巴努。
- Qarmatians are now Monogomous and have Equal Gender (actual gender roles were more complex, but Equal is a suitable abstraction)
- 卡爾馬特派信徒現(xiàn)在是一夫一妻制,性別平等(實際的性別角色更復(fù)雜,但“平等”是一個合適的抽象概念)。
- Removed duplicate trigger within Headgear
- 移除了頭盔內(nèi)的重復(fù)觸發(fā)器。
###################
# Bugfixes
# 捉蟲子
###################
- Significantly improved Multiplayer stability
- 顯著提高了多人游戲的穩(wěn)定性。
- Added a setting for users with slower internet speeds to throttle savegame transfer speeds (improves multiplayer stability)
- 為網(wǎng)速較慢的用戶添加了一個設(shè)置,以限制存檔傳輸速度(提高多人游戲的穩(wěn)定性)。
- Improve startup load times across the board by heavily threading database loading, reducing allocations, and reducing lock contention
- 通過大量線程化數(shù)據(jù)庫加載、減少分配和減少鎖競爭,全面提高游戲啟動加載時間。
- Remove redundant file IO operations to improve loading times
- 刪除冗余文件IO運行以縮短加載時間。
- Rework script variable storage to improve daily tick performance and lower cache misses
- 重新編寫腳本變量存儲,以提高每日數(shù)跳性能并降低緩存未命中率。
- Added clarity tooltips on what will happen to duchy titles after Duchy Conquest wars
- 添加了關(guān)于征服公國戰(zhàn)爭后公國頭銜將發(fā)生什么的說明提示框。
- Added notification when a Spiritual Head of Faith titles can be created
- 添加了當(dāng)可以創(chuàng)建一個信仰的精神領(lǐng)袖頭銜時的通知。
- All CBs now cause conquered land to lose control, rather than only some
- 所有的宣戰(zhàn)理由現(xiàn)在都將導(dǎo)致被征服的土地失去控制度,而不僅僅是一些。
- Capturing a revolting vassal will no longer remove them from the faction (and war)
- 俘虜一個反抗的附庸將不再使他們脫離派系(和戰(zhàn)爭)。
- Characters now don armor to fight duels - unless they are both tribal - and remove their billowing cloaks
- 角色現(xiàn)在會脫下他們隨風(fēng)飄揚的外袍,穿上盔甲進(jìn)行決斗——除非他們都是部落成員。
- Claim Liege Title interaction from notification now properly opens on an available title
- 宣稱列日頭銜互動通知現(xiàn)在可以在可用頭銜上正確打開。
- Clan Invasion will no longer take all kingdom titles from the defender if the attacker and defender are kings
- 如果進(jìn)攻方和防守方都是國王,氏族入侵將不再奪走防守方的所有王國頭銜。
- Counties in Populist factions must now always have the same faith as the faction
- 民粹派系下的伯爵領(lǐng)現(xiàn)在必須始終擁有與該派系相同的信仰。
- De Jure Duchy casus belli prestige costs will now only count titles held by the enemy
- 從法理上講,公爵領(lǐng)地宣戰(zhàn)理由的威望成本現(xiàn)在只計算敵人所擁有的頭銜。
- Ensured destroying a regiment always destroys associated raised armies
- 確保摧毀一個軍團(tuán)總是會摧毀相關(guān)的集結(jié)軍隊。
- Ensured that electors that are powerful vassals of someone other than the title holder don't get extra voting power
- 確保作為頭銜持有者以外的人的強大附庸的選民不會獲得額外的投票權(quán)。
- Fixed "Allow Marriage" not always taking effect
- 修正了“允許婚姻”并不總是生效的問題。
- Fixed A Dangerous Business achievement unlocking within Europe
- 修正了歐洲內(nèi)解鎖“鋌而走險”成就的問題。
- Fixed Bhakti gods changing after creating a new Hindu faith
- 修正了奉愛神靈在創(chuàng)造新的印度教信仰后會變化的問題。
- Fixed Create Title notification affordability checks
- 修正了創(chuàng)建頭銜通知的可負(fù)擔(dān)檢查問題。
- Fixed Cultural Barony names only showing after a Holding is built
- 修正了文化男爵的名字只會在一個領(lǐng)地建成后顯示的問題
