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rFactor 2 | 2022 Q4內容發(fā)布和游戲更新

2022-11-08 10:51 作者:zxd1997  | 我要投稿

又到了三個月一度的季度內容發(fā)布時間,看看這次rf2帶來了什么東西

(漢化將在本周三晚上到周四晚上之間發(fā)布)

BMW 330i M Sport

應該是最受歡迎的BTCC賽車沒有之一,也是這代最好看的BMW沒有之一,唯二的倆后驅車

Vanwall Vandervell LMH

第一輛官方LMH,由ASMG(之前Bykolles攢下的合作)開發(fā),官方授權發(fā)售,無敵

新內容-賽道

Bahrain International Circuit


之前LMVS大家都看過了,這次輪到玩家可以玩了

Croft Circuit

無比經(jīng)典的英國賽道,第一次激光掃描進入游戲

Thruxton Circuit

另一條經(jīng)典英國賽道,全英國最高速沒有之一,也是首次激光掃描

London E-Prix

這個就當添頭吧,雖然其實挺有意思,但是FE。。

Known Issues
Thruxton: AI has a tendency to experience issues on curbs with rolling
Vanwall: Excessive sparks from AI in certain situations.

游戲更新

就不進行具體的更新日志翻譯了,總的來說,更新了AI行為,一些UI邏輯優(yōu)化,一些閃退修復,加入了頭燈閃爍功能(可以閃瞎前車了),新的游戲內商店大家也看到了

Client:?9873443?

Dedicated Server:?9873452

General

  • Enabled Alt+F4 and X closing the game

  • Fixed a rare crash when changing cameras

  • Fixed game crashing with “null” in controller.json

  • Fixed game crashing when pressing escape to monitor

  • Added Key Assignment to toggle Freelook Mouse Control

  • Improved package install speeds

  • Updated DRS regulations to be restricted in all zones by default and not allowed if there are no drs zones.

  • Added RFM parameter “RearFlapNoZonesAllowed” to allow DRS when no zones are available.

  • Fixed online temp car not lighting correctly at night.

  • Improved visibility of pitbox marker at night.

  • Fixed anonymous steam IDs being reported in the results.xml when players left the server before the file gets written.

  • Sped up Race Event creation in MAS Tool regardless of size/age of pkginfo.dat

  • Fixed premium content unavailable offline

Track Limits

  • Added Relaxed Track Limits Mode

  • Added Penalties Only display mode

  • Added Test Day support for GDB Settings (via Practice settings)

  • Increased penalties for passing illegally and increased time to return place.

  • Made it possible to change modes in Dev Mode

  • General improvements to pit lane, removing unnecessary reports inside the pitlane, and fixing pit exit line cut detection if content is setup correctly.

  • Reworked Track Limits dialogue to use HUD Font and add indicator strip

  • Updated track limits display, showing all warnings and penalties via messages.

  • Fixed AI editor adding connections from pit lane to main path where the game should not (in some cases due to waypoint locations)

  • Fixed an issue where going off track again before penalization would not continue the investigation.

  • Added ability to configure Track Limits display in HUDs, but fix to set display if not configured.

  • Added “HUD” option to Display position options for Track Limits Info, when set at this it will be placed where the HUD configures. You can manually adjust the position otherwise.

  • Added sample parameters to default HUD

  • Removed loose fonts from ModDev and fixed font loading from mas files

  • Added HUD editor support for Track Limits element

Headlights

  • Added Headlight Pulse. Defaults to J key. On activation headlights will pulse 4 times for a second. Previous headlight state is retained and this will not cause issues with headlight requirements.

  • Set Auto Headlights to turn on at night even if not required.

  • Fixed an issue with Headlight assignment not being kept after a driver swap.

  • Fixed Max Headlights PLR value not being respected

  • Updated Headlights to be culled based on the position of selected vehicle. Note in Freelook mode to make sure you have selected the vehicle you are focusing on if you are having issues with the headlights not being rendered.

Graphics

  • Improved in Game Exposure in VR

  • Fixed omni lights being falsely applied to objects with Omni not enabled

  • Added ability to set an emissive map on the Terrain shader. Intended for baking distant lighting into terrain.

  • Fixed delta not resetting correctly after a driver swap

  • Fix crash when trying to display the game in borderless on a third monitor with a different solution than the first.

  • Fix using the resolution of the first screen when displaying on any other using borderless.

  • Fixed a crash when changing monitor when in fullscreen.

  • Fixed changing resolutions in windowed mode.

  • Fixed reverting resolution picking the wrong resolution to revert to. Used to pick the first with the same width.

