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【博3新聞】補丁#1現(xiàn)已上線?。ǜ抡f明翻譯

2023-08-25 22:34 作者:埋四水  | 我要投稿

原鏈接:https://steamcommunity.com/games/1086940/announcements/detail/3669924544085723480?snr=2_9_100003_

B站官方賬號:拉瑞安工作室

個人渣翻,有錯誤歡迎指出

請問有什么DND愛好者群可以介紹一下嗎,翻譯過程中很多名詞和人名我不太了解

Patch #1 Now Live!

Hello everyone,

大家好,


Today we’re releasing our first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:

今天,我們發(fā)布了《博德之門3》的首個重大補丁,修復了1000+的bug、平衡、流程等等問題。由于這次補丁內(nèi)容巨大,在Steam的字數(shù)限制下我們無法一一列出,請點擊此鏈接查看完整說明:


https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=886485&#Post886485


Read the full Patch 1 patch notes (Note: Some of the entries might have spoilers!)

閱讀完整的補丁包1更新說明(注意:部分內(nèi)容可能包含劇透?。?/strong>

譯者:感興趣可以去看看,真的很多。


So what can you expect from this update? Well, we’ve eliminated issues like NPCs who sometimes spot you when they really shouldn’t be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart’s romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay any issues to us. Please don’t hesitate to reach out with further reports.

那么這次具體更新了些什么內(nèi)容呢?我們更正了諸如NPC發(fā)現(xiàn)了你,但實際上不應該被發(fā)現(xiàn)的問題;還有一些本應遵守重力定律卻漂浮在空中的物體問題,像是杯子和報紙;某些玩家的影心浪漫場景沒有觸發(fā)等等問題。系統(tǒng)功能拓展帶來的是許多的未知,所以我們的支持團隊也將繼續(xù)收集您的反饋。今后有任何問題,請不要猶豫,聯(lián)系我們。


Patch 1 also tackles a few visual bugs, and sprinkles on more post-launch polish. We’re bringing back Short King Summer with better kissing contact for short races!

補丁包1還解決了一些視覺上的問題,并增加了更多自發(fā)布后的優(yōu)化。我們?yōu)椤鞍珎€子旺季”帶來了更好的矮個子種族接吻體驗!

You won’t be waiting long for Patch 2, which is right around the corner. This update will feature significant performance improvements - but we’ll go into more detail about that closer to its release.

你無需翹首以盼補丁包2的到來,它近在眼前。它會帶來顯著的性能提升 - 具體細節(jié)我們會在發(fā)布前后進一步介紹。

In the meantime, did you know that collectively you’ve played over 200,000,000 hours of Baldur's Gate 3 since launch? That’s over 22,000 years!

與此同時,你造嗎?自博德之門發(fā)布以來,你們的游玩時間總計超過了2億小時,相當于22000多年!

The most popular class choice is currently Paladin, followed by Sorcerer, while the award for least popular class goes to Cleric.

目前為止最受歡迎的職業(yè)是圣騎士,其次是術士,“最不受歡迎職業(yè)獎”的獲得者是牧師。


Human and Elf characters reign supreme in Faer?n, followed swiftly and unsurprisingly by Half-Elf. On the opposite end of the spectrum we find Dwarf, Gnome, Githyanki, and Halfling. We get it, they’re not exactly the most ethereal beauties of the Realms but they’d still form a rad metal band.

在費倫大陸,人類和精靈占據(jù)主導地位,緊隨其后的自然是半精靈。相對的我們發(fā)現(xiàn)了矮人、侏儒、吉斯洋基人和半身人。我們深知,他們不是諸國度最漂移美麗的存在,但他們?nèi)匀豢梢越M成一支超酷的金屬樂隊。

For now, as we focus on fixes, thank you for playing Baldur’s Gate 3 and continuing to share this adventure with us.

