群星3.8控制臺筆記改進
1.常用和實用性控制臺代碼
1.1基礎代碼
intel 情報
debugtooltip 調試工具
add_relic all 添加所有遺珍
free_government 自由選擇政府形態(tài)和國策
free_policies 自由選擇政策
research_all_technologies 1 0 研究所有包括稀有科技在內的科技(循環(huán)等級為0)
add_time years (months or days) X 增加或減少時間
add_subject_xp 附屬國經驗值
effect unlock_council_slots = 1 解鎖內閣席位
skills 技能等級
event distar.3055 三次基因改造
event utopia.3000 進入虛境
effect add_situation_progress = 局勢增加進度
effect add_modifier = {modifier=X} 添加修正
effect remove_modifier = X 移除修正
ai 停止AI
own 獲取艦隊
yesmen AI全部積極回應
max_resources 滿資源
unity 凝聚力
resource minor_artifacts 稀有文物
survey 調查所有星系
update_leader_pool 更新領袖池
1.2六個instant代碼
instant_build 瞬間建造
instant_colony 瞬間殖民
instant_move 瞬加移動
instant_survey 瞬間調查
instant_anomaly_research 瞬間異常研究完成
instant_specialization_conversion 瞬間附屬國特化轉化完成
1.3三個finish代碼
finish_arc_stage 完成當前考古階段
finish_terraform 完成星球地貌改造
finish_special_projects 完成特殊項目
1.4法令
event anomaly.4136 法律
event anomaly.4141 法律
event anomaly.4151 法律
event anomaly.4166 法律
event anomaly.4051 法律
event anomaly.4081 法律
event anomaly.4105 法律
1.5先驅者秘密
event ancrel.10050 先驅者秘密
event ancrel.10100 先驅者秘密
event ancrel.10200 先驅者秘密
event ancrel.9001 先驅者秘密
event ancrel.10250 先驅者秘密
event ancrel.10300 先驅者秘密
event ancrel.10350 先驅者秘密
1.6稀有行星決議和國家政策
event central.60 晶態(tài)決議
event toxoids.7220 次元操縱裝置決議
event toxoids.30 工業(yè)化政策
1.7行星和恒星毀滅或改變控制臺代碼(包含固定星系生成)
effect remove_planet = yes 移除星球
effect reset_planet 重新分配星球資源
planet_size X 改變星球大小
planet_class 改變星球類型
planet_ascension_tier X 行星飛升等級
grow_pops X 生長人口
build_pops X 組裝人口
event leviathans.322 +1文化中心
event paragon.241 +1受控生態(tài)圈
event aquatics.120 龍孵化場
event planet_destruction.100 星球爆炸
event crisis.4550 焚天神兵爆破
effect solar_system = { set_star_class = sc_neutron_star } 改中子星
event akx.10020 時之蟲送球事件
event fircon.5051 達恰送球事件
event colony.9850 Beta母星
event toxoids.7305 毒圣星系
event precursor.1098 第一聯盟
event precursor.2098 賽博勒克斯
event central.2 水晶之國
event crisis.2400 賽博勒克斯 Beta降臨
event crisis.2406 賽博勒克斯 Beta離去
1.8常見星球代碼
pc_gaia 蓋亞
pc_toxic 劇毒
pc_machine 機械
pc_ringworld_habitable 環(huán)世界
pc_nuked 死寂
pc_city 理想城
pc_gray_goo 納米(配合星球改造候選人那個修正,超快改造星球)
1.9常見恒星代碼
sc_black_hole 黑洞
sc_neutron_star 中子星
sc_g G型主序星
1.10生成星系
1.10.1賽博貝塔
effect = {
? ? ? ? ? ? solar_system = {
? ? ? ? ? ? ? ? save_event_target_as = precursor_spawn_system
? ? ? ? ? ? }
? ? ? ? event_target:precursor_spawn_system = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 10
? ? ? ? ? ? ? ? max_distance = 10
? ? ? ? ? ? ? ? min_orientation_angle = 210
? ? ? ? ? ? ? ? max_orientation_angle = 210
? ? ? ? ? ? ? ? max_jumps = 0
? ? ? ? ? ? ? ? initializer = "cybrex_beta"
? ? ? ? ? ? }
? ? ? ? ? ? if = {
? ? ? ? ? ? ? ? limit = { last_created_system = { NOT = { has_hyperlane_to = prev } } }
? ? ? ? ? ? ? ? add_hyperlane = {
? ? ? ? ? ? ? ? ? ? from = this
? ? ? ? ? ? ? ? ? ? to = last_created_system
? ? ? ? ? ? ? ? }
? ? ? ? ? ? }
? ? ? ? ? ? else = {
? ? ? ? ? ? ? ? add_extra_hyperlane_to_spawned_system_effect = yes
? ? ? ? ? ? }
? ? ? ? }
}
1.10.2賽博貝塔(銀心生成)
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 0
? ? ? ? ? ? ? ? max_distance = 0
? ? ? ? ? ? ? ? initializer = "cybrex_beta"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.3極域警哨
effect = {
? ? ? ? ? ? solar_system = {
? ? ? ? ? ? ? ? save_event_target_as = precursor_spawn_system
? ? ? ? ? ? }
? ? ? ? event_target:precursor_spawn_system = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 10
? ? ? ? ? ? ? ? max_distance = 10
? ? ? ? ? ? ? ? min_orientation_angle = 90
? ? ? ? ? ? ? ? max_orientation_angle = 90
? ? ? ? ? ? ? ? max_jumps = 0
? ? ? ? ? ? ? ? initializer = "surveillance_supercomputer_system"
? ? ? ? ? ? }
? ? ? ? ? ? if = {
? ? ? ? ? ? ? ? limit = { last_created_system = { NOT = { has_hyperlane_to = prev } } }
? ? ? ? ? ? ? ? add_hyperlane = {
? ? ? ? ? ? ? ? ? ? from = this
? ? ? ? ? ? ? ? ? ? to = last_created_system
? ? ? ? ? ? ? ? }
? ? ? ? ? ? }
? ? ? ? ? ? else = {
? ? ? ? ? ? ? ? add_extra_hyperlane_to_spawned_system_effect = yes
? ? ? ? ? ? }
? ? ? ? }
}
1.10.4極域警哨(銀心生成)
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 0
? ? ? ? ? ? ? ? max_distance = 0
? ? ? ? ? ? ? ? initializer = "surveillance_supercomputer_system"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.5和樂族星系
effect = {
? ? ? ? ? ? solar_system = {
? ? ? ? ? ? ? ? save_event_target_as = precursor_spawn_system
? ? ? ? ? ? }
? ? ? ? event_target:precursor_spawn_system = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 10
? ? ? ? ? ? ? ? max_distance = 10
? ? ? ? ? ? ? ? min_orientation_angle = 270
? ? ? ? ? ? ? ? max_orientation_angle = 270
? ? ? ? ? ? ? ? max_jumps = 0
? ? ? ? ? ? ? ? initializer = "planet_with_too_many_moons_system"
? ? ? ? ? ? }
? ? ? ? ? ? if = {
? ? ? ? ? ? ? ? limit = { last_created_system = { NOT = { has_hyperlane_to = prev } } }
? ? ? ? ? ? ? ? add_hyperlane = {
? ? ? ? ? ? ? ? ? ? from = this
? ? ? ? ? ? ? ? ? ? to = last_created_system
? ? ? ? ? ? ? ? }
? ? ? ? ? ? }
? ? ? ? ? ? else = {
? ? ? ? ? ? ? ? add_extra_hyperlane_to_spawned_system_effect = yes
? ? ? ? ? ? }
? ? ? ? }
}
1.10.6和樂族星系(銀心生成)
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 0
? ? ? ? ? ? ? ? max_distance = 0
