Stellaris開發(fā)日志#248 | 3/31 專精展望

牧游社 牧有漢化翻譯
Stellaris Dev Diary #248 - Special Prospects
Eladrin, Stellaris Game Director
Hello again!
大家吼??!
In last week's dev diary, we discussed the basics of negotiating subjugation contracts and showed you some holdings. This week we'll present Specialist Vassals and do a deep dive into the Prospectorium, reveal more holdings, and share the names of the five Origins that are coming in Overlord.
在上周的開發(fā)日志中,我們討論了就從屬契約進(jìn)行磋商的基礎(chǔ)內(nèi)容,并向玩家展示了一些地產(chǎn)。而這周,我們將向各位介紹專業(yè)化屬國,深入講解資源國Prospectorium,公布更多的地產(chǎn),并分享四海皆臣Overlord中即將出現(xiàn)的五個(gè)起源的名稱。
As with all previews, numbers, text, and so on are not quite final and are still subject to change.
與所有預(yù)覽一樣,所示數(shù)據(jù)、文本等都不是最終版本,之后仍可能會(huì)有改動(dòng)。
Keeping Track of Your Agreements
跟進(jìn)你的協(xié)議
We felt that it would be useful to have a centralized screen for keeping track of all of your subjects, and added a summary screen tab next off the Contacts panel.
我們覺得擁有一個(gè)集中的界面來追蹤玩家所有的從屬國會(huì)很有用,所以就在“聯(lián)絡(luò)”面板旁邊添加了一個(gè)摘要界面標(biāo)簽頁。
The Agreements tab shows all of your vassals (or all of your overlord’s vassals if you’re a subject) and lets you examine the terms of the agreements. It also lets you know whether or not you’re taking full advantage of the number of holdings you could have, and lets you get more details on subsidies or tithes through tooltips of those terms.
“協(xié)議”標(biāo)簽頁會(huì)顯示玩家的所有附庸(若玩家是附庸,則會(huì)顯示玩家的宗主下轄的所有附庸),并允許玩家檢查協(xié)議的條款。它還可以讓玩家知道自己是否充分利用了自己可擁有的地產(chǎn)數(shù)量,并讓玩家通過這些條款的提示框了解更多關(guān)于補(bǔ)貼或什一稅的細(xì)節(jié)。
It also provides you with a convenient way to go to the negotiations screen we showed you last week.
它還為玩家提供了一種方便的方式,來進(jìn)入我們上周向大家展示的“磋商”界面。

Work in progress - there's still a bit of placeholder stuff.開發(fā)中——仍然有一些內(nèi)容用占位符來表示。
Specialist Empires
專業(yè)化帝國

