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超進(jìn)化物語(yǔ)新生點(diǎn)評(píng)+紋章+陣容推薦+雜談萌新攻略(1)兵器篇

2023-01-17 09:01 作者:挽歌1999  | 我要投稿
{"ops":[{"attributes":{"color":"#f85a54"},"insert":" "},{"attributes":{"color":"#f85a54","bold":true},"insert":"因群內(nèi)萌新太多問(wèn)一樣的問(wèn)題,特寫(xiě)此攻略,供其參考。?( ?????ω????? )?"},{"insert":"\n\n"},{"attributes":{"color":"#f85a54"},"insert":" "},{"attributes":{"color":"#18191c","italic":true},"insert":"本篇供各位萌新查詢(xún)兵器技能紋章基因宿命和玩法,沒(méi)有耐心的萌新可以往后拉,按個(gè)人心情順序書(shū)寫(xiě),僅提供個(gè)人思路。"},{"insert":"\n"},{"attributes":{"color":"#18191c","italic":true},"insert":" ps:寫(xiě)在前面,我發(fā)的肯定不會(huì)是全部的玩法和點(diǎn)法,我盡量把思路提現(xiàn)出來(lái),授人以魚(yú)不如授人以漁,希望萌新要學(xué)游戲理解,而不是死記硬背。這游戲靈活變通的地方很多的。"},{"insert":"\n 另,截圖太麻煩了???\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/d7ff061545d81fc185e5f88825443db1d29412cc.jpg","width":240,"height":240,"size":11233,"status":"loaded"}}},{"insert":"\n\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"5","url":"https://b2.sanwen.net/b_article/02db465212d3c374a43c60fa2625cc1caeaab796.png"}}},{"insert":"\n"},{"attributes":{"color":"#18191c"},"insert":" "},{"attributes":{"color":"#00aeec"},"insert":"主角篇——兵器"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#18191c"},"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#18191c"},"insert":" "},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#18191c"},"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/e3348dc738c9f9d6addbaa7ed0063a618b874b05.jpg","width":142,"height":142,"size":12404,"status":"loaded"}}},{"insert":" 最終兵器,俗稱(chēng)兵器。兵器目前來(lái)說(shuō),"},{"attributes":{"color":"#f85a54","bold":true},"insert":"如果沒(méi)有其他新生的開(kāi)局情況下,是最適合萌新開(kāi)荒的主角"},{"insert":"。是的,沒(méi)錯(cuò),最適合開(kāi)荒的主角,開(kāi)服是如此(月火除外),現(xiàn)在也是如此。兵器用到十萬(wàn)是沒(méi)問(wèn)題的,但是到了中后期會(huì)出現(xiàn)疲軟的情況,這是不可避免的,后期用來(lái)打斧子也是優(yōu)勢(shì)的,后期用來(lái)刷資源也不錯(cuò),快而且確實(shí)有一定上限(畢竟后期主角也不是必要,很多無(wú)主陣容,不必用于陣容)"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"1","url":"https://b2.sanwen.net/b_article/4aa545dccf7de8d4a93c2b2b8e3265ac0a26d216.png"}}},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#ffb027","bold":true},"insert":"一.簡(jiǎn)評(píng) 兵器萌新期強(qiáng)在哪呢?"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1.技能組優(yōu)秀"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/b1745bd072faedee3e8b1a0e61a0d6d34238a313.jpg","width":381,"height":183,"size":48680,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"bold":true},"insert":"一技能算是前期較為優(yōu)秀的群體攻擊。無(wú)需多言,推圖的意義更大,可以墻角懟對(duì)方后排。"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/cc04a1263c9f36bfb8c45730a7cd4e3bbc672057.jpg","width":197,"height":108,"size":18762,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"bold":true},"insert":"二技能是前期非常好的一個(gè)被動(dòng)buff,血量低于75%不難觸發(fā),減傷是這游戲非常優(yōu)秀的屬性。為什么優(yōu)秀等日后找個(gè)時(shí)間攻略解釋游戲?qū)傩詴r(shí)候再解釋。"