? ? ? ? ? ? ? ? initializer = "planet_with_too_many_moons_system"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.7達恰星系 (6蓋亞)
effect = {
? ? ? ? ? ? solar_system = {
? ? ? ? ? ? ? ? save_event_target_as = precursor_spawn_system
? ? ? ? ? ? }
? ? ? ? event_target:precursor_spawn_system = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 10
? ? ? ? ? ? ? ? max_distance = 10
? ? ? ? ? ? ? ? min_orientation_angle = 270
? ? ? ? ? ? ? ? max_orientation_angle = 270
? ? ? ? ? ? ? ? max_jumps = 0
? ? ? ? ? ? ? ? initializer = "solarpunk_02"
? ? ? ? ? ? }
? ? ? ? ? ? if = {
? ? ? ? ? ? ? ? limit = { last_created_system = { NOT = { has_hyperlane_to = prev } } }
? ? ? ? ? ? ? ? add_hyperlane = {
? ? ? ? ? ? ? ? ? ? from = this
? ? ? ? ? ? ? ? ? ? to = last_created_system
? ? ? ? ? ? ? ? }
? ? ? ? ? ? }
? ? ? ? ? ? else = {
? ? ? ? ? ? ? ? add_extra_hyperlane_to_spawned_system_effect = yes
? ? ? ? ? ? }
? ? ? ? }
}
1.10.8達恰星系(銀心生成)
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 0
? ? ? ? ? ? ? ? max_distance = 0
? ? ? ? ? ? ? ? initializer = "solarpunk_02"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.9天選者系統
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 475
? ? ? ? ? ? ? ? max_distance = 475
? ? ? ? ? ? ? ? min_orientation_angle = 270
? ? ? ? ? ? ? ? max_orientation_angle = 270
? ? ? ? ? ? ? ? initializer = "the_chosen_home_initializer"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.10天選者系統(銀心生成)
effect = {
? ? ? no_scope = {
? ? ? ? ? ? spawn_system = {
? ? ? ? ? ? ? ? min_distance = 0
? ? ? ? ? ? ? ? max_distance = 0
? ? ? ? ? ? ? ? initializer = "the_chosen_home_initializer"
? ? ? ? ? ? ? ? hyperlane = no
? ? ? ? ? ? }
? ? ? }
}
1.10.11生成Beta星球(offset設置黃道面的角度)
effect solar_system = {
spawn_planet = {
class = pc_ocean
location = root.home_planet
orbit_angle_offset = 120
size = 30
init_effect = {
set_name = {
key = NAME_B_Planet
variable_string = "[Root.GetHomeWorldName]"
}
save_event_target_as = b_planet
set_owner = root
set_controller = root
prevent_anomaly = yes
clear_blockers = yes
set_planet_entity = {
entity = "ocean_paradise_planet_01_entity"
}
generate_start_deposits_and_blockers = no
remove_all_buildings = yes
set_planet_flag = colony_event
}
}
}
1.11生成究極減速星云(再把恒星修改成中子星減速,爽歪歪)
effect solar_system = {
? ? ? ? create_nebula = {
name = 虛境
radius = 100
effect = {?
? ? ? ? ? ? ? ? add_modifier = { modifier = space_storm }
? ? ? ? ? ? ? ? add_modifier = { modifier = vluur_storm }
? ? ? ? ? ? ? ? add_modifier = { modifier = turbulent_nebula }
? ? ? ? ? ? ? ? add_modifier = { modifier = zroni_storm }
create_ambient_object = {
type = "rare_nebula_1"
location = this
}
last_created_ambient_object = {
set_location = {
target = prev
distance = 0
angle = random
}
}
}
? ? ? ? }
}
1.12超空間航道連接(此處來自作者:原來是炮兵)
添加/刪除超空間航道群星內沒有直接添加/刪除超空間航道的指令,所以我們需要通過繞彎的方式來進行。
我們在這里假設你需要添加 A星系 到 B星系 的超空間航道
第一步
選中A星系的恒星 輸入指令為他添加一個標記
effect = { solar_system = { set_star_flag = hypl_tar_temp } }
第二步
選中B星系的恒星 輸入指令為其添加一條指向標記的超空間航路
effect = { random_system = { limit = { has_star_flag = hypl_tar_temp } save_event_target_as = hypl_tar } solar_system = { add_hyperlane = { from = this to = event_target:hypl_tar } } }
刪除的話吧add改成remove就行
同一個標記再刪除前可以重復使用,如果你還想添加一條A前往C的航路,直接選中C的恒星進行添加就行
第三步
重新選中A星系恒星 輸入指令將標記刪除
effect = { solar_system = { remove_star_flag = hypl_tar_temp } }
一定要記得刪除,如果有兩個同樣標記會出現bug。
1.13礦藏
1.13.1礦藏代碼
effect add_deposit = 添加礦藏
effect remove_deposit = 移除礦藏
effect add_deposit = d_valley_of_zanaam 扎納姆山谷 全科研30%+4研究崗位
effect add_deposit = d_space_time_anomaly 虛境導師? ? ? ? ? ? ? ?+1虛境研究者 按人口算
effect add_deposit = d_portal_research_zone 位面研究? ? ? ? ? ? ? +1位面研究者 按人口算
effect add_deposit = d_alloys_25 +25合金
effect add_deposit = d_volatile_motes_5 +5易爆微粒
effect add_deposit = d_exotic_gases_5 +5異星天然氣
effect add_deposit = d_rare_crystals_5 +5稀有水晶
effect add_deposit = d_zro_deposit_5 +5澤洛
effect add_deposit = d_dark_matter_deposit_10 +10暗物質
effect add_deposit = d_nanites_deposit +1納米機器人
effect add_deposit = d_living_metal_deposit +1活體金屬
effect add_deposit = d_artifacts_mining_3 +3稀有文物
effect add_deposit = d_federation_hegemony_monument_2 +0.5影響力
effect add_deposit = d_guardian_dragon_hoard 龍之寶藏 +30礦+30電
effect add_deposit = d_ancient_facilities 最大發(fā)電區(qū)劃+3 科研崗位+2
effect add_deposit = d_central_spire 物理學+15%,社會學+15%,工程學+15%,崗位+8
effect add_deposit = d_dimensional_manipulation_device +50%最大區(qū)劃 +1住房 -1暗物質 (慎用不循環(huán))
1.13.2進階版礦藏代碼
effect while = { count = 100 add_deposit = d_valley_of_zanaam }
effect while = { count = 100 add_deposit = d_alloys_25 add_deposit = d_volatile_motes_5 add_deposit = d_exotic_gases_5 add_deposit = d_rare_crystals_5? add_deposit = d_zro_deposit_5 add_deposit = d_dark_matter_deposit_10 add_deposit = d_nanites_deposit add_deposit = d_living_metal_deposit add_deposit = d_artifacts_mining_3 add_deposit = d_federation_hegemony_monument_2 add_deposit = d_guardian_dragon_hoard add_deposit = d_ancient_facilities add_deposit = d_space_time_anomaly add_deposit = d_portal_research_zone }
1.14巨構代碼
effect create_megastructure X 添加巨構
effect remove_megastructure = this 移除巨構
環(huán)形世界基址 create_megastructure ring_world_1 環(huán)形世界基址
戴森球 ? ? ? ? create_megastructure dyson_sphere_5 會自動適應恒星大小
