Unity 【代碼挑選資源在監(jiān)視面板上顯示】
string path = "Assets/Resources/jkl";
? ? ? ? Object oottt = AssetDatabase.LoadAssetAtPath<Object>(path);
? ? ? ? EditorGUIUtility.PingObject(oottt);
? ? ? ? Selection.activeObject = oottt;
標(biāo)簽:
string path = "Assets/Resources/jkl";
? ? ? ? Object oottt = AssetDatabase.LoadAssetAtPath<Object>(path);
? ? ? ? EditorGUIUtility.PingObject(oottt);
? ? ? ? Selection.activeObject = oottt;