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Paradox公開了暌違已久的大戰(zhàn)略游戲續(xù)作,維多利亞3

2021-05-23 01:59 作者:牧有漢化  | 我要投稿

Paradox Reveals Victoria 3, A Long-Awaited Sequel To a Grand Strategy Series

Paradox公開了暌違已久的大戰(zhàn)略游戲續(xù)作,維多利亞3


牧游社 牧有漢化翻譯


By Leana Hafer |?ign.com

22 May 2021


Get ready to party like it's 1836.

準備好,像1836年那樣狂歡吧!


Victoria 3 has become a meme and an urban legend in the strategy community over the last few years, as speculation has run rampant about when we'd get a proper sequel to 2011's Victoria 2. The franchise sits between Europa Universalis and Hearts of Iron, simulating the technological leaps, ideological movements, and political shifts that shaped the modern world from the Industrial Revolution right up to the eve of World War II. And from what I've seen so far, it looks more than worth the wait.

在過去的幾年里,維多利亞3已經成為了戰(zhàn)略游戲玩家社群中的一個meme和都市傳說。人們不斷猜測著2011年發(fā)布的維多利亞2何時才能擁有一部正統(tǒng)續(xù)作。這部系列的時代背景位于歐陸風云和鋼鐵雄心之間,旨在模擬工業(yè)革命到二戰(zhàn)前夜這段時間里塑造了現代世界的科技進步、意識形態(tài)運動與政治轉型。就我目前掌握的情報來看,這漫長的等待是相當值得的。


While a lot of Paradox's other strategy games have come to resemble something more like a board game (Europa Universalis IV) or an RPG (Crusader Kings 3), Victoria 3 is billing itself as a deep, less abstracted historical simulation. Using a system of POPs – Parts of Population – it represents all one billion people who lived on Earth in 1836, from a subsistence farmer in rural China to a loyal soldier in Prussia to a wealthy captain of industry in Pennsylvania. Most grand strategy games tend to focus on warfare and conquering as much territory as possible – "map painting," as we call it in the biz – but Victoria 3 wants to make you pay more attention to economics, internal politics, and international diplomacy.

在Paradox的其它戰(zhàn)略游戲變得更像一款桌游(歐陸風云4)或一款RPG游戲(十字軍之王3)時,維多利亞3將自己標榜為一款具有深度且不太抽象的歷史模擬游戲。它使用了一套pop系統(tǒng)——即“人口群Parts of Population”來展示1836年地球上的十億人口,從中國鄉(xiāng)村自給自足的小農到普魯士忠誠的士兵,再到賓夕法尼亞富裕的工業(yè)巨頭無所不包。大部分大戰(zhàn)略游戲傾向于關注戰(zhàn)爭,想要征服盡可能多的領土——我們在業(yè)內一般稱其為“地圖填色游戲”,但維多利亞3希望你能更多關注經濟、國內政治和國際外交。


You can play as any of over 100 countries, from the heavy hitters like Great Britain and the Qing Dynasty of China, to local and regional powers like Siam or Switzerland. They've done away with Victoria 2's problematic "civilized" vs "uncivilized" distinction, with smaller countries outside the European sphere of influence instead being "unrecognized". This basically means that the Great Powers of the era don't see you as an equal, and can bully you without causing so much diplomatic fuss.

你可以扮演一百多個國家中的任何一個,從大不列顛或大清這樣的巨無霸,再到暹羅或瑞士這樣的地區(qū)強權。在維多利亞2中“開化”和“未開化”的區(qū)別如今已經被取消了,歐洲勢力范圍之外的小國如今被打上了“不被承認Unrecognized”的標簽。這意味著這個時代的列強并不認為你能和他平起平坐,他肆意欺凌你也不會引起什么外交騷動。


But you're not inherently worse at discovering new technologies or winning wars just because of that label. The conditions in your country, such as having a mostly rural subsistence economy and limited bureaucracy, might make it harder for you to catch up and compete with the big guys. But you won't face any arbitrary, added challenges to doing so. The one exception is what Victoria 3 calls "Decentralized Countries", such as the tribal societies of the inner Sahara. They won't be playable at launch, but Paradox wants to change that in the future when they can give them the unique mechanics and distinct playstyle they deserve.

但是,被打上“不被承認”的標簽,并不意味著你天然地就會在發(fā)明新科技和打贏戰(zhàn)爭上落入下風。諸多國情——比如大部分處于自給自足的農業(yè)經濟狀態(tài)、官僚體制尚不完備等——可能會讓你更難趕上大國并與之對抗,但你并不會因此就在追趕的過程中被任意刁難一番。唯一的例外是維多利亞3劃分出的“無中心國家Decentralized Countries”,比如撒哈拉沙漠深處的部族社會。在游戲發(fā)售的時候,這些國家無法游玩,但P社希望在未來可以為它們設計獨特的機制與獨一無二的玩法。


Internal politics in Victoria 3 will be handled by Interest Groups, in which the various POPs in your country will come together to pursue shared goals. Rich capitalists will often join the Industrialists faction, for example, which will push for reduced government spending and privatizing institutions like education and healthcare. Meanwhile, the Devout will oppose any laws and policies that go against the traditional, religious morals of your society. Inviting these groups into your government will be the main way of changing your country internally, allowing you to make anything from a ruthless absolute monarchy to a worker-run anarchist commune.