哨兵陣列 create_megastructure spy_orb_4
科學樞紐 create_megastructure think_tank_3 4才是最終完工形態(tài)
葛洛亦克科學樞紐effect upgrade_megastructure_to = think_tank_4
星門 ? ? ? ? create_megastructure gateway_final
物質解壓器 create_megastructure matter_decompressor_4 模型會歪
戰(zhàn)略指揮中心 create_megastructure strategic_coordination_center_3
巨型藝術設施 create_megastructure mega_art_installation_3
星際集會 create_megastructure interstellar_assembly_4
居住地 ? ? ? ? create_megastructure habitat_0
巨型船塢 create_megastructure mega_shipyard_3
超空間中繼器 create_megastructure hyper_relay
以太相引擎 create_megastructure crisis_sphere_3 0為損壞版 3為最后一個階段之前 4為直接建成引擎 事件可正常觸發(fā)
量子彈弓 create_megastructure quantum_catapult_3 未經嚴密測試,但是可用
1.15天災代碼
event crisis.199 索林原蟲
event crisis.1000 破界者
event crisis.2000 肅正協議
1.16強力艦船代碼
add_ship NAME_Payback_Warship_4 MSI旗艦
add_ship NAME_Dimensional_Horror 位面之魘
add_ship NAME_Venomous_Deity 毒圣
add_ship NAME_Herald 泰坦
add_ship NAME_Crisis_Star_Eater 焚天神兵
1.17黑暗之怖專屬
event origin.6150 黑暗之怖 發(fā)現獵手星系
event origin.6165 黑暗之怖 種族潔癖
event origin.6275 黑暗之怖 +1國民理念槽
event origin.6186 黑暗之怖阻止0.5鎢彈進度
event origin.6187 黑暗之怖阻止0.5鎢彈進度
event origin.6188 黑暗之怖阻止0.5鎢彈進度
event origin.6189 黑暗之怖阻止0.5鎢彈進度
2.比較好的國策代碼
effect force_add_civic = 添加國策
effect force_remove_civic = 移除國策
effect force_add_civic = civic_galactic_sovereign 星海霸業(yè)
effect force_add_civic = civic_galactic_sovereign_megacorp 商賈霸權
effect force_add_civic = civic_psionic_sovereign 天選帝君
effect force_add_civic = civic_catalytic_processing 催化加工
effect force_add_civic = civic_meritocracy 精英政治
effect force_add_civic = civic_ascensionists 飛升主義
effect force_add_civic = civic_anglers 漁夫
effect force_add_civic = civic_efficient_bureaucracy 高效吏治
effect force_add_civic = civic_idyllic_bloom 田園綻放
effect force_add_civic = civic_fanatic_purifiers 種族潔癖
effect force_add_civic = civic_crafters 能工巧匠
effect force_add_civic = civic_mining_guilds 礦業(yè)公會
effect force_add_civic = civic_merchant_guilds 商人公會
effect force_add_civic = civic_memorialist 紀念主義
effect force_add_civic = civic_functional_architecture 實用建筑
effect force_add_civic = civic_heroic_tales 英雄過往
effect force_add_civic = civic_memory_vault 知識寶庫
effect force_add_civic = civic_distinguished_admiralty 卓越海軍
effect force_add_civic = civic_relentless_industrialists 冷酷實業(yè)家
effect force_add_civic = civic_death_cult 死亡教團
effect force_add_civic = civic_free_haven 自由庇護所
effect force_add_civic = civic_beacon_of_liberty 自由燈塔
3.比較好的傳統代碼
activate_tradition X
activate_tradition tr_adaptability_recycling 區(qū)劃戰(zhàn)略資源 -10%
activate_tradition tr_adaptability_adaptive_ecology 建筑+1
activate_tradition tr_expansion_courier_network 快遞網絡規(guī)模-25%
activate_tradition tr_harmony_kinship 人口規(guī)模-10%
activate_tradition tr_mercantile_adaptive_economic_policies 適應性商業(yè)政策 允許部分商業(yè)值轉化成消費品和凝聚力
activate_tradition tr_mercantile_commercial_enterprise 商業(yè)集團 商業(yè)區(qū)+1商人崗位
activate_tradition tr_mercantile_insider_trading 市場中介費 -10%
activate_tradition tr_politics_extraordinary_powers 星海共同體法案-25%冷卻
activate_tradition tr_prosperity_sct 區(qū)劃花費-10% 建造速度+25%
activate_tradition tr_prosperity_administrative_operations 建筑區(qū)劃維護費-10%
activate_tradition tr_supremacy_master_shipwrights 造船速度+25% 艦船維護-10%
activate_tradition tr_supremacy_war_games 指揮上限+20 指揮官等級上限+2
activate_tradition tr_cybernetics_transubstantiation_synthesis 允許人口轉化成義體人
activate_tradition tr_cybernetics_integrated_anatomy 義體人可選特征+1
activate_tradition tr_genetics_resequencing 允許移除不利特質
activate_tradition tr_genetics_creation 解鎖高級特質 基因修飾點+2
activate_tradition tr_genetics_enhanced_expression 有機體可選特征+1
activate_tradition tr_subterfuge_operational_security 破譯+1 行動技能+2 追蹤+10
activate_tradition tr_subterfuge_information_security 加密+1
activate_tradition tr_subterfuge_shadow_recruits 滲透速度+50%
activate_tradition tr_subterfuge_finish 隱身+1
activate_tradition tr_domination_modular_depot 建筑區(qū)劃規(guī)模-25% (機械政體)
activate_tradition tr_aptitude_the_empire_needs_you 帝國需要你 領袖數量上限+1 領袖池+1 (可循環(huán)100次)
activate_tradition tr_aptitude_psychological_profiling 心理分析 領袖負面特質上限-1
activate_tradition tr_aptitude_finish 領袖起始天賦+1
activate_tradition tr_aptitude_champions_of_the_empire 帝國先鋒 每個總督-2帝國規(guī)模(附庸國也照樣管用)
activate_tradition tr_diplomacy_the_federation 可以組建聯邦
activate_tradition tr_diplomacy_entente_coordination +100%聯邦海軍容量
4.飛升
activate_ascension_perk X
戰(zhàn)爭之王 activate_ascension_perk ap_lord_of_war
化身天災 activate_ascension_perk ap_become_the_crisis
水之心 ? ? ? ? activate_ascension_perk ap_hydrocentric
天機工程 activate_ascension_perk ap_enigmatic_engineering
強取豪奪 activate_ascension_perk ap_nihilistic_acquisition
巨像計劃 activate_ascension_perk ap_colossus
設計進化 activate_ascension_perk ap_engineered_evolution
掌控進化 activate_ascension_perk ap_evolutionary_mastery
血肉苦弱 activate_ascension_perk ap_the_flesh_is_weak
合成進化 activate_ascension_perk ap_synthetic_evolution
心勝于物 activate_ascension_perk ap_mind_over_matter
超凡入圣 activate_ascension_perk ap_transcendence
星球塑形師 activate_ascension_perk ap_world_shaper
星河力量投射 activate_ascension_perk ap_galactic_force_projection
有機機械交互 activate_ascension_perk ap_organo_machine_interfacing
星河衛(wèi)士 activate_ascension_perk ap_defender_of_the_galaxy
