《 指 令 替 身 》

1.execute @e[type=armor_stand,name=!a,name=!b,name=!c] ~~~ tp @s ^^^0.3
2.execute @e[type=armor_stand,name=!a,name=!b,name=!c] ~~~ tp @s ~~~ facing @a
3./replaceitem entity @a slot.armor.legs 0 golden_leggings
4.execute @a ~~~ execute @e[name=p,r=1] ~~~ tp @s ~~-9999~
5./replaceitem entity @a slot.armor.chest 0 golden_chestplate
6.execute @a ~~~ execute @e[name=o,r=1] ~~~ tp @s ~~-9999~
7./replaceitem entity @a slot.armor.head 0 golden_helmet
8.execute @a ~~~ execute @e[name=i,r=1] ~~~ tp @s ~~-9999~
9.give @a clock
10./replaceitem entity @a slot.armor.feet 0 golden_boots
11.execute @a ~~~ execute @e[name=u,r=1] ~~~ tp @s ~~-9999~
12./replaceitem entity @e[name=p] slot.armor.legs 0 golden_leggings
13./replaceitem entity @e[name=o] slot.armor.chest 0 golden_chestplate
14./replaceitem entity @e[name=u] slot.armor.feet 0 golden_boots
15./replaceitem entity @e[name=i] slot.armor.head 0 golden_helmet
16.execute @e[name=b] ~~~ tp @s ^^^0.02
17.clear @a clock
18.execute @e[type=armor_stand,name=!u,name=!i,name=!o,name=!p] ~~~ tp @s ~~-9999~
19.execute @e[name=b] ~~~ particle minecraft:knockback_roar_particle ~~1~
20.execute @e[name=b] ~~~ summon armor_stand o ~-0.5~1~
21.execute @e[name=b] ~~~ summon armor_stand i ~0.5~1~
22.execute @e[name=b] ~~~ summon armor_stand u ~~1~-0.5
23.execute @e[name=b] ~~~ summon armor_stand p ~~1~0.5
24.execute @a ~~~ summon armor_stand c
25.execute @a ~~~ tp @e[name=b,c=1] ~~~ facing ^^^1
26.execute @a ~~~ summon armor_stand b
27./replaceitem entity @a slot.armor.legs 0 air
28./replaceitem entity @a slot.armor.chest 0 air
29./replaceitem entity @a slot.armor.head 0 air
30./replaceitem entity @a slot.armor.feet 0 air
31./playanimation @e[name=b] animation.armor_stand.entertain_pose defaut 10
32.testfor @a[hasitem={item=clock,location=slot.weapon.mainhand}]
33.execute @e[name=a] ~~~ tp @s ~~~ facing @e[name=c]
34.execute @e[name=c] ~~~ summon armor_stand a ^^-0.8^1.45
35.execute @e[name=c] ~~~ summon armor_stand a ^^-0.8^2.55
36.execute @e[name=c] ~~~ summon armor_stand a ^^-0.45^2.25
37.execute @e[name=c] ~~~ summon armor_stand a ^^-0.45^1.75
38.execute @e[name=c] ~~~ summon armor_stand a ^^-0.2^2.75
39.execute @e[name=c] ~~~ summon armor_stand a ^^-0.2^1.25
40.damage @e[tag=o] 1 none
41.execute @e[name=c] ~~~ tp @s ~~~ facing @e[name=b,c=1]
42.execute @e[name=b] ~~~ tag @e[name=a,rm=1.8] add b
43.execute @e[name=b] ~~~ tag @e[name=a,rm=1.8] remove a
44.execute @e[tag=b] ~~~ tp @s ^0.55^^
45.execute @e[tag=a] ~~~ tp @s ^-0.55^^
46.execute @e[name=b] ~~~ tag @e[name=a,r=1.2] remove b
47.execute @e[name=b] ~~~ tag @e[name=a,r=1.2] add a
48./replaceitem entity @e[name=b] slot.armor.feet 0 golden_bootsl
49.execute @e[name=b] ~~~ particle minecraft:large_explosion ^^1.45^1.15
50./replaceitem entity @e[name=b] slot.armor.head 0 golden_helmet
51.execute @e[name=b] ~~~ tp @e[name=c] ^2^^
52./replaceitem entity @e[name=b] slot.armor.chest 0 golden_chestplate
53./replaceitem entity @e[name=a] slot.armor.feet 0 golden_boots
54./replaceitem entity @e[name=b] slot.armor.legs 0 golden_leggings
55./effect @e[type=armor_stand] invisibility 1 100 true
56.execute @e[name=a] ~~~ tag @e[type=!player,type=!armor_stand,r=2] add o
57./playanimation @e[name=a] animation.player.base_pose.upside_down defaut 10
58.execute @e[tag=o] ~~~ particle minecraft:critical_hit_emitter ~~1.8~
59.execute @e[name=a] ~~~ tag @e[type=!player,type=!armor_stand,rm=2] remove o
60./playanimation @e[name=b] animation.armor_stand.solemn_pose defaut 10
61.execute @e[tag=o] ~~~ execute @e[name=a,c=1] ~~~ tp @e[tag=o] ~~1~