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十字軍之王3開(kāi)發(fā)日志#98 | 5/24 城堡的基石

2022-06-08 11:09 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


CK3 Dev Diary #98: the Castle's foundation

Pdx_Meedoc, Corporal


Hello there,

大家好咧,


The release is approaching and before sharing the release notes with you next week we have a few topics to cover! Today we will be focusing on what is going to be added in the free update "Castle" released along Fate of Iberia. For the modders, you will also find the updated documentation attached to this post, in case you want to have an early look at the new functionality!

新內(nèi)容上線在即,在下周與分享發(fā)布說(shuō)明前,我們有一些主題需要討論!今天我們將重點(diǎn)關(guān)注伴隨伊比利亞的命運(yùn)Fate of Iberia釋出的免費(fèi)更新“城堡Castle”中將會(huì)添加什么。對(duì)于mod制作者來(lái)說(shuō),如果你想提前了解新的功能,你也可以在這篇文章的附件找到更新的文檔。



Clan Contract

氏族制封臣契約


Since Iberia in 867 has several clan realms that play big parts in the region, we wanted to add some new options to clan contracts:

因?yàn)?67年的伊比利亞半島有幾個(gè)重要的氏族制王國(guó),我們想增加幾個(gè)新的選項(xiàng)給氏族制的封臣契約:


Marriage Favor:?the goal is to get benefits in exchange for a promise. Not fulfilling it will have consequences though..
婚姻恩寵:用婚約來(lái)獲取利益。拒絕履行將帶來(lái)后果。

Ghazi:?encourage your vassals to wage holy wars, but get less levies from them
加齊:鼓勵(lì)你的附庸發(fā)動(dòng)圣戰(zhàn),但從他們那里獲得的稅收會(huì)減少。

Iqta:?less tax and levies but better synergy for Men-At-Arns for both parties
伊克塔制:減少封臣提供的稅收和兵力,但對(duì)兵士的招募和維護(hù)有加成。

Jizya:?unlocked by the Tenet of the same name, this is a specific contract for people of a different faith, increasing their tax but lowering the levies their liege receives
吉茲亞:由同名的核心教義解鎖。契約要求信仰不同的封臣支付更高的稅收,但他們提供的兵力會(huì)減少。


There are now cool options to get the most of out your vassals as Clan Liege now.

作為氏族制領(lǐng)主,現(xiàn)在有很酷的選項(xiàng)來(lái)充分盤剝你的附庸。


We are looking forward to working more on clan governments in future updates as this was a first step to making them as complex and interesting as they were historically.

我們期待著在未來(lái)的更新中對(duì)氏族制度做更多的工作,因?yàn)檫@是使它們像歷史上一樣復(fù)雜和有趣的第一步。



Dissolution Faction

解體派系


To model some of the big historical shake-ups in Iberia, we’ve introduced a new faction type. The Dissolution Faction will aim to destroy the primary title of the top liege of the realm, as well as any other same tier title. This makes all vassals independent, shattering a kingdom or empire. In FP2, this means that the Umayyads can collapse as they did in history, but it also means that any large realms in decline will face this challenge.

為了模擬伊比利亞歷史上的一些巨變,我們引入了一個(gè)新的派系類型。解體派系的目標(biāo)是摧毀王國(guó)最高統(tǒng)治者的主要頭銜及其他同等級(jí)的頭銜。這會(huì)使得一個(gè)王國(guó)或帝國(guó)碎成一片,所有的封臣宣布獨(dú)立。在FP2中,這意味著伍麥葉可能像歷史上一樣崩潰,但這也意味著任何衰落的大國(guó)都將面臨這一挑戰(zhàn)。


Anything detracting from a realm's unity will increase the risk of a Dissolution Faction forming. That means short reigns, low cultural acceptance, war losses, and unallied vassals will all be dangerous to King and Empire tier rulers.

