Stellaris開發(fā)日志#255 | 5/26 四海皆臣你問我答(第二部分)

牧游社 牧有漢化翻譯
Stellaris Dev Diary #255 - Overlord Q&A (Part-2)
Eladrin, Stellaris Game Director
篇幅所限,問答前半部分請(qǐng)移步前篇:


QUESTIONS AND ANSWERS!
你問我答!
Question by Tudor
Answered by Monzun (Code Custodian)
Q:Any plans for more AI personalities?
問:有任何關(guān)于更多AI個(gè)性的計(jì)劃嗎?
A:This is something we would like to do, but there is still more work to be done on the AI side before we get there!
答:這是我們想做的事,但我們?cè)诘竭_(dá)這個(gè)點(diǎn)前,還需要在AI方面下更多的功夫!
Question by Zodenticz Nexian
Answered by CheerfulGoth (Content Design)
Q: Could we have like, i dunno, randomly generated events/anomalies using AI? Like Ai dungeon?
問:我們能不能有,呃,用AI隨機(jī)生成的事件/異?,F(xiàn)象?就像AI地牢一樣?
A: Look, I got this job six months ago and I don't wanna be replaced by a robot, so no
答:聽著,我六個(gè)月前才得到這份工作,我不想被機(jī)器人取代,所以沒有。
Question by Zodenticz Nexian
Answered by Snow Crystal
Q: Could we get a hyperdiversity origin that starts you out with multiple species? Like the event/anomaly?
問:我們能不能得到一個(gè)超級(jí)多樣性的起源,讓你以多個(gè)物種開局?像事件/異常點(diǎn)一樣?
A: No promises, but it is a cool idea and we haven't done anything like that yet.
答:我們不做承諾,但這是一個(gè)很酷的想法,我們還沒有做過這樣的事情。
Question by Skrzynix
Answered by Eladrin (Game Director)
Q: I don't think it's been completely explained, so might as well ask. How will the new "subjugation contract negotiation" interact with the subjugation CB? Will you have to make a contract beforehand and the loser will have to accept it? Or will winning force them to negotiate a contract that they'll be forced to accept? Or is there simply no contract to begin with?
問:我認(rèn)為這個(gè)事情還沒有完全解釋清楚,所以不妨問問。新的“附庸合同協(xié)商”將如何與附庸宣戰(zhàn)借口互動(dòng)?你是否必須事先起草好合同,而輸家必須接受它?還是說贏了會(huì)迫使他們對(duì)合同進(jìn)行協(xié)商,而他們會(huì)被迫接受?還是根本就沒有合同可言?
A: There's an empire policy that sets the default terms for aggressive vassalization, and you can renegotiate the terms after the dust clears. (If you're planning on being an oppressive overlord, you'll want to set it to the harsher base terms since renegotiating influence costs are based on how different the new terms are from the old one.)
答:游戲中有一個(gè)政策,為侵略式附庸設(shè)定了默認(rèn)條款,你可以在塵埃落定后重新協(xié)商條款(如果你打算成為一個(gè)壓迫性的宗主,你會(huì)想把它設(shè)置為基本條款更加苛刻,因?yàn)橹匦聟f(xié)商的影響力花費(fèi)是基于新條款與舊條款之間的差異程度)。
Question by amphibia ended
Answered by Alfray Stryke (Design)
Q: Are there any plans to expand what Ascension Paths can do? Such as making yourselves into godlike shapeshifters for the Biological one or becoming virtual entities with an alternate Synthetic Path
問:是否有任何計(jì)劃來擴(kuò)大飛升路線的能力?比如生物飛升路線能把自己變成神一樣的變形俠,或者另一種機(jī)械飛升路線能把自己變成虛擬實(shí)體。
A: I am personally interested in revisiting ascension paths and have many ideas that we could explore. No idea if/when this could be explored though.
答:我個(gè)人對(duì)重新審視飛升路線很感興趣,并且有許多我們可以探索的想法。不過不知道是否/何時(shí)可以探索。
Question by Cloudread
Answered by Snow Crystal
Q: The DLC is looking great! Likely to become my favorite, since I always wanted more content for Feudal Society, which is my personal favorite civic. But are there any current or future plans to add more interestingnatural* features to the galaxy map? Much like wormholes and the L-Cluster.*
問:新DLC看起來很不錯(cuò)!可能會(huì)成為我的最愛,因?yàn)槲乙恢毕胍嗟姆饨ㄉ鐣?huì)的內(nèi)容,這是我個(gè)人最喜歡的國(guó)民理念。但目前或?qū)硎欠裼杏?jì)劃在銀河地圖上增加更多有趣的自然*特性?就像蟲洞和L-星門*那樣的東西。
A: More things that could spice up the galaxy would be really neat, but we have nothing planned right now as far as I know. If you have any ideas though, feel free to post them on the forum and we will take a look at them.
答:更多的東西可以使銀河變得更加有趣,但據(jù)我所知,我們現(xiàn)在還沒有任何計(jì)劃。如果你有任何想法,請(qǐng)隨意在論壇上發(fā)表,我們會(huì)看一看的。
Question by Rynn Y11K
Answered by Beals (Concept Artist)
Q: Planets in sci fi are often characters in themselves, wherein Stellaris they are primarily economic units. Are there any plans to flesh out planets in ways that make them unique and tell a story?
