【缺氧】正式版U41-496912更新
總括部分見:?缺氧2月26日更新

Features
特點
?? All versions
全版本
? ? ?? Steam Deck support
? ? Steam Deck的支持
? ? ?? Improved controller support for Steam users.
? ? 為Steam用戶提供的更好的手柄支持
? ? ? ? ?? Added several new bindable actions including cursor control.
? ? ? ? 添加了數(shù)個新的可綁定的動作,包括光標(biāo)控制
? ? ? ? ?? Text input fields now bring up Steam’s on-screen keyboard.
? ? ? ? 現(xiàn)在文本輸入?yún)^(qū)域會喚起Steam的屏幕鍵盤
? ? ? ? ?? Added default controller configurations for Steam Deck, Xbox 360, Xbox One, and PlayStation 4.
? ? ? ? 為Steam Deck,Xbox 360,Xbox One,和PlayStation 4添加了默認(rèn)手柄配置
? ? ? ? ?? Tooltips can now show supported controller button icons instead of keyboard hotkeys (Supported controllers include: Xbox One, Xbox 360, PS4, Steam Controller, and Steam Deck).
? ? ? ? 現(xiàn)在懸停提示能顯示支持的手柄按鍵而不只是鍵盤快捷鍵了(支持的手柄包括:Xbox One,Xbox 360,PS4,Steam手柄,Steam Deck)
? ? ?? Smaller resolution support.
? ? 更小分辨率的支持
? ? ? ? ?? The management menu buttons (Vitals, Consumables, etc.) will hide their labels to conserve horizontal space when screen resolution width drops below 1200x800 or similar.
? ? ? ? 當(dāng)分辨率不高于1200x800時,管理菜單按鈕(狀態(tài),飲食等)會隱藏其標(biāo)簽以節(jié)省水平空間
? ? ? ? ?? Build menu categories are now prevented from overlapping the tool menu. A scrollable row appears when screen resolution width drops low enough to make it necessary.
? ? ? ? 現(xiàn)在建筑菜單分類欄不會與工具菜單重疊。當(dāng)分辨率足夠低時,會在屏幕上出現(xiàn)一個滾動條
? ? ? ? ?? Build menu buttons and text will increase in size when using a controller or when playing on a high DPI device with low resolution (such as the Steam Deck).
? ? ? ? 當(dāng)在低分辨率下使用手柄或高DPI設(shè)備(比如Steam Deck)時,建筑菜單按鈕和文本的大小會增大
? ? ?? Updated Chinese, Korean, and Russian localizations.?
? ? 更新了中文,韓語和俄語翻譯
Changes and Improvements
變更和改進
?? All versions
全版本
? ? ?? Recipe Queue screen shows icons for ingredients and products.
? ? 配方隊列界面會顯示原料和產(chǎn)物的圖標(biāo)了
? ? ?? Modding:
? ? 模組:
? ? ? ? ?? Updated Steamworks SDK to latest version.
? ? ? ? 將Steamworks SDK更新至最新版
? ? ? ? ?? Right-click now closes or backs out of windows in the Main Menu.
? ? ? ? 現(xiàn)在右鍵可以關(guān)閉或返回主菜單中的窗口
?? Spaced Out! only
僅眼冒金星
? ? ?? Automation Broadcast Receiver sidescreen now includes a scrollbar instead of an infinitely growing vertical window.
? ? 現(xiàn)在信號接收器側(cè)窗使用滾動條,而不是無限垂直增長的窗口
? ? ?? Added "No Channels Available" message to Automation Broadcast Receiver sidescreen when no broadcasters are built.
? ? 在信號接收器側(cè)窗添加了未建造信號播報器時的“無有效頻道”信息
? ? ?? Hooked up Radiation tutorial
? ? 加入了輻射教程
Fixes
修復(fù)
?? All versions
全版本
? ? ?? Fixed issue where Duplicants could get stuck depressurizing an Oil Well.
? ? 修復(fù)了復(fù)制人卡在放壓的油井處的問題
? ? ?? Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant.?
? ? 修復(fù)了初始復(fù)制人變動的問題。斯丁奇再次出現(xiàn)在初始復(fù)制人之中
? ? ?? Linux: Fixed worldgen issues related to FMOD and pipewire.
? ? Linux:修復(fù)了與FMOD和管線有關(guān)的世界生成問題
? ? ?? Notifications list is now layered behind the expanded build menu if/when they overlap.
? ? 如果通知列表與展開的建筑菜單重疊,則通知列表在后
? ? ?? Copying settings from Automated Notifier now copies tooltip as well.
? ? 現(xiàn)在自動化通知器的復(fù)制設(shè)置也會復(fù)制懸停提示了
? ? ?? Fixed issue preventing tooltip hotkeys from updating when key bindings changed.
? ? 修復(fù)了當(dāng)按鍵綁定變動后,懸停提示的快捷鍵不更新的問題
? ? ?? Fixed Stress and Sick Duplicants tooltip crashes if a Duplicant is removed from the game before the data is refreshed.
? ? 修復(fù)了如果復(fù)制人在數(shù)據(jù)刷新前被移除,壓力和生病的復(fù)制人提示導(dǎo)致的崩潰
? ? ?? Performance
? ? 性能
? ? ? ? ?? Small improvements to string memory allocations.
? ? ? ? 稍稍改善了字符串的內(nèi)存分配
? ? ? ? ?? Improved audio ambience performance slightly.
? ? ? ? 稍微改善了環(huán)境音效性能
?? Spaced Out! only
僅眼冒金星
? ? ?? Fixed multiple artifacts spawning on a single pedestal. (new saves only) On old saves the Mangled Saxophone, Modern Art, and Office Mug found in pedestals with multiple objects will not count as a terrestrial artifact.
