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Stellaris開發(fā)日志#247 | 3/24 新的統(tǒng)治之道

2022-03-28 21:00 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Stellaris Dev Diary #247 - New Ways to Rule

Eladrin, Stellaris Game Director


Hello everyone!

大家好!


In the Overlord Announcement last week we mentioned that vassalization mechanics will be undergoing some significant changes in the 3.4 "Cepheus" update. (Click here to wishlist!)

在上周的四海皆臣Overlord發(fā)布日志中,我們提到了附庸機制將在3.4版本號仙王座Cepheus更新中進行一些顯著改動。(點擊這里加入愿望單?。?/p>


store.steampowered.com/


Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a "Game Over" screen in your near future. Subjects did not offer sufficient benefits nor had the freedoms necessary to be enjoyable to play.

之前在Stellaris中,附庸別國相較于簡單的征服而言很難說是個有說服力的選項,而被附庸往往基本上意味著你的帝國的永久衰落,和不久之后的“游戲結(jié)束”畫面。附庸既不給宗主提供足夠的收益,自己本身又缺少有趣游玩體驗必須的自由度。


The Scion origin from Federations was somewhat of an exception with most of the restrictions on both subjects and overlord being waived for them, but we felt that while the system was good, it could be even better. It would also be nice for the Scion to work within the rules rather than being so "special-cased".

聯(lián)邦Federations擴展包里的先輩子弟起源則是某種例外,在這種情況下對附庸和宗主的一些限制都被免去了,于是我們就想,既然這套系統(tǒng)挺好,那它完全可以更好。與其讓先輩子弟這套體系作為一種“特殊情況”,還不如讓它能在一套游戲規(guī)則內(nèi)正常運作。


Some people noted that as part of the unity changes in Libra, a bit more of an argument for spinning off sectors into vassals could be made, but with the current numbers it's generally more valuable to control those systems directly.

也有些人指出,作為天秤座Libra更新中的凝聚力改動的一部分,現(xiàn)在確實有更多理由把星域劃為附庸,但是按照現(xiàn)在的數(shù)值設(shè)定來看的話,通常還是直接控制這些星域更劃算一點。


For today's dev diary, I'll start by delving deeper into the new rights and responsibilities that can appear in agreements, and some ways this makes keeping subjects more valuable.

在今天的開發(fā)日志中,我想深入聊一聊附庸條款中可能出現(xiàn)的新的權(quán)利和義務(wù),和一些使維持附庸變更有價值的方式。


As with all previews, numbers, text, and so on are not quite final and are still subject to change.

與所有的預(yù)覽一樣,數(shù)字、文字描述等都不是決定版本,仍有可能改變。


Negotiating Terms

條款磋商


Both the overlord and subject will be able to propose alterations of the exact terms of their vassalization contract if it's a contract with another "regular empire". The Khan, Awakened Empires, and the like do not haggle about the terms of their minions, but are much clearer about those exact terms.

如果是與另一個“常規(guī)帝國”簽訂的契約,宗主和附庸都可以提議改變其附庸契約的具體條款。大可汗、覺醒帝國和其他類似的宗主,則不會去和他們的附庸對這些條款討價還價,但是他們對具體幾項條款的要求會更加明確。


Subject contracts start with a "preset". These are the basic subjugation types that you know from before, plus a few new ones - Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Presets have a list of default terms, and can have additional unique effects tied to them, like how Protectorates gain a massive bonus to research until they catch up to their overlord.

附庸契約會有一份“模板”。這些模板包括一些你已經(jīng)知道的基礎(chǔ)附庸類型,以及一些新的——附庸Vassal子公司Subsidiary、朝貢國Tributary、保護國Protectorate、邊區(qū)Bulwark等等。模板有一些默認(rèn)的條款,并且有一些綁定的獨特效果,例如被保護國會在科技趕上宗主之前獲得高額的研究科研加成。


The default terms of contract presets may have changed a bit from the old system to better fit the new. We've done our best to ensure that anything you can do right now with your vassals remains possible. The core Negotiation system is part of the free Cepheus update, though many of the brand new terms are part of the Overlord expansion.

