鋼鐵雄心4開(kāi)發(fā)日志 | 5/19 波羅的海諸國(guó)二篇其二

牧游社 牧有漢化翻譯
HOI4 Dev Diary - The Baltic States 2/2
Meka66, HOI4 Content Design
Hello everyone and welcome back to another dev diary for Barbarossa where today I'm going to be diving into the unique branches for the Baltic states. I would like to open up by showing the state rework I neglected to show last week, so here they are! The new Baltic States'... states.
大家好啊,歡迎來(lái)到新一篇巴巴羅薩Barbarossa的開(kāi)發(fā)日志。今天我將要介紹波羅的海諸國(guó)的專屬國(guó)策樹(shù)。我先得展示一下上周忘了發(fā)的省份地圖重做,就是這個(gè)!一個(gè)新的波羅的海諸國(guó)的……諸地區(qū)劃分。

Starting with Estonia, we have two starting focuses: Rally the Nation or the Era of Silence. Historically, the Era of Silence was a time in Estonian history where Konstantin P?ts suspended all elections in Estonia out of fear of the fascist Vaps Movement.
讓我們先從愛(ài)沙尼亞開(kāi)始,首先是兩個(gè)起始國(guó)策,團(tuán)結(jié)全國(guó)Rally the Nation與沉默時(shí)代Era of Silence。愛(ài)沙尼亞歷史中的沉默時(shí)代,是指康斯坦丁·帕茨Konstantin P?ts(時(shí)任愛(ài)沙尼亞總理)因畏懼法西斯主義組織瓦普運(yùn)動(dòng)Vaps Movement,從而暫停所有選舉的那段時(shí)期。

While going down this path, the Vaps will gradually grow more and more agitated, and the player must use a series of focuses and decisions to prevent the nation from fracturing into a civil war. Once the Vaps are dealt with, P?ts stands ready to prepare the nation for the inevitable wars to come.
隨著這條國(guó)策路線的推進(jìn),瓦普運(yùn)動(dòng)將會(huì)越發(fā)躁動(dòng)不安,而玩家必須通過(guò)一系列國(guó)策與決議來(lái)阻止整個(gè)國(guó)家分裂陷入內(nèi)戰(zhàn)。在處理完瓦普運(yùn)動(dòng)后,帕茨就能著手讓國(guó)家做好準(zhǔn)備迎接終將到來(lái)的戰(zhàn)爭(zhēng)。

瓦普運(yùn)動(dòng)叛亂
一些愛(ài)沙尼亞境內(nèi)的老兵社團(tuán)集合成為了一個(gè)法西斯組織——瓦普運(yùn)動(dòng),并威脅著顛覆政府。如果我們要維護(hù)國(guó)家的和平,我們就必須采取行動(dòng)遏制住這些民族主義者的勢(shì)頭。
- 瓦普運(yùn)動(dòng)進(jìn)軍塔林
- 鎮(zhèn)壓瓦普運(yùn)動(dòng)
對(duì)抗瓦普運(yùn)動(dòng)
若要徹底解決瓦普運(yùn)動(dòng),我們必須設(shè)法進(jìn)行反擊。瓦解瓦普運(yùn)動(dòng)的行動(dòng)將會(huì)大幅度降低他們?cè)谌珖?guó)的影響力,從而讓武力清除他們更加順利。
- 分化老兵社團(tuán)
- 干擾瓦普運(yùn)動(dòng)招募活動(dòng)
- 搜捕瓦普運(yùn)動(dòng)
- 審判瓦普運(yùn)動(dòng)同情者
- 啟動(dòng)瓦普運(yùn)動(dòng)調(diào)查
- 反法西斯宣傳
- 推遲鎮(zhèn)壓
A banker and economist, P?ts has access to some powerful bonuses to the Estonian economy and internal stability.
作為銀行家與經(jīng)濟(jì)學(xué)家,帕茨可以獲取一些出色的加成,有助于提升愛(ài)沙尼亞經(jīng)濟(jì)狀況與內(nèi)部穩(wěn)定。

確保國(guó)民議會(huì)
完成時(shí)間:70日
需要以下全部:建立國(guó)民議會(huì)、祖國(guó)聯(lián)盟
效果:增加民族精神“愛(ài)沙尼亞國(guó)民議會(huì)”,給予:生產(chǎn)效率上限+10%;工廠產(chǎn)出+10%;
陸軍經(jīng)驗(yàn)+10
Since his dictatorship was underpinned by the fear of fascists and communists, the threat both pose must be pushed into irrelevancy if an Estonian player wishes to restore democracy in their nation.
鑒于他的獨(dú)裁統(tǒng)治建立在群眾對(duì)法西斯與共產(chǎn)黨人的恐懼之上,如果玩家想要讓愛(ài)沙尼亞重獲民主,就必須要把這兩個(gè)威脅削弱到無(wú)關(guān)緊要的程度。