- Fixed Demand Conversion interaction bypassing the Negotiate Release conversion option by disabling it for characters you have imprisoned
- 修正了通過禁用已囚禁角色的“談判放人”改信選項而繞過該選項的“要求改信”互動問題。
- Fixed Establish Bactrian Supremacy being unavailable for clan governments
- 修正了氏族政府無法建立巴克特里亞霸權(quán)的問題。
- Fixed Guardians sometimes being impossible to replace, even with a hook
- 修正了有時即使是使用把柄也無法替換監(jiān)護(hù)人的問題。
- Fixed Halq event at the end of a Hajj not firing as often as it should
- 修正了朝覲結(jié)束時不經(jīng)常發(fā)生剃發(fā)事件的問題。
- Fixed Khitan not sharing color scheme of other Mongolic cultures
- 修正了契丹不共享其他蒙古文化配色方案的問題。
- Fixed North Sea Empire decision resulting in a Danish inspired flag when formed by the holder of the Daneland
- 修正了當(dāng)?shù)湻▍^(qū)持有者實施北海帝國決議會導(dǎo)致丹麥觸發(fā)flag錯誤的問題。
- Fixed Seduce schemes against close family critically failing despite having the Graceful Recovery perk or Unrestricted Marriage doctrine
- 修正了針對近親實施勾引計謀時,盡管有“優(yōu)雅收手,另覓獵物”技能或“無限制婚姻”的教義,但計謀會重大失敗的問題。
- Fixed Sobiesalv typo of Sobieslav Slavic name
- 修正了斯拉夫名字“索別斯拉夫”(Sobieslav)拼寫錯誤成“索別薩爾夫”(Sobiesalv)的問題。
- Fixed a bug in which the real father of a bastard child resulted in a localization error
- 修正了一個由私生子的真正父親導(dǎo)致定位錯誤的bug。
- Fixed a case where a new head of faith could end up Feudal
- 修正了一個新的信仰領(lǐng)袖可能最終變?yōu)榉饨ǖ陌咐?br>
- Fixed a rare crash that could happen when hovering over a Current Situation item that ceases to be relevant
- 修正了一個當(dāng)鼠標(biāo)懸停在一個不再相關(guān)的當(dāng)前形勢項上時可能會發(fā)生的罕見崩潰問題。
- Fixed an OOS where the War Coordinator's update_targets_tick could differ for hotjoining players
- 修正了一個失去同步問題,即其中戰(zhàn)爭協(xié)調(diào)員的更新目標(biāo)對于熱加入玩家可能會有所不同。
- Fixed becoming head of faith in some cases leading to your government changing despite your current government still being valid
- 修正了在某些情況下盡管玩家現(xiàn)在的政府仍然有效,但成為信仰領(lǐng)袖會導(dǎo)致玩家的政府改變的問題。
- Fixed being able to grant religious titles to wrong gender based on faith clerical gender
- 修正了基于宗教信仰牧師的性別而將宗教頭銜授予給錯誤性別的問題
- Fixed cases where factions were disbanding and reforming constantly
- 修正了派系不斷解散和改革的情況。
- Fixed changing culture not instantly removing you as the culture head of your own culture
- 修正了改變文化不會立即移除你現(xiàn)有文化領(lǐng)袖身份的問題。
- Fixed cities not being valid holy order HQs
- 修正了城市無法成為騎士團(tuán)有效總部的問題。
- Fixed claimant wars where the claimant dies getting invalidated the day after becoming a Depose war. Now the Depose war should continue properly
- 修正了的宣稱戰(zhàn)爭在宣稱者死亡后第二天變成退位戰(zhàn)爭失效的問題?,F(xiàn)在退位戰(zhàn)爭會繼續(xù)進(jìn)行。
- Fixed coat of arms of the duchies of Upper and Lower Silesia
- 修正了修正了上下西里西亞公爵紋章的問題。
- Fixed events timing out in some cases causing an invalid option to be picked
- 修正了一些情況下事件時限結(jié)束后,選擇了無效選項的問題。
- Fixed fertility and health sometimes being wrong for a while after gaining a modifier to them
- 修正了一些情況下生育力和健康在得到修正后錯誤的問題。
- Fixed feudal contracts in the HRE being unmodifiable at start
- 修正了神圣羅馬帝國封建契約開局時無法變更的問題。
- Fixed holders of the Duchy of Verona having access to Seniority succession from start
