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【PAYDAY3】實(shí)機(jī)演示出現(xiàn)的一些新內(nèi)容

2023-06-27 05:08 作者:喧嘩師_  | 我要投稿


便宜機(jī)翻警告

1:Normal, Hard, Very Hard, Overkill will be the only difficulties at launch

發(fā)售時(shí)的游戲難度僅包含普通,困難,非常困難,槍林彈雨。


2:All enemy health are consistent for all difficulties, Better AI, more objectives and a spawn cap increase will be the factors that increase through the difficulties

敵人的血量在所有難度下都是一致的,更加強(qiáng)大的AI,更多的任務(wù)目標(biāo)以及額外的敵人刷新量會(huì)作為不同難度的區(qū)分點(diǎn)。


3:Dedicated Servers instead of P2P. Games won't end when the host leaves, and Restarts are decided through votes.

不同于前作,本作中不再設(shè)置P2P,而是有專門的服務(wù)器,游戲并不會(huì)因?yàn)榉恐鞯碾x開而被直接中斷,是否重新開始游戲由所有玩家投票決定。


4:Tasers renamed to Zappers. Can deploy "taser mines" that zap you when you step on them, in addition to the regular direct taser.

泰瑟兵現(xiàn)在更名為電擊兵(暫譯),除了常規(guī)的電擊槍之外,也可以部署“電擊地雷”——一種當(dāng)你踩上去后會(huì)對(duì)你進(jìn)行攻擊的伏擊武器。

補(bǔ)充:可以通過設(shè)計(jì)電池讓其爆炸,類似于《全境封鎖》系列的凈化者部隊(duì),有一塊專門的弱點(diǎn)區(qū)。


5:Cloakers have been reworked to be similar to the Hunter in L4D2. They will throw you down and pin you, the Cloaker will continually hit you and health will go down until you go into the downed state unless rescued.

幻影特工被重新設(shè)計(jì),設(shè)計(jì)思路則基于《求生之路》系列中的Hunter,擊倒玩家后不再是直接倒地,而是會(huì)將玩家控制住并不斷攻擊,被攻擊期間生命值會(huì)不斷降低直到清空倒地或是被其他玩家解救。

補(bǔ)充:除了攻擊機(jī)制的改動(dòng)外,幻影特工現(xiàn)在還會(huì)襲擊玩家放置的部署物。


6:Body bags are removed. You can carry guards entire bodies. Answering pagers can be done on the go while transporting bodies.

移除了尸體袋機(jī)制,你現(xiàn)在可以直接搬運(yùn)守衛(wèi)尸體,在搬運(yùn)過程中同樣可以回答對(duì)講機(jī)。


7:Guards can hear sprinting in stealth. Actual Stealth sound system implemented?

現(xiàn)在守衛(wèi)可以聽到潛入時(shí)的沖刺聲,似乎他們已經(jīng)實(shí)現(xiàn)了潛入聲音機(jī)制?


8:Concealment is completely removed. Guards have a set detection meter no matter your build. Loud and Stealth fusion gameplay more viable?

移除了隱蔽度機(jī)制,不論角色體型如何,守衛(wèi)都會(huì)有一套固定的檢測(cè)機(jī)制,但將強(qiáng)襲和潛入結(jié)合的玩法是否可行?


9:8 Heists will be available at launch. They will allegedly all be pretty large in scale, similar to PD:TH and won't be the short heists like Four Stores, Jewellery Store, Bank Heist etc.

游戲初期會(huì)收錄8個(gè)劫案,據(jù)稱他們的規(guī)模會(huì)像《收獲日:掠奪》一樣相當(dāng)大,而不是像前作的四商店,珠寶店或是銀行劫案那樣的小規(guī)模劫案。


10:New Mission Coordinator is a female named Shade.

一名名叫“Shade”的女性角色取代了貝恩充當(dāng)了新的任務(wù)協(xié)調(diào)者。


11:Gage and Twitch are back

蓋奇和圖維奇回歸。


12:Doors are closeable

和前作不同,你可以在本作中關(guān)閉已打開的門。


13:Overkill Weapons are added. Similar to 'Ultimates' and are airdropped in when you rack up enough kills. So far, only a grenade launcher and sniper with the thermal scope have been mentioned. Other players can pick up overkill weapons that you called in.

新增了“超殺武器”,可以理解為玩家的“終極武器”,當(dāng)你擊斃足夠的敵人時(shí),“超殺武器”就會(huì)空投進(jìn)地圖中,其他玩家可以拾取你的“超殺武器”,在當(dāng)前的實(shí)機(jī)演示中,”小豬“榴彈和熱成像狙擊槍被收錄在了”超殺武器“中。


14:Minigames have been added to interactions like cutting glass, lock picking or safe unlocking.

開鎖,切割玻璃或是撬開保險(xiǎn)箱都新增了一些小游戲,如撬開保險(xiǎn)箱增加了一個(gè)旋轉(zhuǎn)密碼鎖的機(jī)制。


15:Negotiation Phase actually shows up as a timer. Trade more hostages and the timer will go up, and you have more time to do objectives without an assault.

協(xié)商階段在本作中會(huì)以計(jì)時(shí)器的方式顯現(xiàn)出來,交換越多的人質(zhì),計(jì)時(shí)器的時(shí)間就會(huì)越長,意味著在不被攻擊的前提下可以有更充足的時(shí)間完成目標(biāo)。


16:Killing Civilians matter. Instead of deducting a set amount from your account, They will reduce your heist payout gradually, up to a maximum of 70% reduction.