打破沉默
完成時(shí)間:70日
需要以下全部:塔林現(xiàn)代化、榨取銀行
x愛(ài)沙尼亞共產(chǎn)黨支持率少于1%
x瓦普運(yùn)動(dòng)支持率少于5%
x國(guó)家中央黨支持率高于25%
與下列國(guó)策互斥:粉碎反對(duì)派
如果條件不滿足,這個(gè)國(guó)策將被取消。
效果:
民主主義理念支持率變化:20%
政局將會(huì)發(fā)生變化:國(guó)家中央黨成為執(zhí)政黨
公開(kāi)選舉將會(huì)舉行
每四年進(jìn)行一次選舉
移除民族精神“民主派的反對(duì)”(政治點(diǎn)數(shù)-10%,穩(wěn)定度-15%,戰(zhàn)爭(zhēng)支持度-10%,民主主義理念每日新增支持率+0.05)
However, the dictatorship can be maintained by pushing not only communism and fascism into irrelevancy, but also democratic support.
不過(guò),玩家不僅可以削弱共產(chǎn)主義和法西斯勢(shì)力,還能對(duì)民主勢(shì)力下手,以維持帕茨的獨(dú)裁統(tǒng)治。

粉碎反對(duì)派
完成時(shí)間:70日
要求以下全部:塔林現(xiàn)代化、榨取銀行
x國(guó)家中央黨支持率少于10%
與下列國(guó)策互斥:打破沉默
如果條件不滿足,這個(gè)國(guó)策將被取消。
效果:中立主義黨派支持率變化10%
移除民族精神“低強(qiáng)度的民主派反對(duì)” (政治點(diǎn)數(shù)-10%,穩(wěn)定度-15%,戰(zhàn)爭(zhēng)支持度-10%,民主主義理念每日新增支持率+0.05)
Rally the Nation has the player take control of the Vaps in a series of decisions much similar to Britain's fascist marches, whereby the Vaps must rally public support for their movement and overthrow the government. This culminates in a march on Tallinn and taking over in a civil war.
“團(tuán)結(jié)全國(guó)”這一國(guó)策讓玩家可以扮演瓦普運(yùn)動(dòng),選取類似于英國(guó)法西斯進(jìn)軍的決議組,而瓦普運(yùn)動(dòng)必須尋求公眾支持他們的運(yùn)動(dòng)并推翻政府。整個(gè)運(yùn)動(dòng)在向塔林進(jìn)軍時(shí)達(dá)到巔峰,并以發(fā)動(dòng)內(nèi)戰(zhàn)為收尾。

遍布愛(ài)沙尼亞的游行
康斯坦丁·帕茨那無(wú)能的政府對(duì)愛(ài)沙尼亞愛(ài)國(guó)人士的打壓已經(jīng)夠久了。我們?nèi)狈Κ?dú)自對(duì)抗愛(ài)沙尼亞正規(guī)軍的人力。但是通過(guò)游行示威來(lái)彰顯我們對(duì)帕茨政府的不滿,我們也許可以喚醒愛(ài)沙尼亞的年輕人,讓他們知道他們的父輩正為他們爭(zhēng)取更好的生活——帕茨政府不愿給予他們的生活。
- 遍布愛(ài)沙尼亞的游行(地圖決議)
- 即將到來(lái)的政府鎮(zhèn)壓
From here, it's a race against time to bolster the military and ready the nation for war. As a movement made mostly of veteran's societies, the Vaps have access to some powerful military bonuses and free units.
自此便是一場(chǎng)與時(shí)間的賽跑,需要加強(qiáng)軍隊(duì)并讓國(guó)家做好戰(zhàn)爭(zhēng)準(zhǔn)備。作為一個(gè)主要由退伍老兵社團(tuán)組成的運(yùn)動(dòng),瓦普運(yùn)動(dòng)可以獲得一些強(qiáng)大的軍事加成和免費(fèi)的軍事單位。

瓦普青年團(tuán)
完成時(shí)間:70日
需要:戰(zhàn)爭(zhēng)的榮光
x當(dāng)前執(zhí)政黨為法西斯主義
如果條件不滿足,這個(gè)國(guó)策將被取消。
效果:獲得“瓦普青年團(tuán)”,(給予:可招募人口2%,每日法西斯主義理念支持度+0.1)
On top of that, the Vaps held close connections to the far-right veterans in Finland and as such, once they have taken over Estonia, they stand ready to give official support to the Finns to do the same in their own country by organizing marches through Finland.
此外,瓦普運(yùn)動(dòng)與芬蘭的極右翼退伍軍人保持著密切的聯(lián)系,一旦他們奪取了愛(ài)沙尼亞政權(quán),他們隨時(shí)準(zhǔn)備好在芬蘭全境組織游行,并正式支持芬蘭人以相同方式在他們的國(guó)家里奪權(quán)。