- 修正了維羅納公爵的持有者開局時可以選擇年長者繼承制的問題。
- Fixed interface bug where players could get stuck within a war with reversed war leaders, unable to end it
- 修正了導(dǎo)致玩家和對方戰(zhàn)爭領(lǐng)導(dǎo)者卡在戰(zhàn)爭中無法結(jié)束的界面問題。
- Fixed it being possible for an agent to join the same scheme more than once
- 修正了同謀者可以多次加入一個計謀的問題。
- Fixed loc error in player council appointment message as liege
- 修正了玩家作為領(lǐng)主時任命內(nèi)閣的本地化信息錯誤。
- Fixed mountain split between Taurus and Tianshan
- 修正了托羅斯山和天山間山脈分割的問題(其實我不太懂這個是什么意思)。
- Fixed not being able to grant theocratic titles to clerical gender of your faith if dominant gender was different
- 修正了無法給非主導(dǎo)性別的神職人員授予神權(quán)頭銜的問題。
- Fixed pilgrimage location selection event options repeating in mysterious ways
- 修正了朝圣地選擇事件的選項謎之重復(fù)的問題。
- Fixed priests of some faiths wearing clothes of other religions
- 修正了一些信仰的祭祀穿著其他宗教服裝的問題。
- Fixed ruler designed children under the age of 3 being able to accumulate more personality traits than is fair
- 修正了統(tǒng)治者設(shè)計器編輯的3歲前兒童可以疊加破壞平衡數(shù)量特質(zhì)的問題。
- Fixed sneaky person's odd fashion style in Intriguing Prospect event
- 修正了的鬼鬼祟祟角色在詭謀之途事件中奇怪的穿搭。
- Fixed some African and Eastern religions not using the correct priest clothes
- 修正了一些非洲和東方宗教沒有使用正確祭祀服裝的問題。
- Fixed suggestion to create head of faith title not appearing when possible
- 修正了創(chuàng)建信仰領(lǐng)袖的建議在可行時沒有正確出現(xiàn)的問題。
- Fixed the game crashing if you randomize the dynasty name of a Frankish character twice in the ruler Designer
- 修正了你在統(tǒng)治者設(shè)計器里,兩次隨機法蘭克角色家族名會導(dǎo)致游戲崩潰的問題。
- Fixed the imprisonment chance from difference in miliary strength not actually being capped at 20, despite it claiming it is
- 修正了雖然據(jù)稱軍事力量差距對囚禁幾率的影響最大為20,但其實并不是的問題。
- Fixed the witch secrets of children in houses with covens not being properly given out to parents or house heads
- 修正了家主和父母沒有被正確通知家族內(nèi)秘密孩童巫師集會的問題。
- Fixed two Request Divorce interactions appearing for same dynasty spouses who share a religion head
- 修正了同一宗族內(nèi)有相同宗教領(lǐng)袖的配偶出現(xiàn)兩次請求離婚互動的問題。
- Fixed warning about Runestone destruction when granting titles appearing even when there was no stone present
- 修正了在沒有符文石時授予頭銜會彈出摧毀符文石警告的問題。
- Fixing a bug when dead ruler continues to hold the original land after adventuring Casus Belli
- 修正了已死亡統(tǒng)治者繼續(xù)持有冒險宣戰(zhàn)理由獲得的土地的問題。
- Forming the Archduchy of Austria now makes it dejure part of the same empire as the Duchy of Austria (the HRE unless dejure drift has occurred)
- 成立奧地利大公國后,其和奧地利公爵領(lǐng)處于同一法理內(nèi)(即神圣羅馬帝國,除非發(fā)生了法理轉(zhuǎn)移)。
- Giving a landless army commander a title will no longer automatically remove them from command
- 給無地指揮官頭銜不會自動移除其指揮官職務(wù)。
- Giving a landless councillor a title will no longer automatically remove their council position
- 給無地內(nèi)閣成員頭銜不會自動移除其內(nèi)閣職務(wù)。
- Granting a vassal now only gives a truce when it's granted to your liege (and thus becomes someone you can declare war on)
- 將封臣轉(zhuǎn)封給你的領(lǐng)主現(xiàn)在僅獲得停戰(zhàn)期(是因為變成了你可以宣戰(zhàn)的對象)。