目前,在我們專注于修復問題的同時,感謝您游玩《博德之門3》并繼續(xù)與我們分享您的旅途。


譯者:以下是部分展示在Steam的更新內(nèi)容,太多了先機翻下,明天再仔細翻譯。


HIGHLIGHTS

Showstoppers

  • The Emperor will no longer leave you stranded in the Morphic Pool.

  • Starting to use the boat to go to the Morphic Pool, sending that character to camp, and then using another character to make the journey will no longer block you from progressing.

  • Fixed a bug where listening in on a conversation as Player 1 and then exiting the dialogue prematurely could result in not being able to interact with anything anymore.

  • Fixed an issue causing the Reaction UI to not work correctly and potentially block progress in combat if you save the game in the middle of a reaction.

  • Fixed loot in corpses sometimes not appearing in multiplayer until an item is dragged onto the corpse.

  • Fixed a bug causing you to get a Game Over screen after helping Downed party members.

  • Fixed the Helm of Arcane Acuity crashing the game. The condition is now capped to 7 stacks.

  • Attacking an NPC during a dialogue after being Downed will now get you arrested rather than giving you a Game Over screen.

  • Fixed an issue where characters could get stuck in an infinite falling loop.

  • Fixed an issue with Marcus being resurrected by players hitting him with a dual-wield attack - the second hit will no longer revive him.


亮點

終結者

  • 君主不再會讓你在孵化池中無助地滯留。

  • 開始使用船只前往孵化,將該角色送到營地,然后使用另一個角色進行旅行,將不再阻止你的進展。

  • 修復了一個錯誤,在此錯誤中作為玩家1偷聽對話然后過早退出對話可能導致無法與任何東西交互。

  • 修復了一個問題,如果你在反應過程中保存游戲,則反應UI可能無法正確工作,并可能阻礙戰(zhàn)斗進度。

  • 修復了尸體上的物品有時在多人游戲中直到有物品被拖放到尸體上才出現(xiàn)的問題。

  • 修復了一種錯誤,在這種錯誤中幫助倒下的隊員之后會得到游戲結束屏幕。

  • 已解決奧術敏銳頭盔使游戲崩潰的問題。條件現(xiàn)在限制為7個堆棧。

  • 攻擊NPC并且被打倒后在對話期間將導致您被逮捕而非給您一個游戲結束畫面.

  • 已解決角色可能陷入無限掉落循環(huán)的問題.

  • 已解決馬庫斯由于玩家用雙持攻擊打他而被復活 - 第二次攻擊不再會使他恢復生命.

Story Flow and Logic

  • Wyll should be able to talk about Ravengard being at Moonrise Towers, and will no longer have an exclamation point above his head without having anything new to say.

  • Wyll should now be able to tell you what to do next if Ansur is killed and he has an exclamation mark above his head.

  • Ravengard no longer addresses non-tadpoled characters as True Souls in Wyrm's Rock.

  • Shadowheart should more easily follow up on her proposed romance moments in Act III.

  • Fixed conditions being updated before a savegame finished loading. This, for instance, caused the hag to have 0 HP if loading an autosave created when entering the Lower City, preventing you from progressing through related quests.

  • Fixed Karlach not going to camp after being freed from the Wyrm's Rock prison if your party was full.

  • Jaheira and Minsc's paths are tied after you save Minsc, so if you've forsaken him, Jaheira should now follow after him.

  • Fixed bug that made it possible to break up with Astarion without meaning to.

  • The drider will now recognise that you're with him when reaching Moonrise Towers if you start following him in the middle of his route.

  • Art Cullagh and Fist J'ehlar no longer get so scared of bears and spiders that their quest breaks.

  • The Zhentarim will more consistently use the mines after their allies have fallen back to safety, and will no longer actively try to blow themselves up by checking active mines.

  • Minthara no longer references irrelevant topics or passes judgement on companions more than once.

  • Fixed the dialogue flow when dating Minthara.

  • Fixed Minthara's body disappearing at camp after you decide to bring a sweet moment to a terrible end.