內政方面,維多利亞3將使用利益集團Interest Group系統(tǒng)進行模擬。在這套系統(tǒng)內,國內的pop將會結成一體,追求一個共同的目標。舉例來說,富有的資本家經常會加入工業(yè)家Industrialists派系,該派系追求的目標是縮減政府開支,并將教育、醫(yī)療等部門私有化。同時,虔信徒Devout派系將會反對一切有違你社會傳統(tǒng)和宗教信條的法律與政策。將這些團體邀請進入政府,是改變國家內政最主要的方式,這有可能讓你的國家從殘暴的絕對君主制變成工人領導下的無政府主義公社政權。



The other big addition is the new system of Diplomatic Plays, which borrows from Victoria 2's Crisis system. When you want something from another country, like a piece of their land or for them to open up their markets to your goods, you can present that demand to them with a diplomatic proclamation. They will then be invited to propose a concession they would like from you. At this point, you enter a maneuvering phase in which you can offer spoils of war to other countries to get them to back your claim, or mobilize your armies as a show of force. Either one side will choose to back down and their opponents will get what they asked for, or the timer will run out and war will be declared, with potentially many different countries and objectives being on the table.

另一個大型的新增功能是嶄新的“外交博弈Diplomatic Plays”系統(tǒng),這一系統(tǒng)是從維多利亞2的危機Crisis系統(tǒng)發(fā)展而來的。如果你想從其它國家那里奪來什么,比如一塊土地或者要求他們對你的貨物開放市場,你就可以對他們發(fā)表外交聲明,附上一份要求。接下來,他們會被邀請?zhí)岢鱿M麖哪闶种械玫降淖尣?。此時,你就進入了玩弄手腕的階段。你可以向其他國家許諾分贓,或者調動你的軍隊展示武力。任何一方都可以選擇退讓,對手方就會獲得他們要求的東西?;蛘叩褂嫊r走向終點,戰(zhàn)爭將會爆發(fā),可能會有許多其他國家與索求目標涌入牌桌之中。


Paradox doesn't want every minor border dispute to turn into a World War, and they're balancing this feature accordingly. But the more concessions you ask for, the more your rivals and the Great Powers will see you as a threat and consider backing your opponent to maintain the balance. You won't even necessarily need to throw your weight around on the world stage in Victoria 3, though. It's being billed as a kind of game where "tending the garden" of your nation can be just as engaging and effective, industrializing and modernizing your lands while creating a prosperous and free society that will attract immigrants, investors, and lucrative trade deals.

Paradox并不希望每一場邊境摩擦都演變?yōu)槭澜绱髴?zhàn),他們現在正在向著這個方向調整平衡性。不過,你越是要求獲得讓步,你的宿敵和列強就越是把你看作威脅,并考慮支持你的對手來維持平衡。然而,在維多利亞3中,你甚至不必在世界舞臺上展示你的力量。它將自己標榜為國家“打理自己庭院”的游戲,這個過程本身就是吸引人和有效率的。讓你的國家走上工業(yè)化和現代化的道路,打造一個繁榮和自由的社會,移民、投資者和有利可圖的貿易條約自會蜂擁而至。


There's always a possibility of danger from within, though. If you can't keep powerful interest groups happy, or your workers start getting educated and reading books by guys with names like Marx and Engels, you may have a full-blown Revolution on your hands. But since everyone likes an underdog, Victoria 3 will let you pick your side at the onset of such a conflict. You can fight to maintain the status quo or join the workers to seize the means of production.

不過,危機也常常來自內部。如果你無法讓強大的利益集團感到滿意,或者你的工人開始接受教育,并開始閱讀馬恩的著作,你的眼皮底下就有可能爆發(fā)一場全面革命。但由于人人都喜歡黑馬,維多利亞3會讓你選擇在這些沖突中希望扮演的一方。你可以選擇為維持現狀而戰(zhàn),你也可以選擇加入工人一方來奪取生產資料。


There's no release date for Victoria 3 yet, as Paradox wants to really take their time and only ship it when they feel like it's done. That seems wise, given the buggy and unsatisfactory state of some of their more recent DLC releases and 2019's Imperator: Rome. But you can already check out the trailer, along with our round-up of all the big news from PDXCon Remixed!

目前,維多利亞3的發(fā)售時間尚未確定,因為Paradox想要不慌不忙地開發(fā)游戲,并在他們認定游戲開發(fā)工作完成之后再公布日期??紤]到他們最近發(fā)售的DLC和2019年發(fā)售的帝皇:羅馬bug頻出、反響較差的現狀,這個決定堪稱明智。不過你現在已經可以觀賞它的預告片了,還可以順便查閱PDXCon Remixed的所有大新聞!



翻譯:一水戰(zhàn)阿部熊

校對:三等文官猹中堂


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Paradox公開了暌違已久的大戰(zhàn)略游戲續(xù)作,維多利亞3的評論 (共 條)

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