- Great Holy Wars should now invalidate if both sides follow the same faith
- 大圣戰(zhàn)在雙方信仰相同時失效。
- Hiding Early Great Pox from showing in the encyclopedia
- 在百科中隱藏早期梅毒。
- Integrate Title doesn't require a diplomatic genius for Chancellor anymore
- 整合頭銜不再需要掌璽大臣的外交才能。
- Liege's realm no longer shows as potential ally in offensive war, even if they are allied to you
- 領(lǐng)主的領(lǐng)地不再顯示為你進(jìn)攻性戰(zhàn)爭的潛在盟友,即使你們結(jié)盟了。
- Lubsko CoA no longer features a camel
- 盧布斯科的紋章不再是個駱駝。
- Made performance improvements to the frame rate when you have a large empire
- 提高你有了大帝國時的表現(xiàn)幀率。
- Meet peer events will be generated for guests as well
- 賓客同樣會產(chǎn)生與同齡人會面的事件。
- Migrate to Pannonia casus belli is now inherited by heir if not undertaken
- 如未使用,遷徙至潘諾尼亞的宣戰(zhàn)理由現(xiàn)在可被繼承。
- Norse characters will no longer be forced to adopt Swedish culture merely by virtue of owning land in Scandinavia
- 諾斯角色現(xiàn)在不會僅僅因為在斯堪的納維亞有土地被強制要求使用瑞典文化。
- Northmen Armies won't come knocking every year on exactly the same date anymore
- 北民軍隊不再會在每年的同一天來敲門。
- Now linebreaks properly when multiple reasons block declaring war
- 當(dāng)有多個理由阻止宣戰(zhàn)時的換行問題解決了。
- Piety cost for kinslaying from accepted to dynastic criminal has been corrected
- 弒親由允許到宗族內(nèi)犯罪的信仰花費現(xiàn)在正確了。
- Players can now arrange marriages with single mayors in their area
- 玩家現(xiàn)在可以和區(qū)域內(nèi)的單身市長安排婚姻。
- Reducing speed using the [-] key now produces a consistent sound
- 用“-”鍵降低速度現(xiàn)在有了正確的音效。
- Removed Disabled Building notifications in cases where buildings cannot be
enabled due to religion
- 移除了由于宗教無法使用的建筑的“被禁用的建筑”提示。
- Sayyid is now removed if a real father reveal shows it should not have been
Inherited
- 若孩子真正的父親出現(xiàn)后顯示其不應(yīng)當(dāng)繼承賽義德,會移除該特質(zhì)。
- Sayyid trait is now removed if a child is revealed to have a disputed heritage
- 若孩子顯示出有爭議的血統(tǒng),將移除賽義德特質(zhì)。
- Strait and ford tooltips now correctly refer to the connecting baronies in all circumstances "
- 海峽和渡口的提示框現(xiàn)在可以在所有情況下正確指代連接的男爵領(lǐng)地。
- Temple holdings constructed by Theocratic faiths are now immediately leased to the clergy upon completion "
- 神權(quán)建造的神殿現(xiàn)在在完工后立即交給神職人員。
- The AI will now disband Holy Orders of other faiths in their realm
- AI會取締其境內(nèi)其他信仰的騎士團(tuán)。
- The Alans won't start anymore in 1066 with Early Medieval innovations despite being still Tribal
- 阿蘭在1066年開局時不再有中世紀(jì)早期革新,盡管他們?nèi)匀皇遣柯渲啤?br>
- Titles which can be created info in Current Situation should now match actual title costs
- 當(dāng)前形勢中顯示的可創(chuàng)建頭銜信息現(xiàn)在與實際花費相符。
- Tribal Muslims with a tribal liege will now become Clan if they feudalise
- 有部落制領(lǐng)主的部落制穆斯林可以在封建化后變?yōu)槭献逯啤?br>
- Trimming the Dynasty option won't overflow anymore in case of several skills valid as trigger
- 一些有效能力觸發(fā)時,去蕪存菁的選項不再溢出。
- Unreformed Doctrine now tells the player that it allows them to raid. Also converted raiding into a doctrine parameter for more flexibility.