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/523d8b1cf918066eac3405e24b99ced94c46fc57.jpg","width":245,"height":130,"size":24522,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"color":"#f85a54","bold":true},"insert":"三技能是他的強(qiáng)度的來(lái)源,萌新期對(duì)戰(zhàn)疊起來(lái)并不太困難,而疊起來(lái)屬性非??鋸垼瑢?dǎo)致他有著這個(gè)戰(zhàn)力不應(yīng)有的強(qiáng)度,"},{"attributes":{"color":"#18191c","bold":true},"insert":"攻擊和移速是近戰(zhàn)輸出角色非常需要的兩個(gè)屬性。而且萌新期也遇見(jiàn)不了太多清buff的(當(dāng)然氣奧官方送所以也多了,不過(guò)不影響推圖)"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/00e8bea25c786c634528fbaab52847b9a60fb1f7.jpg","width":218,"height":134,"size":24950,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"四技能是可以壓對(duì)面到墻角的好技能,這個(gè)技能保證了兵器在對(duì)戰(zhàn)時(shí)候壓人的強(qiáng)度"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/983bad6fc5f9aced0bcc894fa15136c4b273dfaa.jpg","width":240,"height":141,"size":25873,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"五技能就是錦上添花的技能,在相比較其他新生和主角來(lái)說(shuō)五技能較為一般,不是機(jī)制上的改變,好在不可清除,算是一個(gè)常駐的群體拐"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/fd77e1634fffd09eb646fbea7862350803a89673.jpg","width":192,"height":188,"size":11091,"status":"loaded"}}},{"insert":"\n\n\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"0","url":"https://b2.sanwen.net/b_article/0117cbba35e51b0bce5f8c2f6a838e8a087e8ee7.png"}}},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"2.可以作為主c來(lái)養(yǎng)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"由技能組我們可以清楚的看到,兵器有著成為主c的潛力,有超越這戰(zhàn)力大部分新生的實(shí)力,可群攻,實(shí)力強(qiáng),而且沒(méi)有一些新生自帶的debuff,完全可以作為主c來(lái)養(yǎng)的,玩過(guò)一些類(lèi)似的游戲也都懂,"},{"attributes":{"color":"#f85a54","bold":true},"insert":"開(kāi)荒期一般來(lái)說(shuō)主c肯定比輔助要更好一些"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/06d3ababad06ed157cb7e2bac1f8ce6ef1f369f6.jpg","width":228,"height":228,"size":33305,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"0","url":"https://b2.sanwen.net/b_article/0117cbba35e51b0bce5f8c2f6a838e8a087e8ee7.png"}}},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"3.養(yǎng)成成本相對(duì)較低"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"兵器只要你給他一點(diǎn)資源就可以發(fā)光發(fā)熱了,相比較隔壁鎮(zhèn)劇全陣容都需要吃資源,兵隊(duì)其余的隊(duì)友全都可以圍繞著兵器來(lái)輔助(萌新期),這樣的話(huà)眼鏡雪亮的萌新可以看出來(lái),兵隊(duì)其實(shí)吃掉的資源是不多的,養(yǎng)起一個(gè)兵器就可以了,輔助吃一點(diǎn)甚至不吃資源都可以(當(dāng)然也不是說(shuō)其他隊(duì)友練度不重要,只是萌新期資源有限)。"},{"insert":"\n\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"0","url":"https://b2.sanwen.net/b_article/0117cbba35e51b0bce5f8c2f6a838e8a087e8ee7.png"}}},{"insert":"\n4.萌新期推圖猛,打架也可以"},{"attributes":{"header":1},"insert":"\n"},{"insert":"推圖猛,一方面只要把對(duì)面推到墻角兵器就是猛的,或者反過(guò)來(lái),被對(duì)面推到墻角也能快速疊被動(dòng)。"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"2","url":"https://b2.sanwen.net/b_article/71bf2cd56882a2e97f8b3477c9256f8b09f361d3.png"}}},{"insert":"\n"},{"attributes":{"color":"#ffb027","bold":true},"insert":"二.