問:科幻小說中的行星往往本身就是主角,但在Stellaris中它們主要是經(jīng)濟(jì)單位。是否有計(jì)劃充實(shí)行星的內(nèi)容,使它們變得獨(dú)特并講述故事?
A: This is something many people here also feel strongly about, I think as more and more events and stories are added to this game the living nature of planets will only go up. There is a lot of energy at the moment by some incredibly talented people across multiple departments to tell some great narratives via planets, systems and those inhabiting it.
答:這是很多人都強(qiáng)烈感受到的,我認(rèn)為隨著越來越多的事件和故事被添加到這個(gè)游戲中,行星部分的游戲基礎(chǔ)質(zhì)量只會(huì)越來越好。我們有很多才華的人,他們?cè)诙鄠€(gè)部門投入了大量的精力,通過行星、信息和居住在其中的人講述一些偉大的故事。
Question by HUM9_xxCheesemongle_ORD
Answered by Eladrin (Game Director)
Q: How deep can a mine be dug before it is considered "too deep?" (Is there a technical limit to the Prospectorium's prospection?)
A: One prospectorium excavation per planet. Digging too deep and [REDACTED] is based on [REDACTED] and [REDACTED]. You should [REDACTED] before you do that.
問:一個(gè)礦井能挖多深才算 "太深"?(勘探邦的勘探有技術(shù)限制嗎?)
答:每個(gè)行星只能搞一個(gè)勘探邦的資源點(diǎn)。挖得太深和[數(shù)據(jù)刪除]是基于[數(shù)據(jù)刪除]和[數(shù)據(jù)刪除]。在你這樣做之前,你應(yīng)該[數(shù)據(jù)刪除]。
Question by Azaken
Answered by Eladrin (Game Director)
Q: How soon do you think we will see espionage improvements? Its not like they need to be absolutely essential, but they are barely if at all worth doing and its kinda sad. Id also like to see some more operations and also the operations we already have getting stronger.
問:你認(rèn)為我們多久之后能看到間諜行動(dòng)的改進(jìn)?這并不是說要把它們改得絕對(duì)重要,但目前它們幾乎不值得做,這有點(diǎn)可悲。我也希望看到更多的行動(dòng),以及使我們已有的行動(dòng)變得更強(qiáng)大。
A: We have plans for espionage in future custodian releases.
答:我們有計(jì)劃在未來的守護(hù)者補(bǔ)丁中改進(jìn)間諜活動(dòng)。
Question by enerG_
Answered by Beals (Concept Artist)
Q: Can we have more stupid cute portraits? I want to destroy more civilizations with bulging puppy eyed aliens.
問:我們可以有更多蠢萌類的肖像嗎?我想用隆起的小狗眼睛的外星人來摧毀更多的文明。
A: This is a much more contentious topic than you will ever realize, and goes up higher than you can possibly imagine.
答:這個(gè)問題比你意識(shí)到的更有爭(zhēng)議性,而且比你能夠想象到的爭(zhēng)議性還要高。
Question by alphadragon2
Answered by Alfray Stryke (Design)
Q: Can Orbital Rings be built around habitats, and if not, do void dwellers or Voidborne AP change that fact?
問:星環(huán)基地可以建在居住站周圍嗎,如果不能,虛空居者或太空子民的飛升天賦會(huì)改變這一事實(shí)嗎?
A: No building orbital rings around habitats or ringworlds unfortunately.
答:很遺憾,不能在居住站或環(huán)形世界周圍建造星環(huán)基地。
Question by Chuunibyou Khalagari
Answered by Rose (Expansion Programmer)
Q: 1. Does the Overlord's payments to their vassals apply before or after their taxes from other vassals? For example, if an Overlord gives one of their vassals a 75% base resource bonus (which I believe lowers the Overlords base resource income), and if the overlord has 3 other vassals that are givingthe overlord* base resources, will the Overlord only give the vassal their original base resource production and then still have a decent income from the taxes on their other vassals? Or will the Overlord give the vassal the boosted base resource income after the other Vassals have raised the Overlords income
問:1. 宗主國(guó)對(duì)其屬國(guó)的補(bǔ)貼,是在從其他屬國(guó)處獲得稅收之前還是之后適用?例如,如果一個(gè)宗主國(guó)給他們的一個(gè)屬國(guó)75%的基礎(chǔ)資源補(bǔ)貼(我認(rèn)為這降低了宗主國(guó)的基礎(chǔ)資源收入),如果宗主國(guó)另外還有3個(gè)屬國(guó)在給宗主國(guó)*基礎(chǔ)資源,宗主國(guó)是否只給這個(gè)屬國(guó)原本的基礎(chǔ)資源產(chǎn)量,然后從其他屬國(guó)的稅收中仍然獲得體面的收入?還是在其他屬國(guó)提高了宗主國(guó)的收入后,宗主國(guó)再給屬國(guó)增加基礎(chǔ)資源收入?