- 未改革教義現(xiàn)在告訴玩家他們可以去劫掠。之后也可更靈活地將劫掠作為教義。
- Vassals revolting that get imprisoned before the end of war can now be punished without incurring tyranny when demand is enforced
- 在戰(zhàn)爭結(jié)束前被囚禁的反叛封臣,執(zhí)行要求時沒有暴政的懲罰了。
- Vassals who refuse your title revocation while imprisoned by another character and lose the following war are now forced to concede a title
- 在被其他角色囚禁時拒絕你撤銷頭銜的封臣,若在之后的戰(zhàn)爭中失敗,會被迫放棄頭銜。
- Very Strong Warhorses are now even better than Strong Warhorses
- 非常強壯的戰(zhàn)馬現(xiàn)在比強壯的戰(zhàn)馬更好。
- When using the Gender Equality game rule, your vassals no longer complain you're not a man for a couple of days before getting over it
- 使用性別平等游戲規(guī)則時,你的封臣不會再經(jīng)過幾天后才慢慢停止抱怨你不是個男人。
- You can no longer feudalize a county with an ongoing construction
- 你不能封建化建設(shè)中的伯爵領(lǐng)。
- created a scripted effect to homogenize the consequences when revoking the lease of a Holy Order
- 創(chuàng)建了一個腳本效果,在撤銷騎士團(tuán)租約時,同質(zhì)化其后果。
- no more pretending to legitimize the children of another lover when you marry one of your lovers
- 當(dāng)你與你的一個情人結(jié)婚時,不能再假裝合法化另一個情人的孩子了。
- now you will know clearly why you can't restore the Roman Empire
- 現(xiàn)在你會清楚地知道為什么你不能重建羅馬帝國了。
- when an excommunication war invalidates due to excommunication being lifted, the formerly excommunicated is no longer deposed
- 當(dāng)一場絕罰戰(zhàn)爭因撤銷絕罰而無效時,以前被絕罰的人不再被廢黜。
- "Guardian of your Relative" opinion modifier is no longer removed when only one of two ward relatives is removed
- 當(dāng)兩個被監(jiān)護(hù)的親屬中只有一個被移除時,“你親屬的監(jiān)護(hù)人”好感度修正不再被移除。
- A courtier will no longer curse themselves with a nithing pole
- 廷臣不再會用獸頭棒自咒自受了。
- AI Child rulers can now assign Guardians to themselves
- AI孩童統(tǒng)治者現(xiàn)在可以給自己挑選監(jiān)護(hù)人。
- Added an adult check to prevent kids from insulting or seducing foreign rulers
- 添加了成人判定,用于防止孩童侮辱或勾引外國統(tǒng)治者。
- Added stricter checks for an event. Now disallowing prisoners, deadly sick, incapable, etc
- 為某事件添加了更嚴(yán)格的判定?,F(xiàn)會剔除囚犯、身患絕癥、重病不起等角色。
- Added text to cooldown for establishing new cultural traditions
- 添加了建立新文化傳統(tǒng)冷卻的相關(guān)文本。
- Attacker's allies should now join a directed GHW
- 進(jìn)攻方的盟友現(xiàn)在應(yīng)會加入其主導(dǎo)的大圣戰(zhàn)。
- Being an adjacent realm that is the de jure liege of an island nation will no longer trigger the "distant realm" opinion malus
- 與身位某個島國法理領(lǐng)主的領(lǐng)國接壤不再會觸發(fā)“偏遠(yuǎn)國度”的好感懲罰。
- Candidates for Elective succession who only have a weak claim no longer get bonuses for having both a weak and a strong claim
- 僅擁有弱宣稱的選舉繼承候選人不再會獲得強弱雙宣稱的加成
- Celebration in XXX scheme event now use the target's correct location
- “某地”的慶典計謀事件現(xiàn)在會使用目標(biāo)的正確位置。
- Characters will now dislike you for demanding a favor even if you "ransom" them and not only if you "negotiate their release"
- 角色現(xiàn)在會因要求人情的行為而厭惡你,現(xiàn)在不僅限于“談判放人”,還包括“贖回”他們的行動。
- Children as a result of incest now appear as valid candidates in the election window
- 近親繁衍的孩童現(xiàn)在也會作為有效候選出現(xiàn)在選舉窗口中。
- Dynasty legacies introduced in Northern Lords can now unlock the A Legacy To Last the Ages achievement
-?北境群雄帶來的宗族傳承系統(tǒng)現(xiàn)在可解鎖永世傳承成就。
- Enabled a lover yearly event that was orphaned
- 啟用了先前被擱置的年度情人事件。
- Fixed AI being able to declare war directly on someone else's vassal
- 修正了AI能對某人封臣直接宣戰(zhàn)的問題。
- Fixed CoA emblem not showing correctly on continue game button after changing graphics settings
- 修正了繼續(xù)游戲按鈕上的紋章在更改圖像設(shè)置后未正確顯示的問題。
- Fixed Court Chaplains who are appointed for life by doctrine from using their Hooks to ensure they are not fired from the Council
- 修正了因教義而終身就任的宮廷司祭仍嘗試使用牽制來保持不被踢出內(nèi)閣的問題。
- Fixed Galician and Basque cultures being missing as retainable options based on geography in the Visigothic split event
- 修正了西哥特分裂實踐中,加利西亞與巴斯克文化未作為以地理為準(zhǔn)可保留選項出現(xiàn)的問題。
- Fixed a bug with the Krstjani holy site of Visoki which prevented it from ever being active. Also updated the localization to be more clear.
- 修正了影響波斯尼亞教會圣地維索基未激活的bug,并更新了本地化文本讓表述更加清晰。
- Fixed a number of cases where modifiers were being used on the wrong scope.