星際主權 activate_ascension_perk ap_interstellar_dominion
掌握太虛 activate_ascension_perk ap_grasp_the_void
戒心永存 activate_ascension_perk ap_eternal_vigilance
逐鹿星河 activate_ascension_perk ap_galactic_contender
科技至上 activate_ascension_perk ap_technological_ascendancy
萬眾一心 activate_ascension_perk ap_one_vision
祝圣世界 activate_ascension_perk ap_consecrated_worlds
掌控自然 activate_ascension_perk ap_mastery_of_nature
中央特權 activate_ascension_perk ap_imperial_prerogative
高效行政 activate_ascension_perk ap_executive_vigor
卓越學術 activate_ascension_perk ap_transcendent_learning
共同命運 activate_ascension_perk ap_shared_destiny
太空子民 activate_ascension_perk ap_voidborn
建筑大師 activate_ascension_perk ap_master_builders
星河奇跡 activate_ascension_perk ap_galactic_wonders_utopia
星河奇跡 activate_ascension_perk ap_galactic_wonders_megacorp
星河奇跡 activate_ascension_perk ap_galactic_wonders_utopia_and_megacorp
合成時代 activate_ascension_perk ap_synthetic_age
機械世界 activate_ascension_perk ap_machine_worlds
蜂巢星球 activate_ascension_perk ap_hive_worlds
理想城計劃 activate_ascension_perk ap_arcology_project
跨物種雜交 activate_ascension_perk ap_xeno_compatibility
寰宇貿易 activate_ascension_perk ap_universal_transactions
排毒 ? ? ? ? activate_ascension_perk ap_detox
考古工程師? ? ? activate_ascension_perk ap_archaeoengineers
5.比較好的和稀有的科技代碼
research_technology tech_pk_neutron 中子滅殺
research_technology tech_pk_cracker 地爆天星
research_technology tech_btc_1 星爆器
research_technology tech_morphogenetic_field_mastery 形態(tài)發(fā)生學精通
research_technology tech_thought_enforcement 思想鋼印
research_technology tech_tracking_implants 追蹤植入體
research_technology tech_synchronized_defences 同步防御
research_technology tech_prescient_data_modeling 拜金教數據建模
research_technology tech_gargantuan_evolution 超體進化
research_technology tech_nanite_repair_system 納米修復系統
research_technology tech_crystal_armor_2 水晶鍛造鍍層
research_technology tech_thrusters_4 脈沖推進器
research_technology tech_dark_matter_deflector 暗物質偏導護盾
research_technology tech_dark_matter_power_core 暗物質能源
research_technology tech_dark_matter_propulsion 暗物質推進器
research_technology tech_dragon_armor 龍鱗甲
research_technology tech_enigmatic_encoder 神秘加密
research_technology tech_enigmatic_decoder 神秘解密
research_technology tech_wormhole_stabilization 蟲洞穩(wěn)定
research_technology tech_gateway_activation 星門激活
research_technology tech_gateway_construction 星門建設
research_technology tech_precognition_interface 預知接口
research_technology tech_psionic_barrier 靈能屏障
research_technology tech_psionic_shield 靈能護盾
research_technology tech_jump_drive_1 躍遷引擎
research_technology tech_psi_jump_drive_1 靈能躍遷引擎
research_technology tech_sensors_4 快子傳感器
research_technology tech_kinetic_artillery_2 先進動能火炮
research_technology tech_extradimensional_weapon_1 高維武器
research_technology tech_disruptors_3 相位裂解器
research_technology tech_plasma_3 等離子加農炮
research_technology tech_arc_emitter_2 聚能電弧發(fā)射器
research_technology tech_akx_worm_1 熵遞歸
research_technology tech_akx_worm_2 學說:奇異循環(huán)
research_technology tech_akx_worm_3 歐米伽理論
research_technology tech_curator_lab 策展人的實驗室
research_technology tech_archeology_lab_ancrel 考古實驗室
research_technology tech_archeology_lab 考古實驗室
research_technology tech_hyper_relays 超空間中繼器
research_technology tech_psionic_theory 靈能理論
research_technology tech_mine_zro 蒸餾澤洛
research_technology tech_scourge_missile_1 天災導彈
research_technology tech_swarm_strike_craft_1 蟲群艦載機
research_technology tech_ascension_theory 飛升理論
research_technology tech_lithoid_transgenesis 石質類轉基因
research_technology tech_plantoid_transgenesis 植物類轉基因
research_technology tech_leviathan_transgenesis 星神獸轉基因
research_technology tech_gene_tailoring 基因裁剪
research_technology tech_gene_expressions 基因表達
research_technology tech_capacity_boosters 能力增強
research_technology tech_terrestrial_sculpting 地表重塑
research_technology tech_ecological_adaptation 生態(tài)適應
research_technology tech_climate_restoration 其后復蘇
research_technology tech_tomb_world_adaption 死寂星球適應性
research_technology tech_nutrient_replication 營養(yǎng)復制
research_technology tech_prescient_data_modeling 拜金教數據建模
research_technology tech_galactic_markets 泛星系市場
research_technology tech_neuroregeneration 神經組織工程
research_technology tech_biomechanics 生物力學 (機械政體)
research_technology tech_arcane_deciphering 奧術見解
research_technology tech_archaeostudies 考古學
research_technology tech_secrets_cybrex 賽博勒克斯的秘密
research_technology tech_secrets_league 第一聯盟的秘密
research_technology tech_secrets_irassian 伊拉斯的秘密
research_technology tech_secrets_vultaum 沃淘姆的秘密
research_technology tech_secrets_yuht 尤特的秘密
research_technology tech_secrets_baol 巴奧的秘密
research_technology tech_secrets_zroni 澤洛族的秘密
research_technology tech_archaeo_point_defence 遠古防御投射網
research_technology tech_archaeo_titan_beam 遠古湮滅光線
research_technology tech_archaeo_pk_devolving_beam 降智光線
research_technology tech_archaeo_missiles 遠古納米云導彈發(fā)射器
research_technology tech_archaeo_rampart 遠古堡壘
research_technology tech_archaeo_overcharger 遠古超頻
research_technology tech_archaeo_refinery 遠古精煉
research_technology tech_robomodding_points_2 可替換電路
research_technology tech_mega_engineering 巨型結構工程
research_technology tech_construction_templates 建造模板
research_technology tech_nanite_assemblers 納米裝配系統?
