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RoN AMA 中英對照文本-開場

2023-01-20 20:21 作者:E1xP  | 我要投稿

寫在前面的話

該篇內(nèi)容來源于VOID在2023年1月8日舉行的AMA問答聽譯內(nèi)容
該翻譯旨在讓更多的人了解與理解RoN游戲以及官方開發(fā)組。
如有錯誤,敬請指出

注:本篇部分表達(dá)經(jīng)過潤色與本土化,具體意思請以英文原文為準(zhǔn)

參與人員標(biāo)識

K為KaminskyVoid的社區(qū)經(jīng)理(為本次AMA的主持

G為Sterling 'Gruntr' Void的游戲?qū)а菖cCOO

S為Steve 'Shadykutz' Void的開發(fā)程序

M為Mark 'MR3D' Void的首席美術(shù)

Z為Zack Void的作曲家,音樂導(dǎo)演

A為Ali Void的開發(fā)程序

S為Sam Void的概念藝術(shù)家

AMA開場

K: We are should be live.

K:我們現(xiàn)在應(yīng)該開播了。

K:Everybody and welcome to our second developer AMA.

K:歡迎各位來到我們第二次開發(fā)者問與答。

K: We got our staff here and they actually have a plus one which is always nice to have.

K:開發(fā)者們都在這,挺好的,這次我們多了一個人。

K: First of all, we have Sterling the director and COO of VOID.

K:首先,歡迎擔(dān)任VOID游戲?qū)а菖cCOO的Sterling(GRUNTR)

G:Yoo! What's up you guys. [Laugh]

G:喲!大家好。笑

G:So I guess let's introduce myself and I talk about what I do or?

G:所以我是直接自我介紹,然后聊聊我是干啥的么?

K:Yep.

K:對。

G:I'm in charge of day to day operations of VOID.

G:我負(fù)責(zé)VOID的日常管理。

G:And I founded the company with couple of the guys.

G:不久前,我跟另外幾個老哥一起創(chuàng)建了VOID。

G:Some, Jules, the CEO and Ryro CTO while ago.

G:如,CEO Jules,CTO Ryro。

G:And we... Yeah I'm the game director as well.

G:我們...同時我也是游戲?qū)а荨?/span>

G: So in charge of the vision for the game and stuff like that working very closely with the other guys in this channel.

G:對游戲作版本控制,以及管理其他的開發(fā)事項,跟這個頻道里的老哥們合作開發(fā)。

G:And a lot of other guys in the who aren't in this channel and really told them to the other guys who make this a lot.

G:也與不在這個頻道里的老哥合作,與開發(fā)者們溝通由誰來開發(fā)東西,事確實蠻多的。

G:The next make is on radio notice.

G:接下來要開發(fā)的是電臺通告。

G:So I really just kind of sit there and watch everyone do their jobs.

G:所以我的工作基本就是坐在那,管著其他人干活。

G:So that everyone else does all the really good work is the poison.

G:每個人都在自己的崗位上干得很好。

G:That's it.

G:差不多就這些。

K:Next up, we got the Steve(Shadykutz) another one of the programmers at void and somebody who is been an immense help trying to get all this stuff for community events.

K:下一個,歡迎我們的Steve(Shadykutz)是Void的另外一個程序,他為這次社區(qū)活動出了不少力。

K:Like answers to you guys. All that kind of stuff sorted out.

K:像回答你們的問題之類的事。

S:Hey, I'm Steve or Shadykutz.

S:我是Steve,也可以叫我Shadykutz。

S: So I actually ?not a game programmer originally, I did corporate development for quite a while.

S:我原本其實不是游戲程序員,我干過蠻久的企業(yè)程序開發(fā)。

S:And I know a few of the people who have founded void and have been asked to come on and sort of help grow the company and put the process in and the likes.

S:我知道有幾個老哥建立了Void這家公司,隨后,他們邀請我加入Void,干幫助公司壯大這類的事。

S:So on the boring mean, one, I guess you could say.

S:你可能覺得這些事都挺枯燥的。

S: So i've been here for what 6,8 months now it's been really fun.

S:我加入VOID應(yīng)該有6還是8個月了吧,在這工作還挺有趣的。

S: When my wife comes in and sees me playing computer games, I tell her i'm working and she says the war fortress is not Ready or Not.

S:當(dāng)我老婆進(jìn)來看見我在玩游戲的時候,我說:我在工作,她說:戰(zhàn)爭堡壘可不是嚴(yán)陣以待。

S: I say i'm researching.

S:我說我在市場調(diào)研。

S:So, there is one benefit.

S:所以,這就是(在Void)工作的好處之一。

S: But, plenty benefits. It's good.

S:但,這太爽了。

S: I love it here.

S:我很喜歡這兒。

K: All right. Great.

K:好的。

K: Next up, we have somebody who is who should be recognizable to anybody who has look at the game or attended our first AMA and the public discord.

K:下一個,玩過游戲的應(yīng)該都認(rèn)識他,參加過我們Discord第一次公開AMA的應(yīng)該也認(rèn)識他。

K: Mark(MR3D), The lead environment artist.

K:Mark(MR3D),我們的首席環(huán)境美術(shù)。

M: Hello, everyone. Nor good to be back.

M:大家好,能再見到你們的感覺真不錯。

M: I really enjoy doing these AMA and getting to talk with everyone.