2. What happens if an Overlord gives all of their vassals 75% bonuses towards the same resource. Does it evenly split the Overlord's resource production to all, or does it go in order of operations based on first come first serve, with the first one getting 75% of the original amount and then the others getting a decreasing 75% of the remainders?
2.如果一個(gè)宗主國(guó)給他所有的屬國(guó)75%的資源獎(jiǎng)勵(lì)會(huì)怎樣?是將宗主國(guó)的資源產(chǎn)量平均分配給所有人,還是按照先來后到的順序進(jìn)行,第一個(gè)人得到初始數(shù)量的75%,然后其他人按順序遞減得到剩余部分的75%?
Or maybe I'm misunderstanding the Overlord / Vassal resource and tax system entirely. It seems really neat if you can subsidize your economy by taming some wild Pokempires and turn them into the resource type you are lacking, and use your own base resources to pay the various ones to grow up big and strong while you still have a decent income from the other vassals
或者我完全誤解了宗主國(guó)/屬國(guó)的資源和稅收制度。如果你能像收服寶可夢(mèng)那樣馴服一些野生土蠻,并把他們轉(zhuǎn)換為你所缺乏的資源類型屬國(guó),以此來補(bǔ)貼你的經(jīng)濟(jì),并且你還能用自己的基本資源來喂養(yǎng)這些寵物成長(zhǎng)壯大,而你仍然有來自其他屬國(guó)的體面收入,這似乎真的很好。
Basically like building an empire made out of sticks all leaning on each other, where they are strong united but explode if someone kicks one stick out*
基本上這就像建立一個(gè)由棍子組成的帝國(guó),所有的棍子都相互倚靠,他們聯(lián)合起來很強(qiáng)大,但如果有人把一個(gè)棍子踢出去就會(huì)爆炸*。
A: The taxes and subsidies are always based on the subject's income, so that's not an issue.
答:稅收和補(bǔ)貼總是基于屬國(guó)的收入,所以這不是一個(gè)問題。
So for 1, the taxes won't affect the other vassal's subsidies, and for 2, they each get an extra 75% of their before-overlord-subsidies income
因此,對(duì)于1來說,宗主國(guó)稅收不會(huì)影響對(duì)其他屬國(guó)的補(bǔ)貼;對(duì)于2來說,每個(gè)屬國(guó)都會(huì)得到他們?cè)讷@得宗主國(guó)補(bǔ)貼之前的75%的額外收入。
Just be careful to not run yourself into massive debt by subsidizing too many strong economic vassals, would be a shame to experience the new deficit situations prematurely ;)
只是要注意,不要因?yàn)檠a(bǔ)貼了太多經(jīng)濟(jì)強(qiáng)大的屬國(guó)而使自己陷入巨額債務(wù),在早期就陷入赤字局面是很丟人的。
Question by Helicopter200
Answered by Alfray Stryke (Design)
Q: What happen if an empire with subterranean origin meets subterranean civilization
問:如果一個(gè)地底人起源的帝國(guó)遇到另一個(gè)地底文明會(huì)怎么樣?
A: Diplomacy or violence, I guess
答:要么談要么打唄。
Question by Liggi
Answered by Monzun (Code Custodian)
Q: Any plans to reorder fleets in the Outliner? Or split Patrols from regular fleets?
問:有沒有打算在總覽里重新布置一下艦隊(duì)?或是把巡邏護(hù)航隊(duì)從常規(guī)艦隊(duì)里分出來?
A: We have been looking at what we can do to improve the outliner as a whole. Megastructures and changing how fleets are shown is part of what we have looked at. There is currently no timeline for these changes, but it's something I personally want to work on!
答:我們正在尋求改進(jìn)整個(gè)總覽。巨構(gòu)和改變艦隊(duì)的顯示方式都是我們所考慮的一部分。目前這部分更新還沒有具體的時(shí)間表,但我個(gè)人是很想做這部分的!
Question by Sutopia
Answered by Eladrin (Game Director)
Q: I've heard rumors about fleet combat rebalancing, is there a timeline or ETA of when it will happen?
問:我聽說有重新調(diào)整艦隊(duì)?wèi)?zhàn)斗的流言,有沒有時(shí)間表或者是估計(jì)多久能完成這個(gè)部分?
A: We have plans to do combat balancing as well in future custodian releases. (I expect to be doing a lot of experiments with this in particular over the summer, but that kind of summer experimentation doesn't always lead to anything immediately. Sort of like Dev Diary #152 explains.)
答:我們確有在未來發(fā)布的監(jiān)管人更新里調(diào)整戰(zhàn)斗平衡的計(jì)劃(我預(yù)計(jì)這部分需要開展大量的測(cè)試,尤其是在今年夏天,但這一類持續(xù)一個(gè)季度的測(cè)試不一定引起立竿見影的變化。開發(fā)日志#152對(duì)此有所說明)。
Question by Saluki
Answered by CheerfulGoth (Content Design)
Q: Will that annoying bug where borders have holes in even when one empire surrounds the entire area ever be fixed, or is that more of a USP?