為了契合新的系統(tǒng),契約模板的默認(rèn)條款可能會在舊系統(tǒng)的基礎(chǔ)上做一些調(diào)整。我們已經(jīng)盡最大努力保證你在當(dāng)前版本中能和屬國做的事,在新系統(tǒng)中依舊還是能做。核心的磋商系統(tǒng)是仙王座Cepheus免費更新的一部分,但是很多全新的條款將是四海皆臣Overlord擴展包的一部分。


Negotiable terms include things such as:

可供磋商的條款包含這些東西:


Can the subject be integrated?
屬國可以被整合嗎?
- As a major change from current gameplay, there are no vassalization contract presets that have integration enabled by default. It must be explicitly turned on in contract negotiations.
- 作為對現(xiàn)有游戲體驗的一大改變,現(xiàn)在沒有附庸契約模板默認(rèn)允許整合。如果你想整合屬國,就需要在條款磋商時明確地將其設(shè)置為“是”。

Does the subject have independent diplomacy?
屬國擁有獨立外交嗎?
- Subjects can be given complete diplomatic freedom, none, or they can have most freedoms except are forced to vote with their overlord in the Galactic Community or Federations.
- 屬國可以被給與完整外交自由或者零外交自由,或者他們可以被給與最大程度的自由,但必須在星海共同體和聯(lián)邦投票時強制和宗主投票保持一致。

Can the subject expand freely?
屬國可以自由擴張嗎?
- Once exclusively the province of Feudal Society, now you can grant your subject the ability to freely expand. You can also bar them from expansion, or impose an Influence tithe, making them spend extra Influence (which goes to the Overlord) for the right to expand into empty systems.
- 這曾經(jīng)是封建社會專屬的選項,但現(xiàn)在你也可以給與你的屬國自由擴張的權(quán)力,也可以禁止他們擴張,或者征收“影響力稅”,迫使他們花費額外的影響力(這部分歸宗主所有)才能獲得擴張到無主星系的權(quán)力。
- Most presets will start with controlled expansion with the influence tithe as the default term.
- 大多數(shù)的模板契約會默認(rèn)使用影響力稅的限制擴張條款。

Various subsidies from the overlord or tribute from the subject.
不同的宗主國加成或來自屬國的朝貢
- These are broken into Basic, Advanced, or Strategic resource groups, and Research.
- 這些加成將被分成基礎(chǔ)資源,高級資源,戰(zhàn)略資源三類,以及研究。
- The values are percentages of the production of the subject - in the proposal below, our vassal is offering 15% of their basic resource production as tribute, but is receiving a research subsidy equal to 15% of the subject’s research from the overlord.
- 這里的數(shù)值指的是屬國的生產(chǎn)量的百分比——如下圖的這個契約提議所示,我們的附庸提供他們基礎(chǔ)資源產(chǎn)量的15%作為朝貢,但是會從宗主處獲得相當(dāng)于15%屬國研究產(chǎn)出的研究加成。

Are the overlord and subject drawn into one another’s wars, and if so, which ones?
宗主和屬國會強制加入另一方的戰(zhàn)爭嗎?如果會的話,哪邊會拉哪邊呢?
- None, Offensive, Defensive, or Both can be selected in both directions.
- 兩邊互相不加入,作為進攻方加入,作為防守方加入,或都加入均可以選擇。
- Yes, this means that wars can be declared on subjects.
- 是的,這意味著你可以對屬國宣戰(zhàn)。

Can the overlord build holdings on the subject’s worlds, and if so, how many?
宗主可以在屬國的星球上建造地產(chǎn)嗎?可以的話,可以建造多少?
- The Vassal preset has a holding limit of 1, allowing you to use some holdings without Overlord. (Though you can lower it to 0 if you need to squeeze out an extra bit of loyalty.)
- 附庸的契約模板默認(rèn)有1的地產(chǎn)上限,允許你在沒有四海皆臣Overlord擴展包時使用一些地產(chǎn)。(你也可以在實在想擠出一點額外忠誠度的時候把這個上限降到0)
- This value is an empire-wide limit - with a holding limit of 3, you can build 3 holdings across a particular subject’s worlds, not on each of their planets.
- 這個值是全帝國范圍的上限——意味著在地產(chǎn)上限為3時,你可以在某個特定的屬國星球上建造3個地產(chǎn),而不是在他們的每個星球上都能造3個。

Does the overlord share sensor information with their subject?
宗主是否會和屬國分享傳感器信息?