擊殺平民的懲罰進(jìn)行了改動(dòng),不再是即刻扣除你的可用資金,而是會(huì)減少你的劫案收入,根據(jù)擊殺數(shù)量的不同,最多會(huì)削減70%的收入。


17:Zip ties are unlimited.

取消了綁帶的數(shù)量上限,你可以無限制的用綁帶控制平民。


18:Captain Winters and Swat Van have been merged. A swat van has a chance to appear at a random place in the map with a loudspeaker instead of a turret on top, that activates endless assault mode. Heisters have to shoot off the speaker in order to deactivate the assault.

前作中的冬日隊(duì)長和特警炮塔的機(jī)制合并在了一起,現(xiàn)在特警車有概率會(huì)出現(xiàn)在地圖中的隨機(jī)位置,并且車上的炮塔被更改為了用于鎖定突擊時(shí)間的揚(yáng)聲器,需要將揚(yáng)聲器摧毀才能阻止突擊時(shí)間的持續(xù)鎖定。


19:Dodge is not in launch pd3. Unknown if it will return.

在發(fā)售初期將不會(huì)出現(xiàn)閃避機(jī)制,未來是否會(huì)回歸尚未可知。


20:150 infamy levels planned at launch.

在發(fā)售初期將會(huì)設(shè)立150級(jí)的惡名轉(zhuǎn)生等級(jí)。


21:Melee weapons are removed. Only weapon butt available as melee.

移除了近戰(zhàn)武器機(jī)制,現(xiàn)在你唯一的近戰(zhàn)武器是槍托。


22:Weapon Mastery available for weapons.

新增了武器專精機(jī)制(隨擊殺數(shù)解鎖配件?)


23:Perk Decks not planned for launch pd3. Unknown if it will return.

在發(fā)售初期將不會(huì)設(shè)立天賦機(jī)制,尚未得知未來是否會(huì)回歸。


24:Shotgun damage is applied as a whole instead of damage per pallet in

霰彈槍的傷害機(jī)制進(jìn)行改動(dòng),不再是前作的計(jì)算方式。


25:Custody is reworked. It works on a set timer before you respawn, and you do not need to trade hostages to get a teammate back.

被逮捕機(jī)制進(jìn)行了改動(dòng),現(xiàn)在被逮捕后在出獄前會(huì)顯示一個(gè)被設(shè)定好的計(jì)時(shí)器,不再需要通過釋放人質(zhì)來交換隊(duì)友。


26:Multiple objectives can appear on HUD at once.

玩家的界面上現(xiàn)在可以出現(xiàn)復(fù)數(shù)目標(biāo)。


27:Secondaries planned for launch (taken from marioinatophats video and not all names are accurate): Castigo 44, Rhino Chiappa, 1911, Signature 40, stryk 7 (not full auto), Tan looking pistol.

以下副武器會(huì)被計(jì)劃在未來推出:

Castigo 44

Rhino Chiappa

1911

Signature 40

Stryk 7,非全自動(dòng)(在前作中有一把Stryk 18c的全自動(dòng)手槍)

Tanlooking


28:Primaries planned for launch (taken from marioinatophats video and not all names are accurate): AK, Car 4, weapon similar to Galil Ace, mp7, mpx, mac11/uzi/ingram looking weapon, SCAR (possible dmr), m308 (called SA or similar), A pump shotgun, Mosconi, r700 (called Reinfeld 900s)

以下主武器會(huì)被計(jì)劃在未來推出:

AK

Car-4

一把類似于Galil Ace的武器

mp7

mpx

一把看上去很像或是英格拉姆系列的MAC11或是UZI外觀的武器

SCAR

M308

泵動(dòng)霰彈槍

Mosconi

R700


29:Known throwables available so far: Grenades, Flash grenades, smoke grenades, Throwing knives.

目前可以確定會(huì)收錄在游戲中的投擲物如下:手榴彈,閃光手榴彈,煙霧手榴彈,飛刀。


30:Inspire not in-game

疑似春哥吼移除


31:ECM jammers returning with a new stealth gadget similar to a Sticky camera that can be placed on wall, guards bodies etc.

ECM干擾器回歸,并且新增了一個(gè)迷你潛入工具,類似于可以附著在墻壁上或是守衛(wèi)身體上的微型攝像頭。


EXTRA:

防爆特警武器為全自動(dòng)霰彈槍。

新增特殊特種擲彈兵(名稱未知,暫譯),攻擊方式為投擲毒雷/催淚瓦斯(待確認(rèn))。

HRT人質(zhì)救援小組重新啟用并回歸本作。

新增特殊兵種滲透小隊(duì)(Sabotage Squard),他們不會(huì)直接參與到攻擊中,他們的主要目的是阻止流程的進(jìn)行(簡單來說就是前作中警察還會(huì)順路拉個(gè)閘踩個(gè)鉆機(jī),現(xiàn)在專門設(shè)計(jì)了一個(gè)兵種專門干這活)。

現(xiàn)金堆增加染料包機(jī)制,不進(jìn)行拆除會(huì)導(dǎo)致現(xiàn)金堆作廢。(縱火D3,但是C4直接綁在錢堆上)

護(hù)甲現(xiàn)在不再自動(dòng)恢復(fù),想要回復(fù)護(hù)甲量需要部署護(hù)甲包(前代唯一的廢物部署物)

【PAYDAY3】實(shí)機(jī)演示出現(xiàn)的一些新內(nèi)容的評(píng)論 (共 條)

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