Specialist Empires are an advanced form of subject contract that excel at certain tasks but are deficient in others.
專業(yè)化帝國是從屬契約的一種高級(jí)形式,擅長于某些特定工作,但在其他工作中有所欠缺。
We are introducing three Specialist Empire types in Overlord.
我們將在四海皆臣中介紹三種類型的專業(yè)化帝國。
The Bulwark: A bastion of defense that leaves basic resource acquisition to others.
邊防國Bulwark:防御堡壘,依賴別人提供基礎(chǔ)資源。
The Prospectorium: Excels at resource acquisition but has weaker research.
資源國Prospectorium:長于資源獲取,但弱于研究。
The Scholarium: Specializes in research but relies on their allies for military support.
科研國Scholarium:專門從事研究,但依賴盟友提供軍事支持。
Similar to how Federations advance or degrade based on Cohesion, Specialist Empires improve based on loyalty, gaining additional perks and strengthening their bonuses and penalties as they level up through three tiers.
與聯(lián)邦如何基于團(tuán)結(jié)度升級(jí)或降級(jí)相類似,專業(yè)化帝國的提升是基于忠誠度的,會(huì)在三個(gè)等級(jí)中提升來獲取額外天賦、強(qiáng)化加成和懲罰。
After negotiating a specialist agreement, it takes some time for the subject to convert into tier 1 of their specialty. This is based on their ethical compatibility with the specialist type and the empire size of the subject.
在協(xié)商出一個(gè)專業(yè)化協(xié)議后,屬國需要一段時(shí)間才能轉(zhuǎn)化到其專業(yè)化方向的第一級(jí)。這個(gè)時(shí)間基于他們對(duì)于專業(yè)化類型的思潮相容性和屬國自身的規(guī)模大小。
Several agreement terms are locked or have minimum values - a Bulwark contract, for example, must include basic resource subsidies from their overlord and a defensive pact from the subject, and the Prospectorium must provide a resource tithe to the overlord in exchange for research subsidies. These minimum terms ensure that at least some of their deficiencies are covered so they can thrive and fulfill their intended obligations to their overlord.
一些協(xié)議條款是被鎖定的或具有最低數(shù)值的——例如,邊防國協(xié)議必須包括來自其宗主的基本資源補(bǔ)貼和來自屬國的共同防御條約,而資源國必須向宗主提供資源什一稅,以換取研究補(bǔ)貼。這些最低條款能確保至少彌補(bǔ)了他們的一些不足,使他們能夠蓬勃發(fā)展并履行對(duì)其宗主的預(yù)期義務(wù)。
The Prospectorium
資源國
Let's take a deeper look at the Norillga Citizen Compact. Our snailian friends are a tier 3 Prospectorium.
讓我們更深入地了解Norillga公民協(xié)定。我們的蝸牛人朋友是一個(gè)三級(jí)的資源國。

Prospectoria are all about resource acquisition, and this is reflected in their abilities and perks.
資源國集中于資源獲取,這反映在他們的能力和天賦上。

Even when they were just beginning, they had a large penalty to scientific research and a handful of production based bonuses. As they became more specialized, the magnitude of each increased.
即使是在初始的時(shí)候,他們對(duì)科技研究也有很大的懲罰,且只有少量基于生產(chǎn)的加成。隨著它們變得更加專業(yè)化,二者的影響規(guī)模都在增加。

Prospectoria have a chance of discovering caches of resources or even new deposits each year, and the variety of things they can discover increases as they tier up. These discoveries produce a special project that must be exploited by a Construction Ship.
資源國每年都有機(jī)會(huì)發(fā)掘隱藏的資源,甚至是新的礦脈,而且隨著它們的升級(jí),能發(fā)掘的東西的種類也會(huì)增加。這些發(fā)掘會(huì)產(chǎn)生一個(gè)特殊的項(xiàng)目,必須由一艘工程船來開發(fā)。
As might be expected, over time it's helpful for them to have control of a reasonable area of space if you want them to keep finding things.
正如大家所料,隨著時(shí)間的推移,如果玩家們想讓他們繼續(xù)找出東西,那么讓他們控制一個(gè)合理的太空區(qū)域是有益的。

The overlord also gains a bonus for having at least one "advisor" of each specialist type. Having a dozen Prospectoria will not increase the Prospectorium Advisory benefit.
宗主還會(huì)因在每種專業(yè)化類型上有至少一名“顧問”而獲得加成。擁有一打資源國不會(huì)增加資源國顧問的增益。
The third tier 1 perk, Prospectorium Supply, is tied to the Hyper Relay Network, so we'll get back to that one in a future dev diary when we talk about that.
第三個(gè)等級(jí)1天賦,資源國供給Prospectorium Supply,與超級(jí)中繼網(wǎng)絡(luò)Hyper Relay Network(譯注:新名詞,可能是蠢驢的新巨構(gòu))是相關(guān)聯(lián)的,因此我們將在未來的開發(fā)日志中回顧討論這一點(diǎn)。

At tiers 2 and 3, Prospectoria gain several permanent research options that are of potential interest to them.
在等級(jí)2和等級(jí)3時(shí),資源國會(huì)獲得一些他們可能會(huì)感興趣的永久研究選項(xiàng)。