Some subject types have fixed, minimum, or maximum terms - Tributaries, Subsidiaries, and Prospectoria, for example, must always provide their overlord at least 30% of their basic resources (energy, minerals, and food) in tribute.

有些附庸類型的條款會有固定的最小或最大值——例如朝貢國、子公司和保護國總是必須將至少30%的基礎(chǔ)資源(能量,礦物和食物)產(chǎn)能朝貢給宗主。


Tributaries have many locked terms.
朝貢國會有很多無法選擇的條款。


Others can be restricted by civics or for other reasons - for example, overlords with the Feudal Society civic cannot select the Expansion Prohibited term, must join in their subject wars to some degree, and must allow their subjects some degree of diplomatic freedom.

有些其他的條款會被國家理念或其他原因限制——例如,擁有封建社會的宗主不可以選擇禁止擴張條款,必須在一定程度上參與屬國的戰(zhàn)爭,且必須給與屬國一定程度的外交自由。


封建社會
這是一個封建的社會制度,君主依靠強大的擁有封地和自主權(quán)的封臣們來維持統(tǒng)治。
效果:
你的領(lǐng)袖雇傭后不需要花費凝聚力維護費,但他們不可以被開除。此外,你的已雇傭總督會產(chǎn)出等同于他的等級的凝聚力。
你的屬國獲得1點每月忠誠度,且不會由于你擁有多個屬國而獲得懲罰。
你的屬國不可以選擇如下契約條款:
×禁止擴張
×不加入屬國戰(zhàn)爭
×限制外交


Different terms affect a subject's Loyalty, and have an immediate impact as well as over time. For example, the Independent Diplomacy term grants 5 Loyalty and another +0.5 Loyalty per month. This may prove important later.

不同的條款會立即并且隨著時間影響屬國的忠誠度。比如說,獨立外交條款立即給與5點忠誠度,并給與額外的0.5每月忠誠度。這可能會在之后變得重要。


If you're asking your subject to do something they are ideologically opposed to, those terms may cost extra loyalty, though the reverse is also true in a few cases.

如果你要求你的屬國做一些對他們理念上反對去做的事時,那些條款將會花費額外的忠誠度,當(dāng)然,相反的情況也是存在的。


進攻
屬國會在進攻戰(zhàn)爭中加入宗主
效果:Tarassi合作社會加入Mura聯(lián)盟的進攻戰(zhàn)爭
每月忠誠度變化:-2.00
其他忠誠度變化:-20.00
√對于Tarassi合作社
至少滿足一項:
√擁有和平主義思潮
×擁有極端和平主義思潮

The pacifists don't like being forced into offensive wars.
和平主義者不喜歡被迫加入進攻戰(zhàn)爭。


Empires can propose a change in terms with a five year cooldown at a cost of some Influence. Exact costs are still being adjusted.

帝國可以以5年的冷卻時間提議一次條款變更,并花費一些影響力。具體的花費現(xiàn)在還在調(diào)整中。


這些條款可以接受嗎?
保護國 0%
基礎(chǔ)資源 0%
高級資源 0%
研究 -75%
戰(zhàn)略資源 0%
研究:
宗主會為屬國提供他們的月度研究產(chǎn)出的75%研究加成。
月度研究:-75%
月度忠誠度變化:+3.75
該月度忠誠度變化僅在屬國生產(chǎn)任何上述資源時生效。

We are feeling beneficent today, and want you to catch up to us faster, Protectorate.
我們今天決定大方一點,好讓你們趕緊趕上我們,保護國。


How can you influence them into accepting your generous offer? Giving them a good deal is certainly helpful, and just like before, empire relations and relative power go a long way as well.

你該怎么影響他們來接受你的慷慨提議呢?提議本身如果足夠誘人當(dāng)然很好,而就像以前一樣,國家之間的關(guān)系和相對實力也會起重要作用。


The terms themselves are heavily moddable, I look forward to seeing what some of you come up with.

