【CS:GO】2022年6月16日更新日志
反恐精英:全球攻勢(shì)2022年6月16日更新日志?
翻譯:@內(nèi)格夫CSGO?
[GAMEPLAY]?
- Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.
【游戲性】
- 將M4A1-S的彈匣容量減少至20發(fā)子彈,并保留80發(fā)備彈(譯者注:修改前為25發(fā)子彈+75發(fā)備彈)
[MAPS]
Ancient
- Remove cratestack outside of "cave"?location.
- Fixed pixelgap from inside "cave" towards T mid.
- Fixed ground clipping bugs in mid causing players to go slightly airborne.
- Smoothed out ground outside of "cave"?down towards B ramp.
- Blocked archeological dig inside of "cave".
- Smoothed out corners in "donut"?room.
- Added additional cover near pillar on B.
- Blocked one sidepath exit towards A site, widened remaining exit.
- Fixed some visual glitches when looking out towards mid from "donut"?room.
- Reduced wallbang damage through scaffolding at B site.
- Boosted light emitted from candles/lanterns.
【地圖】
遠(yuǎn)古遺跡
- 移除了B小位置外側(cè)的箱子;

- 修復(fù)了從B小內(nèi)側(cè)到T中路的像素間隙;
- 修復(fù)了中路地面的碰撞體積錯(cuò)誤,該錯(cuò)誤會(huì)導(dǎo)致玩家略微懸空;
- 使B小外側(cè)通往B坡的地面更加平整;
- 封閉了B小的考古挖掘模型;
- 使“甜甜圈”房間的角落更加平滑;

- 在B點(diǎn)的柱子附近增加了額外的掩體;

- 封閉了側(cè)道通往A點(diǎn)的一個(gè)出口,加寬了剩余的出口;

- 修復(fù)了從“甜甜圈”房間觀察中路的一些視覺錯(cuò)誤;
-?降低了通過腳手架穿射B包點(diǎn)的穿墻傷害;
- 增加了蠟燭/燈籠的發(fā)光亮度;
Inferno
- Increased bomb explosion damage from 500 to 620.
煉獄小鎮(zhèn)
- 將炸彈爆炸的傷害從500增加至620(譯者注:此改動(dòng)限制了T在A點(diǎn)大坑看守炸彈的戰(zhàn)術(shù);以包點(diǎn)中間的箱子為界,如果在靠近A1一側(cè)的區(qū)域下包,會(huì)對(duì)大坑的全甲玩家造成超過100點(diǎn)傷害;如果在靠近鏈接的一側(cè)下包,可使大坑的全甲滿血玩家存活;如果下死點(diǎn)包,可使無甲滿血玩家也存活)
Vertigo
- Another attempt at fixing molly through floor bug at mid.
- Removed a position by ramp corner.
殞命大廈
- 再次嘗試修復(fù)中路燃燒彈穿透地板的錯(cuò)誤;
- 移除了斜坡角落的一個(gè)位置(譯者注:CT在A坡腳手架封煙前壓的位置現(xiàn)在更容易被搜點(diǎn))
Cache
- Fixed an exploit?(Thanks El_Exodus!)
死城之謎
- 修復(fù)了一處漏洞(感謝El_Exodus)
Vineyard
- Performance and stability improvements.
- Ivy now sways in the wind.
- Fixed displacement vphysics issues.
葡萄莊園
- 性能和穩(wěn)定性改進(jìn);
- 常青藤現(xiàn)在可以隨風(fēng)搖擺;
- 修復(fù)了vphysics位移問題。
