ETS2——?dú)W洲卡車(chē)模擬2 - 1.48版本正式推出
歐洲卡車(chē)模擬2 - 1.48版本正式推出
我們很高興宣布,歐洲卡車(chē)模擬2 1.48版本更新現(xiàn)已正式推出,并已于 Steam?推送。此次更新包含 BUG?修復(fù)、改動(dòng)及新內(nèi)容,并在下方有相應(yīng)介紹,因此我們推薦大家閱讀看看!

我們想要借此機(jī)會(huì)感謝每一位在1.48版本更新開(kāi)放測(cè)試期間,參與測(cè)試、提交反饋和BUG報(bào)告的玩家。大家寶貴的反饋幫助我們進(jìn)一步優(yōu)化、改善及解決在初期可能遺漏的 BUG。我們希望大家現(xiàn)在即可全面享受你們的“勞動(dòng)果實(shí)”。

德國(guó)重制
作為我們正在進(jìn)行中的德國(guó)重制項(xiàng)目的一部分,我們很高興在此次開(kāi)放測(cè)試帶來(lái)幾座重制后的城市。漢堡、溫森、特拉沃明德、基爾和羅斯托克均得到徹底的重大重制,包括對(duì)它們附近路網(wǎng)、地標(biāo)、產(chǎn)業(yè)等內(nèi)容的重制。




另外還加入了倍受期待的 Feldbinder?工廠與溫森,司機(jī)們將能夠從2座新貨場(chǎng)接取任務(wù),一座用于卸下各種需要的貨物、零部件等,另一座用于接取從工廠下線的全新拖掛并運(yùn)送給歐洲各地的企業(yè)與客戶。



希望大家喜歡這些內(nèi)容,這些地區(qū)得到了更新,具有更加準(zhǔn)確的布局與細(xì)節(jié)。貨運(yùn)愉快!
畫(huà)廊內(nèi)的城市界面
我們?cè)?.46版本更新加入了畫(huà)廊功能,一個(gè)展示你們所有圖片、紀(jì)念照和已探索的觀光點(diǎn)的界面,同時(shí)保留較舊的截圖管理器的所有原始功能。今天,我們很高興為畫(huà)廊增加一項(xiàng)新功能!

隨著大家在歐洲卡車(chē)模擬2探索越來(lái)越多的城市,你們將能夠在新的“城市介紹”欄收集這些城市。解鎖后,大家將能夠看到你們已訪問(wèn)哪些城市,還可以觀看、回放任何城市介紹過(guò)場(chǎng)動(dòng)畫(huà),之前通常僅當(dāng)在相應(yīng)地方設(shè)定為首個(gè)總部時(shí)才能看到。
希望大家喜歡畫(huà)廊的這項(xiàng)新功能!在微博告訴我們你們已經(jīng)解鎖了多少座城市吧。
重制車(chē)輛運(yùn)輸拖掛
我們很高興告訴大家,我們車(chē)輛團(tuán)隊(duì)在他們的其他項(xiàng)目之間騰出了點(diǎn)空余時(shí)間,重訪并重制我們游戲內(nèi)經(jīng)濟(jì)用于運(yùn)輸各類(lèi)車(chē)輛(例如轎車(chē)、卡車(chē)等)的拖掛。



在貨運(yùn)市場(chǎng)搜尋這些拖掛與貨物并來(lái)一趟運(yùn)輸吧!距離你們最近的汽車(chē)經(jīng)銷(xiāo)商也許需要新車(chē)交付。
各國(guó)地圖探索
我們知道有許多駕駛員享受達(dá)成 100%?地圖探索的挑戰(zhàn)。我們清楚這并不容易,所以我們引入了一個(gè)新的 UI?窗口,其可以通過(guò)點(diǎn)擊世界地圖界面左上角的地圖探索訪問(wèn)。

點(diǎn)擊這里后將打開(kāi)一個(gè)新的窗口,其中顯示包含各國(guó)及其國(guó)旗的列表,以及各國(guó)的具體探索百分比。我們希望這將幫助大家在日益壯大的歐洲卡車(chē)模擬2世界中找到那些未探索的道路。
在下方評(píng)論區(qū)告訴我們你們的地圖探索情況如何吧!
選項(xiàng)滑塊范圍
我們很高興帶來(lái)一項(xiàng)倍受期待的選項(xiàng)頁(yè)面的附加內(nèi)容,以便于調(diào)整歐洲卡車(chē)模擬2的游戲設(shè)置?,F(xiàn)在,大家將發(fā)現(xiàn)在滑塊旁有一個(gè)小方框,其中顯示當(dāng)前滑塊設(shè)定所對(duì)應(yīng)的數(shù)值。