這些條款本身是可以被mod修改的,我期待著看到你們能想到些什么。


The Benefits of Loyalty

忠誠的好處


Loyalty is the "currency" used between overlord and subject, and while the Specialist empires make more use of it than regular vassals, it's still beneficial to keep your minions loyal since it gives you more options. Loyalty is largely determined by the contract between overlord and subject, but ethical compatibility will come into play as well.

忠誠度Loyalty是宗主和屬國之間交易的“貨幣”,盡管比起普通附庸來說專家帝國更需要這些,但保持小弟們的忠誠度是相當(dāng)有益的,因為你會有更多選擇。忠誠度在很大程度上取決于宗主國和屬國之間的契約,但思潮相容性也會發(fā)揮作用。


Loyal vassals will agree to more onerous terms during negotiations, and will generally support their overlord. You can also "spend" their loyalty as part of trade agreements, strong-arming them into granting you better than normal trades.

忠誠的附庸在磋商中會同意更苛刻的條款,并且通常會支持他們的宗主國。作為貿(mào)易協(xié)議的一部分,你還可以“花費”忠誠度來獲得比正常交易更多的收益。


You can request a public Pledge of Loyalty to you from a loyal vassal, making them even more loyal over time.

你可以要求附庸國對你公開宣誓效忠,確保它能成為一個忠誠的附庸國,并且能夠隨著時間更加忠誠。


宣誓效忠
效果:
添加宣誓效忠的修正,帶來以下效果:
月度忠誠度變化:+1.5
無可置疑,謙卑的附庸想要效忠高貴的宗主。這是對仁慈和啟蒙的回應(yīng)!


Pledge Loyalty has greater effects if the subject actually likes you for some reason.

如果附庸出于某些原因?qū)δ愕牡蹏泻酶?,宣誓效忠會產(chǎn)生更大的影響。


Disloyal vassals will look for ways to be free of your tyranny, seizing the chance for rebellion should you falter.

不忠誠的附庸會想方設(shè)法擺脫你的暴政,在你政局不穩(wěn)時抓住反抗的機會。


They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War.

他們也可能向你的一個對手暗中效忠,以便對方在爭奪附庸時能夠里應(yīng)外合。


提供暗中效忠
至少現(xiàn)在,我們將效忠于Fexklansiga帝國
效果:向Fexklansiga帝國暗中效忠并尊其為我們的宗主


In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord.

在爭奪附庸戰(zhàn)爭中,你的目的是試圖奪取對你暗中效忠的附庸的控制權(quán),而他們將加入對他們以前的宗主的攻擊。


Gotta Subjugate Them All

一個不留,全部征服


Like herding cats, having many vassals is hard work. Constantly vying for your attention, keeping multiple subjects happy can be difficult as jealousy ruins everything. "Divided Patronage" is a modifier that reduces the loyalty of all of your vassals, and increases based on the number of vassals you have.

就像養(yǎng)貓一樣,擁有許多附庸是一項艱苦的工作。在不斷吸引你的注意時,同時讓多個附庸都滿意會很困難,因為嫉妒會毀了一切?!胺稚⒌谋幼o”是一個修正,會降低你所有附庸的忠誠度,而且會根據(jù)你擁有的附庸數(shù)量而水漲船高。


You can mitigate this by offering them better terms, or by taking a vassalization related civic or the Shared Destiny ascension perk.

你可以通過為他們提供更好的條約,或者采取與附庸相關(guān)的國民理念或同甘共苦飛升來緩解這種情況。


特許經(jīng)營
這一巨企極其依賴特許經(jīng)營。子公司從宗主那用更多的利潤來交換用已有的品牌來銷售他們的貨物。
效果:
你的屬國獲得每月0.5的月度忠誠度增長并不受擁有過多附庸的影響。
你的屬國不能擁有以下條約:
×禁止擴張
×有限外交權(quán)
×獨立傳感器網(wǎng)絡(luò)
允許建造地產(chǎn) 特許經(jīng)營總部
分公司帶來的帝國規(guī)模:-25%


同甘共苦
當(dāng)我們達到偉大的高度之時,我們絕不能拋棄那些忠于我們的人。我們帝國的輝煌未來是屬于全體國民的。
效果:
可派遣的特使:+2
你的附庸不受擁有過多附庸帶來的忠誠度懲罰。


Overlord Holdings

宗主地產(chǎn)


In Cepheus, we're expanding the branch office system from MegaCorp to be more flexible. The corporate tab on planets is being replaced with a more versatile "Holdings" tab. For now, we have corporate and overlord holdings available here, but we have more future plans for this screen.

