[英語課(×)]聽孩之寶設(shè)計(jì)師Sam Smith說:蜂鳴SS巢穴部隊(duì)碎骨魔&救護(hù)車開發(fā)幕后
開始周末的最好方式之一是一些新的變形金剛出現(xiàn),特別是當(dāng)它們給我們的團(tuán)隊(duì)帶來驚喜的時(shí)候!我有幾個(gè)項(xiàng)目要分享,但我們將從N.E.S.T碎骨魔開始。




SS-95BB N.E.S.T. 碎骨魔

?現(xiàn)在你可能會(huì)問到,“等等,這家伙怎么回事?電影1里他不是死了嗎?在墮落者的復(fù)仇中N.E.S.T成立之前已經(jīng)死了?”我在電影中親眼所見!

為什么他會(huì)成為一個(gè)巢穴部隊(duì)的汽車人出現(xiàn)?那是因?yàn)樗趥窝b!至少這就是我們?yōu)檫@個(gè)項(xiàng)目設(shè)計(jì)的這個(gè)角色的合理性。

雖然在電影1中,碎骨者在與擎天柱的高速公路之戰(zhàn)中被擊敗,但他的角色在墮落者的復(fù)仇的沙漠之戰(zhàn)中再次出現(xiàn),所以在某種形式的連續(xù)性中,他仍然在NEST計(jì)劃的開始階段出現(xiàn)。

碎骨魔的車輛形式作為一個(gè)有執(zhí)照的水牛掃雷車是一個(gè)完美的部隊(duì)運(yùn)輸工具,所以當(dāng)我們正在尋找可以讓他們?yōu)檫@個(gè)領(lǐng)域工作的偽裝形態(tài)時(shí),碎骨魔上升到了首位。

在設(shè)計(jì)這個(gè)角色的配色時(shí),我確實(shí)想保留他作為一個(gè)霸天虎的象征,但也許他是在為威震天執(zhí)行偵察任務(wù)。在他車輛側(cè)面虛構(gòu)的序列號(hào)翻譯成“威震天萬歲”,隱藏在他備用輪胎之下的霸天虎標(biāo)志也會(huì)在變形過程中暴露出來。

這一部分的調(diào)色板非常有趣,主要依賴于灰色和黑色的不同色調(diào)。它還提供了一個(gè)機(jī)會(huì)來重溫碎骨魔的車輛模式,并著重采用了許多在最初版本中沒有使用的地方繪制的細(xì)節(jié)。你會(huì)在這個(gè)車輛模型上發(fā)現(xiàn)更多的燈,以及機(jī)器人模式上一些復(fù)雜的機(jī)械細(xì)節(jié)。

總的來說,我在這個(gè)家伙身上花了不少功夫,在產(chǎn)品里加入一些故事的內(nèi)容是一種有趣的想法,即使它的唯一目的是幫助我創(chuàng)建一款重涂。我希望你們都和我一樣喜歡他,但是一定要讓我知道你的想法!

SS-96BB N.E.S.T. 救護(hù)車

在尋找這個(gè)項(xiàng)目中的角色時(shí),救護(hù)車可以說是完全匹配。作為一個(gè)救援部門的悍馬H2,他作為概念款悍馬HX加上電影中使用的H3T已經(jīng)展示了很多相同的車輛美學(xué)。有了碎骨魔身上建立的調(diào)色板,我開始制作SWAT小隊(duì)版的救護(hù)車。

角色配備了他在DOTM中使用的爆能槍,這似乎是一個(gè)更適用于此的配件,救護(hù)車全身采用灰黑色調(diào),有很多新規(guī)的細(xì)節(jié)涂裝,以確保他的觀感不同于以前的版本。

類似于碎骨魔,我試圖在這個(gè)版本中用漆面點(diǎn)亮更多的車燈,同時(shí)在機(jī)器人形態(tài)中加入一些漂亮的機(jī)械細(xì)節(jié)。

除了救援單位側(cè)面的NEST徽章,你還會(huì)在他門上的序列號(hào)中找到一個(gè)熟悉的數(shù)字移印。

“FD681 SR43”指的是“Fire Department 681”和“Search and Rescue E4”,這是他在前三部電影中使用的各種偽裝形態(tài)車身的識(shí)別標(biāo)記。

這個(gè)項(xiàng)目非常有趣,我希望將來有更多的未登場(chǎng)的工作室系列角色表現(xiàn)機(jī)會(huì)。

你覺得這些角色和這個(gè)NEST項(xiàng)目怎么樣?讓我們?cè)谙旅娴脑u(píng)論中討論一下吧!
原文:Sam Smith(ins)
翻譯/排版:鋼絲波特

原文:
One of the best ways to kick off the weekend is with some new Transformers drops, especially when they come as a surprise for our team as well! I have a couple of items to share, but we’ll get started with N.E.S.T. BONECRUSHER.
Now you may be asking yourself, “Wait, Isn’t this guy a deception? didn’t he die in Movie 1? Before N.E.S.T. was established in Revenge of the Fallen?” You betcha! So why is he showing up as an autobot clad in NEST colors? Because he’s in disguise! At least that’s how this character was justified as we planned him out for this program. While Bonecrusher does get defeated in the highway battle with Optimus Prime in movie 1, his character reappears in the desert battle of Revenge of the Fallen, so in some form of continuity, he is still around during the inception of the NEST program. Bonecrushers vehicle form as a licensed Buffalo Mine Sweeper is a perfect troop transport, so while we were identifying alt modes that might lend them selves to work for this segment, Bonecrusher rose to the top.
While establishing the deco for this character, I did want to ensure that he remained a deception, but perhaps he was doing a reconnaissance mission for Megatron. His fictional serial number on the side of the vehicle translates to “ALL HAIL MEGATRON” and a deception logo that is hidden behind his spare tire gets revealed during transformation.
The color palette for this segment was a lot of fun to work in, and it relied heavily on varying shades of grays and blacks. It also provided the opportunity to revisit Bonecrushers vehicle mode, and highlight a lot of painted detail in places that were not utilized in the original release. You will find a lot more lights on this vehicle form, as well as some intricate mechanical detailing on the robot mode.
Overall I had a blast working on this guy, and it was a fun deviation to work some storytelling into the pack, even if its only intent was to assist me in creating the deco spec. I hope you all enjoy him as much as I do, but be sure to let me know your thoughts below!

Ratchet felt right at home when looking for characters in this program. As a service body Hummer H2, he already shared a lot of the same vehicle aesthetics as the Hummer HX concept and the H3T used in the films. With a color palette established on Bonecrusher, I set out to make the SWAT team version of Ratchet.
Armed with his DOTM blaster which seemed like a more fitting accessory for the pack, Ratchet is clad in all gray and black tones, with a lot of newly allocated deco to ensure that he felt different from his previous releases. similar to Bonecrusher, I tried to get a lot more of the vehicle lights to be illuminated with paint in this version, along with some nice mechanical detailing on the robot mode.
Along with the NEST insignia on the side of the service body, you will also find a familiar numerical badging in the serial number on his door. “FD681 SR43” which references to “Fire Department 681” “Search and Rescue E4” which were his identifying markings from his various vehicle liverys used in the first 3 films.
This program was a lot of fun to work on, and I hope there are opportunities for more fictional studio series expressions in the future. What do you think of these characters, and this NEST program overall? Lets discuss it in the comments below!