任何有損王國(guó)統(tǒng)一的情況都會(huì)增加解體派系出現(xiàn)的幾率。這意味著過(guò)國(guó)王和皇帝們面臨短暫統(tǒng)治、低文化接受度、戰(zhàn)爭(zhēng)損失和不忠封臣時(shí)都危機(jī)重重。


Realms where the vassals either like the heir or can elect their own are less likely to face a Dissolution Faction. And if a vassal can make a claim for the title themselves, they’ll do that instead.

解體派系在封臣喜歡繼承人或者可以選舉他們自己上位的王國(guó)里不太容易出現(xiàn)。要是有人對(duì)王國(guó)頭銜有宣稱,他們也不會(huì)這么做。


There is a high chance of the Umayyad falling when starting in 867
從867年開(kāi)始,伍麥葉王朝很有可能衰落

解體戰(zhàn)爭(zhēng)
安達(dá)盧西亞蘇丹國(guó)頭銜被摧毀,蘇丹穆罕默德的封臣獨(dú)立。
你獲得獨(dú)立。



Map update

地圖更新


To go along the theme of the flavor pack, we've updated the map for Iberia. The map changes are fairly small in scope this time around though, and the focus was to update northern Iberia, more specifically the kingdom of Aragon.

為了配合風(fēng)味包的主題,我們更新了伊比利亞半島的地圖。這一次地圖改動(dòng)的范圍相當(dāng)小,主要更新了伊比利亞北部,更確切地說(shuō)是阿拉貢王國(guó)。


In order to improve the overall accuracy we added new counties such as Rossello and Pallars. For a better depiction of the area, existing baronies were moved around and new ones added in order to increase the granularity of the area.

為了提高地圖的精確度,我們?cè)黾恿诵碌哪芯纛I(lǐng),如羅塞略和帕利亞斯。為了更好地描繪該地區(qū),我們移動(dòng)了現(xiàn)有的男爵領(lǐng)并添加了新的男爵領(lǐng),使得該區(qū)域的劃分更加細(xì)致了。


In addition to the county set up, the terrain type of some provinces also changed.
除了男爵領(lǐng)的設(shè)置,一些省份的地形類型也發(fā)生了變化。


In addition to the changes in Aragon, we added cultural naming variations for many Berber and Arabic cultures to many titles across Iberia.

除了阿拉貢的變化之外,我們還為伊比利亞的柏柏爾文化和阿拉伯文化添加了在半島上的許多頭銜命名變體。



Shared Head of Faith

共享信仰領(lǐng)袖


Heads of faith can now be set as characters of a different faith. This is done through script, rather than manually in-game. This means for insular Christians, Conversos, and Mozarabs, the Pope will be their Head of Faith, even though they are of a different faith.

信仰領(lǐng)袖現(xiàn)在可以被設(shè)定為不同信仰的角色。這無(wú)法在游戲中手動(dòng)完成,是通過(guò)腳本完成的。這意味著對(duì)于海島基督徒、皈依派和莫扎勒布人,教皇將是他們的信仰領(lǐng)袖,即使他們是一個(gè)不同的信仰。



Historical faiths can be emulated by using the Rite tenet. Provided you don't meet certain red lines for your old Head of Faith, at the cost of a tenet slot, you can keep your old faith's Head of Faith while converting.

歷史信仰可以通過(guò)使用“禮儀”信條來(lái)模擬。如果你沒(méi)有滿足舊日信仰的某些紅線,以一個(gè)信條槽位為代價(jià),你可以保留原信仰領(lǐng)袖。


Ecumenical Christians taking this decision keep ecumenism, making them "astray" from the Catholic perspective.