故事流程與邏輯

  • 威爾現(xiàn)在應該能夠談論雷文嘉德在月出之塔的情況,而不再是頭頂有感嘆號但沒有新話題可說。

  • 如果安蘇被殺死并且他頭上有個感嘆號,威爾現(xiàn)在應該能告訴你接下來要做什么。

  • 雷文嘉德不再把非蝌蚪角色稱為飛龍巖的真實靈魂。

  • 影心應更容易跟進她在第三幕提出的浪漫時刻。

  • 修復了保存游戲加載完成前更新條件的問題。例如,這導致了如果加載進入下城區(qū)時創(chuàng)建的自動保存文件,鬼婆會顯示0血量,阻止你通過相關任務繼續(xù)進行游戲。

  • 修復了卡拉克從飛龍巖監(jiān)獄被釋放后如果隊伍滿員就不去營地的問題。

  • 賈希拉和明斯克的路線將在你救下明斯克后捆綁一起,所以如果你遺棄了他,賈希拉現(xiàn)在應該會跟隨他走。

  • 修復了可能無意中與阿斯代倫分手的bug.

  • 蛛化精靈現(xiàn)在會認出當你開始沿著他途中加入到達月出之塔時候是和他一起行動

  • Art Cullagh 和 Fist J'ehlar 不再因為害怕熊和蜘蛛而使得任務失敗

  • 散塔林會 在盟友撤退安全之后將更持久地使用礦山,并且不再主動嘗試檢查活性礦山以引爆自己

  • 明薩拉 不再參考無關話題或者對同伴評價超過一次

  • 修正約會 明薩拉 時對話流程

  • 修正決定結束甜美片刻后 明薩拉?的身體消失于營地


  • You can no longer recruit both Halsin and Minthara to camp in the same playthrough.

  • Changed several precise map markers into more appropriate general area markers, such as for investigating Kagha, investigating the cellar in the Blighted Village, and finding Halsin at the Goblin Camp.

  • Made it less ambiguous that you're starting a romance with Gale when choosing certain dialogue options.

  • During Gale's spell-teaching scene, you now have the option to picture a future with Gale that falls somewhere in between kissing him and kicking him in the head.

  • When confronting Raphael in the House of Hope, Raphael will no longer target his own pillars or allies with Flames of Avernus.

  • The Rescue the Grand Duke quest should now receive a proper update about the duke's whereabouts, regardless of the way the quest started.

  • Fixed an issue where using non-lethal attacks on Auntie Ethel would still kill her.

  • You can now opt to respect the privacy of the bugbear and the ogre outside the Blighted Village again. Don't get in the way of real love.

  • Fixed a level design quirk that would allow you to use a spell like Misty Step or Dimension Door to skip part of the main quest sequence in Act II.

  • Fixed an issue where the Baldur's Mouth headline about a cute cat could get accidentally overwritten.

  • If Wyll isn't recruited, he will now recognise Avatar Karlach and initiate dialogue.

  • Made sure Mizora can always interrupt Wyll, no matter where he runs off to.

  • Throwing a single coin at the beggars will no longer damage them.

  • If Dolly Dolly Dolly curses you with the A Clown in Town condition for making her angry while inside the Moonlantern, she will now paint your face. That'll teach you.

  • The Zhentarim at the Goblin Camp should now be more tolerant if you approach them.