? ? 修復(fù)了多個工藝品生成在同一底座上的問題。(僅新存檔)舊存檔中底座有多個工藝品的情況下,包含的損壞的薩克斯,現(xiàn)代藝術(shù)體,辦公馬克杯不算作陸地工藝品
? ? ?? Fixed Cosmic Archeology terrestrial artifacts on older saves.
? ? 修正了舊存檔中宇宙古跡陸地工藝品
? ? ?? Fixed issue where Radiation ambience would stop playing after loading another save.
? ? 修復(fù)了輻射環(huán)境音效在加載另一個存檔后不播放的問題
? ? ?? Resized Temporal Tear Opener to match artwork.
? ? 重調(diào)了時空裂口開放器大小以與貼圖匹配
? ? ?? Fixed crash that could happen if a Beeta escapes the grid.
? ? 修復(fù)了輻射蜂離開網(wǎng)格時可能發(fā)生的崩潰
? ? ?? Fixed Juicy Fruits plant mutation tooltip displaying a hidden value as a missing string.
? ? 修復(fù)了碩果植物變異的懸停提示顯示一個缺失文本的隱藏值的問題
? ? ?? Potential fix for Research Complete crash when no further research is queued up and a Duplicant is near a Research Station.
? ? 修復(fù)了當(dāng)沒有后續(xù)研究任務(wù)在隊列中且有復(fù)制人靠近研究站時,研究完成導(dǎo)致的崩潰的一些情況
? ? ?? Fixed issue allowing unrevealed cells’ information to be displayed on hover while in the Radiation overlay.
? ? 修復(fù)了在輻射概覽下,可以懸停顯示一些未揭示格的信息的問題
? ? ?? Fixed issue where a rocket with multiple Artifact Modules could harvest more than one artifact from a single Space POI.
? ? 修復(fù)了有多個工藝品艙能在一個太空地點收獲多個工藝品的問題
? ? ?? Fixed Nuclear Waste bottle color when pumped/emptied.
? ? 修正了泵送/清空時核廢料桶的顏色
? ? ?? Radbolt Chamber no longer consumes power when it contains 0 radbolts.?
? ? 輻射粒子蓄存器在含有0輻射粒子時不再耗電
? ? ?? Radbolt Chamber now correctly requires a foundation after being built.
? ? 現(xiàn)在輻射粒子蓄存器在建造后需要地基了
? ? ?? Radbolt recipe listed radbolt requirements and amounts available in the wrong order.
? ? 之前輻射粒子配方中列出的輻射粒子需求量和可用量順序反了
? ? ?? Worldgen:
? ? 世界生成
? ? ? ? ?? Fixed common Marshy Asteroid, Superconductive Asteroid, and Water Asteroid worldgen failure cases.
? ? ? ? 修復(fù)了常見的濕地小行星,超導(dǎo)小行星和水域小行星世界生成失敗的情況
? ? ? ? ?? Minor Regolith Asteroid improvement to include an area capable of supporting a lander.
? ? ? ? 稍稍改進了浮土小行星,使其包括一片能夠支撐著陸器的區(qū)域
? ? ?? Performance
? ? 性能
? ? ? ? ?? Improved Starmap path calculation memory allocations and performance.
? ? ? ? 改善了星圖路徑計算的內(nèi)存分配和性能
Changes Since Last Testing Update
僅對上次公開測試分支來說的變更
?? Changes and Improvements
變更和改進
? ? ?? All versions
? ? 全版本
? ? ? ? ?? Plan screen and tool menu size changes are now only activated when using a gamepad or when certain resolution and screen size constraints are met.
? ? ? ? 現(xiàn)在計劃界面和工具菜單大小的變更僅當(dāng)使用手柄或某些分辨率下且滿足屏幕大小的約束條件時采用
? ? ?? Spaced Out! only
? ? 僅眼冒金星
? ? ? ? ?? Hooked up Radiation tutorial
? ? ? ? 加入了輻射教程
?? Fixes
修復(fù)
? ? ?? All versions
? ? 全版本
? ? ? ? ?? Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant.?
? ? ? ? 修復(fù)了初始復(fù)制人變動的問題。斯丁奇再次出現(xiàn)在初始復(fù)制人之中
? ? ? ? ?? Scrolling with the controller now pans at a constant speed regardless of size.?
? ? ? ? 無論大小,使用手柄滾動都以恒定速度平移
? ? ? ? ?? Restored fabricator ingredient and result tooltips.
? ? ? ? 恢復(fù)了制造建筑原料和產(chǎn)物的懸停提示
? ? ? ? ?? Fixed crash that could occur when displaying certain tooltips.
? ? ? ? 修復(fù)了顯示某些懸停提示時可能發(fā)生的崩潰
? ? ? ? ?? Performance
? ? ? ? 性能
? ? ? ? ? ? ?? Improved audio ambience performance slightly.
? ? ? ? ? ? 稍微改善了環(huán)境音效性能
? ? ?? Spaced Out! only
? ? 僅眼冒金星
? ? ? ? ?? Fixed Nuclear Waste bottle color when pumped/emptied.
? ? ? ? 修正了泵送/清空時核廢料桶的顏色
? ? ? ? ?? Radbolt Chamber no longer consumes power when it contains 0 radbolts.
? ? ? ? 輻射粒子蓄存器在含有0輻射粒子時不再耗電
? ? ? ? ?? Radbolt Chamber now correctly requires a foundation after being built.
? ? ? ? 現(xiàn)在輻射粒子蓄存器在建造后需要地基了
? ? ? ? ?? Radbolt recipe listed radbolt requirements and amounts available in the wrong order.
? ? ? ? 之前輻射粒子配方中列出的輻射粒子需求量和可用量順序反了