M: 我很享受在AMA跟你們聊天的感覺。

M: It's really good to sort of like have these kind of brainstorming sessions allows us to event a little bit as well and have that kind of relationship with you guys

M:能有這樣類似頭腦風(fēng)暴的活動挺好的,能豐富一點舉行的活動,也能拉近跟你們的關(guān)系。

M:So yar, like as mentioned my sort of day to their job is to look after the environments, not only just leading the team but also one of the core content creators from the environs themselves

M:跟介紹的一樣,我的日常工作就是開發(fā)地圖環(huán)境,不只是管理團(tuán)隊,同時我也是開發(fā)地圖環(huán)境的核心人員。

M: I tend to take a level from block out stage all the way the final while also managing my team who are working on other levels.

M:我更傾向于把一張地圖從白膜一路開發(fā)到完成,同時管理團(tuán)隊在其他地圖上的開發(fā)。

M: I also sort of managed the going on with the out source when it comes to asset creation for the level specifically.

M:當(dāng)涉及地圖美術(shù)資源的時候,我也負(fù)責(zé)管理一些外包的事項。

M: And overall, just kind of making sure the game looks as good as it can and hopefully running smoothly as well.

M:總的來說,就是讓游戲畫面看起來更棒,并希望游戲跑得更順。

K:Excellent!

K:好!

K: Next, we have a Zack.

K:接下來是Zack。

K: Composer, Sound Director and author of fire tracks for a Ready or Not.

K:作曲家、音效導(dǎo)演,同時也是RoN交火配樂的作者。

Z: It's doing me too much on right now. What's going on? Everyone?

Z:我現(xiàn)在兼得確實有點多。各位吃飯了么?

Z: First of all, I got to say, thanks to everyone for dropping in like this is crazy seeing over 200 people in here right now

Z:首先,我要感謝你們來參加AMA,現(xiàn)在這在聽的差不多有200多個人,簡直不可思議。

Z: Yeah, i'm sound leading composer with a void.

Z:確實,我是Void的首席作曲家。

Z: And believe it or not. This is actually my first major project.

Z:不管你信不信,但這確實是我第一個主負(fù)責(zé)的項目。

Z: I did some small stuff before, mainly with music.

Z:我以前參與過比較小的項目,主要負(fù)責(zé)音樂相關(guān)的東西

Z: So going to the sound side was pretty scary.

Z:所以負(fù)責(zé)音效方面的東西,我還挺怕整不好的

Z: But again, I work with probably the best team in the world when it comes to just collaboration and getting things done.

Z:但,在合作完任務(wù)方面我們的團(tuán)隊可能是世上最好的。

Z: So I can't be more thankful for that.

Z:對此我感激不盡。

Z: So day to day for me, basically going in getting assets getting the technical sound side done, and just also making sure the music is implemented and making sure it's all flowing together level to level and moment to moment.

Z:所以我的日常工作基本上就是在不停開發(fā)音效資源,完成音效相關(guān)的技術(shù)工作,同時確保配樂在游戲中實裝,并確保配樂在所有地圖任何時候都能正常播放。

Z: And it's also a learning process to just making sure that i'm listening to feedback and saying So what do players like? What do they not like?

Z:與此同時,我也要學(xué)著廣泛聽取玩家意見,像玩家喜歡什么風(fēng)格,不喜歡什么風(fēng)格。

Z: And then from there just kind of making sure the sound gets better and better.

Z:基于這些信息進(jìn)一步改進(jìn)我們的音效。

Z: And that's pretty much it.

Z:差不多就是這些了。

K: And then we have mister Ali.

K:下一個,歡迎我們的Ali。

K: Somebody who is very much known to the nda members as he likes to pop in from time to time and yet again, another voids very capable team program members.

K:支持者應(yīng)該對他都比較熟悉,畢竟他經(jīng)常出現(xiàn),同時,他也是Void程序團(tuán)隊的一員。

A: Hey, I'm ali. This is my first AMA as well.

A:大家好,我是Ali。這也是我第一次參加AMA。

A: I'm one of the programmers on the team.

A:我是開發(fā)團(tuán)隊中的程序。

A: I do a lot of things from ai to game play.

A:我負(fù)責(zé)從AI到游戲的開發(fā)。

A: And also networking. So for cop and stuff like that

A:像網(wǎng)絡(luò)、警察這類東西也都是我在開發(fā)

K: Short and sweet isn't bad.

K:精簡準(zhǔn)確也可以。

Z: Ali like he's being way too humble right now.

Z:Ali屬實謙虛過頭了。

Z: He like, even if the sound team needs any help Ali is like he jumps in and offer his suggestions.

Z:如果音效團(tuán)隊需要幫忙,Ali就立馬幫忙,給出自己的建議。

Z: Yeah like he's all over the map, he's crazy.

Z:到處都能看到他在幫忙,太牛了。

G: He is a machine, absolute machine.

G:他就像臺機器,向機器一樣運轉(zhuǎn)。

K: Then last, but very much not least, we actually have a plus one from our original itinerary.

K:最后相比原定計劃,我們臨時還多加了一個。

K: We have a sam one of the members of the art teams and probably the producer of some my favorite art in the form of all the carcasso stuff.

K:讓我們歡迎Sam,是我們美術(shù)團(tuán)隊的一員,是我最喜歡的美術(shù)元素carcasso的作者。

S: Hello, i'm sam. I guess i'm currently in a tornado right now.

S:大家好,我是Sam。我想我聽起來就像在龍卷風(fēng)里一樣。

S: I the lead studios and to do a lot of the concept art.

S:我負(fù)責(zé)帶著團(tuán)隊開發(fā)概念藝術(shù)相關(guān)的工作。

S: Do it for characters.

S:為角色開發(fā)概念圖。

S: Some environments do some graphic design and some UI and just anything 2D.

S:為環(huán)境設(shè)計貼圖以及像UI等2D的設(shè)計工作。

S: Pretty much in the field.

S:差不多就這些。

E1xP

2023/01/20

RoN AMA 中英對照文本-開場的評論 (共 條)

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