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[VALORANT]無畏契約6.0啟示大更新-競技 陳奇人譯

2023-01-11 15:44 作者:水月醬gg  | 我要投稿

在昨天的1月10日動態(tài)發(fā)布了我的上一賽季異界段位生涯,同時翻譯了啟示6.0其中一項大更新-競技模式。但因字數(shù)有限,有些內容還沒寫進去或者翻譯進去。我便以專欄形式發(fā)布這次的重要更新-競技模式,以及個人收藏(Favorite/Random skins)等其他更新

本次6.0啟示更新中,微風島嶼/熱帶樂園源工重鎮(zhèn)/劫境之地 倆張地圖告別地圖池,取而代之的是本次新圖Lotus霓虹町/雙塔迷城 。

競技模式大更新

前文:本次更新對競技模式的段位分做了調整。提高了個人實力在競技模式的作用,略微降低了比賽過程中雙方得分差距帶來的段位分;鼓勵玩家們在高分段挑戰(zhàn)自己,超常發(fā)揮會得到額外段位分,而高分段玩家哪怕雖敗猶榮,良好發(fā)揮也會減輕扣分。

1.A new Episode means a ranked reset! Expect your placement rank to be lower than at the end of Episode 5, and good luck on your climb!?

已重置啟示第六季第一節(jié)的段位,相較于異界段位會有所低,祝你上分無阻?

Context: Remember we reset each episode to kick off the start of a new ranked ladder. This is a chance for players to show off their skill in the new season, as well as reset players in the ladder who may no longer be active.?

重置每個季的段位是為了拉開段位差距,能給玩家們在新賽季展示自我的機會。同時也重置了長期非活躍玩家的段位

Ranked Rating gains/losses will depend slightly more on Win/Loss, and slightly less on the exact round differential of the match.?

比賽的結果對段位分影響會略微提升,而雙方的比分差會略微降低

Context: Players experience too wide of RR gains/losses from match to match based on the round differential (one win could give 12RR, and the next win could give 20RR). We’re making this change to reduce that swing of RR in gains and losses. Winning is still the most important way to climb!?

根據(jù)回合分差,每個比賽的段位分波動很大(舉個栗子:有一場贏了加12分,下一場也贏了加20分),調整這項機制以減少段位分的波動,當然上分最重要的還是取勝?

RR=Rank Rating,即段位分


For players whose ranks are far away from their MMR: RR gains will depend more on individual performance, instead of round differential. You should also see your rank and MMR converge faster.?

段位高于隱藏分的玩家,段位分更取決于個人實力,而不是回合分差;段位和隱藏分會越來越靠攏?(保持一致)

MMR=Matchmaking Rating,可以理解成隱藏分;而對應的ELO才是段位分


Context: We received feedback that players felt like they would not be rewarded for a good game, or punished too harshly for a bad game during their ranked climb.?

? ? ? ? ? ? ? ?If a player's rank is below their actual MMR, they will be rewarded more for a good game. If a player's rank is above their MMR, they will not be harshly penalized if they lose, but perform well in that match.?

說明:我們收到反饋,玩家超常發(fā)揮得不到額外分,亦或是發(fā)揮稀爛扣得很重。

? ? ? ? ? ?如果玩家的段位低于隱藏分,超常發(fā)揮會得到更多段位分;而如果段位高于隱藏分,哪怕超常發(fā)揮,卻雖敗猶榮,也會減輕扣分

雜項

前言:現(xiàn)在玩家們能收藏皮膚配色了,而隨機配色也會應用到隨機皮膚上

We’ve heard your feedback and added the ability to favorite specific variants of your gun skins (along with some UX/UI changes to better support that). Now, when you favorite a specific variant, only your favorited variants will enter the potential pool of weapons you can take into game if you’ve equipped the Random Favorite for that weapon type.

我們聽取玩家們的建議新增了武器皮膚配色收藏功能。現(xiàn)在,當你喜歡特定皮膚配色時,如果使用武器隨機皮膚,只有你收藏的皮膚配色才會進入隨機皮膚里

On release, your existing favorite weapon skins will now have all unlocked variants favorited to maintain consistency with current behavior.

更新后,將全部收藏現(xiàn)有的武器皮膚配色以維持現(xiàn)有的武器皮膚


另外有其他更新內容,比如說

  • 幽影的黑瘴現(xiàn)在不會形成單向煙效果,因此以后再也不會遇到亞海懸城A大幽影的單向煙了.....

  • 霓虹町帶著新的改動回歸

  • 新地圖Lotus,一張擁有特殊機制的三點圖

等等....有大佬們已經(jīng)做了。這里只翻譯最重要的競技分更新


總結

本次更新對競技分進行了改動,會影響到以后對局中混子與大佬之間的結果;同時也鼓勵玩家們敢于面對高手,不論輸贏,都會證明自己的好機會;讓高分段玩家哪怕雖敗猶榮,也會減輕扣分,體現(xiàn)了競技精神


[VALORANT]無畏契約6.0啟示大更新-競技 陳奇人譯的評論 (共 條)

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