- 修正了一系列修正錯誤應(yīng)用作用域的問題。
- Fixed excessive chance for children to drown during playdates
- 修正了孩童在游玩時淹死的幾率超高的問題。
- Fixed faulty event id for the slav uniter decision
- 修正了斯拉夫人統(tǒng)一者決議的事件代碼錯誤問題。
- Fixed non-familial clan vassal opinion tooltip in Balance of Power event
- 修正了權(quán)力平衡事件中的非家族氏族封臣好感提示。
- Fixed spouse event that would incorrectly target the spouse when trying to put in a good word for their spouse
- 修正了配偶事件中在試圖稱贊配偶時會錯誤地以配偶為目標(biāo)的問題。
- Fixed the AI being unable to offer vassalization to certain types of rulers
- 修正了AI無法對特定類別的統(tǒng)治者提議附庸的問題。
- Fixed the Decision to restore the Holy Roman Empire being blocked by the existence of France
- 修正了重建神圣羅馬帝國決議因法國存在而無法選用的問題。
- Fixed the max number of Embassies bonuses that can stack (5)
- 修正了外交特使加成可累積的最大數(shù)量(5層)。
- Fixed the tenet Natural Primitivism to properly increase the law cost by 50% as intended.
- 修正了核心教義自然原始主義,使其正確地增加50%法律花費。
- Fixed tooltips for the adventurer inspiration's finish event
- 修正了冒險家靈感的收尾事件提示。
- Fixing alpha issue on the screenshots from Royal Court
- 修正了皇家宮廷實裝帶來的截圖上有alpha的問題。
- Fixing issue with Russian being upper lower case dependent in character search
- 修正了羅斯人在角色搜索時受大小寫影響的問題。
- Friendly Counsel now counts the friendships from before the perk is gained
- 從善于友現(xiàn)在會從獲取該技能前已有的好友關(guān)系。
- Hale, Robust, and Herculian/Amazonian are now hidden at birth, and revealed at age 5
- 硬朗、健壯、大力士/阿瑪宗現(xiàn)在在出生時隱藏,并在5歲時揭示。
- If your spymaster discovers a scheme targeting them they will no longer discuss the situation in third-person
- 若間諜首腦發(fā)現(xiàn)的陰謀是針對自己的,則不再會以第三人稱進(jìn)行表述。
- It is no longer possible to Blackmail multiple characters at the same time
- 現(xiàn)在無法同時勒索多個角色。
- Jews and Muslims will no longer hunt boars
- 猶太人和穆斯林不再會去獵野豬了。
- Like a Viper & Tire Opponent moves now actually make your opponent more likely to injure themselves & you less likely to injure yourself (respectively), plus both moves apply only once rather than for the rest of the bout
- 毒蛇之擊現(xiàn)在會讓對手更有可能傷到他自己,疲敵會讓玩家更難傷到自己,另兩個動作僅應(yīng)用一次,而非延續(xù)整個對決。
- Made sure the invalidation message for you befriend scheme properly tells you that you're already friends with the target
- 確保交友計劃的無效提示會正確表述已與目標(biāo)角色是朋友。
- Made sure you can always extort a murderer if you walk in on them killing someone during a feast
- 確保你必定可以勒索一個你在宴會期間撞見祂殺人的角色。
- Made sure your dead vassal can't return from the dead to praise your cool new temple
- 確保你已死的封臣不會死而復(fù)生膜拜你新建的神殿。
- Make sure council task progress speed in counties is the same when you start it or load from save game
- 確保伯爵領(lǐng)中內(nèi)閣任務(wù)進(jìn)度速度在開始執(zhí)行或加載存檔時保持一致。
- No longer possible to fabricate hooks on characters you already got a hook on.
