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pendragon關(guān)論壇前發(fā)的文章

2022-12-25 11:48 作者:佛系神鳥  | 我要投稿

于2010年7月23號(hào)發(fā)布, 資料來源, https://web.archive.org/web/20100723044105/http://forums.dota-allstars.com/index.html

中文機(jī)翻

來自《DotA-Allstars.com》創(chuàng)造者Pendragon的一封信

DotA-Allstars.com的訪問者,

你們有些人可能認(rèn)識(shí)我;現(xiàn)在你們很多人可能都不知道了。這個(gè)網(wǎng)站誕生于2004年10月14日。那時(shí)我剛滿18歲,這是我做的第一個(gè)網(wǎng)站。Guinsoo是首席開發(fā)者(在《Icefrog》之前),《DotA》沒有競(jìng)爭(zhēng)場(chǎng)景,只有5%的玩家。

在接下來的幾年里,該網(wǎng)站從一個(gè)只有3萬用戶的小論壇,變成了一個(gè)每月訪問量超過100萬、每天頁面瀏覽量超過100萬、員工超過100名志愿者的大型社區(qū)。發(fā)現(xiàn)那些無私奉獻(xiàn)自己的時(shí)間為他人創(chuàng)造積極體驗(yàn)的人的慷慨,真是令人難以置信。

2008年夏天,我第一次在現(xiàn)實(shí)生活中見到桂洙。他和他的老板在城里,他們想見面,一起出去吃牛排(我怎么能拒絕呢!?)我很快了解到他們正在開發(fā)一款基于《DotA》的游戲,不受《魔獸爭(zhēng)霸III》引擎和戰(zhàn)網(wǎng)的限制。在與他們會(huì)面幾個(gè)月后,在多次前往他們的辦公室了解更多項(xiàng)目情況后,我加入了Riot Games團(tuán)隊(duì),致力于《英雄聯(lián)盟》的開發(fā)。

當(dāng)我在2008年9月第一次加入團(tuán)隊(duì)時(shí),我最初的意圖是全職為英雄聯(lián)盟工作,并在Icefrog離開后繼續(xù)將DotA allstars.com建設(shè)成一個(gè)令人驚訝的繁榮的DotA社區(qū)。

雖然我最初打算在這封信中省略這一點(diǎn),但鑒于這一信息現(xiàn)在已經(jīng)公開,我認(rèn)為有必要澄清事實(shí)。很多人認(rèn)為冰蛙離開是因?yàn)槲蚁肷虡I(yè)化,而他沒有。事實(shí)上,我了解到Icefrog曾秘密地為S2Games工作,在他召開了一系列會(huì)議之后,他試圖向一些公司(包括Riot)出售一個(gè)完整的DotA游戲概念。我們之間的意見分歧只是因?yàn)槲疫x擇對(duì)我正在做的項(xiàng)目和我的職業(yè)發(fā)展方向保持透明和誠實(shí)。

在制作并發(fā)布《英雄聯(lián)盟》后,我開始意識(shí)到——除了再也沒有空閑時(shí)間之外——有了《英雄聯(lián)盟》我就不再擁有曾經(jīng)驅(qū)使我的對(duì)DotA的熱情了。

網(wǎng)站的流量開始慢慢下降,停留在現(xiàn)在的水平(大約是一年前的50%),我最近意識(shí)到我必須做出一個(gè)決定。我可以繼續(xù)說我要把網(wǎng)站重建成一個(gè)強(qiáng)大的DotA社區(qū),知道我的心并不在里面,或者我可以把網(wǎng)站存檔,結(jié)束我將近6年的人生篇章,我已經(jīng)投入了數(shù)千個(gè)小時(shí)。最終,我相信這里正確的決定是不要欺騙自己,認(rèn)為這個(gè)網(wǎng)站將被重建成它曾經(jīng)的樣子,并將我的全部注意力和時(shí)間轉(zhuǎn)移到我的新項(xiàng)目上,著眼于未來。