Their leaders, including those already employed by them, also gain some additional special traits. These are in addition to any other traits they may have…
這些從屬國的領(lǐng)袖,也包括那些已經(jīng)被招募的領(lǐng)袖,也會(huì)獲得一些額外的特質(zhì)。這些是他們他們可能會(huì)獲得的特質(zhì)……

…and they can trade them to their overlord through diplomatic trade deals. Higher skill leaders are, of course, worth considerably more than new ones that just came out of the leader pool.
這些領(lǐng)袖可以通過貿(mào)易協(xié)議把自己“賣”給宗主國。當(dāng)然了,等級(jí)越高的領(lǐng)袖肯定比剛剛被招募來的領(lǐng)袖貴得多。

Their last Tier 3 perk lets them replace agricultural features with more mining districts, helping them feed the forges as they become industrial powerhouses.
這個(gè)加成到了等級(jí)3時(shí),可以將農(nóng)業(yè)特征替換成更多的采礦區(qū)劃,以此來幫助他們?cè)谧兂晒I(yè)化大爹之后供給鍛造合金所需的礦物。
Internally, we've found that Specialist Empires provide an interesting cooperative playstyle where multiple empires can work together to cover for each other's deficiencies.
從內(nèi)部角度來看,我們發(fā)現(xiàn)這些專業(yè)化帝國提供了一種很有趣的合作流玩法。這些專精方向互不相同的國家相互合作,可以互相彌補(bǔ)另一方的短板。
Holdings, Part Two
宗主國地產(chǎn),第二部分
A question that came up many times last week related to deprioritizing Overlord jobs from holdings. Any of these that provide benefits for the overlord behave like Criminal jobs and cannot be deprioritized. Specific numbers on them are also still subject to balancing and change.
在上周,我們收到了很多關(guān)于宗主國地產(chǎn)中提供給宗主國的崗位“去優(yōu)先化”的問題。幾乎所有提供給宗主國增益的崗位都像是犯罪世家那樣損人利己的崗位,而且玩家還不能降低它們的優(yōu)先級(jí)。它們的具體數(shù)值還在也在正在平衡中,很可能會(huì)發(fā)生變動(dòng)。
This week we'll start with a mostly beneficial holding.
這周的開發(fā)日志咱們會(huì)從收益最大的地產(chǎn)開始。

With the Overlord Garrison, you can help your subjects if they're having problems with crime. Having a strong military presence on your worlds forces loyalty, but the populace of the planet might not be quite as happy about the occupying presence.
通過建造宗主國駐軍軍營,你可以幫助你的從屬國處理犯罪問題。在這個(gè)星球上展現(xiàn)強(qiáng)大的陸軍力量可以增加忠誠度,但是這個(gè)星球的居民可能對(duì)你在該星球駐軍的行為表示不滿。

The Satellite Campus holding produces research for both overlord and subject, paid for by the subject. If the planet owner is gestalt, these will consume energy or minerals as appropriate rather than consumer goods.
衛(wèi)星學(xué)院產(chǎn)出的研究點(diǎn)會(huì)同時(shí)使宗主國和附庸國受益,當(dāng)然,基礎(chǔ)的花費(fèi)肯定是附庸國出。如果星球的主人是格式塔意識(shí),他們就會(huì)消耗能量幣或者是礦物,而不是生活消費(fèi)品。
This week's civic and origin based holding previews are all about spreading the defining traits of your civilization to your subjects.
這周基于民政和起源的建筑都是關(guān)于向你的附庸國傳播你文明的某種特質(zhì)的建筑。

Overlords with the Citizen Service civic can build Recruitment Offices to spread their message of patriotic service to their subjects.
有公民服役這項(xiàng)民政的宗主國可以建造征兵處來向他們的屬國傳播他們的愛國服役理念。