- 無法再對已有牽制的角色制造牽制。
- Populist Revolt wars no longer invalidate as soon as any county member is annexed by a foreign power
- 民粹叛軍戰(zhàn)爭在任意伯爵領(lǐng)成員被境外勢力吞并后會立刻無效。
- Priest now wear armor when actively serving in an army as a knight or commander
- 司祭現(xiàn)在在作為騎士或?qū)㈩I(lǐng)參與軍隊時會披甲。
- Removed broken tooltips from a couple of murder outcome events
- 移除了一些謀殺成果事件中出錯的提示。
- ruler Designed characters who are married at game start don't get the wedding event
- 游戲開局時已結(jié)婚的由統(tǒng)治者設(shè)計器編輯的角色不會觸發(fā)婚禮事件。
- Sacrifices for Grand Blots no longer spawns the event of them skipping out on festivities
- 血祭的貢品不再會觸發(fā)他們不出席慶典的事件。
- The Dog/Cat story cycle events no longer trigger when you're imprisoned
- 貓狗故事循環(huán)事件不再會在玩家角色被囚禁時觸發(fā)。
- The Heresiarch trait is now removed upon conversion to another faith
- 異端頭目特質(zhì)現(xiàn)在會在皈依其他宗教時移除。
- The Pilgrim trait is now removed upon conversion to a faith of another religion
- 皈依其他宗教的信仰現(xiàn)在會移除朝圣者特質(zhì)。
- The Rise of the Scots culture event will no longer fire immediately in the 867 start, but become more likely as the 11th century approaches
- 蘇格蘭人崛起的文化事件現(xiàn)在不會在867一開局便觸發(fā),更有可能在11世紀(jì)出現(xiàn)。
- The Unite the Slavs decision will now correctly add the kingdom of Vladimir dejure to the empire of Slavia instead of Permia
- 統(tǒng)一斯拉夫人的決議現(xiàn)在正確地將弗拉基米爾而不是彼爾姆加入斯拉夫帝國的法理內(nèi)。
- The rise of the Mongol Temujin will no longer occur if a player is Mongol cultural head with a realm size over 100
- 若玩家是蒙古文化領(lǐng)袖,且領(lǐng)土大于100,不再出現(xiàn)蒙古鐵木真崛起的事件。
- The traits given to descendants of the character consecrating family is now properly given despite having a different religion
- 盡管宗教不同,祝圣了家族的角色的后裔現(xiàn)在會正確地獲得特質(zhì)。
- Tightened restrictions on what allies can be called into a holy war
- 收緊了可召集加入圣戰(zhàn)盟友類型的限制。
- Updated commander trait tooltip in potential battle tooltip
- 更新了潛在戰(zhàn)斗提示框中的指揮官特質(zhì)提示框。
- Updated tooltip text to better communicate that the accept criteria for marriage proposals are affected by gained prestige.
- 更新了提示框,更清楚地表示接受婚姻提議的判斷條件會受可獲得威望的影響。
- Vassals no longer become independent if they inherit new primary title from an independent ruler
- 從獨立統(tǒng)治者處繼承了新的主要頭銜的封臣不再自動獨立。
- Vassals who will rebel due to the tyrannical actions opinion are now also displayed in the list of who will join the revolt
- 會因為暴政行為好感叛亂的封臣同樣會顯示在會加入叛亂的成員名單中。
- Warnings about giving away titles and thereby destroying runestones now work properly
- 警告給出頭銜的后果,從而使摧毀符文石正常生效。
- Women/Men present in line of succession for male/female only title
- 女性/男性出現(xiàn)在僅限男性/女性頭銜的繼承名單里。
- You are no longer blocked from fabricating dirty secrets about your fellow witches
- 對你的巫師同行制造骯臟的秘密不再受限。
- You can no longer offer to educate the children of someone you're at war with
- 你不能再提議教育與你處于戰(zhàn)爭角色的孩子了。
- You can no longer try to murder characters that doesn't exists during hunts
- 你不能再謀殺沒有在打獵中出現(xiàn)的角色了。
- You will no longer be encouraged to search for a peasant that you're already scheming against
- 你不能再被鼓勵尋找一個已經(jīng)在密謀針對的農(nóng)民了。
- You will no longer be raided by your vassals for slaves
- 你不會再被你的封臣掠奪抓奴隸了。
- You will no longer be told that you can't befriend your new friend just because they're now your friend
- 你不會再被告知你不能和你的新朋友成為朋友因為你們現(xiàn)在是朋友了。
- You will no longer magically know that a prisoner killed a family member, but they might accidentally confess if they're stupid
- 你不會再神奇的知道你的囚犯殺了家族成員,但如果他們很蠢,有可能會坦白。