問:那個(gè)就算占領(lǐng)了周圍全部地區(qū),玩家的領(lǐng)土上仍然有洞的bug會(huì)不會(huì)修?還是說這是個(gè)所謂“獨(dú)特賣點(diǎn)”?
A:If we fix the map bugs then people will have less reasons to share funny/annoying screens and that would be sad, let's admit it
答:我們不得不承認(rèn),如果我們修正了地圖bug那玩家可能會(huì)減少分享一些有趣或是惱人的屏幕截圖了,這就有點(diǎn)令人難過。
Question by enerG_
Answered by Beals (Concept Artist)
Q: do you ever plan on adding more psionic ship components to the game? it would be cool to have a psi weapon of some sort.
問:有沒有計(jì)劃添加更多的靈能艦船組件?搞些靈能武器之類的肯定會(huì)很酷。
A: Similar to Hive and Machine empires, if we decide to expand these in a major way I think there is at the very least the desire to see more visual representation for these specific playstyles. As I've mentioned prior though, these are also some of the most intensive parts to make and can scale in a terrifying way depending on how they are implemented.
答:和蜂巢與機(jī)械帝國(guó)類似,如果要在這一玩法上大舉拓展的話,我認(rèn)為玩家至少有意愿看到這些特定玩法的更多視覺表現(xiàn)。正如我之前提過的,這些都是最需要投入精力制作的,而且根據(jù)實(shí)現(xiàn)方式不同,工作量可能會(huì)大的嚇人。
Question by Onimorphus
Answered by Snow Crystal
Q: Any plans on expanding the 'holdings' mecanics for more cooperative (non-vassalized) empires and fedarations? That gives so many potential ideas to explore!
問:有沒有計(jì)劃擴(kuò)大合作國(guó)家(非附庸)和聯(lián)邦的地產(chǎn)系統(tǒng)?我覺得這個(gè)點(diǎn)子格局很大!
A: We are curious about what else we can do with the 'Holdings' mechanic, but we have nothing planned right now. They, similarly to branch offices, add a layer of depth to the game where you can affect foreign planets/empires in a way you cannot usually do (except if you are a Megacorps/Overlord), but they are suffering from a UX problem where they can be really hard to navigate and see in a good way. I'd expect more holding categories to be added down the line though, where they make sense.
答:我們確實(shí)很好奇還能對(duì)地產(chǎn)機(jī)制做些什么改動(dòng),但目前沒有計(jì)劃。它很像巨企的支部,從以非常規(guī)手段影響異族行星或帝國(guó)的角度增加了一層游戲深度(除非你是巨企或宗主),但是它也有用戶體驗(yàn)上的問題,因?yàn)榉浅ky以設(shè)定開發(fā)方向,也沒法事先確定一個(gè)良好的發(fā)展思路。我預(yù)計(jì)地產(chǎn)的種類還是會(huì)以目前的思路隨游戲開發(fā)增多的。
Question by Jack Cyber
Answered by Beals (Concept Artist)
Q: any plans to add more AI personality like the fanatical befrienders or the metalheads?
問:有沒有計(jì)劃添加更多像激進(jìn)示好者和金屬腦袋這樣的AI人格?
A: I'm unsure if we currently have any plans to make music fans their own AI but if we do at least you specified the best genre. (After Weather Channel music, of course)
答:我不敢說眼下有沒有計(jì)劃給音樂愛好者做一個(gè)他們自己的AI,但如果我們要做的話,你至少指明的最好的類型(當(dāng)然是在天氣頻道音樂之后)
Question by Deer
Answered by Monzun (Code Custodian)
Q: Any plans to making chaining ship actions easier? If you try to chain invading planets, the fleets lose the queue after invading the first.
問:有沒有打算把艦隊(duì)的連續(xù)命令做的簡(jiǎn)單一點(diǎn)?現(xiàn)在我讓陸軍連續(xù)登陸幾個(gè)行星的話,登陸完第一個(gè)之后剩下的命令隊(duì)列就丟失了。
A: This sounds like a bug to me. We've had similar bugs with things resetting when disembarking/embarking armies before and they are often relatively straightforward to resolve. Submit a bug report to get it into the pipeline
答:聽上去像個(gè)bug。我們之前遇到過類似的情況,在陸軍登船離船時(shí)命令會(huì)被重置,不過這一類問題通常都能直接解決。我會(huì)提交一份bug報(bào)告走流程處理的。
Question by The5lacker
Answered by GruntsPlayground
Q: Will we ever get more early/general-use uses for more exotic materials like Zro, Nanites, etc? I frequently find myself staring at a half-dozen Liquid Metal income and wondering what I should do with it.
問:能不能給像澤珞,納米機(jī)器人之類的稀有資源添加一些更加早期或者常規(guī)的用途?我經(jīng)常盯著半打的液體金屬產(chǎn)出尋思到底拿來干嘛。
A: We are actively discussing special resources and their uses or lack thereof, its an issue and we recognize it, but no promises on how soon we can get to that.
