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爬塔9.7更新最速翻譯,開發(fā)員:我可摸了

2018-09-07 11:22 作者:愛麗絲拉斐爾_Official  | 我要投稿

在此聲明這個(gè)只是最快速翻譯的版本,到時(shí)候測評(píng)還是會(huì)再出的,請(qǐng)別急

更新內(nèi)容
新遺物的圖片和下周更新的內(nèi)容

話不多說直接進(jìn)入正題

3 rare relics, 2 shop relics, 1 common relic, and 1 event-only relic!

7個(gè)新遺物,3個(gè)是稀有遺物,兩個(gè)商店專屬遺物,一個(gè)普通遺物,還有一個(gè)事件專屬遺物

Vacation

假期

One of our developers (half the team) is going on vacation so there will NOT be a patch next week. Yes, there will still be beta patches.

我們有一個(gè)開發(fā)人員(一半的工作組)要去度假,所以。。。下周沒有更新hhh,但是還是有beta的更新(明示beta)


Content

  • New Common Relic: Preserved Insect.

    新遺物:昆蟲標(biāo)本

  • New Event Relic: Warped Tongs.

    新遺物:扭曲的鉗子(每個(gè)回個(gè)開始的時(shí)候升級(jí)一張牌)

  • New Rare Relic: Fossilized Helix.

    新遺物:螺旋化石

  • New Rare Relic: Pocketwatch.

    新遺物:懷表

  • New Rare Relic: Wing Boots.

    新遺物:飛行靴(能橫著條線,三次,換路用的)

  • New Shop Relic: Brimstone.

    新遺物:硫磺(兩邊都加攻(沒記錯(cuò)的話)

  • New Shop Relic: Prismatic Shard.

    新遺物:棱鏡碎片


Balance

(平衡性調(diào)整)

  • Accursed Blacksmith reworked to give you a unique event relic rather than a random relic.

    (鍛造爐事件現(xiàn)在給你一個(gè)獨(dú)有的事件遺物,而不是一個(gè)隨機(jī)遺物)(就是上文的扭曲的鉗子)

  • Accursed Blacksmith's curse penalty reduced from Normality -> Pain.

    (鍛造爐事件現(xiàn)在塞得詛咒不是凡庸,而是痛苦)

  • Fission now costs 0.

    裂變現(xiàn)在0費(fèi)

  • Fission+ now Evokes all orbs rather than removing.

    裂變+現(xiàn)在激發(fā)球而不是移除球(史詩級(jí)加強(qiáng)wc)


UI and Effects

UI和音效

  • 2 more SFX for Awakened One's attacks.

    給覺醒者多加了倆音效

  • Added additional SFX for Byrd's peck attack.

    給鳥的啄人多加了個(gè)音效

  • Added SFX for Minion spawn and Debuff attack for the Collector.

    給手柄多加了和小兵生成和上debuff的攻擊的音效

  • Adding SFX for Automaton's Orb spawn.

    給自動(dòng)機(jī)的生成增加了音效(沒看懂這個(gè))

  • Adding SFX for Byrd cawing.

    給鳥加了個(gè)叫聲音效(emmmm三鳥的快樂時(shí)間?)

  • Adding SFX for Champ's Slap.

    給勇士的打臉(巴掌)加了個(gè)音效

  • Adding SFX to Donu's buff.

    給甜甜圈上buff加了個(gè)音效

  • Champ gets a new SFX when charging up.

    給mong男(就是勇士)蓄力加了個(gè)音效

  • Ascension level choosing in custom mode now allows looping around to choose your ascension level quicker.

    現(xiàn)在自定挑戰(zhàn)的時(shí)候可以直接從進(jìn)階1一下子點(diǎn)到進(jìn)階20了(全紅挑戰(zhàn)的福音)

  • Character select screen now saves your last played Ascension level per character except when you unlock a new level.

    角色選擇界面現(xiàn)在保存你最后一次玩的進(jìn)階(比如你選了進(jìn)階14,打完了一把不用重新選,還是進(jìn)階14)除非你你解鎖了一個(gè)新的進(jìn)階等級(jí)

  • Fixed naming on N'Loth's Hungry Face to be consistent with other usages of N'Loth's name.

    修復(fù)了恩洛斯的饑餓面具的命名問題(真細(xì))

  • Several consistency improvements to event choice wording.

    對(duì)于事件措辭現(xiàn)在更加一致(翻譯玩家的快樂)


    Bug Fixes

    BUG修復(fù)

  • Colosseum Nobs no longer play double music. 

    競技場事件現(xiàn)在不會(huì)雙重魔音了

  • Deprecated Flame Bruiser enemy now appears for Run History screen.

    被放棄的烈焰mong男現(xiàn)在會(huì)在游戲歷史里面正確顯示了(那要多久之前的beta記錄啊喂)

  • Fixed bug causing block to maintain between colosseum combats.

    修復(fù)了競技場事件之間的bug(這個(gè)沒看懂,大概是sl只用打一架了?)

  • Fixed Smoke Bomb and Colosseum bug that caused the player to go invisible. 

    修復(fù)了煙霧彈和斗獸場會(huì)導(dǎo)致人物隱身的bug

  • Killing a Colosseum Nob no longer causes the music to stop.

    擊殺斗獸場不再會(huì)導(dǎo)致音樂停止了(應(yīng)該是競技場事件?(傻))

  • Red Skull relic should now correctly deactivate when healing in all scenarios.

    紅頭骨現(xiàn)在回血會(huì)正確檢測了(不會(huì)負(fù)力量了?還是回上來了會(huì)取消?)

  • Reptomancer enemy was sometimes not spawning new daggers.

    修復(fù)了拜蛇術(shù)士不生成小刀的問題

  • Run History Screen now correctly uses localized monster names for what killed you. 

    現(xiàn)在游玩歷史會(huì)正確顯示什么怪擊?。愣茫┝四?/strong>

  • The keyword 'exhausts' now shows the Exhaust hover tip (Blue Candle, etc).

    現(xiàn)在給消耗多了個(gè)詞條提示


Localization

本地化

  • Update for SPA credits.

    (給某個(gè)比利時(shí)小鎮(zhèn)更新了。。。?)

  • Updates for DEU, EPO, IND, ITA, JPN, KOR, RUS, SPA, ZHS, ZHT.

    (給上面的地方更新了本地化)(地名我就不翻譯了,百度能找到的)

  • Monsters fought and event encountered in run history screen is now localized and using proper naming.

    現(xiàn)在其他語言的更新的爬塔歷史記錄也顯示正確的名字了(本地化也更新了、



    不多說了,趕作業(yè)去了




爬塔9.7更新最速翻譯,開發(fā)員:我可摸了的評(píng)論 (共 條)

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