希望這項(xiàng)新內(nèi)容將方便大家讓不同存檔保持相近的設(shè)置,以及與他人分享你們的設(shè)置。
重新設(shè)計(jì)輸入控制選擇引導(dǎo)
我們重新設(shè)計(jì)了輸入控制選擇引導(dǎo) UI!我們團(tuán)隊(duì)努力為這個(gè)設(shè)置窗口帶來(lái)簡(jiǎn)化且現(xiàn)代的設(shè)計(jì)。希望具有新圖標(biāo)且在每項(xiàng)選項(xiàng)旁標(biāo)明描述的新 UI?將幫助引導(dǎo)新老玩家完成選擇與設(shè)置過(guò)程.



電子穩(wěn)定控制(防抱死制動(dòng)系統(tǒng) + 牽引力控制)
現(xiàn)在,大家可以在游戲設(shè)置中發(fā)現(xiàn)新增了防抱死制動(dòng)系統(tǒng) &?牽引力控制。這些電子穩(wěn)定控制幫助駕駛員在各種狀況或情境下控制車(chē)輛。防抱死制動(dòng)系統(tǒng)(ABS)會(huì)在輪胎將要抱死時(shí)釋放制動(dòng)力。牽引力控制(ASR?或 TRC)有助于避免轉(zhuǎn)向過(guò)度或轉(zhuǎn)向不足,以及提供單獨(dú)的輪胎防滑系統(tǒng),為處于打滑狀態(tài)的輪胎施以制動(dòng)。

牽引力控制還具備轉(zhuǎn)向協(xié)助功能,在轉(zhuǎn)向不足或轉(zhuǎn)向過(guò)度時(shí)啟用,對(duì)內(nèi)側(cè)后輪制動(dòng)以避免轉(zhuǎn)向不足,對(duì)外側(cè)前輪制動(dòng)以避免轉(zhuǎn)向過(guò)度。希望這些新功能將在你們未來(lái)的旅途中派上用場(chǎng)!
更改 MOD?結(jié)構(gòu)
這項(xiàng)改動(dòng)更針對(duì)于我們社區(qū)內(nèi)的 MOD?創(chuàng)作者!現(xiàn)在,我們新增了一個(gè)能力以為多項(xiàng)DLC創(chuàng)建一個(gè)單獨(dú)的 MOD,無(wú)論玩家實(shí)際擁有哪項(xiàng)DLC。
如果在 MOD?根目錄下有至少其中一項(xiàng)子目錄或文件(*.zip)命名為“base”或以“dlc_”為前綴,那么則裝載這些子目錄或文件,而非 MOD?根目錄。我們還更新了 SCS Workshop Uploader?以同步這些改動(dòng)。如果 SCS Workshop Uploader?發(fā)現(xiàn)一項(xiàng)具有新結(jié)構(gòu)的 MOD,它便會(huì)執(zhí)行額外的檢查。
希望這個(gè)新結(jié)構(gòu)讓我們才華橫溢的 modding?社區(qū)更便于創(chuàng)作,如果大家有任何問(wèn)題,歡迎前往我們的?modding wiki?或我們的論壇,我們會(huì)在那為大家提供支持。
更新內(nèi)容
地圖
德國(guó)重制
車(chē)輛
電子穩(wěn)定控制(防抱死制動(dòng)系統(tǒng) +?牽引力控制)
重制車(chē)輛運(yùn)輸拖掛
UI
各國(guó)地圖探索
畫(huà)廊內(nèi)的城市界面
選項(xiàng)滑塊展示數(shù)值
重制輸入控制選擇引導(dǎo) UI
其他
更改第三方 MOD?結(jié)構(gòu)

