F1車隊經(jīng)理2022,1.3版本更新公告(原文+機(jī)翻)
F1? Manager 2022 – Patch Notes
Welcome to the patch notes hub for F1? Manager 2022! Here, we'll share any patch notes and additional key information for any post-launch updates added to the game.?
If you would like to report anything you're experiencing in F1? Manager 2022, please use our dedicated reporting area and provide the required information, so our team can investigate.
VERSION 1.3
AI Teams?
Balanced AI staff hiring logic to create a greater variety of outcomes
Audio?
Addressed various missing SFX?
Cameras?
Fixed camera shake effect incorrectly playing in different views/modes?
Adjusted depth of field settings on lights out shots to address occasional out of focus shots of the starting grid??
Cars?
Addressed glitch which led to certain cars displaying transparent cockpits during some cut scenes?
Updated medical and safety cars?
Removed purple light/shadow that appeared on some cars' sidepods when viewed on the team selection screen?
Controls?
Added ability for PC players to advance time with the spacebar?
Cut scenes?
Fixed misaligned helmets on pit crew during reaction cutscenes?
Circuits?
Addressed various visual issues
Corrected mismatched corner speed information on Albert Park?
Fixed various misaligned driver icons whilst on the circuit map view?
Data View?
Amended incorrect timing info being displayed whilst the car is on an 'in lap' during qualifying?
Added missing tyre history data for competitors?
Drivers
Balanced various stats for drivers?experience gain, improvability, as well as retirement ages to ensure a more competitive driver market during future seasons?
Adjusted fictional/generated driver starting ages, retirement ages and growth potential to ensure more competitive future drivers?
Improved variation of contract offer lengths
Added missing driver/key staff headshots?
Key Staff?
Balanced rate of expertise gained when engineers are performing a design project?
Pitstops?
Fixed various visual glitches with pitstops?
Localisation?
Various localisation updates?
Practice Sessions?
Addressed bug that meant players were unable to call in a car earlier than the set run plan?
Fixed reconfiguration issue that resulted in cars not being able to be sent out during practice?
Fix applied to address error that caused cars to still perform as if they had a broken front wing, even after it was replaced?
Fixed bug that could lead to the incorrect tyres being displayed at the end of a practice session?
Qualifying Sessions?
Addressed errors with the "Safe By" and "Over By" timings in the reconfiguration screen??
Rendering?
Applied fix to ensure the game runs correctly in 'windowed' mode on PC, when using a 4k screen??
Stability?
Corrected a soft lock that could occur when a driver contract expires whilst on the "drivers" screen?
Fixed crash that could occur during qualifying?
Team Comms?
Replaced incorrect comms stating track is dry, when it should say that it's changing to wet?
Replaced engineer comms stating a 'push' command, when the players sets ERS to overtake?
Updated various comms VO?
F1?Manager 2022–補(bǔ)丁說明
歡迎使用F1?Manager 2022的修補(bǔ)程序注釋中心!在這里,我們將分享游戲中添加的任何發(fā)布后更新的任何補(bǔ)丁說明和其他關(guān)鍵信息。
如果您想報告您在F1?Manager 2022中遇到的任何問題,請使用我們的專用報告區(qū)域并提供所需信息,以便我們的團(tuán)隊進(jìn)行調(diào)查。
版本1.3
人工智能團(tuán)隊
平衡的人工智能員工招聘邏輯,以創(chuàng)造更多樣的結(jié)果
音頻
解決了各種缺失的SFX
攝像機(jī)
修正了在不同視圖/模式下不正確播放的相機(jī)抖動效果
調(diào)整了熄燈鏡頭的景深設(shè)置,以解決起始網(wǎng)格偶爾出現(xiàn)的失焦鏡頭
汽車
解決了導(dǎo)致某些汽車在某些場景中顯示透明駕駛艙的故障
更新的醫(yī)療和安全車
刪除了在車隊選擇屏幕上查看時出現(xiàn)在某些車輛側(cè)吊艙上的紫色燈光/陰影
控制
增加了PC玩家使用空格鍵提前時間的功能
剪影
修正了在反應(yīng)場景中維修人員頭盔錯位的問題
電路
解決了各種視覺問題
修正了Albert Park上不匹配的轉(zhuǎn)角速度信息
修正了電路圖視圖中各種未對齊的驅(qū)動器圖標(biāo)
數(shù)據(jù)視圖
修正了排位賽中車輛處于“圈內(nèi)”時顯示的不正確計時信息
添加了競爭對手丟失的輪胎歷史數(shù)據(jù)
司機(jī)
平衡駕駛員的各種統(tǒng)計數(shù)據(jù)?經(jīng)驗積累、改進(jìn)能力以及退休年齡,以確保未來賽季的車手市場更具競爭力
調(diào)整虛構(gòu)/生成的駕駛員起始年齡、退休年齡和增長潛力,以確保未來駕駛員更具競爭力
改進(jìn)的合同報價長度變化
添加丟失的駕駛員/關(guān)鍵員工頭像
關(guān)鍵員工
工程師執(zhí)行設(shè)計項目時獲得的專業(yè)知識的平衡比率
陷阱
修復(fù)了各種帶有陷阱的視覺故障
本地化
各種本地化更新
練習(xí)課
解決了一個錯誤,這意味著玩家不能在設(shè)定的跑步計劃之前叫車
修復(fù)了在練習(xí)期間導(dǎo)致車輛無法送出的重新配置問題
修復(fù)了導(dǎo)致汽車在更換前翼子板后仍然表現(xiàn)得像斷了一樣的錯誤
修正了可能導(dǎo)致練習(xí)結(jié)束時顯示不正確輪胎的錯誤
資格賽
解決了重新配置屏幕中“安全通過”和“通過”定時的錯誤??
翻譯
應(yīng)用修復(fù)程序,確保游戲在使用4k屏幕時在PC上以“窗口”模式正確運(yùn)行??
穩(wěn)定性
修正了“駕駛員”屏幕上駕駛員合同到期時可能出現(xiàn)的軟鎖定
修正了排位賽中可能發(fā)生的碰撞
團(tuán)隊通信
替換了不正確的通信,說明履帶干燥,而應(yīng)說明履帶變濕
當(dāng)玩家設(shè)置ERS超車時,替換了工程師命令,說明“推”命令
更新了各種通信VO