research_technology tech_mega_assembly 機器人配裝系統
research_technology tech_defense_platform_hull_1 改善結構完整性
research_technology tech_space_defense_station_improvement 工兵部隊
research_technology tech_modular_engineering 模塊化工程
research_technology tech_habitat_1 居住站
research_technology tech_habitat_2 高級居住站
research_technology tech_habitat_3 居住站世界
research_technology tech_battleship_hull_2 先進戰(zhàn)列艦
research_technology tech_titan_hull_1 先進泰坦I
research_technology tech_titan_hull_2 先進泰坦II
research_technology tech_cruiser_hull_2 先進巡洋艦
research_technology tech_destroyer_hull_2 先進驅逐艦
research_technology tech_corvette_hull_2 先進護衛(wèi)艦
research_technology tech_destroyers 驅逐艦
research_technology tech_cruisers 巡洋艦
research_technology tech_battleships 戰(zhàn)列艦
research_technology tech_titans 泰坦
research_technology tech_juggernaut 主宰
research_technology tech_colossus 巨像
research_technology tech_covenant_composer 織縷刻印
research_technology tech_covenant_eater 喰煞刻印
research_technology tech_covenant_instrument 器具刻印
research_technology tech_covenant_whisperers 低語刻印
research_technology tech_cloaking_3 3rd隱形
research_technology tech_cloaking_dark_matter 暗物質隱形
research_technology tech_cloaking_psi 靈能隱形
research_technology tech_detection_array 探測陣列
research_technology tech_dark_matter_detection 暗物質檢測
research_technology tech_dark_matter_detection 暗物質共振室
research_technology tech_assisted_detection 協助探測算法
research_technology tech_subspace_drive 亞空間躍遷
research_technology tech_unusual_senses 異常傳感
research_technology tech_new_numbers 新數字
research_technology tech_trinary_computing 三元計算技術
research_technology tech_atmospheric_orbital_mechanics 大氣軌道力學
research_technology tech_predatory_tactics 掠食策略
research_technology tech_satisfying_insults 令人滿意的侮辱技巧
research_technology tech_compact_living 蝸居
research_technology tech_alien_topography 外星地形學
research_technology tech_xeno_aesthetics 異星美學
research_technology tech_lost_building_methods 失落建筑模式
research_technology tech_supreme_alloy 終極合金
research_technology tech_ordered_retreat 有序撤退
research_technology tech_temple_of_transportation 交通神殿
research_technology tech_nanite_flak_batteries 納米高射炮
research_technology tech_nanite_autocannon 納米機關炮
research_technology tech_xeno_linguistics 外星語言學
research_technology tech_strike_craft_skrand 斯卡拉維德艦載機
6.物種改造(好用的特征為主)
6.1物種特征
add_trait_species X X
add_trait_species 1 trait_clone_soldier_fertile
add_trait_species 1 trait_presapient_starborn
add_trait_species 1 trait_presapient_earthbound
add_trait_species 1 trait_presapient_natural_intellectuals
add_trait_species 1 trait_presapient_irradiated
add_trait_species 1 trait_very_strong
add_trait_species 1 trait_extremely_adaptive
add_trait_species 1 trait_venerable
add_trait_species 1 trait_rapid_breeders
add_trait_species 1 trait_strong
add_trait_species 1 trait_enigmatic_intelligence_poor
add_trait_species 1 trait_intelligent
add_trait_species 1 trait_natural_engineers
add_trait_species 1 trait_natural_physicists
add_trait_species 1 trait_natural_sociologists
add_trait_species 1 trait_cybernetic
add_trait_species 1 trait_psionic
add_trait_species 1 trait_enigmatic_intelligence
add_trait_species 1 trait_bioadaptability
add_trait_species 1 trait_social_pheromones
add_trait_species 1 trait_limited_regeneration
add_trait_species 1 trait_nivlac
add_trait_species 1 trait_nuumismatic_administration
add_trait_species 1 trait_delicious
add_trait_species 1 trait_fertile
add_trait_species 1 trait_robust
add_trait_species 1 trait_erudite
add_trait_species 1 trait_advanced_scintillating
add_trait_species 1 trait_advanced_gaseous_byproducts
add_trait_species 1 trait_advanced_volatile_excretions
add_trait_species 1 trait_advanced_budding
add_trait_species 1 trait_felsic
add_trait_species 1 trait_natural_machinist
add_trait_species 1 trait_drake_scaled
add_trait_species 1 trait_voidling
add_trait_species 1 trait_tiyanki
add_trait_species 1 trait_artificial_intelligence
add_trait_species 1 trait_elevated_synapses
add_trait_species 1 trait_preplanned_growth
add_trait_species 1 trait_cyborg_logic_engines?