仙王座Cepheus中,我們正在擴展巨型企業(yè)的分公司系統(tǒng),使其更加靈活。行星上的公司標(biāo)簽頁正在被更通用的“地產(chǎn)”欄位所取代。目前,我們制作了企業(yè)和宗主地產(chǎn),但我們對這一界面有更多的設(shè)想。


Much like branch office buildings, holdings are built on another empire's colonies and can provide benefits to both empires. Much like criminal syndicate branch office buildings, some holdings might be far more beneficial to one side than the other. Each particular holding is planet-unique.

就像分公司建筑一樣,地產(chǎn)可以建在另一個帝國的殖民地上,并可以為兩個帝國帶來好處。但正如犯罪集團分公司建筑一樣,某些地產(chǎn)可能對一方比另一方更有利。每個特定的地產(chǎn)都是行星上獨一無二的。


Corporate overlords can build both holdings and branch offices on their subjects' colonies.

公司宗主可以在其附庸的殖民地上建立地產(chǎn)和分公司。


真理部
行星限制:1/1
維護費:2能量幣
宗主宣傳人員崗位:+2
宗主宣傳人員將宗主的凝聚力轉(zhuǎn)化成宗主的影響力。
預(yù)計崗位維護費:2凝聚力
預(yù)計崗位對宗主的產(chǎn)出:1影響力
這一部門監(jiān)督本地的信仰、新聞和政治群體。有正確的人員事情就能運行。


The Ministry of Truth provides two Overlord Propagandist jobs to the planet, which turn the subject's Unity into Influence for their overlord…

真理部為這個行星提供了兩個宗主宣傳人員的職位,將附庸的凝聚力轉(zhuǎn)化為宗主的影響力……


生產(chǎn)部
行星限制:1/1
維護費:2能量幣
月度忠誠度變化:-0.5
礦工給附庸生產(chǎn)-2礦物并給宗主生產(chǎn)3礦物
冶金師給附庸生產(chǎn)-1合金并給宗主生產(chǎn)2合金
一個監(jiān)管本地礦業(yè)生產(chǎn)、挖掘和提純的部門。他們通常給他們的贊助方購買最好的土地并協(xié)助他們攫取利潤。


…While holdings like the Material Ministry are disliked by subjects as the overlord claims a portion of the planet's production for themselves…

……而像生產(chǎn)部這樣的地產(chǎn)不被附庸喜歡,因為宗主能將該行星的一部分產(chǎn)出據(jù)為己有……


援助機構(gòu)
行星限制:1/1
維護費:2能量幣 10食物
月度忠誠度變化:+0.5
援助志愿者崗位:+2
援助志愿者給附庸生產(chǎn)舒適度并給宗主帶來凝聚力。
預(yù)計崗位的產(chǎn)出:+10宜居度
預(yù)計崗位對宗主的產(chǎn)出:12凝聚力
由慷慨解囊的外星施主創(chuàng)立并運營的機構(gòu),給行星帶來他們的外星文化和知識。


…Still others, like the Aid Agency, are welcomed on the planet.

……而其他的建筑,如援助機構(gòu),在行星上會受到歡迎。


碎片蜂巢
行星限制:1/1
維護費:2能量幣
月度忠誠度變化:-2
宗主孵化者:+1
宗主孵化者將附庸食物轉(zhuǎn)化為宗主首都的2人口組裝速度。行星上將會生成一個占據(jù)一個區(qū)劃的宗主綜合產(chǎn)卵池地形障礙。
預(yù)計崗位維護費:6食物
一坨為蜂巢提供新工蜂的巨大生物質(zhì)。盡管并未與原蜂巢在一起,這個小蜂巢仍然有與主蜂巢相連的神經(jīng)網(wǎng)絡(luò)。


Hive overlords can build the most universally disliked holding (tied with one other), which takes a portion of the subject's planet and dedicates it to a spawning complex.