  • 你不能再在同一次游戲中同時招募哈爾辛和明塔拉到營地。

  • 將幾個精確的地圖標記更改為更適合的大致區(qū)域標記,例如調(diào)查卡加、調(diào)查荒蕪村莊的地下室以及在哥布林營地找到哈爾辛。

  • 當選擇某些對話選項時,現(xiàn)在已經(jīng)不那么模糊了,你正在與蓋爾開始一段戀情。

  • 在蓋爾教授法術的場景中,你現(xiàn)在可以選擇想象一個與蓋爾共度未來的畫面,這個畫面介于親吻他和踢他頭部之間。

  • 當在希望之家對抗拉斐爾時,拉斐爾將不再用阿弗納斯火焰攻擊自己的柱子或者盟友。

  • 無論任務是如何開始的,“拯救大公爵”任務都應該能夠正確更新關于公爵所處位置的信息了。

  • 修復了一個問題,在這個問題中使用非致命攻擊打安蒂·艾瑟也會導致她死亡。

  • 你現(xiàn)在可以選擇尊重荒蕪村莊外面蟲熊人和食人魔之間隱私。別妨礙真正的愛情發(fā)展。

  • 修復了一個級別設計上小錯誤, 這個錯誤允許您使用像迷蹤步?或 Dimension Door 這樣 的法術跳過第二幕主線任務序列中部分內(nèi)容.

  • 修復了一個問題,在這個問題中“巴德口”的標題關于可愛貓咪可能被意外覆寫

  • 如果沒有招募維利,則他現(xiàn)在會認出卡拉赫并啟動對話

  • 確保無論維利跑到哪里米佐拉總能打斷他

  • 向乞丐扔一枚硬幣不再會傷害他們

  • 如果Dolly Dolly Dolly因為你讓她生氣而詛咒你得到“A Clown in Town”條件, 她現(xiàn)在會給你涂臉. 這就是教訓.

  • 哥布林營地里散塔林會 應該更容忍接近他們.

Balance

  • Made gold bounties more generous in several containers across the game.

  • Increased players' HP bonus in Explorer Mode from +50% to +100%.

  • Fixed the Freecast tadpole power to properly reset on Long Rest. It was creating infinite spell slots and Sorcery Points for sorcerers.

  • Arcane Tricksters' Mage Hand Legerdemain now does not expire until destroyed, and does not lose Invisibility on Long Rest.

  • You can no longer have multiple Mage Hands active at the same time.

  • The Shield reaction can no longer be used while Silenced.

  • Fixed not being able to create 5th Level spell slots from Sorcery Points.

  • College of Lore bards can now pick which additional skill proficiency they receive. Bards that are already of the College of Lore need to respec to get this choice.

  • Made sure proper spell DC is applied during multiclassing.

  • Added spells to bards' Magical Secrets feature: Banishing Smite, Animate Dead, Crusader's Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle, Hunter's Mark, Sanctuary, Thunderous Smite, Bone Chill, Eldritch Morphic Blast, Fire Bolt, Ray of Frost, Sacred Flame.

  • The Club of Hill Giant Strength now increases Strength to 19 and not some puny 15.

  • Fixed a bug with ranged enemies reapplying Hunter's Mark constantly, even when not needed.

  • Warlocks' Pact of the Chain summons now get to use their Extra Attack more than once.

  • Fixed NPCs sometimes spotting you even if they're not supposed to be able to.

  • Fixed an issue where multiple rolls trigger if you walk along the edge of a cone of vision.

  • Danse Macabre ghouls will no longer kill you when you Long Rest.

  • If you make a successful Saving Throw against a poison, you will now gain immunity to that specific poison for 2 turns.

  • Grym, the Protector of the Forge, now deals more damage in Tactician Mode.

  • Meenlocks are now immune to the shadow curse.

  • Increased the HP and AC of Orin.

  • Lorroakan?can no longer cast his signature reaction spell, Elemental Retort, when silenced.

  • Helped Minthara remember how to use her weapons.

  • Fixed enemies targeting you from above through the ceiling in the?

    Gauntlet of Shar.

  • Enabled trespass warnings for any additional characters that trespass after the first instead of immediately triggering combat.

  • Fixed NPCs attacking outside of their turn when combat starts during forced Turn-Based Mode.

