戰(zhàn)錘末世鼠疫2-土豆極簡畫質(zhì)優(yōu)化設(shè)置
紅色部分為土豆極簡畫質(zhì)紋理設(shè)置默認(rèn)2可選2-100
1、路徑:C:\Users\Administrator\AppData\Roaming\Fatshark\Darktide\user_settings
2、記事本文件下拉找到:texture_系列指令代碼更改
3、打開方式:user_settings右鍵-屬性-記事本打開。
4、如未顯示可以打開顯示隱藏文件。
5、更改后還原可設(shè)置user_settings右鍵-屬性-常規(guī)-只讀。
6、遇到不可控問題刪除配置文件可以恢復(fù)默認(rèn)
sound = {
}
sound_channel_configuration = -1
sound_panning_rule = "headphones"
sound_quality = "medium"
subtitles_background_opacity = 20
subtitles_font_size = 30
sun_shadow_quality = "low"
texture_settings = {
"texture_categories/character_df" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_df_1p" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_dfa" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_ma" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_ma_1p" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_nm" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/character_nm_1p" = 2-100(默認(rèn)是2)(模型紋理)
"texture_categories/environment_df" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_dfa" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_dfa1" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_gsm" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_hm" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_hma" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_nm" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_streamable_df" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_streamable_dfa" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_streamable_ma" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/environment_streamable_nm" = 2-100(默認(rèn)是2)(環(huán)境紋理)
"texture_categories/weapon_df" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_df_3p" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_dfa" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_ma" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_ma_3p" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_mae" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_nm" = 2-100(默認(rèn)是2)(武器紋理)
"texture_categories/weapon_nm_3p" = 2-100(默認(rèn)是2)(武器紋理)
}
tobii_aim_at_gaze = true
tobii_clean_ui = true
tobii_extended_view = true
tobii_extended_view_sensitivity = 50
tobii_extended_view_use_head_tracking = false
tobii_eyetracking = true
tobii_fire_at_gaze = true
toggle_alternate_attack = false
toggle_crouch = false
toggle_stationary_dodge = false
tutorials_enabled = true
twitch_difficulty = 50
twitch_disable_mutators = true
twitch_disable_positive_votes = "disable_positive_votes"
twitch_mutator_duration = 1
twitch_spawn_amount = 2
twitch_time_between_votes = 15
twitch_vote_time = 15
use_alien_fx = false
use_baked_enemy_meshes = false
use_custom_hud_scale = false
use_gamepad_hud_layout = "auto"
use_high_quality_fur = false
use_pc_menu_layout = false
use_physic_debris = false
use_razer_chroma = false
use_subtitles = true
voice_bus_volume = 100
voip_bus_volume = 80
voip_is_enabled = true
voip_push_to_talk = true
volumetric_fog_quality = "lowest"
vsync = false
weapon_scroll_type = "scroll_wrap"
write_network_debug_output_to_log = false