蜂巢思維的宗主可以建造最廣為厭惡的地產(chǎn)(與其它地產(chǎn)相互關(guān)聯(lián)),它會占據(jù)附庸行星的一部分并將其奉獻給綜合產(chǎn)卵池。


We're also adding some holdings associated with civics or origins.

我們還添加了一些與國民理念和起源相關(guān)的地產(chǎn)。


貴族城堡
行星限制:1/1
維護費:2能量幣
月度忠誠度變化:-1
舒適度:-15
每個貴族城堡給宗主首都提供+2穩(wěn)定度
一個遠(yuǎn)離家鄉(xiāng)的家,這是供宗主統(tǒng)治精英發(fā)泄的完美場地,這樣他們就不會為害母星了。


The Noble Chateaus of the Aristocratic Elite allow them to send troublemakers off to bother someone else's planet instead of their own, much to the dismay of their hosts…

貴族精英的貴族城堡允許他們派麻煩制造者去打擾別人的星球而不是他們自己的星球,這讓他們的東道主感到憂心忡忡……


外展公共房屋
行星限制:1/1
維護費:2能量幣
住房:+10
舒適度:+6
平等主義思潮吸引:+100%
居住權(quán)是基本權(quán)利,因此宗主將其公共住房計劃帶到了這顆行星上。這也是給這顆行星居民的一堂完美的平等主義公開課。


…Shared Burdens empires can spread their message through Communal Housing projects.

……同甘共苦帝國可以通過公共住房項目傳播他們的信息。


How this is received depends largely on the ethics of the subject…

有多少能被接受這很大程度上取決于屬國的道德規(guī)范……


蓋亞播種站
行星限制:1/1
維護費:30能量幣 3異星天然氣
宜居度:+20%
月度忠誠度變化:+1
將于2210.02.09完成環(huán)境改造
宗主的先進環(huán)境改造工藝都集成在了這個建筑里。當(dāng)在行星上建設(shè)后,這一建筑將耗費十年來完成改變世界的工作。


…And Gaia Seeders, who are gaining more terraforming flexibility in Cepheus as described in Dev Diary #243, can also beautify the worlds of their subjects. The subjects tend to like that - unless they're Hydrocentric, of course.

……如開發(fā)日志#243中所述,蓋亞播種器在仙王座Cepheus更新中獲得了更多的環(huán)境改造靈活性,也可以美化他們屬國的行星。屬國通常會欣然接受——當(dāng)然,除非他們是水生的。


Since there are over twenty different holdings, I'll share some more in next week's dev diary (including a machine specific one), and some more on social media as the Overlord reveals continue (though I'll repost those in that week's dev diaries as well).

由于有超過20種不同的地產(chǎn),我將在下周的開發(fā)日志中分享更多內(nèi)容(包括智械的獨特設(shè)定),并且隨著四海皆臣Overlord擴展包內(nèi)容繼續(xù)披露,我將在社交媒體上分享更多內(nèi)容(盡管我會在那周的開發(fā)日志中重新發(fā)布這些內(nèi)容)。


It's a very versatile system that we look forward to exploring more in the future.

這是一個非常有意思的系統(tǒng),我們期待在未來進行更多探索。


The Future is Ours

未來屬于我們


That's long enough for today. Next week we’ll talk about the advanced form of vassalization coming in Overlord called Specialist Empires.

這篇日志已經(jīng)夠長了。下周我們將討論四海皆臣Overlord中的高級附庸化形式,稱為專家帝國。


Also, starting with this dev diary, we're creating video versions on the Stellaris Official YouTube Channel for those of you that prefer listening to them. Subscribe so you don’t miss them, and let us know what you think!

此外,從本篇開發(fā)日志開始,我們將在Stellaris官方Y(jié)ouTube頻道上為喜歡收聽它們的人制作視頻版本。前去訂閱,不要錯過,并讓我們知道你的想法!



翻譯:Frost 萊恩希德公爵

校對:一水戰(zhàn)阿部熊 三等文官猹中堂


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本作品英文原文著作權(quán)屬Paradox interactive AB所有,中文譯文著作權(quán)屬牧有漢化所有。


Stellaris開發(fā)日志#247 | 3/24 新的統(tǒng)治之道的評論 (共 條)

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