基因和宿命"},{"attributes":{"header":1},"insert":"\n"},{"insert":"兵器是第一個(gè),以后就不重復(fù)以下這段話(huà)了:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#f85a54"},"insert":"這個(gè)游戲體力屬性是極為優(yōu)秀屬性,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"因?yàn)?#34;},{"attributes":{"header":2},"insert":"\n"},{"insert":"1.這游戲新生和怪物的體力計(jì)算方式是——"},{"attributes":{"color":"#f85a54"},"insert":"實(shí)際血量=體力*10"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"2."},{"attributes":{"color":"#f85a54","bold":true},"insert":"這游戲活下去再談?shì)敵?#34;},{"attributes":{"bold":true},"insert":",一般來(lái)說(shuō)每個(gè)單位都會(huì)有吃到傷害的幾率的,所以大部分單位來(lái)說(shuō)都要考慮活下去這個(gè)問(wèn)題(注意大部分,個(gè)別的我會(huì)點(diǎn)出來(lái))"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"兵器來(lái)說(shuō),最需要的屬性是體力、攻擊、移速、霸體(茍兵陣容的話(huà)后兩個(gè)可以相對(duì)不用太考慮),四個(gè)都需要,你可以根據(jù)你的目的來(lái)自己取舍,可以小基因點(diǎn)到一些可用的基因留著(因?yàn)榛虻胶竺嫦匆淮位蛱F了,萌新為了省金幣可以遇到需要的屬性留著用)"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"但是一般來(lái)說(shuō),建議"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#f85a54","bold":true},"insert":"小基因盡量追求120體力"},{"insert":"\n"},{"attributes":{"color":"#f85a54","bold":true},"insert":"大基因萌新可以用+4等級(jí)(一方面可以盡快覺(jué)醒,萌新也不缺食物,另一方面萌新紋章不行,+10%紋章基因效果一般,當(dāng)然也能用10%)"},{"insert":"\n"},{"attributes":{"color":"#f85a54","bold":true},"insert":"紋章 體速霸嗜血 "},{"insert":"\n"},{"attributes":{"color":"#18191c","bold":true},"insert":"但是!實(shí)際我當(dāng)年測(cè)試過(guò)很多開(kāi)荒號(hào),其實(shí)因?yàn)楸魅寄墀B加攻擊屬性很高,再加上嗜血宿命,實(shí)際上對(duì)于兵器來(lái)說(shuō)攻擊收益也很高,有些時(shí)候圖通不了可以試試兵器帶攻擊,反而效果更好,萌新推圖就要多試試,我只是總體上而論,體力盡量?jī)?yōu)先"},{"insert":"\n\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"2","url":"https://b2.sanwen.net/b_article/71bf2cd56882a2e97f8b3477c9256f8b09f361d3.png"}}},{"insert":"\n"},{"attributes":{"color":"#ffb027","bold":true},"insert":"三、配隊(duì)和其他"},{"attributes":{"header":1},"insert":"\n"},{"insert":"兵器其實(shí)值得說(shuō)的還有很多。萌新期配隊(duì)思路其實(shí)"},{"attributes":{"color":"#f85a54"},"insert":"就是有啥新生就用啥,不朽都是過(guò)渡用的,現(xiàn)版本造新生時(shí)間成本和資源成本都很低了。萌新期的目的和思路就是盡量多的刷資源,盡快成型陣容。"},{"attributes":{"header":2},"insert":"\n"},{"insert":"萌新期兵器配隊(duì)沒(méi)啥好說(shuō)的,抽到新生就上,如果真啥都沒(méi)抽到,綜合考慮“自由的伙伴”和各種活動(dòng)商店,個(gè)人建議"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n1.日后準(zhǔn)備轉(zhuǎn)型御馬(以后會(huì)談到)的,第一個(gè)新生造自由的伙伴送的氣奧(氣奧是非常優(yōu)秀的輔助,會(huì)在氣奧篇聊),然后可以造御空,萌新期可以用御兵氣白梵,偏茍的兵器,兵器可以不帶速,霸也可以少一些。"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/849cb8abd7982e78de1519473c8c4083fb538db1.jpg","width":600,"height":600,"size":208341,"status":"loaded"}}},{"attributes":{"header":2},"insert":"\n"},{"insert":"茍兵曾經(jīng)也是PVP的一個(gè)比較惡心的打法,但隨著時(shí)代變遷,新生強(qiáng)度提升,茍兵強(qiáng)度已經(jīng)沒(méi)有那么高了,但是還是可以一用。還是建議中后期換掉。