擁有普世共榮教義的基督徒在此種情況下采取創(chuàng)建信仰決議時(shí)會(huì)保留普世共融,從天主教的角度來(lái)看他們“誤入歧途”了。


禮儀
新信仰創(chuàng)建后會(huì)保留舊的信仰領(lǐng)袖。
擁有普世共融的基督教信仰創(chuàng)造后會(huì)保留普世共融信條。


Islam now has a bespoke system for choosing the correct caliph: though Shias are still fairly split between several caliphates and imamates, the mainline Sunnis (Ashari, Muwalladi, and Maturidi) now share the Sunni caliph as a Head of Faith. Muslims who share a Head of Faith view each other as "righteous".
現(xiàn)在,伊斯蘭教有了一個(gè)選擇正確哈里發(fā)的定制系統(tǒng):盡管什葉派仍然由幾個(gè)哈里發(fā)和伊瑪目分散領(lǐng)導(dǎo)著,但主流遜尼派(艾什爾里派、穆瓦拉德派和馬圖里迪派)現(xiàn)在都將遜尼派哈里發(fā)視為信仰領(lǐng)袖。共尊一個(gè)信仰領(lǐng)袖的穆斯林認(rèn)為彼此是“正義的”。


Influential members of an Islamic faith whose Head of Faith doesn’t share their faith can attempt to appoint a Righteous Caliph, claiming (and creating) the caliphate for themselves and splintering the Ummah.

對(duì)于有影響力的伊斯蘭教徒而言,如果信仰領(lǐng)袖不認(rèn)同他們的信仰,他們可以嘗試任命一位正義的哈里發(fā)頭銜,宣稱(并創(chuàng)造)哈里發(fā)頭銜為自己所有,分裂整個(gè)伊斯蘭世界。


任命一位公正的哈里發(fā)
哈里發(fā)穆塔茲是個(gè)距離遙遠(yuǎn)、德不配位的人,無(wú)力領(lǐng)導(dǎo)烏瑪。他信奉艾什爾里派,卻甚至無(wú)法理解穆拉瓦派思想中的精微真理。
他或許做不到,但我可以……
效果:
你是新的穆瓦拉德派信仰領(lǐng)袖
你獲得1奉獻(xiàn)等級(jí)
哈里馬穆塔茲成為你的仇敵
你獲得100壓力(顯著)
要求:
你是獨(dú)立統(tǒng)治者
你的奉獻(xiàn)等級(jí)不低于忠實(shí)仆人(3)
你擁有至少10個(gè)穆瓦拉德派伯爵領(lǐng)
你不是你信仰領(lǐng)袖的領(lǐng)主
你的罪惡特質(zhì)不多于2個(gè)
至少必須滿足以下所有條件的3個(gè)……
- 我受天國(guó)指引!


Once splintered, a faith cannot be brought back into the fold. Islam is stronger together, but its differences often become irreconcilable.

一旦分裂,信仰就無(wú)法恢復(fù)。伊斯蘭教團(tuán)結(jié)起來(lái)更強(qiáng)大,但其分歧卻往往會(huì)變得不可調(diào)和。


New temporal Sunni and Shia faiths cannot appoint themselves as caliphs immediately if there's a caliph available (either the orthodox version or their prior faith's caliph). Instead, they must show submission to an existing caliph from whom they derive their authority, even in rebellion, and then follow the path to appoint a Righteous Caliph themselves. Characters intending to do this all along can get a little boost on the path.

只要有哈里發(fā)存在(無(wú)論是正統(tǒng)的還是他們先前信仰的哈里發(fā)),世俗遜尼派和什葉派信仰就不能馬上任命他們自己為哈里發(fā)。他們的權(quán)力總是源于向一個(gè)現(xiàn)存的哈里發(fā)宣誓效忠來(lái)取得。即使是在叛亂中,他們也得遵循任命一個(gè)正義的哈里發(fā)來(lái)效忠這樣的途徑。打算一直這樣做的角色可以在道路上得到一點(diǎn)推動(dòng)。



History Changes (and friends!)

歷史改動(dòng)(和歷史朋友!)


Visigothic is Visigone

西哥特亡啦


As I’m sure some of you have noticed in the streams and such, we've removed Visigothic from the map 867, starting Iberia off pre-split between the 1066 cultures (save for Aragonese, which now emerges as part of the creation of the Kingdom of Aragon).

肯定有些人已經(jīng)從直播之類的地方發(fā)現(xiàn)了,我們刪掉了867年地圖上的西哥特文化,把伊比利亞的文化拆成了1066年那幾種(除了阿拉貢文化以外,阿拉貢文化會(huì)在創(chuàng)建阿拉貢王國(guó)時(shí)出現(xiàn))。


There's a few reasons for this - Visigothic was always a bit of a wonky culture, a holdover from CK2's Charlemagne DLC that made mapping 9th century Iberia very inexact but which added some fun flavour to the region. Since cultures before 1.5 were mostly cosmetic, it didn’t really affect actual gameplay much, even if it fudged history somewhat (not least by making the Visigoths hang around long after they'd diverged or hybridised).

這一改動(dòng)的原因有——西哥特文化的設(shè)定一直都有點(diǎn)不對(duì),這是CK2查理曼DLC的歷史遺留問(wèn)題了。西哥特文化使得9世紀(jì)伊比利亞的模擬非常不準(zhǔn)確,但也確實(shí)為該地區(qū)增加了一些趣味。因?yàn)?.5版本號(hào)前文化系統(tǒng)大體就是擺設(shè),所以它雖然不符合史實(shí)(歷史上西哥特人早就分化或者雜交了,游戲中卻一直存在很久),對(duì)實(shí)際游玩也沒(méi)什么太大的影響。


The release of Royal Court changed that situation, making playing in Iberia a very weird flow. You start, you have one set of traditions, then within a few decades an event shifts your culture and you almost certainly end up with a radically different set of traditions with no feasible way to do much about it.

皇家宮廷Royal Court發(fā)布后就不同了,伊比利亞的游玩體驗(yàn)會(huì)很奇怪。開(kāi)局時(shí)你有一套傳統(tǒng),過(guò)個(gè)幾十年后跳個(gè)事件把文化變了,傳統(tǒng)也發(fā)生了極大的變化,玩家卻沒(méi)什么對(duì)應(yīng)的手段。


This, plus just being bad history, clinched it for Visigothic, and we had it taken out to the block and given the ol’ Royal Anti-Pardon. As with Suebi and co before it, Visigothic will continue to exist in the files, along with its associated namelist, where it remains useable for history and in mods and such.

這一個(gè)問(wèn)題,再加上魔幻歷史的問(wèn)題,就判了西哥特的死刑,但是我們還是決定給它大赦。和之前的蘇維匯等文化一樣,西哥特文化以及姓名表都會(huì)保留在文件里,在歷史、mod之類的地方可以使用。



Fresh Faces & Further Foes

新的面孔和新的敵人


Further on from this, we've updated, added, and occasionally removed hundreds and hundreds of characters all across Iberia (as well as a smattering in Occitania - if we never read about another character named Bernard, we'll be happy), adjusting relations, lifespans, traits, and dynasties.

除此之外,我們還更新、增加、有時(shí)也移除了全伊比利亞各處的成百上千的角色(以及一些奧西塔尼亞的角色),調(diào)整了他們的關(guān)系、壽命、特質(zhì)、宗族。


This'll add a bit of life in both major bookmark dates, but most importantly, it'll be a bit of colour for those of us who enjoy spelunking the history databases and checking to see if titles in-game have their Migration Period rulers properly associated. Title-nerds need love too. On that note, the Visigothic Kings now have a titular historical title to give them their correct royal dignity & regnal numbers.

這樣,兩個(gè)開(kāi)局日期就都能增添些生氣。更加利好我們這些喜歡探索歷史數(shù)據(jù)庫(kù)、檢查大遷徙時(shí)期的頭銜和人物是否正確對(duì)應(yīng)的人。頭銜宅也需要關(guān)愛(ài)嘛。為此,我們給西哥特諸王們加上了歷史上的名譽(yù)頭銜,還他們應(yīng)有的王室尊嚴(yán)與正確的君主序數(shù)。


For folks who like actual gameplay more than interactive reading, we've added the Mozarabic strand of Christianity - Arabicised Catholics who carry on the strongly independent liturgical and ecclesiastic traditions of pre-Islamic Iberia but view the Pope as their Head of Faith (with the aid of the Rite tenet).

對(duì)于比起讀設(shè)定更喜歡實(shí)操的玩家,我們新增了基督教的莫札拉布派——即阿拉伯化的天主教,他們繼承了穆斯林打來(lái)之前伊比利亞基督教的獨(dú)立禮拜、獨(dú)立教會(huì)傳統(tǒng),但同時(shí)也將教皇視為信仰領(lǐng)袖(體現(xiàn)在儀式這一教義)。


Squeezed between the Catholic North and the Islamic South, the Mozarabs struggle to preserve their way of life, and since you can see a lot more of them in 867 than 1066, you can probably guess how it's going for them.

莫札拉布派夾在北方的天主教與南方的伊斯蘭之間,極力保存著自己的生活方式。他們?cè)?67年出現(xiàn)得比1066年多得多,你可以猜測(cè)一下他們身上發(fā)生什么事了。


Previously, we've portrayed the sparsely-regulated Leonese portion of Iberia's Inner Plateau as being, variously, either under nominal Andalusian control (since they notionally held it) or nominal Asturian control (since they grabbed it soon after the Andalusians stopped caring about it).

之前,我們將伊比利亞內(nèi)部高原上的桀驁不馴的萊昂人描述為,要么名義上屬于安達(dá)盧西亞(因?yàn)樗x上保有萊昂),要么名義上屬于阿斯圖里亞斯(因?yàn)樵诎策_(dá)盧西亞對(duì)萊昂不聞不問(wèn)之后,阿斯圖里亞斯迅速將其奪取)。


Neither of these were quite perfect solutions, and relied on fictitious local characters either way, so we’ve now given this rural area over to a collection of minor Mozarabic characters. Abandoned by their Islamic overlords, eyed greedily by their orthodox brethren, these minor landholders soldier on as they have for centuries. At least, they try to, but it's a difficult life being a one-county minor wedged between larger realms…

但這兩種方案都不怎么完美,需要虛構(gòu)當(dāng)?shù)亟巧珌?lái)解決問(wèn)題。所以我們現(xiàn)在將這塊農(nóng)村地區(qū)交給一群下級(jí)的莫札拉布派角色。他們被穆斯林領(lǐng)主所拋棄,天主教的同胞則對(duì)他們虎視眈眈。這些小地主們已經(jīng)堅(jiān)守了幾個(gè)世紀(jì)。雖然他們已經(jīng)竭盡全力,但是在幾個(gè)大國(guó)的夾縫之間,一地小伯爵真是有點(diǎn)困難。


It's not all doom'n'gloom for Iberia's new minors though, because, on the subject of those larger realms, we've also split them up a tad! Asturias has lost Portucale, which they're actually only in the process of trying to snatch, whilst Andalusia has been given a reality check. Both Portucale and Toledo, whilst paying nominal homage to Cordoba, were functionally independent, with Toledo in particular resisting repeated military expeditions and attempts at taxation.

但是伊比利亞新增的下級(jí)領(lǐng)主并不是未來(lái)一片灰暗,因?yàn)槲覀儼汛髧?guó)手下的封臣也拆散了一些!阿斯圖里亞斯丟了波圖卡萊,因?yàn)楫?dāng)時(shí)它才剛剛準(zhǔn)備攻打那里。同時(shí),我們也檢查了安達(dá)盧西亞是否符合歷史現(xiàn)實(shí)。波圖卡萊和托萊多名義上向科爾多瓦稱臣,實(shí)際上卻是獨(dú)立的。尤其是托萊多,它擊退了科爾多瓦發(fā)起的多次遠(yuǎn)征以及討稅行動(dòng)。



Andalusia is in the process of making a play to subjugate Toledo more firmly in 867, with Portucale also being on the books, so we represent this as a brace of wars on start. Andalusia is trying to quell its powerful border districts of Toledo and Portucale, keeping them in the realm, whilst Asturias tries to snatch Portucale mid-rebellion.

867年,安達(dá)盧西亞正在嘗試著收緊對(duì)托萊多的掌控,也有記載說(shuō)正對(duì)波圖卡萊動(dòng)手。所以我們用開(kāi)局的兩場(chǎng)戰(zhàn)爭(zhēng)作為代表。安達(dá)盧西亞試圖鎮(zhèn)壓托萊多和波圖卡萊這兩個(gè)強(qiáng)大的邊區(qū),不讓它們脫離王國(guó),而在這場(chǎng)叛亂的中途,奧斯圖里亞斯也試圖奪取波圖卡萊。


Finally, Asturias has been tweaked, losing its starting title law of feudal elective. The current king's father decisively abolished the notion of the nobility electing their kings in the short term, and his son carried that on, so they start sans-title law now. In addition to this, Castile also starts with de jure territory in 867, making it creatable in the earlier bookmark - if Castile actually is created for any reason, Asturias is reduced to Leon. If Asturias is able to de jure drift Castile into itself before Castile can be created, then the union is preserved and Asturias earns its right to perpetually exist for 867 starts.

最后,我們也微調(diào)了阿斯圖里亞斯,去掉了開(kāi)局時(shí)阿斯圖里亞斯頭銜的封建選舉繼承法。開(kāi)局時(shí)國(guó)王的父親已經(jīng)果決地廢除了貴族選舉國(guó)王的觀念,他的兒子也將這點(diǎn)傳承了下去。所以,現(xiàn)在阿斯圖里亞斯開(kāi)局沒(méi)有頭銜法律。除此之外,867年開(kāi)局時(shí)卡斯蒂利亞也有法理領(lǐng)土,這樣就能在早期劇本種創(chuàng)建出來(lái)這個(gè)頭銜了——如果卡斯蒂利亞被創(chuàng)建出來(lái),阿斯圖里亞斯就會(huì)縮水成萊昂。但是如果阿斯圖里亞斯能在卡斯蒂利亞創(chuàng)建出來(lái)之前把它的法理洗掉,它就能一直保留下來(lái),在867年開(kāi)局永遠(yuǎn)地存在下去。



Achievements

成就


And last but not least, they are not part of the free update, but the community poll spoke:

最后的最后,這里的投票不是免費(fèi)更新的內(nèi)容。



The result being tight, they will be hidden in a spoiler field, so you can keep the surprise for next week if you prefer

因?yàn)槠睌?shù)咬得很緊,我們先把成就折疊起來(lái)以防劇透,可以留到下周再品味。


(Please be mindful of people's choice and don't spam the comments with the achievements or such)

(注意,請(qǐng)尊重大家的選擇,不要再評(píng)論區(qū)里發(fā)太多成就之類的東西)


SPOILER: THE NEW ACHIEVEMENTS

劇透預(yù)警:新的成就



And that concludes today's Dev Diary!

以上就是今天開(kāi)發(fā)日志的全部了!


See you next week for the release note! Until then, you can follow Hugo and Ola's adventure in Iberia in?tomorrow's stream, 2:30pm CEST

我們下周的發(fā)布日志再見(jiàn)!在那之前,你可以收看明天下午2點(diǎn)半(歐洲中部夏令時(shí)間)的直播:Hugo和Ola的伊比利亞大冒險(xiǎn)。


Cheers,

再見(jiàn),




翻譯:索 一個(gè)幽靈

校對(duì):三等文官猹中堂


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十字軍之王3開(kāi)發(fā)日志#98 | 5/24 城堡的基石的評(píng)論 (共 條)

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