UI

  • Settings across the UI can now be adjusted more quickly:

  • Right mouse button: 10x multiplier

  • Middle mouse button: 50x multiplier

  • Holding down left mouse button:

  • 5x multiplier after 2 seconds

  • 10x multiplier after 4 seconds

  • Greyed out setup settings (including the name and value) that cannot be adjusted

  • Fixed camber setup setting description

  • Ambient and track temperatures in the event screen are now shown in Celsius of Fahrenheit based on the selected units

  • MultiView monitor side angle setting has been limited to 90 degrees in graphics settings

  • Updated refreshing of setup list

  • Fixed subscribing to “All” content collection in the First Launch Wizard

  • Fixed setup settings becoming greyed out when one of the step values is “N/A”

  • Fixed multiplayer admin session controls

  • Fixed setting next race length (note: new race length will be displayed after switching to another session, e.g. practice → qualifying)

  • Fixed restart race button being disabled during a race session

  • Fixed showing percentage for the singleplayer “Race time” setting when “Race criteria” was set to “% Track Time” or “% Track Default”

  • Fixed “Torque split” setup setting description typo (read wheels → rear wheels)

  • In multiplayer session controls, fixed selecting spectators when there are more than one

  • Fixed selecting driver/spectator in multiplayer session controls when there’s a driver and spectator with the same name on the server

  • Fixed not being able to delete the first replay in the list

AI

  • Fixed erratic throttle and brake inputs

  • Fixed waypoint lookahead to fix jerky steering motion

  • Fixed an issue with driveline noise that could cause AI to brake partially off track and spin, or cut too much

  • Fix for problematic behaviour introduced in RC where AI would lose track of the target waypoint or get stuck driving the wrong way.

Physics

  • Refactored engine code

Sound

  • Minor fixes

  • Fixed an issue with sounds disappearing (other, similar issues still exist!)

  • Fixed a rare crash when loading AI cars using the new sound system

  • Fixed issue with sounds disappearing

Live stream overlayModding

  • Added the ability to animate any maps UVW via Scroll and Step options on IBL Standard and IBL Standard Blend shaders.

  • Fixed buggy background on telemetry debug screens in ModDev.

  • Added OnScreen ModDev Tweakbar for debugging Car Cockpit readouts and debugging of LED values.?

  • IBL Road Shader: Added the ability to blend out alt normal map via RDT.b

  • IBL Vegetation Shader: Added optional detail map with extended blend options.

Known issues

  • Skip updates button on package install is unresponsive

  • Going off track and returning on track with a return pass message visible will reset the counter to 5 seconds

  • There are some issues around track limits violations being converted into time penalties if you finish the race before the violation is evaluated.

  • Transmission sounds don’t play correctly

  • Setup list doesn’t work correctly in mod dev

車輛更新

之前發(fā)布的車也得到了更新,主要是針對BTCC的車輛進行了一波物理優(yōu)化,空力模型更新,bug fix等

Cadillac DPi v1.11

  • Adjusted LOD distances

  • Fix for inters

  • Minor cam tweak

  • Corrected Team names

  • Updated sounds to new engine

  • Fix for suspension bug

Ligier JSP 320 v1.19

  • Added ability to turn off position display

  • Various sound updates

  • Added custom brake pressure smoothing

  • Added new traction control system

  • Fixed drivers face on lower LODs

Ligier JSP 217 v1.19

  • Fixed ripple file and raindrop file

  • Added new sounds for new sound engine

  • Added new traction control system

  • Updated TC and pit limiter sounds to new standards

  • Fixed collision model not being solid

Norma M30 v2.53

  • Added new sounds for new sound engine

  • Added new traction control system

Caterham Academy v1.09

  • Set default caster to 6 degrees(max)

  • Fixed missing wheels in cockpit

  • Made cockpit labels show at night

  • Fixed issues with rims

  • Made gauges visible at night

  • Adjusted gauge glass material

  • Update tires with stiffer sidewalls and less grip delta from track rubber

  • AI revised significantly

  • Added new camera to match real onboards

  • Fixed missing basemat material

Hyundai i30 BTCC v1.19

  • Fixed normals on left mirror indicator light

  • Updated showroom viewing distance

  • Slight fix on body AOS map

  • New onboard sounds

  • Updated windows material

  • Changed year to 2021

  • Fixed driver names

  • New aerodynamics (including recalculated drag, downforce, ride height sensitivity)

  • Updates to brake system performance,?mainly different brake pad compounds, recalculated braking torques and heating/cooling

  • Removed gearshift protection

  • Additional differential ramp angles and preload options

  • Removed 20mm steering rack lock limiter that is required for FWD cars by BTCC regulations to make leaving garage easier

  • Small adjustments to weight distribution and CoG height

  • Forced restriction for tyre compounds to be the same on front and rear axle

  • Removed rear brake cooling options

  • Front brake duct adjustment has now 5 settings

  • Small tweaks to clutch parameters

  • Recalculated engine longevity

  • Small volume changes on onboard sounds

  • External Sound update

  • Adjusted telemetry information

  • Fix for incorrect aero balance

  • Force BTCC class tyre restriction for BTCC series tracks

  • Fix for wet compound texture now showing up correctly once on a track for restricted tyre compound options

