十字軍之王3開發(fā)日志#113 | 1/17 社區(qū)選擇事件包

牧游社 牧有漢化翻譯
Dev Diary #113 - Community Choice Event Pack
rageair, CK3 Game Director
Greetings!
大家好!
We're all back, gathered from the holidays, and ready to set sail for 2023! Actually, most of us have been back for a few weeks by this point, working away on this year's big release, but we're not going to be talking about that just yet. That's not to say we're not going to in the future, but until we are ready to, we want to give you something to dig your teeth into as a community. This is the first of a small series of Dev Diaries about some more minor things, teasers, and today, about a brand-new community initiative!
我們已經(jīng)放完假回來,并準(zhǔn)備好開展2023年的工作啦!其實(shí)我們大部分人在幾個(gè)星期前就已經(jīng)回來做本年度的大更新了,不過我們不打算在這里展開細(xì)說。這并不是說我們不打算在開發(fā)日志里展望未來,但我們還沒準(zhǔn)備好,在那之前,我們打算先給你們玩家社群透露些東西以作消遣。本篇開發(fā)日志只是一系列游戲細(xì)節(jié)和小預(yù)告日志的前菜而已,而今天,我們要說的是全新的社群倡議活動(dòng)!
But first, here's a small teaser of something coming in the expansion:
在開始之前,先來張有關(guān)新拓展包內(nèi)容的小預(yù)告吧:

Later this year, after we've released the next big expansion and before we start working on the next large project, we'll have a period where we have the time and opportunity to work on an event pack. For the last event pack we chose 'friends and foes' as the core theme, as it was something practically everyone in the team felt strongly about, and something that needed more content in the game. Since then, we've had so many ideas for future event packs, both from within the team and outside, and this time it's harder to choose…
我們會(huì)在本年度晚些時(shí)候,在下個(gè)大型拓展包上線后與開始做下一個(gè)大工程之前,利用這段時(shí)間做一個(gè)事件包。我們選擇了“友與敵”作為上個(gè)事件包的中心主題,因?yàn)橹谱鹘M的各位都希望搞這個(gè),且當(dāng)時(shí)游戲在這方面也需要更多內(nèi)容。在那以后,對(duì)于未來的事件包怎么搞,我們就搞到了許多許多的想法,這既有來自組內(nèi)的意見,亦有來自外界的想法,而這讓決定新事件包的主題變得相當(dāng)困難……
Therefore we'd like to invite all of you to help us decide which theme to pick! We have three themes that we've curated, which means a few things; each theme has designers on the team that are passionate about them, and we know roughly what free feature we'd like to add to the update that will accompany the event pack: generally we'll be aiming for something with a similar size and impact as Friends & Foes' Memories system, which heavily ties into the events we're making but is relevant across the game as a whole.
故此我們希望你們來幫忙決定!我們手上有三個(gè)的主題設(shè)想,這意味著這三個(gè)主題都受到制作組里的設(shè)計(jì)師青睞,同時(shí),對(duì)于在與該事件包一同上線的新版本里要加入什么免費(fèi)功能,我們心里也有個(gè)大概念頭。簡(jiǎn)單來說,我希望在新版本里增加一個(gè)規(guī)模與“敵與友”中的回憶系統(tǒng)不相上下、與事件包主題息息相關(guān)而又能夠貫穿整個(gè)游戲的新功能。
We don't have final names for the event packs yet, but as we enjoy alliteration here's what we're calling them and a very brief description of each:
我們還沒決定好這些主題的最終名稱,但我們很喜歡頭韻(譯注:一句中以同字母開頭的押韻形式),所以以下就是這三個(gè)主題各自的名字與一個(gè)極為簡(jiǎn)略的介紹。
Wards & Wardens?- Anything childhood-related, with themes such as: playing as a child, being a guardian, handling children in court, and so on. A deep dive into what being a child in the Middle Ages was actually like, and what guardianship meant in practical terms.
孩童與監(jiān)護(hù)人 -?所有與童年相關(guān)的內(nèi)容,包括:作為兒童及監(jiān)護(hù)人的游戲內(nèi)容、與宮中小孩互動(dòng)等等。深究在中世紀(jì)里當(dāng)小孩是怎樣一種體驗(yàn),以及成為監(jiān)護(hù)人的意義是什么。
Love & Lust?- An exploration of more intimate relationships, with themes such as: expanded seduction, romance, married life, and so on. This would be a great time to allow lovers and spouses to take on a larger role in the game.
愛與欲 - 摸索更多樣的親密關(guān)系,主題包括:細(xì)化勾引、求愛、婚后生活等等內(nèi)容。這將會(huì)讓情人與伴侶在游戲中發(fā)揮更大的作用。
Villains & Vagabonds?- Events and content around Dread and Tyranny, exploring what it means to be dreaded, leveraging your fearsome reputation, making dread more visible, and the consequences and opportunities of being a tyrant. It'd also be interesting to explore the other side of the coin from Dread - fairness, and honor.
惡棍與浪人?— 有關(guān)恐怖值與暴政的事件與內(nèi)容,探索令人畏懼的到底意味著什么,讓你的可怖惡名名留青史,把抽象的畏懼轉(zhuǎn)化為可見的事物,體驗(yàn)成為暴君所帶來的機(jī)遇與挑戰(zhàn)。追求恐懼的對(duì)立面——公正和榮耀,亦會(huì)同樣有趣。
Even though this event pack is something we'll work on later this year, it's good to get your input now - this way we can start working on it without delay as soon as the next big expansion is out! As we have a lot of talented event-crafters on the design team, we feel quite confident that we can adapt to whatever theme you, as a community, choose.
雖然我們?cè)诒灸甓韧硇r(shí)候時(shí)才會(huì)開始做這個(gè)事件包,但我們認(rèn)為愈早聽到玩家的意見愈好——這樣我們就可以在下個(gè)大型拓展包上線后立馬開始做這個(gè)事件包啦!我們的組里有一群訓(xùn)練有素的事件寫手,所以不論你們玩家群體最后選出了哪個(gè)主題,我們都有信心在制作時(shí)可以得心應(yīng)手。
If this turns out to be a popular activity, it is possible that we will do it again in the future! The themes that do not get chosen this time will likely make a comeback, alongside some new challengers.
如果這次活動(dòng)反響良好的話,我們可能會(huì)在未來再點(diǎn)搞類似的活動(dòng)!這次落選的兩個(gè)主題很有可能會(huì)在日后卷土重來,屇時(shí)它們將會(huì)與其它新主題一決雌雄。
The poll to vote is located in a separate forum thread here. Voting will begin today and you will have until January 27, 8am CET to discuss the different themes and cast your vote. We're looking forward to seeing which theme you like the most!
投票的網(wǎng)址在論壇里的另一個(gè)帖子里。投票將會(huì)在今天開始(譯注:北京時(shí)間1月17日),你們可以在中歐時(shí)間1月27日早上8點(diǎn)前討論這三個(gè)事件包主題,并在此之前投出你的一票。我們非常期待投票結(jié)果(已結(jié)束)!

https://forum.paradoxplaza.com/forum/threads/ck3-community-choice-event-pack-poll.1565251/
Wards & WardensVotes: 4.193 41,5%
Love & LustVotes: 2.645 26,2%
Villains & Vagabonds Votes: 3.255 32,3%
翻譯:視力不好的胡德
校對(duì):三等文官猹中堂
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