add_trait_species 1 trait_cyborg_enhanced_memory
add_trait_species 1 trait_cyborg_durable
add_trait_species 1 trait_cyborg_learning_algorithms
add_trait_species 1 trait_cyborg_streamlined_protocols
add_trait_species 1 trait_stargazer
add_trait_species 1 trait_docile
add_trait_species 1 trait_robot_streamlined_protocols
6.2進階版物種特質代碼,后續(xù)特質需要手動
effect modify_species = {
species = this
add_trait = trait_clone_soldier_fertile
add_trait = trait_presapient_starborn
add_trait = trait_presapient_earthbound
add_trait = trait_presapient_natural_intellectuals
add_trait = trait_presapient_irradiated
add_trait = trait_very_strong
add_trait = trait_extremely_adaptive
add_trait = trait_venerable
add_trait = trait_rapid_breeders
add_trait = trait_strong
add_trait = trait_enigmatic_intelligence_poor
add_trait = trait_intelligent
add_trait = trait_natural_engineers
add_trait = trait_natural_physicists
add_trait = trait_natural_sociologists
add_trait = trait_cybernetic
add_trait = trait_psionic
add_trait = trait_enigmatic_intelligence
add_trait = trait_bioadaptability
add_trait = trait_social_pheromones
add_trait = trait_limited_regeneration
add_trait = trait_nivlac
add_trait = trait_nuumismatic_administration
add_trait = trait_delicious
add_trait = trait_fertile
add_trait = trait_robust
}
add_trait_species 1 trait_erudite
add_trait_species 1 trait_advanced_scintillating
add_trait_species 1 trait_advanced_gaseous_byproducts
add_trait_species 1 trait_advanced_volatile_excretions
add_trait_species 1 trait_felsic
add_trait_species 1 trait_natural_machinist
add_trait_species 1 trait_drake_scaled
add_trait_species 1 trait_voidling
add_trait_species 1 trait_artificial_intelligence
add_trait_species 1 trait_elevated_synapses
add_trait_species 1 trait_preplanned_growth
add_trait_species 1 trait_cyborg_logic_engines
add_trait_species 1 trait_cyborg_enhanced_memory
add_trait_species 1 trait_cyborg_durable
add_trait_species 1 trait_cyborg_learning_algorithms
add_trait_species 1 trait_cyborg_streamlined_protocols
add_trait_species 1 trait_stargazer
add_trait_species 1 trait_docile
add_trait_species 1 trait_robot_streamlined_protocols
7.領袖(好用的特征為主)
7.1科學家特征
leader_trait_engineering_focus_3 +30%工程產出 (理事會)
leader_trait_physics_focus_3 +30%物理產出 (理事會)
leader_trait_society_focus_3 +30%社會產出 (理事會)
leader_trait_truth_seeker +10%靈能產出 +25%社會產出 (理事會)
leader_trait_maniacal_3 +15%三科技 (理事會)
leader_trait_curator +15%三科技 +25%調查速度 (理事會)
leader_trait_scientist_mind_wipe_01 +10%三科研 +25%靈能 (理事會)
gestalt_trait_scientist_mind_wipe_01 +10%三科研 +25%靈能 -20%調查速度 (理事會)
leader_trait_legendary_scientific_diplomacy_3 +10%三科技 +20%科技外交權重 (理事會)
leader_trait_inspired_researcher +10%三科技 (理事會)
leader_trait_brilliant_shipwright +100%宇航科技機會 +50%工程產出 +25%船體值 +10%艦船維護費用 (理事會)
trait_ruler_world_shaper_3 +40%地貌改造速度 -30%清理障礙成本 (理事會)
leader_trait_collaborator_3 +40%協助研究
leader_trait_civil_engineer_3 +150%建筑建造速度
leader_trait_scholarium_investigator +10%三科研
leader_trait_legendary_ancestors_knowledge 三科技+40
leader_trait_great_researcher 每月5領袖等級研究點
leader_trait_experimenter_3 每月2領袖等級研究點
leader_trait_chosen 每技能級+三科技10
leader_trait_composer_chosen 每技能級+三科技7.5
leader_trait_instrument_chosen 每技能級+三科技7.5
leader_trait_whisperers_chosen 每技能級+三科技12.5
leader_trait_xeno_cataloger +2 影響力+35%異常調查速度 每完成調查,增加3個月凝聚力
leader_trait_insightful_3 +20%異常發(fā)現機會 每完成異常調查,增加3個月月度科研收入
leader_trait_frontier_adventurer +1稀有文物 +50%考古速度 +2考古技能 每完成調查,增加3個月社會學收入
7.2海軍將領特征
leader_trait_military_overseer +25%艦船建造速度 +500初始經驗 (理事會)
leader_trait_legendary_military_knowledge_3 +20指揮上限 +15%艦船容量 +300初始經驗 (理事會)
trait_ruler_military_pioneer_3? +20%艦船建造速度 -10%艦船費用 (理事會)
leader_trait_maven_of_war -10%艦船費用 +30%艦船建造速度 +25%宇航研究 +50%宇航科技機會 (理事會)
leader_trait_legendary_commanding_presence_3 +1可派遣特使 +1附庸每月忠誠度 +15外交接受度 (理事會)
leader_trait_legendary_high_king_3 +8穩(wěn)定度 +20%統治者幸福度 +30%統治者人口產出 (理事會)
leader_trait_legendary_foe_hammer_3 +10命中 +10追蹤 +15%射速 (理事會)
trait_ruler_corvette_focus -30%護衛(wèi)艦費用 (理事會)
trait_ruler_destroyer_focus -30%驅逐艦費用 (理事會)
trait_ruler_cruiser_focus -30%巡洋艦費用 (理事會)
trait_ruler_battleship_focus -30%戰(zhàn)列艦費用 (理事會)
subclass_admiral_strategist +10%艦船建造速度(理事會)
leader_trait_border_guard_3 +30%防御平臺建造速度 +30%星港傷害 +30%星港船體值(理事會)
leader_trait_crew_trainer_3 +60艦隊容量 +200初始經驗(理事會)
leader_trait_armorer +100盾/甲 +20%盾/甲硬化(理事會)
leader_trait_cautious_2 +20%射程
leader_trait_annihilator_3 +175%軌道轟炸傷害 +5%傷害
leader_trait_artillery_specialization_3 +35%炮擊類武器傷害 +35%射程
leader_trait_carrier_specialization_3 +25%艦載機傷害 +25%艦載機射速 +25%交戰(zhàn)距離
leader_trait_master_gunner +30%射程 +30%追蹤 +30%精度
leader_trait_ethereal +20%閃避
leader_trait_commanding_presence_3 +80指揮上限
leader_trait_great_khan +20%射速 +20%速度 +20%傷害 +30%閃避 +20%船體 +10%甲/體再生速度 +20%射程
leader_trait_chosen +20%傷害 +30%盾硬化
leader_trait_instrument_chosen +40%速度 -15%前搖 -25%緊急撤離時間 +35%撤退概率
leader_trait_eater_chosen +40%艦船傷害 +10精度
leader_trait_whisperers_chosen +3傳感器距離 +40%閃避
