全自動地皮教程(包你學(xué)會)

指令樓:
一.在聊天欄輸入
1.scoreboard objectives add uuid dummy
2.scoreboard objectives add uuid2 dummy
3.scoreboard players set 數(shù)量 uuid2 1
二.設(shè)uuid
1.scoreboard players add @a uuid 0
2.execute @a[scores={uuid=0}] ~ ~ ~ scoreboard players operation @s uuid =數(shù)量 uuid2
3.scoreboard players add 數(shù)量 uuid 1 連有條件保持開啟
4.scoreboard players add @e[type=armor_stand,tag=地皮家園] uuid 0
三.地皮保護(hù)
1.execute @a ~ ~ ~ scoreboard players operation @s uuid2 = @s uuid
2.execute @e[type=armor_stand,scores={uuid=0..},tag=地皮家園] ~ ~ ~ scoreboard players operation @a[x=~,y=~-59,z=~,dx=-20,dy=200,dz=20] uuid2 -= @s uuid
3.execute @e[type=armor_stand,sores={uuid=0..},tag=地皮家園] ~ ~ ~execute @a[x=~,y=~ -50,z=~,dx=-20,dy=200,dz=20,scores={uuid2=0}] ~ ~ ~ gamemode 0 @s[m=!0]
4.execute @e[type=armor_stand,scores={uuid=0..},tag=地皮家園] ~ ~ ~ tp @a[x=~,y=~-50,z=~,dx=-20,dy=200,dz=20,scores={uuid2=!0}] ~3 ~5 ~
5.execute @e[type=armor_stand,scores={uuid=0..},tag=地皮家園] ~ ~ ~ execute @a[x=~7,y=~-50,z=~-7,dx=-34,dy=200,dz=34,scores=[uuid2=!0}] ~ ~ ~ gamemode 2 @s[m!2]
四.草方塊直角命令:tag @e[type=armor_stand,r=3,tag=!地皮家園] add 地皮家園 循環(huán)無條件保持開啟
五.購買系統(tǒng)
1.title @p[r=5,tag=已有地皮] title 你已有一塊地皮
2.scoreboard players operation @e[type=armor_stamd,x=~,y=~-4,z=~,r=5,scores={uuid=0},tag=地皮家園] uuid = @p[x=~,y=~-2,r=5,tag=!已有地皮] uuid
3.title @p[x=~,y=~-3,z=~,r=5,tag=!已有地皮]title 這塊地皮是你的了 有條件
4.tag @p[x=~,y=~-4,z=~,r=5,tag=!已有地皮] add 已有地皮 有條件
5.clone ~~7 ~-15 ~-6 ~-27 ~10 ~28 ^-15 ^-5 masked 有條件
6.summon armcr _stand ~-35 ~-8 ~-1 有條件
7.fill ~ ~-6 ~ ~ ~ ~ air
可能有一丟丟的錯誤