  • Fixed cockpit position

  • Fixed base material

  • Fixed camera clipping

Toyota Corolla BTCC v1.35

  • Fixed milky look on some windshields

  • Slight fix on body AOS map

  • Updated sounds to latest standards

  • Small volume corrections

  • Adjusted cockpit camera clip planes

  • Adjusted cockpit camera position

  • Fixed driver names

  • New aerodynamics (including recalculated drag, downforce, ride height sensitivity)

  • Updates to brake system performance,?mainly different brake pad compounds, recalculated braking torques and heating/cooling

  • Removed gearshift protection

  • Additional differential ramp angles and preload options

  • Removed 20mm steering rack lock limiter that is required for FWD cars by BTCC regulations to make leaving garage easier

  • Small adjustments to weight distribution and CoG height

  • Forced restriction for tyre compounds to be the same on front and rear axle

  • Removed rear brake cooling options

  • Front brake duct adjustment has now 5 settings

  • Small tweaks to clutch parameters

  • Recalculated engine longevity

  • Adjusted telemetry information

  • Fix for incorrect aero balance

  • Removed AI downforce bias tweak

  • Force BTCC class tyre restriction for BTCC series tracks

  • Fix for wet compound texture now showing up correctly once on a track for restricted tyre compound options

  • Adjusted sound volumes

  • Fixed camera clipping

  • Fixed base material

Austin Mini Cooper v1.09

  • Removed 20th onboard cam

  • Moved head position lower and slightly forward

  • Minor tire revision, more wet grip, less realroad sensitivity

  • Made shift times slightly slower

  • AI tweaked to better match player

  • Forcing clutch use for valid shifts

  • Fixed AI CRR

  • Removed shift protection sound

  • Slightly better wet grip

  • AI correlation tweaks in the wet

  • Onboard idle sound loop fix

  • Small volume changes to opponents from outside and cockpit views

  • Fixed base material

Dallara IR-18 v1.69

  • Updated track names in upgrade file

  • Fixed spelling mistake in HDV

Formula E 2022 v1.11

  • Enabled omni lighting on body

  • Fixed spelling mistake with driver name

  • Fixed “misc” object popping on max detail

Ford Focus BTCC v1.17

  • Added new onboard sounds

  • Fixed some mesh issues

  • Changed year to 2021

  • Fixed driver names

  • New aerodynamics (including recalculated drag, downforce, ride height sensitivity)

  • Updates to brake system performance,?mainly different brake pad compounds, recalculated braking torques and heating/cooling

  • Removed gearshift protection

  • Additional differential ramp angles and preload options

  • Removed 20mm steering rack lock limiter that is required for FWD cars by BTCC regulations to make leaving garage easier

  • Small adjustments to weight distribution and CoG height

  • Forced restriction for tyre compounds to be the same on front and rear axle

  • Removed rear brake cooling options

  • Front brake duct adjustment has now 5 settings

  • Small tweaks to clutch parameters

  • Recalculated engine longevity

  • External sound updates

  • Fix for incorrect aero balance

  • Force BTCC class tyre restriction for BTCC series tracks

  • Fix for wet compound texture now showing up correctly once on a track for restricted tyre compound options

  • Fixed cockpit camera position

  • Fixed base material

  • Fixed camera clipping

Infiniti Q50 v1.17

  • Updated sounds to latest standards

  • Small volume corrections

  • Fixed driver names

  • New aerodynamics (including recalculated drag, downforce, ride height sensitivity)

  • Updates to brake system performance,?mainly different brake pad compounds, recalculated braking torques and heating/cooling

  • Removed gearshift protection

  • Additional differential ramp angles and preload options

  • Small adjustments to weight distribution and CoG height

  • Forced restriction for tyre compounds to be the same on front and rear axle

  • Removed rear brake cooling options

  • Front brake duct adjustment has now 5 settings

  • Small tweaks to clutch parameters

  • Recalculated engine longevity

  • Fix for incorrect aero balance

  • Remove AI downforce bias tweak

  • Force BTCC class tyre restriction for BTCC series tracks

  • Fix for wet compound texture now showing up correctly once on a track for restricted tyre compound options

賽道更新

雖然沒有2022版本的spa,但是LMVS中大家也看到了新的主看臺,那么。。。。2022版本spa,等待未來更新(

Spa-Francorchamps V1.43

  • Updated Road, Grass and Foliage materials

  • Track Limits refinements and fixes

  • Adjusted AI to reduce chances of AI trying to pass in unrealistic places

  • Various terrain gap fixes

  • Fixed collision gap inside Malmedy

  • Fixed Armco material inconsistencies at night

  • Fixed minor animation issues with marshals

  • Minor optimizations for performance and loading times


rFactor 2 | 2022 Q4內容發(fā)布和游戲更新的評論 (共 條)

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