leader_trait_admiral_mind_wipe_02 +10%射速 +10%射程 +10%艦船維護
gestalt_trait_admiral_mind_wipe_02 +10%射速 +10%射程 +10%艦船維護
leader_trait_legendary_ancestors_knowledge -50%艦隊失蹤時間 +30%盾甲硬化
leader_trait_reverse_engineer 戰(zhàn)斗后66%幾率偷取敵方軍事科技50%進度
leader_trait_supreme_admiral +50%指揮上限 +10%射速 -15%亞空間速度
leader_trait_survivalist +45%友方境內閃避 +45%友方境內射速 +300友方境內護盾
leader_trait_juryrigger_3 不會產生殘骸 +10%船體值 每擊毀敵方艦隊,恢復艦隊隨機艦艇25%船體值
leader_trait_shipbreaker_3 +15%裝甲硬化 每摧毀敵方艦隊回收合金
7.3陸軍將領
trait_ruler_recruiter_3 +50%陸軍征召速度 -20%陸軍費用 (理事會)
leader_trait_aturion_organizer -10%帝國規(guī)模懲罰 +50%主流思潮吸引力 -5%幸福度 (理事會)
leader_trait_spymaster +150%滲透速度 -65%行動花費 +1線人 (理事會)
leader_trait_totalitarian +0.75每月附庸忠誠度 +1影響力 +20%外交權重 (理事會)
leader_trait_conscripter_3 +40%陸軍征召速度 +200初始經驗
leader_trait_butcher_2 +15%傷害 +50%附帶傷害
leader_trait_dreaded_3 +50%軍隊士氣傷害
leader_trait_heavy_hitter_3 +30%傷害
leader_trait_fortress_cracker +40%傷害 +100%附帶傷害
leader_trait_taskmaster +500初始經驗 +2/2/2電礦糧 或 3/3 電礦
leader_trait_eater_chosen +50%士氣 +50%士氣傷害 +30%傷害
leader_trait_pilferer 每贏一場戰(zhàn)斗,根據電礦糧區(qū)劃+100,合金和消費品區(qū)劃+50,三研究+25.如果是理想城效果x2,如果是環(huán)世界效果x5
leader_trait_spymaster +150%滲透速度 -65%行動花費 +1線人
leader_trait_fortress_cracker +40%陸軍傷害 +100%附帶傷害 +5戰(zhàn)斗寬度
leader_trait_chainbreaker +100%陸軍士氣
leader_trait_overseer_3 +0.5每月附庸忠誠度
7.4總督特征
trait_ruler_investor_3 +30%貿易額度 (理事會)
leader_trait_frontier_spirit_3 -10%殖民船費用 +50%殖民地發(fā)展速度 (理事會)
trait_ruler_architectural_sense_3 -10%建筑區(qū)劃費用 +25%建筑建造速度 -5%建筑區(qū)劃維護費 (理事會)
trait_ruler_frontier_spirit -25%殖民船費用 +15%殖民地發(fā)展速度 (理事會)
leader_trait_supreme_organizer -10%帝國規(guī)模懲罰 +50%主流思潮吸引力 -5%幸福度 (理事會)
leader_trait_legendary_industry_titan_3 +30%礦物產出 +15%合金消費品產出 (理事會)
leader_trait_legendary_evervigilant_3 +1使節(jié) +2解密 +4加密 (理事會)
leader_trait_retired_fleet_officer_2 +25%艦船建造速度 -15%艦船費用 (理事會)
leader_trait_shipwright_2 +10%艦船建造速度 -10%艦船費用 (理事會)
leader_trait_intellectual +10%三科技產出
leader_trait_architectural_interest_2 -20%建筑區(qū)劃費用 +20%建筑建造速度
leader_trait_cartographer_3 +120%地表重塑速度
leader_trait_mining_focus_3 +45%礦物產出
leader_trait_forge_focus_3 +35%合金產出
leader_trait_industrial_focus_3 +35%消費品產出
leader_trait_refinement_focus_3 +35%精煉
leader_trait_urbanist_3 -75%區(qū)劃帝國規(guī)模 -50%建筑區(qū)劃維護
leader_trait_pop_focused_3 +15%勞工產出 +10%專家產出 +5%統治者產出
leader_trait_academic_3 +15%三科技產出 -15%科技維護
leader_trait_efficient +50%統治者產出 +15%統治者政治權力
leader_trait_arbiter +50%勞工產出 -35%人口維護 -10%幸福度 +5%人口衰減速度
leader_trait_automation_champion -25%建筑區(qū)劃費用 +25%機器人產出
leader_trait_governor_gray -40%建筑花費 +40%建筑建造速度 +15%能量比/礦物產出 -40%清理障礙費用 +40%清理障礙速度
leader_trait_legendary_ancestors_knowledge +20%專家產出 -10%職業(yè)維護 +4檔案記錄員
leader_trait_chosen +10穩(wěn)定度 +20%凝聚力產出
leader_trait_instrument_chosen +30%奴隸產出 +5穩(wěn)定度
leader_trait_eater_chosen +25艦船建造速度 -15%艦船費用
leader_trait_prospectorium_extractor +20%能量幣、礦物和合金
7.5統治者特征
leader_trait_cyborg -5%區(qū)劃帝國規(guī)模 (和前面的靈能特質不兼容)
7.6通用特征
leader_trait_legendary_leader 光耀者 (理事會)
leader_trait_educator +1領袖特質(理事會)
leader_trait_master_bureaucrat -10%領袖維護 -10%帝國規(guī)模懲罰效應 +75法令經費 (理事會)
leader_trait_the_psionic_luminary +2影響力 +10%政府思潮 -20犯罪度 +2加密/解密 (理事會)
leader_trait_the_synth_luminary +25%產出 +25%思潮變化速度 +1人口組裝 -15%幸福度 (理事會)
leader_trait_legendary_ancestors_knowledge
leader_trait_intemporal 不朽
7.7憑空創(chuàng)造艦隊司令、總督、科學家和陸軍將領(在代碼里均定義為傳奇領袖且沒有負面特質)
7.7.1理事會型海軍將領
effect create_leader = {
class = admiral
species = this
name = random
skill = 10
traits = {
trait = trait_ruler_battleship_focus
trait = leader_trait_master_bureaucrat
trait = leader_trait_military_overseer
trait = leader_trait_legendary_military_knowledge_3
trait = trait_ruler_military_pioneer_3
trait = leader_trait_maven_of_war
trait = leader_trait_legendary_commanding_presence_3
trait = leader_trait_legendary_high_king_3
trait = leader_trait_legendary_foe_hammer_3
trait = leader_trait_the_synth_luminary
trait = subclass_admiral_strategist
trait = leader_trait_border_guard_3
trait = leader_trait_crew_trainer_3
trait = leader_trait_armorer
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.2非理事會型海軍將領
effect create_leader = {
class = admiral
species = this
name = random
skill = 10
traits = {
trait = leader_trait_legendary_ancestors_knowledge
trait = leader_trait_cautious_2
trait = leader_trait_annihilator_3
trait = leader_trait_artillery_specialization_3
trait = leader_trait_carrier_specialization_3
trait = leader_trait_master_gunner
trait = leader_trait_ethereal
trait = leader_trait_commanding_presence_3
trait = leader_trait_great_khan
trait = leader_trait_chosen
trait = leader_trait_instrument_chosen
trait = leader_trait_eater_chosen
trait = leader_trait_whisperers_chosen
trait = leader_trait_admiral_mind_wipe_02
trait = gestalt_trait_admiral_mind_wipe_02
trait = leader_trait_reverse_engineer
trait = leader_trait_supreme_admiral
trait = leader_trait_survivalist
trait = leader_trait_juryrigger_3
trait = leader_trait_shipbreaker_3
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.3理事會型總督