平衡

  • 在游戲中的多個容器里,我們增加了金幣賞金的數(shù)量。

  • 探險模式下玩家的HP獎勵從+50%提高到+100%。

  • 修復了Freecast蝌蚪力量在長時間休息后無法正確重置的問題。這導致巫師能夠創(chuàng)造無限的法術槽和魔法點數(shù)。

  • 現(xiàn)在,奧術詭計者的法師之手?Legerdemain不會過期直到被銷毀,并且在長時間休息后不會失去隱形狀態(tài)。

  • 你不能同時擁有多個活躍的法師之手。

  • 當被沉默時,Shield反應將不能再使用。

  • 修復了無法通過魔法點數(shù)創(chuàng)建5級法術槽位的問題.

  • Lore學院吟游詩人現(xiàn)在可以選擇他們接收哪種額外技能熟練度。已經(jīng)是Lore學院成員的吟游詩人需要重新分配才能得到這個選擇權利.

  • 確保在進行多職業(yè)化時適用正確的咒語DC值.

  • 為吟游詩人法術奧秘特性添加了一些新咒語:Banishing Smite, Animate Dead, Crusader's Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle,Hunter's Mark,Sanctuary,Thunderous Smite,Bone Chill,Eldritch Morphic Blast ,Fire Bolt,Ray of Frost,Sacred Flame.

  • 現(xiàn)在,“山丘巨人力量俱樂部”能將力量提升至19,而不是微弱的15。

  • 修復了遠程敵人即使不需要也會持續(xù)重新應用“獵人標記”的錯誤。

  • 術士的“契約之鏈”召喚物現(xiàn)在可以多次使用它們的額外攻擊。

  • 修復了NPC有時候甚至在他們本不該看到你的情況下仍然發(fā)現(xiàn)你的問題。

  • 修復了當你沿著視野錐形邊緣行走時,可能觸發(fā)多次擲骰子的問題。

  • 長時間休息時,“死亡之舞”食尸鬼將不再殺死你。

  • 如果你成功地對毒藥進行了豁免檢定,那么接下來2回合內(nèi),你將對這種特定毒藥獲得免疫效果。

  • 鐵匠保護者格雷姆,在戰(zhàn)術模式中現(xiàn)在能造成更高的傷害值。

  • 米恩洛克斯現(xiàn)已對暗影詛咒具有免疫性。

  • 增加了歐林(Orin) 的生命值和防御等級。

  • 羅羅阿肯(Lorroakan)被禁言后無法再施放其招牌反應法術——元素反饋。

  • 幫助明薩拉(Minthara)記住如何使用她的武器。

  • 修正了敵人通過夏爾試煉場天花板從上方向您攻擊目標的錯誤。

  • 啟用警告機制:任何首個侵入者之后進入私有領地侵權行為都會收到警告,而非立即引發(fā)戰(zhàn)斗事件。

  • 修正NPC在強制回合制模式開始戰(zhàn)斗時越過自己回合外攻擊玩家角色。

Usability

  • Fixed dialogue notifications, like approval ratings and roll results, disappearing too early.

  • The Launcher will now remember whether you chose DX11 or Vulkan.

  • Fixed the incorrect amount of gold being displayed in all UI menus if the amount is too large.

  • Fixed spells like Hex randomly shifting in order, causing you to misclick if you're moving and clicking around intuitively.

  • Fixed players who are merely listening in on a dialogue being able to skip lines - only the speaker can now do this.

  • Fixed an issue with Camp Supply values for the second local player in multiplayer if they joined during a game. Long Rests will, alas, no longer cost nothing.

  • You can no longer interact with another player's inventory (e.g. send multiselected items or use their items) if their inventory is locked.

  • Fixed the critical hit text sometimes not appearing.

  • Improved the performance of the minimap when new map markers appear or old ones disappear.

  • Dyed armour will now appear in the right colour in the Level Up screen.

  • Halsin's Wild Shape tooltip will now correctly call him a cave bear.