Zero cost, zero upkeep, free science! No real downside!零成本,零維護(hù)費(fèi),完全免費(fèi)的科學(xué)!完全沒有缺點(diǎn)!
The Experimental Crater is unlocked by the Calamitous Birth origin, and allows the lithoid overlord to "test" asteroid colony ship designs by hurling them at a convenient space on their subject's planet. They usually don't miss the test site.
實(shí)驗(yàn)性隕石坑由降世災(zāi)星起源解鎖,并且允許似石族人口的宗主國向他們屬國行星的特定地點(diǎn)投擲殖民船小行星的方式去“測(cè)試”殖民船。他們一般來說不會(huì)扔歪。

實(shí)驗(yàn)性殖民小行星
來自我們宗主國的殖民小行星在Navarill墜毀。這將會(huì)花費(fèi)數(shù)月來修復(fù)行星
Except for when they do.
除非他們確實(shí)扔歪了。

And just as the lithoids can spread their love of explosions to their subjects, the subjects of Death Cults can enjoy the same right to become Mortal Initiates that their own citizens can. As is right, they get to partake in some of the benefits of the sacrifice.
就像似石族可以向他們的附庸國傳遞他們對(duì)爆炸的熱愛一樣,宗主國有死亡崇拜民政的從屬國,可以“享受”宗主國公民同樣的權(quán)力:變?yōu)榉搀w先烈。當(dāng)然了,他們可以分享一些祭祀的好處。
Last week I promised one machine holding, but I'll share two instead.
上周我承諾會(huì)有一個(gè)機(jī)械生命的地產(chǎn),不過這周我整了兩個(gè)。

The first is a bit of a mean one, with four jobs that produce research for the overlord. Organic brains aren't very efficient or orderly though, to be honest.
第一個(gè)建筑聽上去有點(diǎn)卑鄙,畢竟有4個(gè)為宗主國工作的崗位。說老實(shí)話,有機(jī)生命的大腦不是那么的高效,或者沒那么有條理。

"Mind Thralls" sounds like a great job, right?
“心智仆從”聽起來是個(gè)不錯(cuò)的工作,是吧?

More benevolent machines (specifically Rogue Servitors) can instead give their subjects a taste of what awaits them should they allow full integration. Hive-minded pops don't quite understand what's going on, but find the experience quite novel.
更仁慈的機(jī)器(特別是失控機(jī)仆)反而可以讓他們的從屬國領(lǐng)略在他們?cè)试S完全整合的情況下等待他們的是什么。蜂巢意識(shí)人口不太了解發(fā)生了什么,但覺得這種體驗(yàn)很新奇。
New Beginnings
新起源
We revealed the icons for the Origins in the Overlord Announcement diary, but now it’s time to attach names to them.
我們?cè)谧谥鲊瞧诘拈_發(fā)日志中展示了各種起源的圖標(biāo),現(xiàn)在是時(shí)候賦予他們名字了。

Each week one of these will be previewed in detail by one of our friends in the community, with summarized details included in that week's dev diaries.
我們?cè)谏鐓^(qū)中的朋友每一周都會(huì)細(xì)說一個(gè)起源,這些起源的細(xì)節(jié)內(nèi)容會(huì)一并放在那周的開發(fā)日志里。
Next Week
下周
Next week we'll be visiting the new Enclaves in Overlord, looking at the Bulwark, revealing even more holdings, and maybe even an Ascension Perk.
下周我們就要看看四海皆臣Overlord的一個(gè)額外內(nèi)容,看看之前提到的邊防國,展示更多的宗主國地產(chǎn),甚至新的飛升天賦。
Don't forget that we have video versions of these dev diaries on the Stellaris Official YouTube Channel. Subscribe so you don't miss them, and wishlist Overlord if you haven't already!
別忘了我我們?cè)诠俜接凸茴l道有開發(fā)日志的視頻。點(diǎn)點(diǎn)關(guān)注咯!記得把四海皆臣DLC加進(jìn)愿望單!
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