答:我們正積極討論稀有資源的應(yīng)用和潛力,我們承認(rèn)(用途單一且少)是一個(gè)問題,但沒法保證多久我們能解決。
Question by Cape/008/GBSC (DO NOT PING)
Answered by Eladrin (Game Director)
Q: Currently, you can only ask empires of Inferior or lower relative power to be your subject. Will it be possible to ask equivalent empires to be your subject in Overlord now that being a subject has more benefits?
問:目前只能要求收自己弱的國(guó)家當(dāng)附庸。現(xiàn)在既然在四海皆臣里當(dāng)附庸的收益提高了,能不能收實(shí)力相當(dāng)?shù)膰?guó)家當(dāng)附庸?
A: Subjugation remains a diplomatic exchange between unequal empires.
答:收附庸仍然是不對(duì)等國(guó)家之間的外交互動(dòng)。
Question by amphibia ended
Answered by Snow Crystal
Q: what is your favourite sci-fi trope that hasn't been represented in-game?
問:你最喜歡的,還沒有做到游戲中的科幻設(shè)定是什么?
A: Grox Empire.
答:格洛克斯帝國(guó)(注:《孢子》里的半機(jī)械種族,游戲的主要敵人)。
Question by Chuunibyou Khalagari
Answered by Alfray Stryke (Design)
Q: was there any thought on letting a bulwark build defense platforms in their Overlord \ allied vassals space as well? This would give them a lot of use even if they are not positioned on the front line and save the Overlord alloys on having to build platforms
問:有沒有打算允許邊防國(guó)在宗主或宗主的其他附庸境內(nèi)修建防御平臺(tái)?這樣即使它們的位置不在前線也能發(fā)揮很大作用,還能為宗主省下不少修防御平臺(tái)的合金。
A: There are opportunities for bulwarks to indirectly assist in the production of defensive platforms for their overlord already.
答:邊防國(guó)已經(jīng)有機(jī)會(huì)為宗主在防御平臺(tái)的生產(chǎn)上提供間接幫助了。
Question by Deer
Answered by Beals (Concept Artist)
Q: Any plans for a food or consumer food producing megastructure? Possibly large bubbles in space for agriculture?
問:有沒有計(jì)劃添加生產(chǎn)食物或消費(fèi)品的巨構(gòu)?比方說宇宙中的巨型農(nóng)用玻璃大棚?
A: Your desire to harvest the greatest and most innocent creature in the entire Galaxy has been noted.
答:你渴望收獲全銀河最偉大最純潔造物的宏愿已經(jīng)被記錄下來了。
Question by Sutopia
Answered by Snow Crystal
Q: Is there plan for pet economy or pet DLC? My citizens should be able to keep pets right?
問:有沒有計(jì)劃開發(fā)寵物經(jīng)濟(jì)或是寵物DLC?我的子民應(yīng)該能養(yǎng)寵物對(duì)吧?
A: Actually, yes. We called it Overlord.
答:確實(shí)有。我們叫它“四海皆臣”。
Question by dusty
Answered by Alfray Stryke (Design)
Q: do orbital rings count towards the upgraded starbase cap? Or do they have their own cap / no cap at all?
問:星環(huán)基地是不是也占恒星基地的數(shù)量上限?還是說它有自己的上限或是沒有上限?
A: No cap on orbital rings, aside from the number of colonised planets you have and how many you can afford.
答:星環(huán)基地沒有上限,只與你有多少個(gè)殖民星球和能負(fù)擔(dān)多少個(gè)星環(huán)基地有關(guān)。
Question by Saluki
Answered by Rose (Expansion Programmer)
Q: Are Steam Deck support improvements planned for the future?
問:對(duì)Steam Deck支持的優(yōu)化提上日程了嗎?
A: I've tried Stellaris with my personal Steam Deck, and I thought it runs quite well :) I'm not aware of any plans to support the Deck better atm, but I'd be all for them myself! Feel free to suggest specific Deck-friendly improvements on the forums if you think of anything, though
答:我已經(jīng)在我自己的Steam Deck上玩過Stellaris了,我覺得運(yùn)行的挺好啊。我目前沒聽說有任何改進(jìn)對(duì)Steam Deck支持的計(jì)劃,但我個(gè)人是全力贊成的!不過如果你有Steam Deck相關(guān)的優(yōu)化建議請(qǐng)隨意在論壇上提出。
Question by Iron Lotus
Answered by CheerfulGoth (Content Design)
Q: when can we expect to get pet tyinaki just like we have amoeba
問:什么時(shí)候能像養(yǎng)太空變形蟲一樣養(yǎng)緹楊奇寵物?。?/p>
A: Tiyanki are free, majestic creatures and do not fare well in captivity, let them roam the stars unrestricted by galactic laws
答:緹楊奇是自由而雄偉的生物,并不適應(yīng)圈養(yǎng)的生活,還是讓他們不受銀河法律約束地在星間飛行吧。
Question by Zodenticz Nexian
Answered by Beals (Concept Artist)
Q: Could the other crisises get buffed to be on equal level with the contingency? Like, planets turning into gateways for the unbidden, unbidden cults, or scourge cults similar to genestealer cults from 40k?