易用性

  • 修復了如批準評級和滾動結果等對話通知消失過快的問題。

  • 啟動器現(xiàn)在會記住你在DX11或Vulkan之間的選擇。

  • 糾正了所有UI菜單中顯示錯誤的過大金幣數(shù)量的錯誤。

  • 解決了像Hex這樣的法術隨機改變順序,導致你直觀移動并點擊時誤點的問題。

  • 僅僅聽對話的玩家現(xiàn)在不能再跳過臺詞 - 現(xiàn)在只有發(fā)言者有這個能力。

  • 解決了第二個本地玩家如果他們在游戲中加入時,營地供應值出現(xiàn)問題。不幸的是,長時間休息將不再免費。

  • 如果他們的庫存被鎖定,您將無法與其他玩家互動(例如發(fā)送多選物品或使用他們物品)。

  • 修復了關鍵命中文本有時不顯示情況。

  • 當新圖標出現(xiàn)或舊圖標消失時增強小地圖性能。

  • 染色裝甲現(xiàn)在會正確顯示在升級屏幕上。

  • Halsin 的野生形態(tài)工具提示將準確稱呼他為洞穴熊。

Visuals

  • Fixed the modesty filter not working on dragonborns.

  • Fixed earrings on tiefling female strong character models.

  • Added a Controller Style option, which allows you to override which controller's icons are displayed.

  • Fixed an issue causing the clown makeup to not only not appear on Lae'zel's face when applied, but also remove her characteristic tattoos and makeup.

  • Invoke Duplicity now works as an identical copy of your character. And they're not naked.

  • Fixed a leather helmet, a metal helmet, and the Helmet of Smiting floating on some character models.

  • Undergoing partial ceremorphosis will now rot your teeth!

  • Lae'zel's underwear will now more accurately reflect the colour of dyes used on it.

視覺效果

  • 修復了龍裔模型上謙遜濾鏡無法工作的問題。

  • 修復了女性強壯提夫林角色模型上的耳環(huán)問題。

  • 添加了一個控制器樣式選項,允許你覆蓋顯示哪個控制器的圖標。

  • 修復了一個問題,使得小丑妝不僅在應用時不出現(xiàn)在Lae'zel的臉上,而且還會移除她特有的紋身和化妝。

  • 現(xiàn)在,“召喚分身”將作為你角色的完全副本運行。并且他們不是裸體。

  • 修正了一些角色模型頭部漂浮著皮革頭盔、金屬頭盔以及擊打之盔等物品的情況。

  • 進行部分腦蟲化過程后,你現(xiàn)在會發(fā)現(xiàn)自己牙齒開始腐爛!

  • 萊埃澤爾?的內(nèi)衣顏色將更準確地反映其染料使用情況。

Cinematic Scenes

  • Made fixes to kissing scenes with the Origin characters across the game, for example to make sure physical contact is made properly, to account for shorter races, and to account for uneven ground.

  • Made sure Dame Aylin's armour and wings are correct in the scene where she?kicks Lorroakan's butt.

  • Fixed items like mugs and newspapers floating in the air during dialogues - the characters holding them were correctly hidden but the items themselves weren't. Ghosties begone!

  • Fixed Scratch's position so you can try to get that ball out of his mouth. Whether he'll let you have it is another matter.

  • Improved Volo's aim during your ice pick lobotomy.

  • Lae'zel no longer floats up and down during your dialogue where you discuss dating.

  • Made sure Wyll has room to dance no matter where you're camping.

  • Fixed some cameras that couldn't contain the force that is Astarion in a dialogue with him at night at camp. Also tweaked and added facial expressions where needed.

  • The red dragon you see through the telescope in the Emerald Grove will no longer remain blurry after you pass the Perception check.

  • Fixed a camera position when Karlach hugs you for the first time after getting her upgrade.

  • Fixed the mind flayer not appearing in the cinematic dialogue with Dror Ragzlin if you manually trigger the dialogue.