遍布芬蘭的游行
“愛(ài)國(guó)人民運(yùn)動(dòng)”與愛(ài)沙尼亞自由戰(zhàn)士聯(lián)盟長(zhǎng)期保持著良好的關(guān)系?,F(xiàn)在我們已經(jīng)掌控了國(guó)家,我們必須助力芬蘭老兵奪回他們的祖國(guó)。
- 遍布芬蘭的游行(地圖決議)
- 進(jìn)軍新地
Once this is done, Estonia is at a crossroads for where her identity lies. She may lean into her Scandinavian identity and conquer the Nordic countries, or she may lean into the Finno-Ugric identity and prepare for a war against Russia.
一旦此事完成,愛(ài)沙尼亞便來(lái)到了身份認(rèn)同的交叉路。她可能傾向于斯堪的納維亞身份認(rèn)同并征服北歐國(guó)家,或者傾向于芬蘭-烏戈?duì)柹矸菡J(rèn)同并準(zhǔn)備對(duì)俄羅斯發(fā)動(dòng)戰(zhàn)爭(zhēng)。

If Estonia successfully conquers the Nordics and completes the "Estonia is Scandinavia" focus, she will gain access to the old Nordic League decision from Waking the Tiger.
如果愛(ài)沙尼亞成功征服了北歐,并完成了“愛(ài)沙尼亞即斯堪的納維亞”國(guó)策,她將能夠選用喚醒猛虎MtG中的舊北歐聯(lián)盟決議。

Leaning into the Ugric identity however will allow Estonia to form the new Empire of Finno-Ugra out of the Finnic identities living in Scandinavia and Russia.
若選擇偏向?yàn)醺隊(duì)柸松矸菡J(rèn)同,便能讓愛(ài)沙尼亞團(tuán)結(jié)居住在斯堪的納維亞及俄羅斯的芬語(yǔ)族人群建立新的芬蘭-烏戈?duì)柕蹏?guó)。


Next up we have Latvia's political focus, beginning with Kārlis Ulmanis’ historical decision to suspend the constitution of Latvia.
接下來(lái)是拉脫維亞的政治國(guó)策,首先是史實(shí)的卡爾利斯·烏爾馬尼斯Kārlis Ulmanis暫停拉脫維亞憲法的決定。

The focus tree is split into the military and civilian governments, which may or may not merge into one depending on your choices.
國(guó)策樹(shù)分為軍政府和文官政府路線,根據(jù)你的選擇兩條路線可能合并到一條路線或相互分離。

Historically, Ulmanis assigned the marshal of Latvia to be his Prime Minister, replacing Kviesis of the Farmer's Party. Choosing to do so will allow the player to vastly improve their military industry.
史實(shí)中的烏爾馬尼斯指派拉脫維亞元帥擔(dān)任總理,取代農(nóng)民聯(lián)盟的克維埃西斯。此舉能讓玩家顯著提升軍事工業(yè)。

Marshal Balodis became so influential in Latvia that many believed the nation to be a diarchy between Ulmanis and Balodis, despite this not being the case. However, the player will be able to make this perception a reality and establish Balodis as dictator of Latvia, rather than keep Ulmanis' rule.
巴洛迪斯元帥在拉脫維亞的影響力很高,以至于許多人認(rèn)為這個(gè)國(guó)家是由烏爾馬尼斯和巴洛迪斯進(jìn)行的二頭統(tǒng)治,雖然事實(shí)并非如此。不過(guò),玩家可以將這一設(shè)想化為現(xiàn)實(shí),并讓巴洛迪斯成為拉脫維亞的獨(dú)裁者,而非延續(xù)烏爾馬尼斯的政權(quán)。

Instead of assigning Balodis as PM, Ulmanis may also choose to renew Kviesis as prime-minister, adopting a more open attitude towards the former Saeima members, giving bonuses to the civilian economy.
若不指派巴洛迪斯,烏爾馬尼斯也可以選擇讓克維埃西斯連任總理——他對(duì)前議會(huì)成員采取更開(kāi)放的態(tài)度,并為民用經(jīng)濟(jì)提供加成。

Similar to the marshal branch, at the end here Ulmanis may either restore public elections and empower Fricis Menders, or he may integrate the Farmer's Party into his own; strengthening the dictatorship.
與巴洛迪斯路線類似,這條路線能讓烏爾馬尼斯會(huì)恢復(fù)公共選舉,并賦予弗里西斯·門德斯Fricis Menders權(quán)力,或?qū)⑥r(nóng)民聯(lián)盟整合到自己的黨內(nèi)并加強(qiáng)獨(dú)裁統(tǒng)治。

Next we have the military side of the Latvian government. Latvia may choose to either suppress the fascist Thunder Cross movement, or collaborate with them.
接下來(lái)是拉脫維亞政府的軍事路線。拉脫維亞可以選擇鎮(zhèn)壓法西斯主義的雷霆十字運(yùn)動(dòng),或者與他們合作。