Euro Truck Simulator 2 - 1.48 Release
We are happy to announce that the 1.48 update for Euro Truck Simulator 2 has been released and is now available on Steam. This update contains bug fixes, changes and new content, which are featured below, so we recommend having a read!?
We'd like to take this opportunity to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta period. Your valuable input helped us make tweaks, changes and squash some bugs we may have missed the first time around. We hope you can now begin to fully enjoy the fruits of your work.
Germany Rework
As part of our ongoing Germany Rework project, we are happy to bring several reworked cities in this Open Beta. The cities of Hamburg, Travemunde, Kiel and Rostock have all received major reworks from the ground up, including an overhaul of their surrounding road networks, landmarks, industries and more.?
This update also includes the highly anticipated Feldbinder factory and Winsen, where drivers will be able to take contracts from 2 new depots, one for dropping off much needed cargo, parts and more, and another area for picking up brand new trailers fresh off the factory line to deliver to businesses and customers around Europe.?
We hope you enjoy the work that has gone into bringing these areas up to date with more accurate layouts and details; Happy trucking!?
Cities in the Gallery
In the 1.46 update, we introduced the Gallery feature, a one-stop shop for all your images, photo trophies, and discovered viewpoints, which maintained all the legacy functionality of the older Screenshot Manager. Today, we're excited to add a new functionality to the Gallery!
As you journey through and discover the many cities of Euro Truck Simulator 2, you'll be able to collect them under the new 'Cities' tab. Once unlocked, you'll be able to view which cities you have visited, as well as watch and replay any of the city intro cutscenes; which are normally only seen when you first start your first HQ there.?
We hope you enjoy this new addition to our Gallery! Let us know how many cities you've already unlocked in on our social media channels.?
Reworked Vehicle Transport Trailers
We are happy to let you know that our vehicle team has found some spare capacity in between their other projects to also revisit and rework trailers that our in-game economy uses to transport various types of vehicles, such as cars, trucks, etc.
Search for these trailers and cargoes within the Freight Market and take them for a ride! Your nearest car dealer might need delivery of fresh new whips.
Per-Country map exploration
We know how many drivers enjoy the challenging task of gaining 100% map exploration. We know this isn't easy, so we've introduced a new UI window which can be accessed by clicking on your map exploration stat in the top left of the world map.
Upon clicking on this, a new window will open showing you a list of countries with their respective flag, and a breakdown of your exploration of each one. We hope that this will aid you in finding those missing roads in our ever-growing world of Euro Truck Simulator 2.?
Let us know how you're getting on with your map exploration in the comments below or on social media!?
Options slider ranges?
We are happy to introduce a highly requested addition to your options page when tweaking settings in Euro Truck Simulator 2. You will now find a small box next to the sliders which displays the number which it is set to.?
We hope this makes it easier for you to not only set up multiple profiles with similar settings, but also share your settings with others.
Input wizard controls selection redesign?
We've given our input wizard for control selection a UI overhaul! Our team has been working hard to bring a simplistic but modern design to this setup window. We hope this new UI will help guide users new and old through the selection and setup process which features new icons and a clear description for each option.?
Electronic Stability Controls (Anti-Lock Braking System + Traction Control)
You can now find the addition of Anti-Lock Braking System & Traction Control in the gameplay options. These Electronic Stability Controls help assist the driver in a variety of conditions and/or scenarios. The Anti-Lock Braking System (ABS) loosens brakes on wheels that are close to locking out. Traction Control (ASR or TRC) helps prevent oversteer and understeer, as-well provide individual wheel anti-slip system applies brakes to wheels that are slipping.
Traction control also features cornering assist, which becomes active when understeer or oversteer, it brakes the inside rear wheels to prevent understeer and outside front wheel to prevent oversteer. We hope these new additions will be of use to you on your future journeys!?
MOD structure changes
This change is directed more at our MOD creators in the community! We have now added the ability to create a single MOD for multiple DLCs, regardless of which DLC the user actually has.
If at least one of the subdirectories or files (*.zip) in the MOD root is named "base" or prefixed with "dlc_" then these subdirectories or files are mounted instead of the MOD root. We've also updated the SCS Workshop Uploader to reflect these changes as well. If the SCS Workshop Uploader discovers a MOD with the new structure, it performs additional checks.
We hope this new structure makes things a little easier for our talented modding community, and if you have any questions, feel free to head over to our modding wiki or forum where we can help support you.?
Changelog?
Map
Germany Rework?
Vehicles?
Electronic Stability Controls (Anti-Lock Braking System + Traction Control)
Reworked Vehicle Transport Trailers
UI
Per-Country Map Exploration
Cities in the Gallery
Option sliders now feature numbers
Input Wizard Control Selection UI Overhaul
Other
Third-Party Mod Structure Change