這個(gè)網(wǎng)站和DotA社區(qū)將永遠(yuǎn)在我心中占據(jù)特殊的位置。和這么多優(yōu)秀的人一起工作是一段很棒的經(jīng)歷,我對(duì)社區(qū)、人們,乃至我自己都有了很多了解。值得感謝的人比我記得的要多——所以我不會(huì)把任何人排除在外,我只想感謝在過去幾年里為這個(gè)網(wǎng)站做過志愿者或貢獻(xiàn)的人,以及所有幫助這個(gè)網(wǎng)站成為世界上最重要的DotA網(wǎng)站之一的人。

該網(wǎng)站將在未來一周左右關(guān)閉,同時(shí)數(shù)據(jù)庫將被轉(zhuǎn)移到新的永久地點(diǎn),在那里,其內(nèi)容將繼續(xù)存檔,并為了歷史保護(hù)而向公眾開放。

與此同時(shí),我希望你們中的一些人能和我以及其他300多萬玩家一起玩一款《英雄聯(lián)盟》(它是免費(fèi)的!)

如果你想與我聯(lián)系,你可以通過以下方式與我聯(lián)系:

目的:Gippis

MSN: DotA-Allstars@hotmail.com

電子郵件:Pendragon@dota-allstars.com

真誠地,

潘德拉貢

以上翻譯結(jié)果來自有道神經(jīng)網(wǎng)絡(luò)翻譯(YNMT)· 通用領(lǐng)域


原文:

A letter from Pendragon, creator of DotA-Allstars.com

DotA-Allstars.com Visitor,

Some of you may know me; many of you probably won’t these days. This website was born on October 14th, 2004. It was a mere 2 months after I turned 18, and it was the first website I’d ever made. Guinsoo was the lead developer (before Icefrog), DotA had no competitive scene and maybe 5% of the players that it does today.

In the years that followed, the site turned from a small forum with only 30,000 users to a massive community with over a million visitors every month, a million page views every day, and a staff of over 100 volunteers. It’s been incredible discovering the generosity of individuals who selflessly donate their time to create a positive experience for others.

In the summer of 2008, I met Guinsoo in real life for the first time. He and his boss were in town and they wanted to meet up and go out for a steak, (how could I say no!?). I soon learned that they were working on a game based on DotA, free from all of the limitations of the Warcraft III engine and Battle.net. Several months after meeting them and after several trips to their offices to learn more about the project, I joined the Riot Games team working on League of Legends.

When I first joined the team in September of 2008, my original intent was to work on League of Legends full time and continue to build DotA-Allstars.com into an awesome thriving DotA community after Icefrog’s departure.

While I originally intended to leave this out of this letter, in light of the fact that this information is now out in the open, I think it’s important to set the record straight. Many believe that Icefrog left because I wanted to commercialize, and he did not. In reality – I had learned that Icefrog had been secretly working for S2Games after conducting a series of meetings where he was attempting to sell a full DotA game concept to a number of companies (including Riot). The differences of opinion that we had were merely that I chose to be transparent and honest about the project that I was working on, and the direction my career was going.

After working on and launching LoL, I began to realize that – in addition to having no free time anymore – with LoL available to play I no longer possessed the passion for DotA which once drove me.

The traffic on the website slowly began to decline, settling where it’s at now (about 50% of where it was a year ago), and I recently realized that I had a decision to make. I could either continue to say that I would rebuild the website as a strong DotA community, knowing that my heart wasn’t really in it, or I could archive the site, ending an almost 6 year chapter of my life that I’ve invested thousands of hours into. Ultimately I believe that the right decision here is to not trick myself into thinking that this site will be rebuilt into what it once was, and to shift my full focus and time to my new project, with an eye towards the future.

This website and the DotA community will always hold a special place in my heart. It’s been an amazing experience working with so many wonderful people and gaining so much insight about communities, people, and ultimately myself. There are more people deserving of thanks than I could possibly remember – so rather than leaving anyone out, I’ll simply thank everyone who has volunteered or contributed to this site over the last few years, and everyone who helped make it one of the premier DotA websites in the world.

The website will be offline for the next week or so while the database is moved to its new permanent home where its contents will remain archived and available to the public for the sake of historical preservation.

In the meantime, I hope some of you will join me and over 3 million other players for a game of?League of Legends?(it’s free!)

Should you wish to contact me, you can reach me at:
AIM:?Gippis
MSN:?DotA-Allstars@hotmail.com
Email:?Pendragon@dota-allstars.com

Sincerely,
Pendragon





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