Suppressing them will allow Latvia to empower paramilitaries and organizations more aligned with the government, such as the Aizsargi, eventually allowing women to serve in the Women's Aizsargi.
鎮(zhèn)壓他們將讓拉脫維亞可以授權(quán)給更偏向政府的準(zhǔn)軍事團(tuán)體與組織,比如拉脫維亞衛(wèi)士團(tuán),并能讓女性加入婦女衛(wèi)士團(tuán)服役。

擴(kuò)張婦女衛(wèi)士團(tuán)
完成時(shí)間:70日
需要:組建拉脫維亞衛(wèi)士團(tuán)
效果:
“愛(ài)國(guó)準(zhǔn)軍事組織”追加效果:消費(fèi)品工廠-2.5%;工廠產(chǎn)出+10%;
Unlike Estonia, Latvia has the ability to court the fascist Pērkonkrusts group without having them take over the government. However, this is a delicate balancing act because if the Pērkonkrusts grow too powerful too quickly, Latvia will be split into a civil war, so collaborate with them with caution.
與愛(ài)沙尼亞不同,拉脫維亞有能力吸納法西斯主義的雷霆十字黨而不必讓他們接管政府。但這也是需要謹(jǐn)小慎微進(jìn)行權(quán)衡的問(wèn)題,若放縱雷霆十字黨的勢(shì)力快速增長(zhǎng),便會(huì)導(dǎo)致拉脫維亞陷入內(nèi)戰(zhàn),因此與他們合作需要謹(jǐn)慎。

雷霆十字叛亂
作為鼓吹波羅的海部落及拉脫維亞民族性的極端民族主義者,雷霆十字黨威脅著我們?cè)⊙獖^斗才得以創(chuàng)建的拉脫維亞。雷霆十字黨是受傷的民族自尊上的毒瘤,必須徹底清除他們。
雷霆十字暴動(dòng)
完成:雷霆十字黨支持率大于55%
180天內(nèi)未完成效果:法西斯支持度+5%;激活任務(wù):雷霆十字暴動(dòng);
完成任務(wù)的效果:法西斯支持者將掀起內(nèi)戰(zhàn);拉脫維亞人民委員會(huì)將成為執(zhí)政黨;公共選舉將不再舉行;
If the player can keep the Pērkonkrusts in check for long enough, they can complete the "Anti-German Propaganda" focus, pacifying the Pērkonkrusts for good while utilising their bonuses.
如果玩家穩(wěn)住雷霆十字黨的時(shí)間夠長(zhǎng),便能完成“反德宣傳”國(guó)策,在繼續(xù)利用雷霆十字黨給予加成的同時(shí)徹底平復(fù)他們。

反德宣傳
完成時(shí)間:70日
需要至少一個(gè):拉脫維亞軍事綜合體;舊日道路;
√雷霆十字黨支持率少于50%
與下列國(guó)策互斥:尋求與德國(guó)結(jié)盟;雷電獨(dú)鳴;
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:
移除任務(wù):雷霆十字起義
改變法西斯主義的支持率:-20.00%
將“雷霆十字黨”替換為“反德宣傳”
效果將改變:適役人口修正+20%;穩(wěn)定度+25.00%;戰(zhàn)爭(zhēng)支持度+10.00%;法西斯主義理念每日新增支持率-0.25;征兵法案花費(fèi)-25%;陸軍學(xué)說(shuō)研究速度-5%;
However, Latvia may also have the Pērkonkrusts supercede Ulmanis’ government and take over the nation peacefully, unlocking powerful focuses to help them conquer the Baltics.
然而,拉脫維亞也可以讓雷霆十字黨取代烏爾馬尼斯的政府并和平接管國(guó)家,解鎖強(qiáng)大的國(guó)策來(lái)幫助他們征服波羅的海地區(qū)。

雷電獨(dú)鳴
完成時(shí)間:70日
需要至少一個(gè):拉脫維亞軍事綜合體;舊日道路;
×雷霆十字黨支持率高于40%
√拉脫維亞完全獨(dú)立
√當(dāng)前執(zhí)政黨不屬于民主主義
與下列國(guó)策互斥:反德宣傳,尋求與德國(guó)結(jié)盟
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:
政局將會(huì)發(fā)生變化:雷十字黨成為執(zhí)政黨;不再舉行公開(kāi)選舉。
改變法西斯主義的支持率:15.00%
德意志國(guó)將不太可能允許拉脫維亞加入陣營(yíng)。
移除任務(wù):雷霆十字黨起義
移除民族精神“雷霆十字黨”,效果為(陸軍學(xué)說(shuō)研究速度-5%,適役人口修正-10%,穩(wěn)定度:25.00%,法西斯主義理念每日新增支持率+0.15,征兵法案花費(fèi)-25%)