至于為什么不夠強(qiáng)了,一方面是有了影這個(gè)新生,對(duì)于遠(yuǎn)程后排威脅極大,還有劇、重、天、荊、赤練(兵器可以帶重裝來(lái)規(guī)避)……太多讓兵器不舒服的了,而且后期斧子也強(qiáng)了,高戰(zhàn)時(shí)候PVP和PVE斧子確實(shí)站起來(lái)了,"},{"attributes":{"color":"#f85a54"},"insert":"不過(guò)萌新期茍兵也是可以用的,可以很好的規(guī)避氣的清除buff的法陣(因?yàn)槠埍粔?,不?jīng)過(guò)中間的法陣)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n2.除了上面這個(gè),也可以根據(jù)情況換上螺旋巽(自由的伙伴)/冥龍王(推圖送),走中速。例如對(duì)方debuff少,沒(méi)有無(wú)敵或者減傷不需要破防、沒(méi)有清buff的就不必上氣奧,需要爆發(fā)時(shí)候不上白,推圖遇見(jiàn)人間大炮需要螺旋反傷,不一而論,等到相應(yīng)新生會(huì)談?wù)劦?#34;},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/79984836862955ca099f22ddb13f56d54038070a.jpg","width":241,"height":236,"size":52493,"status":"loaded"}}},{"insert":"\n3.不想走御馬,為以后鎮(zhèn)劇做準(zhǔn)備的,可以著手造鎮(zhèn)魂,走鎮(zhèn)兵,也是曾經(jīng)可用陣容,但是鎮(zhèn)魂造的相對(duì)來(lái)說(shuō)慢一些。這個(gè)陣容就盡量用冥龍王,因?yàn)橼埻蹩梢灾苯幽芰Q劇王一步到位,其余的也是看喜好和情況,按照推圖或PVP需要上氣/螺旋/白/梵。也可以造玖璃,那也是一個(gè)非常優(yōu)秀的萬(wàn)金油后排,也是為鎮(zhèn)劇做準(zhǔn)備,不過(guò)也造的不快。"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n4.結(jié)合萌新期用少的資源打出盡量高的效果,御空小姐姐還是比較值得弄的~( ̄▽?zhuān)?~,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"因?yàn)槟阍斐鰜?lái)不需要給她太多的資源,隨便丟點(diǎn)紅包子和紋章就行(不丟都可以,主要是前幾級(jí)紅包子吃的少),把一二三技能拉一拉(一二技能好升),我個(gè)人認(rèn)為萌新期剛需就把御三技能拉滿(mǎn)就算小畢業(yè)了,覺(jué)醒推圖或許會(huì)有質(zhì)變,但是靠十級(jí)鳳凰也可以,而且可以為后期御馬轉(zhuǎn)型做準(zhǔn)備,所以,可造,但是,不養(yǎng)。當(dāng)然具體講解會(huì)放在后面的御空篇。"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"class":"cut-off"},"insert":{"cut-off":{"type":"4","url":"https://b2.sanwen.net/b_article/4adb9255ada5b97061e610b682b8636764fe50ed.png"}}},{"insert":"\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/ebed145e95da4bea39afdc85722ef5862ec9f694.gif","width":240,"height":218,"size":16051,"status":"loaded"}}},{"insert":"\n"},{"attributes":{"color":"#ffb027"},"insert":"后期真愛(ài)兵器的,就是要玩的,我的幾個(gè)建議僅供參考"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1.帶上重,防止兵器三技能buff被清"},{"attributes":{"header":2},"insert":"\n"},{"insert":"2.走茍兵"},{"attributes":{"header":2},"insert":"\n"},{"insert":"3.最好是打斧子或星"},{"attributes":{"header":2},"insert":"\n"},{"insert":"4.不是茍兵的隊(duì)伍穩(wěn)固要高"},{"attributes":{"header":2},"insert":"\n"},{"insert":"5.可帶空蟬,嗜血暴怒穩(wěn)固看個(gè)人需要帶兩個(gè),也可帶御"},{"attributes":{"header":2},"insert":"\n"},{"insert":"6.配隊(duì)思路和斧子一樣,都40w以后這個(gè)戰(zhàn)力了,后期斧子怎么玩你也該清楚了(??ω?)?嘿"},{"attributes":{"header":2},"insert":"\n"},{"insert":"7."},{"attributes":{"color":"#f85a54"},"insert":"心態(tài)要好"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"class":"normal-img"},"insert":{"native-image":{"alt":"read-normal-img","url":"https://b2.sanwen.net/b_article/31de13b2396711a5a0d72bb7736f6433b10a8946.jpg","width":440,"height":440,"size":119267,"status":"loaded"}}},{"insert":"萌新看到這里右下角長(zhǎng)按給個(gè)三連鼓勵(lì)唄(??ω?)?嘿,快3000字的全手打還是不容易的。有時(shí)間更新,有想看的新生也可以私信我把檔期提前"},{"attributes":{"header":2},"insert":"\n"}]}

超進(jìn)化物語(yǔ)新生點(diǎn)評(píng)+紋章+陣容推薦+雜談萌新攻略(1)兵器篇的評(píng)論 (共 條)

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