問:其他終末危機(jī)能不能加強(qiáng)到和肅正協(xié)議相同水平?比如說,某些行星變成破界者的傳送門,像40k里雞賊教派那樣的破界者教派或是索林教派?
A: I can't say what, I can't say when, but we have had some VERY fun discussions about something very similar. Programmers are still recovering from the implications of it though I believe.
答:無可奉告,但我們對(duì)類似的內(nèi)容有過一些非常有趣的討論。不過我看程序員們目前還在嘗試從啟示中恢復(fù)。
Question by Gaspi2
Answered by Eladrin (Game Director)
Q: any plans to rebalance precursors?
問:有沒有調(diào)整先驅(qū)者的計(jì)劃?
A: We added a little something to the Yuht in Overlord.
答:我們?cè)凇八暮=猿肌崩锝o尤特添加了一些內(nèi)容。
Question by Onimorphus
Answered by Snow Crystal
Q:With the additions of ever more Origins (and really great ones on that, keep them flowing), do you feel that it will reach a point like Civics previously, where they will need to be split into others systems? What comes to mind is how some are more about the planet/system starter location, and others about the 'society' or 'biological' history of a species.
問:隨著加入越來越多的起源(并且都很好,繼續(xù)保持),你認(rèn)為它會(huì)達(dá)到像以前的國(guó)策一樣的程度嗎?它們會(huì)被分裂進(jìn)其他系統(tǒng)嗎?我想的是,為什么有些是關(guān)于行星/系統(tǒng)的起始地點(diǎn),而其他是關(guān)于一個(gè)種族的‘社會(huì)’或‘生物’歷史?
A:I don't think so. I think we're more likely to add origins that do a bit of both, and possibly even revise some older origins to do a bit of both and add some more spice to them, rather than revising the origin system.
答:我不這樣認(rèn)為。我認(rèn)為我們更像是增加起源以實(shí)現(xiàn)二者,可能的話甚至修改一些較老的起源以實(shí)現(xiàn)二者,并且給它們?cè)黾痈嗟姆N族,而不是修改起源系統(tǒng)。
Question by TREQUN
Answered by Rose (Expansion Programmer)
Q:is there a way for overlord to decide their vassals decision? for example cloud overlord block some empires having migration treaty and allow some?
問:宗主是否有辦法決定他們的附庸國(guó)決策呢?比如,宗主能否封鎖一些有移民條約的帝國(guó),又允許一些呢?
A:the "independent diplomacy" subject contract term lets you decide for each subject whether they can or not do diplomacy (including migration treaties), but it doesn't let you pick and choose what sort of diplomacy the subject can do, no
答:“獨(dú)立外交”的附庸協(xié)議條款讓你來決定每個(gè)附屬國(guó)是否可以進(jìn)行外交(包括移民條約),但它不能讓你來挑選附屬國(guó)可以進(jìn)行何種外交行為。
Question by Azaken
Answered by Eladrin (Game Director)
Q:What sort of tier is the Hyperrelay and Planetary Rings technologies, and what prerequisitives are required to unlock them? Will this also allow us to make incredibly fortified defensive systems as well? Because as someone who often plays a defensive style in strategy games, I would love defense becoming more viable and optimal so this would be great to know how soon I can get them and how viable they will be.
問:超空間中繼器和行星環(huán)技術(shù)是哪一層級(jí)?必須擁有什么才能解鎖它們?這同樣能讓我們建立極其強(qiáng)化的防御系統(tǒng)嗎?因?yàn)樵诓呗杂螒蚶镂医?jīng)常走的是防御風(fēng)格,我希望防御能更有可行性、更優(yōu)化,所以要是知道多久能獲得它們并且它們的可行性如何的話,那就太好了。
A: Hyper Relays are a rare Tier 2 technology that require the Hyperlane Breach Points technology and access to Rare Crystals to discover. Orbital Rings are a Tier 3 Voidcraft Engineering technology requiring Starholds, Galactic Administration, and Ceramo-Metal Infrastructure. Yes, you can make incredibly thorny systems with them, especially with the buffs we've given Defense Platforms.
答:超空間中繼器是非常稀缺的第2層級(jí)技術(shù),需要超空間航道突破點(diǎn)技術(shù)和獲得稀有水晶才能發(fā)現(xiàn)。軌道環(huán)是第三層級(jí)的宇航工程技術(shù),需具備星壘、銀河管理和瓷金基礎(chǔ)設(shè)施。沒錯(cuò),你可以打造非常難以攻破的防御系統(tǒng),尤其加上我們給防御平臺(tái)的增益。
Question by Gaspi2
Answered by Iggy (Content Design)
Q:are hiveworlds sentient?
問:蜂巢有知覺嗎?
A:Yes that one person is sentient
答:有,一個(gè)人是有知覺的。
Question by katastrofa02
Answered by Eladrin (Game Director)
I'm extremely happy with all these updates and new DLC, one of my must beloved games, but is there any plans for how long it's gonna happen? I imagine it's would last forever, so, basically, does anyone from devs have ideas, how long stellaris gonna be updated and official content from devs would be created ?