雷電進(jìn)擊
完成時(shí)間:70日
需要:解放火十字團(tuán)
需要其中之一:
立陶宛:立陶宛完全獨(dú)立;存在;與雷霆十字拉脫維亞不在同一陣營(yíng);
愛(ài)沙尼亞:愛(ài)沙尼亞完全獨(dú)立;存在;與雷霆十字拉脫維亞不在同一陣營(yíng);
與下列國(guó)策互斥:支持波羅的海法西斯主義者
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:
(立陶宛)觸發(fā)事件“雷霆十字拉脫維亞要求吞并立陶宛”。
(愛(ài)沙尼亞)觸發(fā)事件“雷霆十字拉脫維亞要求吞并愛(ài)沙尼亞”。
On top of that, Gustavs Celmi?? viewed Christianity as a weak and foreign religion, and instead stated that Dievturība neopaganism be adopted as Latvia's state religion. If the player goes anti-German, the Dievturība national spirit is upgraded as you progress down your fascist focus branches, eventually becoming quite a powerful boon to your nation.
除此之外,古斯塔夫斯·塞爾明斯認(rèn)為基督教是一種軟弱的外國(guó)宗教,并將狄厄瓦斯崇拜Dievturība新異教信仰作為拉脫維亞的國(guó)教。如果玩家選擇反德,狄厄瓦斯崇拜的民族精神會(huì)隨著你在法西斯國(guó)策分支上的進(jìn)展不斷升級(jí),最終成為你的國(guó)家的強(qiáng)大助力。

舊神之怒
完成時(shí)間:70日
需要:國(guó)家異教主義
×擁有民族精神“狄厄瓦斯崇拜”
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:
“狄厄瓦斯崇拜”追加效果:陸軍組織度恢復(fù)+10.0%;制造戰(zhàn)爭(zhēng)目標(biāo)的緊張度限制-40.0%;正當(dāng)化戰(zhàn)爭(zhēng)目標(biāo)所需時(shí)間-25.0%;
Going pro-German however will allow Latvia to adopt the mantle of RK-Ostland, serving their German masters by occupying the Baltics and Belarus.
不過(guò)對(duì)德友好能讓拉脫維亞獲得東方總督轄區(qū)的衣缽,通過(guò)占領(lǐng)波羅的海與白俄羅斯來(lái)伺候他們的德國(guó)主子。


Lastly, we have Lithuania's national focus tree, and similar to Latvia's, most everything is interconnected.
最后來(lái)看看立陶宛的國(guó)策樹(shù),與拉脫維亞的類似,絕大多數(shù)國(guó)策都是相互關(guān)聯(lián)的。

Just like Latvia, Smetona can choose to appoint either a military prime minister as they did historically, or assign Vladas Mironas, a priest turned politician.
與拉脫維亞一樣,斯梅托納也可以選擇走史實(shí)路線任命一個(gè)軍方總理,或指派由教士改從政的弗拉達(dá)斯·米羅納斯Vladas Mironas。

No matter which they choose, Lithuania must fulfil Smetona's ambition of empowering the Presidency and elevating the President above party politics. What this will mean for a Lithuanian player is that party popularity will have no impact at all on the nation's stability, and they will instead gain a flat amount of stability as a base.
不管選擇誰(shuí),立陶宛都必須實(shí)現(xiàn)斯梅托納的雄心壯志,增強(qiáng)總統(tǒng)權(quán)力并將其凌駕于政黨政治之上。對(duì)立陶宛玩家來(lái)說(shuō),這意味著政黨的支持度對(duì)國(guó)家穩(wěn)定完全沒(méi)有影響,反而會(huì)獲得一個(gè)保底的穩(wěn)定度基礎(chǔ)。

改革總統(tǒng)制
完成天數(shù):70日
需要:國(guó)家與其權(quán)力
效果:
“總統(tǒng)權(quán)力”追加效果:每日政治點(diǎn)數(shù)獲取+0.10;政黨支持率對(duì)穩(wěn)定度影響-15.00%;
將“資金不足的軍隊(duì)”替換為“有能力的軍隊(duì)”,效果改變:陸軍經(jīng)驗(yàn)增長(zhǎng)+0.10每日;適役人口修正+20%;陸軍指揮官花費(fèi)-55.0%;每日指揮點(diǎn)數(shù)增長(zhǎng)乘數(shù)+55%;陸軍學(xué)說(shuō)研究速度-25%;
政治點(diǎn)數(shù)+100;
Over on the right here we have some of Lithuania's external politics. Lithuania may attempt to seek peace and eventually mutual guarantees with their old enemies in Poland, or they may sign the Soviet Mutual Assistance pact, ensuring that Vilnius be returned to Lithuania upon completion of the Molotov-Ribbentrop Pact.
位于右邊的國(guó)策是關(guān)于立陶宛對(duì)外政治的。立陶宛可以嘗試尋求和平,并與他們的老對(duì)手波蘭相互保證獨(dú)立;或者簽署與蘇聯(lián)互助的條約,確保維爾紐斯在莫洛托夫-里賓特洛甫條約簽訂后歸還給立陶宛。