電影場景

  • 我們對游戲中與原始角色接吻的場景進行了修復,例如確保正確進行身體接觸,考慮到較矮的種族,以及不平坦的地面。

  • 確保在艾琳夫人踢洛羅阿肯屁股的那個場景中,她的盔甲和翅膀是正確無誤的。

  • 修復了像杯子和報紙這樣在對話期間漂浮在空中的物品 - 持有它們的角色被正確隱藏了,但物品本身沒有。再見鬼魂!

  • 調(diào)整了Scratch(劃痕) 的位置,所以你可以試著從他嘴里取出那個球。至于他是否會讓你拿走就是另一回事了。

  • 改進了瓦羅在冰鎬腦部手術過程中投擲目標時候準星定位問題。

  • 萊埃澤爾不再在你們討論約會時上下飄動。

  • 無論你在哪里露營都要確保威爾有足夠舞動自如空間.

  • 修正某些攝像機不能容納阿斯代倫?在晚上與他對話時強大力量. 還根據(jù)需要調(diào)整并添加面部表情.

  • 通過Emerald Grove (綠寶石林)望遠鏡看到紅龍,在通過感知檢查后將不再模糊.

  • 當卡拉克?第一次升級后抱住你時, 修正相機位置.

  • 如果您手動觸發(fā)與Dror Ragzlin 對話, 修復精神寄生者未出現(xiàn)在電影式對話中.

Loot and Trade

  • Traders who stock dyes now also stock dye remover.

  • Made Lady Esther available to trade with after you've completed her quests.

  • Fish vendors now have more fish to sell. That new bait must be doing the trick!

  • Popper the kobold at the circus now sells more oddities.

  • Lady Jannath will now have artsy items to trade.

  • Skeletons around the Sel?nite Outpost no longer have fresh food in their inventory.

  • Lohse's portrait is now reachable, chief.

Misc

  • Updated the credits and reformatted them into two neater columns.

  • The Digital Deluxe DLC's D:OS2 bard songs are now also granted to companions as well, instead of just player avatars.

  • All the extra bard songs from the Deluxe Edition will now be available even if you use Lohse's Lute of the Merryweather Bard from the Deluxe Edition.

  • DLC rewards will no longer get removed if you load a save with that DLC not installed. Any rewards that were removed due to this will be restored.

  • Steel Watcher idle sounds no longer take up streaming bandwidth.

  • You can no longer climb the Shambling Mound.

  • Optimised the walking bounds of Glut so that it navigates the world and the battlefield better.

掠奪與交易

  • 現(xiàn)在,販賣染料的商人也會備有去色劑。

  • 完成她的任務后,你可以和伊斯特爾女士進行交易了。

  • 魚販現(xiàn)在有更多的魚可供出售。新餌料一定起到了作用!

  • 馬戲團里的狗頭人波普爾現(xiàn)在銷售更多稀奇古怪的物品。

  • 珍娜夫人將提供藝術類商品進行交易。

  • 賽倫尼特前哨站周圍的骷髏不再擁有新鮮食物庫存。

  • 洛塞的肖像現(xiàn)已觸手可及,首領。

雜項

  • 更新并重新格式化制片組名單為兩列整潔排列。

  • 數(shù)字豪華DLC中《神界:原罪2》吟游詩歌現(xiàn)也授予同伴們,而非僅限玩家角色使用。

  • 即使你使用豪華版中Merryweather吟游詩人洛塞琴弦演奏額外曲目,這些曲目依然可用。

  • 如果你加載未安裝該DLC 的存檔,則DLC 獎勵將不再被移除。任何因此被移除的獎勵都將恢復。

  • 鋼鐵守望者空閑聲音不再占用流媒體帶寬。

  • 你不能再攀爬蹣跚生長堆積物了。

  • 優(yōu)化Glut行走范圍以便其更好地導航世界和戰(zhàn)場。

Baldur's Gate 3|Larian Studios

【博3新聞】補丁#1現(xiàn)已上線?。ǜ抡f明翻譯的評論 (共 條)

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