問:我非常喜歡所有這些更新和新的DLC,這是我最愛的游戲之一,但計(jì)劃更新多長(zhǎng)時(shí)間呢?我猜會(huì)永遠(yuǎn)持續(xù)下去,所以,從根本上來說,有任何開發(fā)人員知道《群星》能更新多久嗎?多久會(huì)有開發(fā)人員的官方內(nèi)容呢?
A:There are still so many sci-fi tropes to explore that we've got plenty of things to do for years to come.
答:仍然有很多科幻小說有待探索,我們?cè)谖磥韼啄赀€有很多事情要做。
Question by alphadragon2
Answered by Monzun (Code Custodian)
Q:Which one of the new songs added is your favorite?
問:新增的哪首歌是你最喜歡的?
A:I'll get back to you on that when I get to them in my playlist.
– Currently Playing "Fish in the Sea - 1000 hours" by Stellaris --
答:我把它們加到我的播放列表后再告訴你。
- 最近播放 《海里的魚》 藝術(shù)家:Stellaris - 1000個(gè)小時(shí) -
Question by Rynn Y11K
Answered by Snow Crystal
Q:The galactic imperium is explicitly pro authoritarian, while the community is morally flexible. Have you ever thought about a "galactic alliance" proposal that dismantles all federations and grants all empires one equal vote?
問:銀河帝國(guó)明顯傾向于獨(dú)裁,而星海共同體在道德上更靈活。你想過“銀河聯(lián)盟”的提案嗎?解散所有聯(lián)邦,賦予所有帝國(guó)平等的投票權(quán)。
A:No, but that is a pretty neat idea.
答:沒有,但這個(gè)主意非常好。
Question by Sutopia
Answered by Eladrin (Game Director)
Q:any plan for new federation type?
問:對(duì)新的聯(lián)邦類型有什么計(jì)劃嗎?
A:There have been some pitches internally.
答:內(nèi)部已經(jīng)有了一些投稿。
Question by Luke5Arman
Answered by Alfray Stryke (Design)
Q:imperial cult + exalted priesthood makes so much sense, but it can't be done because exalted priesthood is restricted to only oligarchic and dictatorial governments. Imperial cult makes sense being restricted as is, but EP seems like it could be way more flexible for RP. Pretty please lift the government requirements for exalted priesthood?
問:帝國(guó)信仰+崇高圣職非常有意義,但這做不到,因?yàn)槌绺呤ヂ殐H限于寡頭制政府和獨(dú)裁制政府。帝國(guó)信仰按原樣被限制挺有道理,但崇高升值似乎在角色扮演的意義上靈活得多。請(qǐng)問可以取消政府對(duì)崇高圣職的要求嗎?
A:Drop this as a suggestion on the forum and tag me in it and I'll bring it up in our next design meeting.
答:在論壇上留下這個(gè)建議,并tag我,我會(huì)在我們下一次設(shè)計(jì)會(huì)議上提出來。
Question by RdV
Answered by Beals (Concept Artist)
Q:will there ever be an option to a) have a Khanate based origin b) challenge the Khan for the leadership of the Horde c) marry the Khan and merge your two empires?
問:會(huì)不會(huì)有這樣的選項(xiàng):a)有一個(gè)基于大可汗的起源b)為了部落的領(lǐng)導(dǎo)權(quán)挑戰(zhàn)大汗c)嫁給大汗并合并兩個(gè)帝國(guó)?
A:The Khan IS pretty dreamy.
答:大汗相當(dāng)美妙。
Question by Saluki
Answered by Eladrin (Game Director)
Q:Stellaris IRL when?
問:咱啥時(shí)候能上天吃海星罐頭啊?
A:64889 days
答:等個(gè)64889天吧(譯注:指2200年1月1日)
Question by Noobjo the dunce
Answered by Snow Crystal
Q:Will you be able to start a federation with your vassal with the new rework?
問:在新的改版中,你能否與你的附庸國(guó)開始建立聯(lián)邦?
A:If I recall correctly, you should be able to.
答:如果我沒記錯(cuò),你應(yīng)該可以。
Question by Xeegpa
Answered by Eladrin (Game Director)
Q:with overlord, we have 6 expansions, 5 species packs and 4 story packs for stellaris. Does this mean we're getting another story pack next?
問:加上宗主,我們有群星的6個(gè)擴(kuò)展包,5個(gè)種族包和4個(gè)故事包。這意味著接下來我們會(huì)有另一個(gè)故事包嗎?
A:I am a creature of chaos. None can predict my whims. Just ask the rest of the team.
答:我的思維混亂。沒人可以預(yù)測(cè)我的奇思妙想。問團(tuán)隊(duì)的其他人吧。
Question by Luke5Arman
Answered by Alfray Stryke (Design)
Q:Is there a way to make zro consistently accessible for psionic empires? Rolling shields is RNG enough by itself, but it'd be sweet if there was some way to bargain with the shroud for zro so you can make the shields even if you don't have a deposit in your territory.