與蘇聯(lián)互助條約
完成天數(shù):35日
需要:愛(ài)國(guó)教育
與下列國(guó)策互斥:與波蘭和平
效果:
在莫洛托夫-里賓特洛甫條約履行后,蘇聯(lián)會(huì)將維爾紐斯歸還給立陶宛。
Lithuania may also center their politics by suppressing communist and fascist supporters in their nation, eventually allowing them to focus their efforts on their true enemy, be that Germany or the USSR.
立陶宛也可以通過(guò)壓制本國(guó)的共產(chǎn)主義者和法西斯主義者而達(dá)成政治中立,最終使他們能夠集中精力對(duì)付其真正的敵人——不論是德國(guó)還是蘇聯(lián)。

警示真正的敵人
完成天數(shù):70日
需要至少一個(gè):反共民兵;逮捕梅梅爾的納粹分子;
效果:
觸發(fā)事件“真正的敵人”。
Over on the left, we have focuses for dealing with Augustinas Voldemaras. Voldemaras was once Smetona's Prime Minister, but in 1936 the Iron Wolf leader was in a Lithuanian prison. Lithuania may exile him, granting access to their usual political focuses, or free him, allowing the nation to slowly turn to fascism.
左側(cè)則是處理奧古斯丁納斯·沃爾德馬拉斯Augustinas Voldemaras的國(guó)策。沃爾德馬拉斯曾經(jīng)是斯梅托納的總理,但在1936年,這名“鐵狼”的領(lǐng)袖被關(guān)在立陶宛的監(jiān)獄中。立陶宛可以會(huì)流放他,獲得通常的政治國(guó)策,或者釋放他,讓國(guó)家慢慢轉(zhuǎn)向法西斯主義。

In the fascist branch of the Lithuanian tree, Lithuania is able to go on a war-path to restore the old borders of Greater Lithuania. Opposing the Germans will also allow Lithuania to lay claim to "Lower Lithuania", AKA K?nigsberg.
在法西斯路線中,立陶宛能踏上征途并恢復(fù)大立陶宛的舊日邊界。反對(duì)德國(guó)人還能讓立陶宛重申對(duì)“下立陶宛”——即柯尼斯堡的宣稱。

A fascist Lithuania that manages to either occupy Poland or align them will be able to restore things to the way they once were: with a large dominant Lithuania and a small submissive Poland on their border.
一個(gè)設(shè)法占領(lǐng)波蘭或與波蘭結(jié)盟的法西斯立陶宛能夠?qū)⒆约夯謴?fù)到曾經(jīng)的樣貌:一個(gè)大的、占主導(dǎo)地位的立陶宛,與一個(gè)小的、附屬的波蘭接壤。

But Lithuania does not have to assign a Prime Minister at all. A fourth option is open to Smetona, and that is inviting the son of the duly elected King of Lithuania: Mindaugas III.
但是立陶宛壓根不需要委任一個(gè)總理。擺在斯梅托納面前的還有第四個(gè)選擇,就是邀請(qǐng)合法當(dāng)選的立陶宛國(guó)王的兒子:明道加斯三世。

我們?nèi)嗣竦膰?guó)王
完成天數(shù):35日
需要以下全部:驅(qū)逐沃爾德馬拉斯;立陶宛保存主義;
當(dāng)前執(zhí)政黨是中立主義
與下列國(guó)策互斥:軍方總理;教士總理;
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:立陶宛現(xiàn)在被稱為“立陶宛王國(guó)”;獲得民族精神“明道加斯三世”,其效果為(穩(wěn)定度+10%,戰(zhàn)爭(zhēng)支持度+5%)
And here we have the beautiful Karl Gero von Urach portrait I teased in last week's diary! Big thank you to @Indyclone77 for sourcing the reference picture from the Landesarchiv Baden-Württemberg for us!
這里就是我們?cè)谏现苋罩局凶鳛轭A(yù)告放出的卡爾·格羅·馮·烏拉赫的美麗畫(huà)像!非常感謝@Indyclone77為我們從巴登-符騰堡州立檔案館中找到參考圖片的來(lái)源!

明道加斯三世
立陶宛國(guó)王:穩(wěn)定度+10%,戰(zhàn)爭(zhēng)支持度+5%
士兵國(guó)王:師組織度恢復(fù)速度+10%
Should Lithuania choose to elect a king, the player will gain access to the same claiming mini-game as Poland but inverted, allowing for a Commonwealth in which Lithuania is the senior partner.
如果立陶宛選擇推舉一位國(guó)王,玩家會(huì)進(jìn)行波蘭那樣的王位宣稱小游戲,但反過(guò)來(lái)讓立陶宛作為聯(lián)邦主導(dǎo)方。

Should both Poland and Lithuania choose to go monarchist, the two nations will be allowed to decide how they wish to move forward. They may reject the other and go to war, or they may unite into a Commonwealth faction and stand as friends.
如果波蘭和立陶宛都選擇君主制,兩國(guó)可以決定他們自己想怎樣繼續(xù)下去。他們可以拒絕另一方并開(kāi)戰(zhàn),或者可以結(jié)成聯(lián)邦陣營(yíng)并成為兄弟之邦。

There are also a number of shared focuses in the unique branches as well.
這里還有一些專屬國(guó)策分支的內(nèi)容要拿來(lái)分享。
Any Baltic State may choose to form the Baltic Entente faction, and if they become democratic, they may also turn this alliance into an economic union. By completing focuses to draw the states closer together, the democratic Baltic state may be able to unite people of the region into one nation.
任何波羅的海國(guó)家可以選擇建立波羅的海公約Baltic Entente陣營(yíng),如果他們成為民主國(guó)家,也可以把盟約轉(zhuǎn)變?yōu)榻?jīng)濟(jì)聯(lián)盟。通過(guò)完成拉近各國(guó)的國(guó)策,波羅的海民主國(guó)家可以將該地區(qū)的人民團(tuán)結(jié)在一個(gè)國(guó)家之下。

Similar to Poland, all three Baltic states have a small exiled government branch, granting them access to some offmap factories and weekly manpower.
和波蘭一樣,三個(gè)波羅的海國(guó)家都有小的流亡政府分支,讓他們可以獲得一些地圖外工廠和每周人力。

準(zhǔn)備工業(yè)抵抗
完成天數(shù):70日
需要完成“準(zhǔn)備不可避免之戰(zhàn)”
x已經(jīng)投降
如果條件不滿足,這個(gè)國(guó)策將會(huì)取消。
效果:獲得民族精神“難民流入”,效果為(流亡政府每周人力+700);
獲得4個(gè)地圖外軍用工廠;
The Baltics may also choose to do as they did historically: granting basing rights to either the Soviets or Germany, and eventually submitting to their occupation. Should the Baltics submit to Soviet occupation, they will switch to their shared communist branch.
波羅的海國(guó)家也可以選擇符合史實(shí)的做派:為蘇聯(lián)或者德國(guó)提供駐軍權(quán),并終將屈服于某國(guó)的占領(lǐng)。如果波羅的海國(guó)家屈服于蘇聯(lián)的控制,他們會(huì)切換至共享的共產(chǎn)主義路線。

That's all for this week! Don't forget to tune into PdxCon '21 on Friday and Saturday, there is a bunch of interesting HOI4 stuff there as potentially some reveals.
這就是本周所有內(nèi)容了!不要忘記在周六周日關(guān)注我們的2021年P(guān)DXCON,這里將會(huì)有各種關(guān)于HOI4有關(guān)的內(nèi)容以及可能的揭露內(nèi)容。

Here's the detailed itinerary of HOI4 events:
這里是具體的HOI4活動(dòng)日程表:
Friday 21 May
5月21日(周五)
Game Challenge?- Corazones de Hierro 1110-1310 CEST: Join Content Designer Drikus Kuiper, Senior QA/NaCl enthusiast Daniel Sj?berg, and Community Manager Josh Bassett on Twitch for a top-secret in game mission, and compete with your fellow players for prizes!
游戲挑戰(zhàn) - Corazones de Hierro(譯注:西班牙語(yǔ)的“鋼鐵雄心”)(歐洲中部時(shí)間11:10-13:10):與內(nèi)容設(shè)計(jì)師Drikus Kuiper、高級(jí)QA/氯化鈉狂熱者Daniel Sj?berg和社區(qū)經(jīng)理Josh Bassett一起在Twitch上加入絕密游戲任務(wù),與和你一道的其他玩家為大獎(jiǎng)而競(jìng)爭(zhēng)!
Announcement Show?2000-2100 CEST: Our CEO Ebba Ljungerud welcomes all to the Con, with a full rundown of the many new announcements you can expect over the course of the event...including a brand new game from Paradox Development Studio. Pre-show from 1930.
發(fā)布秀(歐洲中部時(shí)間20:00-21:00):我們的首席執(zhí)行官Ebba Ljungerud歡迎所有與會(huì)者,并帶來(lái)了含有諸多你可以在活動(dòng)中期待的新發(fā)布內(nèi)容……包括一個(gè)Paradox開(kāi)發(fā)工作室的全新游戲。19:30開(kāi)始預(yù)熱秀。
Saturday 22 May
5月22日(周六)
Map Painters - Designing Game Maps for Map Games 0230-0310 CEST: Content Designer Drikus Kuiper joins colleagues from multiple Paradox titles to discuss the ins and outs of making maps for complex strategy games, and answer your questions.:
地圖畫(huà)手 - 為地圖游戲設(shè)計(jì)游戲地圖(歐洲中部時(shí)間2:30-3:10):內(nèi)容設(shè)計(jì)師Drikus Kuiper和他一道設(shè)計(jì)了諸多P社游戲的同事們,討論為復(fù)雜的戰(zhàn)略游戲設(shè)計(jì)地圖的各種細(xì)節(jié),并且回答你們的問(wèn)題。
Kaiserreich Mod Documentary - Two Decades of Alt History?0310-0335 CEST: Content Creator Kaiser Cat Cinema takes us on a journey through the story of this long-lived, legendary mod.
Kaiserreich模組紀(jì)錄片 – 架空歷史20年(歐洲中部時(shí)間3:10-3:35):游戲內(nèi)容創(chuàng)作人凱撒貓影業(yè)Kaiser Cat Cinema帶我們走上一段關(guān)于這個(gè)長(zhǎng)壽又傳奇的模組故事的旅程。
Output Modifiers - Building a HOI Mod?1155-1325 CEST: Content Designer Manuel Molina Grande, QA Viktor Dahlberg, and Community Manager Josh Bassett give a step-by-step introduction to the process of creating your first HOI mod, with a Q&A session to follow.
產(chǎn)出修正 - 打造HOI模組(歐洲中部時(shí)間11:55-13:25):內(nèi)容設(shè)計(jì)師Manuel Molina Grande、QA人員Viktor Dahlberg、社區(qū)經(jīng)理Josh Bassett手把手講解如何設(shè)計(jì)你第一款HOI模組的過(guò)程,后續(xù)還有問(wèn)答環(huán)節(jié)。
HOI Story - 5 Years of Hearts of Iron IV?1715-1755 CEST: Game Director Dan Lind, Content Design Lead Gabriel Blum, and Senior QA Daniel Sj?berg will be your guides through the panoramic sweep of HOI4 history, charting how the game has grown and evolved over the years. What's next for the game?
HOI往事 - 鋼鐵雄心4的五年(歐洲中部時(shí)間17:15-17:55):游戲總監(jiān)Dan Lind、內(nèi)容設(shè)計(jì)組長(zhǎng)Gabriel Blum、 高級(jí)QA人員Daniel Sj?berg會(huì)帶著你回顧HOI4的歷史,用圖表告訴你HOI4隨著年份的成長(zhǎng)與演變。HOI4接下來(lái)會(huì)是什么樣?
The Greatest Content Generation - Meet the HOI Team?1800-1900 CEST: Meet and greet session with the HOI 4 dev team, including Game Director Dan Lind, Game Designer Robert Dotson, Content Design Lead Gabriel Blum, Content Designer Manuel Molina Grande, UX Designer Peter Johannesson, Programmers Bj?rn Mattsson and Eddie Willman, QA Viktor Dahlberg, and Artist Timor Khanagov.
大內(nèi)容世代 - 會(huì)見(jiàn)HOI團(tuán)隊(duì)(歐洲中部時(shí)間18:00-19:00):這是一場(chǎng)HOI4開(kāi)發(fā)團(tuán)隊(duì)的見(jiàn)面問(wèn)候聚會(huì),游戲總監(jiān)Dan Lind、游戲設(shè)計(jì)師Robert Dotson、內(nèi)容設(shè)計(jì)組長(zhǎng)Gabriel Blum、內(nèi)容設(shè)計(jì)師Manuel Molina Grande、交互設(shè)計(jì)師Peter Johannesson、程序員Bj?rn Mattsson和Eddie Willman、QA人員Viktor Dahlberg,以及美工Timor Khanagov將會(huì)出席。
Paradox Awards?2000-2100 CEST: Event Manager Paula Thelin will be your host for an award show in which we recognize the finest contributions in modding, content creation and more from you, the Paradox fan community. Come celebrate what makes our family so special.
Paradox頒獎(jiǎng)典禮(歐洲中部時(shí)間20:00-21:00):活動(dòng)經(jīng)理Paula Thelin將會(huì)在頒獎(jiǎng)典禮上作為主持人。在諸位P社粉絲中因?yàn)樵谀=M制作、內(nèi)容創(chuàng)作還有更多事情做出最突出貢獻(xiàn)而被我們認(rèn)可的人將會(huì)被嘉獎(jiǎng)。來(lái)為那些讓我們大家庭如此特別的內(nèi)容獻(xiàn)上慶賀吧!
And that's just the HOI-specific content. Feel free to check out the website for the full timetable, including a large number of mysterious secret ones...
這些就是鋼鐵雄心相關(guān)的大會(huì)內(nèi)容了。請(qǐng)隨意查看網(wǎng)站中的完整時(shí)間表,包括一堆神秘的、秘密的內(nèi)容……
We hope to see you all at?http://twitch.tv/paradoxinteractive?for PDXCon Remixed!
我們希望在http://twitch.tv/paradoxinteractive上看到你們所有人參與到PDXCon Remixed的大聯(lián)歡!
翻譯:鏗爾舍瑟 亞歷山德羅夫 月蝕 Strategemata
校對(duì):zzztotoso 三等文官猹中堂
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