- You're no longer blocked from offering guardians if recipient has two wards
- 你不再被禁止向已有兩個被監(jiān)護(hù)人的人提議成為監(jiān)護(hù)人。
- You're now clearly told why you cannot abduct your own child since decency evidently isn't enough
- 因為體面顯然不太夠,所以現(xiàn)在會清楚地告訴你為什么你不能綁架自己的孩子。
- Your Catholic wife will no longer try to set you up with a barmaid
- 你的天主教妻子不會再試圖為你安排一個酒店女侍了。
- Your child will no longer avoid your religious conversions just because they're out learning stuff
- 你的孩子不會再僅因為外出學(xué)習(xí)而拒絕你的改信了。
- Your child will no longer beat themselves up to spite you because they're your rival
- 你的孩子不會再因為他們是你的仇敵而自殘來報復(fù)你了。
- Your intrigue mentor will no longer torture themselves
- 你的謀略導(dǎo)師不會再折磨自己了。
- Your spymaster can now find secret bastards even if your religion is cool with adultery
- 即使你的宗教對通奸無所謂,你的間諜首腦也會發(fā)現(xiàn)私生子秘密。
- Your vassal will no longer give up all their counties to renegotiate their contract
- 你的封臣現(xiàn)在不會放棄他們的全部伯爵領(lǐng)來重新談判封臣義務(wù)。
- corrected a grammatical issue when challenging other characters to single combat
- 修正了在戰(zhàn)斗中挑戰(zhàn)其他角色的語法問題。
- disinheriting someone if you are not the dynasty head (e.g., via event) now has a default opinion penalty with your dynasty head
- 在你不是宗族首領(lǐng)(例如通過事件)的情況下剝奪某人繼承權(quán),現(xiàn)在會對你的宗族首領(lǐng)產(chǎn)生默認(rèn)的好感懲罰。
- fixed GHW targeting script, upped chance for retribution crusade targeting you after HumSac'ing a HoF
- 修正了大圣戰(zhàn)目標(biāo)腳本,增加了獻(xiàn)祭宗教領(lǐng)袖后復(fù)仇十字軍針對你的幾率。
- fixed Seek Aid of the Spirits decision cooldown
- 修正了尋求諸靈的援助的冷卻時間。
- fixed missing possible effects tooltip for baron-tier marshals in the organize levies task
- 修正了男爵級軍事統(tǒng)帥組織征召兵任務(wù)丟失的可能后果提示框。
- Added available adult checks to some triggers that were missing them
- 為一些觸發(fā)器中增加了丟失的可用成年人檢查。
- now revoking the lease of a Holy Order always have the same cost and consequences
- 現(xiàn)在撤銷騎士團(tuán)租借總是有相同的代價和后果。
- restructured Promote Culture and Convert Faith tasks modifier to avoid having negative progresses.
- 重構(gòu)了推廣文化和改變伯爵領(lǐng)信仰任務(wù)修正,避免負(fù)進(jìn)度。
- Harsh winter now correctly increases provincial casualties and tooltip correctly reflect this.
- 嚴(yán)冬現(xiàn)在會正確地增加省份傷亡,提示框也正確反映了這一點。
- Piety cost for faith conversion is now applied properly.
- 改變信仰的虔誠花費現(xiàn)在正確地適用。
- Post-battle window now shows correct resource gain properly when fighting as an ally, would show Fame or Devotion when it actually gave Prestige or Piety.
- 戰(zhàn)斗結(jié)果的窗口現(xiàn)在正確顯示和盟友一同作戰(zhàn)下獲得的資源,之前會顯示名聲或奉獻(xiàn),但其實得到了威望或虔誠。
- Missing tooltip inside Claim Liege Title window has been found.
- 增加了宣稱領(lǐng)主頭銜窗口中丟失的提示框。
- Fixed edge case where upon loading a save and attempting to select an army which on that same day started a siege would make the army unselectable.
- 修正了一個個例,加載存檔后,試圖選中一支開始圍城第一天的軍隊時,無法選中的問題。
- Moving unit graphics are now prioritized over other unit graphics when they occupy the same position.
- 相同位置內(nèi)的移動單位動畫將優(yōu)于其他單位動畫。
- Fixed a bug when big disjoint groups of provinces were missing parts of their borders
- 修正了大的不相交省份組缺失部分邊界的問題。
##### Patchnotes End #####
(篇幅所限,前文請移步第一部分及第二部分。)
翻譯:鏗爾舍瑟 一個幽靈 索 摸魚怪 識大體的林登萬將軍 倫敦 居里先生 黑夜龍人 毛里求斯大酋長 zzztotoso
校對:三等文官猹中堂
歡迎關(guān)注UP主和主播小牧Phenix!
歡迎關(guān)注牧游社微信公眾號和知乎專欄!微信公眾號改版為信息流,歡迎【置頂訂閱】不迷路,即時獲得推送消息!
B站在關(guān)注分組中設(shè)置為【特別關(guān)注】,將會在私信內(nèi)及時收到視頻和專欄投稿的推送!
歡迎加入牧有漢化,致力于為玩家社群提供優(yōu)質(zhì)內(nèi)容!組員急切募集中!測試群組822400145!? ?
本作品英文原文著作權(quán)屬Paradox interactive AB所有,中文譯文著作權(quán)屬牧有漢化所有。?
標(biāo)簽: