【費(fèi)盧杰六日】首發(fā)BUG修復(fù)更新
We want to thank our community for helping us identify some bugs with today's launch into Early Access. As a result of your continued reports, a new build is available now on Steam, which includes a series of community requests and bug fixes.
感謝今天游戲首發(fā)各位對(duì)我們提供的幫助,找到了一些游戲BUG。我們目前已經(jīng)基于你們的報(bào)告修復(fù)了一部分問題。
Please restart the Steam client to download the latest build.
請(qǐng)重啟Steam客戶端下載最新游戲補(bǔ)丁更新。
Patch Notes:
補(bǔ)丁信息:
Added FOV Slider to Gameplay Settings (sorry about that)
在游戲玩法設(shè)置中增加了FOV滑塊,大家可以調(diào)節(jié)FOV了(很抱歉);
Added native Fullscreen Display Mode
增加了全屏顯示模式;
Added option to completely turn off?Upscaling
新增了完全關(guān)閉上采樣的選項(xiàng);
Added option to minimize Head Bobbing
增加了最小化頭部搖晃的設(shè)置(搖頭就是走路會(huì)晃攝像機(jī));
Adjusted default options to reduce blurriness on large monitors
調(diào)整了默認(rèn)設(shè)置,減少在大尺寸顯示器上的模糊不清;
Environment is now re-randomized every time “Retry Mission” is selected
現(xiàn)在每次點(diǎn)重新戰(zhàn)斗,環(huán)境都會(huì)被重新隨機(jī)生成一次;
Fixed loud audio stuttering when Windows had Spatial Audio turned on
當(dāng)Windows開啟了Spatial Audio時(shí),修復(fù)了音頻出現(xiàn)的大聲卡頓問題;
Fixed bug causing permanent Incapacitation from some explosions
修復(fù)了某些爆炸導(dǎo)致永久失能(游戲角色卡在等待隊(duì)友救援的畫面上)的問題;
Fixed bug causing “Start Sighted” option to be ignored for some clients
修復(fù)了一個(gè)導(dǎo)致某些客戶端忽略“開始目標(biāo)”選項(xiàng)的錯(cuò)誤;
9 other crash and compatibility bug fixes
其他九個(gè)導(dǎo)致游戲崩潰和錯(cuò)誤的Bug