effect create_leader = {
class = governor
species = this
name = random
skill = 10
traits = {
trait = leader_trait_legendary_leader
trait = leader_trait_master_bureaucrat
trait = trait_ruler_investor_3
trait = leader_trait_frontier_spirit_3
trait = trait_ruler_architectural_sense_3
trait = trait_ruler_frontier_spirit
trait = leader_trait_supreme_organizer
trait = leader_trait_legendary_industry_titan_3
trait = leader_trait_legendary_evervigilant_3
trait = leader_trait_the_synth_luminary
trait = leader_trait_retired_fleet_officer_2
trait = leader_trait_shipwright_2
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = leader_death_events_blocked
set_leader_flag = paragon_origin_legendary_leader
set_leader_flag = immune_to_negative_traits
set_variable = {
which = paragon_origin_story_ruling
? ? ? ? value = 100
}
set_variable = {
which = paragon_origin_delusion_tier
value = 0
}
}
}
7.7.4非理事會型總督
effect create_leader = {
class = governor
species = this
name = random
skill = 10
traits = {
trait = leader_trait_intellectual
trait = leader_trait_architectural_interest_2
trait = leader_trait_cartographer_3
trait = leader_trait_mining_focus_3
trait = leader_trait_forge_focus_3
trait = leader_trait_industrial_focus_3?
trait = leader_trait_refinement_focus_3
trait = leader_trait_urbanist_3
trait = leader_trait_pop_focused_3
trait = leader_trait_academic_3
trait = leader_trait_efficient
trait = leader_trait_arbiter
trait = leader_trait_automation_champion
trait = leader_trait_governor_gray
trait = leader_trait_legendary_ancestors_knowledge
trait = leader_trait_chosen
trait = leader_trait_instrument_chosen
trait = leader_trait_eater_chosen
trait = leader_trait_prospectorium_extractor
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.5理事會型科學家
effect create_leader = {
class = scientist
species = this
name = random
skill = 10
traits = {
trait = leader_trait_master_bureaucrat
trait = leader_trait_legendary_ancestors_knowledge
trait = leader_trait_engineering_focus_3
trait = leader_trait_physics_focus_3
trait = leader_trait_society_focus_3
trait = leader_trait_truth_seeker
trait = leader_trait_maniacal_3
trait = leader_trait_curator
trait = leader_trait_scientist_mind_wipe_01
trait = gestalt_trait_scientist_mind_wipe_01
trait = leader_trait_legendary_scientific_diplomacy_3
trait = leader_trait_inspired_researcher
trait = leader_trait_brilliant_shipwright
trait = trait_ruler_world_shaper_3
trait = leader_trait_chosen
trait = leader_trait_composer_chosen
trait = leader_trait_instrument_chosen
trait = leader_trait_whisperers_chosen
trait = leader_trait_the_synth_luminary
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.6非理事會型科學家
effect create_leader = {
class = scientist
species = this
name = random
skill = 10
traits = {
trait = leader_trait_experimenter_3
trait = leader_trait_legendary_ancestors_knowledge
trait = leader_trait_collaborator_3
trait = leader_trait_civil_engineer_3
trait = leader_trait_scholarium_investigator
trait = leader_trait_great_researcher
trait = leader_trait_chosen
trait = leader_trait_composer_chosen
trait = leader_trait_instrument_chosen
trait = leader_trait_whisperers_chosen
trait = leader_trait_xeno_cataloger
trait = leader_trait_insightful_3
trait = leader_trait_frontier_adventurer
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.7通用型陸軍將領
effect create_leader = {
class = general
species = this
name = random
skill = 10
traits = {
trait = leader_trait_master_bureaucrat
trait = leader_trait_legendary_ancestors_knowledge
trait = trait_ruler_recruiter_3
trait = leader_trait_aturion_organizer
trait = leader_trait_spymaster
trait = leader_trait_totalitarian
trait = leader_trait_the_synth_luminary
trait = leader_trait_conscripter_3
trait = leader_trait_butcher_2
trait = leader_trait_dreaded_3
trait = leader_trait_heavy_hitter_3
trait = leader_trait_fortress_cracker
trait = leader_trait_taskmaster
trait = leader_trait_eater_chosen?
trait = leader_trait_pilferer
trait = leader_trait_fortress_cracker
trait = leader_trait_chainbreaker
trait = leader_trait_overseer_3
}
effect = {
set_leader_flag = legendary_leader
set_leader_flag = immune_to_negative_traits
}
}
7.7.8創(chuàng)造肅正協議種族
effect create_species = {
name = "NAME_Contingency"
class = "ROBOT"
namelist = "AI"
portrait = "ai_crisis_1"
immortal = yes
traits = {
trait = "trait_mechanical"
}
effect = { save_global_event_target_as = contingency_bot }
}
此代碼為創(chuàng)造肅正種族領袖的前置代碼。沒有任何明顯效果。如何創(chuàng)造肅正領袖?對應上述領袖代碼里的species = this改成species = contingency_bot。你就會驚喜地發(fā)現你獲得一個肅正領袖(壓迫感滿滿的),但是缺點也很明顯,那就是肅正領袖無法參選成為統治者。
7.7.9傳奇人物+英雄人物代碼(好用)
event graygoo.405 召喚灰風老婆
event paragon.1 凝望者
event paragon.228 艾莎琳科學家 241解鎖建筑
event paragon.3999 斯克蘭德海軍將領 3005重新召喚 3073重新建造利爪號
event paragon.3115 凱德斯科學家 3160最終敲定特質
event paragon.40300 無敵艦隊司令
event paragon.40500 工業(yè)人
event paragon.40600 亞圖里安(亞圖里安帶-10%帝國規(guī)模效應特質)
event paragon.41000 博林(有一定幾率出巨構)
event paragon.41400 看守人喀拉(+50%勞工產出)