問:有方法讓靈能帝國(guó)持續(xù)獲得澤珞嗎?去虛境抽靈能護(hù)盾本身就夠隨機(jī)的了,但如果有辦法與虛境做個(gè)交易,你就可以獲得澤珞以制作護(hù)盾,即使你的領(lǐng)土上沒有礦脈,這非常棒。
A:I think the Shroudwalkers might be able to help you out here.
答:我認(rèn)為虛境行者也許能幫你這個(gè)忙。
Question by Ben the Fox
Answered by Snow Crystal
Q:Any plans on adding more total war civics to the game?
問:有沒有計(jì)劃在游戲中加入更多全面戰(zhàn)爭(zhēng)的國(guó)策?
A:No plans currently.
答:目前沒有。
Question by Cloudread
Answered by GruntsPlayground
Q:Will mercenary conclaves build their own ships? And if so, what tech/designs will they use? Is it linked to the overlord? And I presume event ships (such as ones that can't be merged) can't be made mercenary enclaves, but can you make a mercenary enclave from a dragon fleet (if you somehow get one)?
問:傭兵城邦會(huì)建造他們自己的艦船嗎?如果是這樣,他們會(huì)用什么技術(shù)/設(shè)計(jì)?它與宗主有關(guān)嗎?我假設(shè)事件艦船(比如不會(huì)被合并的那種)不能被打造為傭兵的飛地,但你可以從一只龍族艦隊(duì)中打造傭兵飛地嗎(如果你能弄到一只的話)?
A:They will use the design of their creator at the time of their creation, which they will upgrade over time, if given resources and technology to do so.
答:他們將使用其創(chuàng)建者在創(chuàng)造時(shí)的設(shè)計(jì),如果有資源和技術(shù),他們將隨著時(shí)間的推移而升級(jí)。
Question by Char
Answered by Alfray Stryke (Design)
Q:Will custom empires with the Imperial Fiefdom origin, that are force spawned in, all spawn under the same Empire?
問:自定義的帝國(guó)會(huì)有“帝國(guó)封地”的起源嗎?如果是強(qiáng)行生成的,是否都會(huì)在同一帝國(guó)下生成?
A:Every empire with the Imperial Fiefdom origin will be under the same overlord
答:每個(gè)有“帝國(guó)封地”起源的帝國(guó)都將在同一宗主統(tǒng)治之下。
Question by Onimorphus
Answered by Beals (Concept Artist)
Q:Any plans to make the planetary strategic resources deposits more valuable? Right now they just unlock a few buildings less expensive than the synthetic alternative (no mineral upkeep and worker type jobs if memory serves). We don't get that 'the spice must flow' vibe from them right now as is.
問:有沒有計(jì)劃讓行星戰(zhàn)略資源礦脈更有價(jià)值?現(xiàn)在,他們只是解鎖了一些比智械更便宜的建筑(如果沒記錯(cuò)的話,沒有礦物維護(hù)和工人類型的工作)。我們現(xiàn)在并沒有從他們身上得到那種“香料必須流動(dòng)”的感覺,就像現(xiàn)在一樣。
A:Maybe you're just better at empire management then me, I've definitely gone to war over a 5 alloy system.
答:也許你比我更擅長(zhǎng)管理帝國(guó),我肯定會(huì)為一個(gè)5合金的星系而開戰(zhàn)。
Question by Rynn Y11K
Answered by Monzun (Code Custodian)
Q:could we please have a shift click when building defence platforms to make 5/10 of them at once?
問:我們能不能在建造防御平臺(tái)時(shí)按一下shift,一次造他個(gè)5/10個(gè)防御平臺(tái)?
A:That sounds like a great QoL improvement for a Custodian like me. Get a post in on the suggestions forum!
答:對(duì)于像我這樣的守護(hù)者團(tuán)隊(duì)成員來說,這聽起來是一個(gè)很大的質(zhì)量改進(jìn)。在建議論壇上發(fā)個(gè)帖子吧!
Question by Helicopter200
Answered by Rose (Expansion Programmer)
Q:Can we have population system like in victoria 2 and get rid of current pop system?
問:我們可以換掉目前的人口系統(tǒng),擁有像《維多利亞2》那樣的人口系統(tǒng)嗎?
A:Vicky 3 confirmed!
答:《維多利亞3》都公布了!
##### Transcript Ends #####

Whew.
嗚呼。
Next week our concept artist Lloyd will take over with an in-depth diary on how to make a station.
下周,我們的概念藝術(shù)家Lloyd將接手,為大家?guī)砣绾沃谱骺臻g站的深入日志。
We've got a video preview of this dev diary on our Youtube Channel (I didn't read all 108 questions, sorry) if you want to meet Mirror Universe Stephen.
如果你想認(rèn)識(shí)鏡像宇宙的史蒂芬,我們?cè)赮outube頻道上有這個(gè)開發(fā)日志的視頻預(yù)覽(我沒有看完108個(gè)問題,抱歉)。
https://www.youtube.com/watch?v=T6GmHpX6KUw
Have a great week!
周末愉快!
翻譯:AntiAccess Jepe 瘋狂的新兵 視力不好的胡德 三等文官猹中堂 摸魚怪 R·F
校對(duì):一水戰(zhàn)阿部熊 三等文官猹中堂
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