最美情侣中文字幕电影,在线麻豆精品传媒,在线网站高清黄,久久黄色视频

歡迎光臨散文網(wǎng) 會(huì)員登陸 & 注冊(cè)

全境封鎖2 Title Update 9.1 Patch Notes 原味版

2020-05-14 15:38 作者:MarcNEO18慎重特工  | 我要投稿

大家好歡迎來(lái)到UBI全境封鎖頻道我是慎重特工UBI?

周四臨時(shí)維護(hù)后就會(huì)更新TU9.1 以下是轉(zhuǎn)載官方 Patch note 比較多

Patch Notes?

NPC?&?AI
Developer?comment:
The?balance?changes?in?Title?Update?9.1?are?intended?to?eliminate?outliers?with?NPC?weapons,?abilities?and?behaviours.?These?are?specific?fixes?and?a?first?pass?at?balancing?these?outliers,?if?further?adjustments?are?necessary?then?they?will?be?made?in?Title?Update?10.?We?are?also?looking?at?global?NPC?balance?with?Title?Update?10.

NPC?Status?Effects?Nerfs
Developer?comment:

Certain?NPC?status?effects?were?too?strong.?With?TU9.1?we?are?adjusting?their?damage?to?players.
These?changes?also?affect?PvP?status?effect?damage.

Changes:

Reduced?damage?caused?to?players?by?Burn?status?effect
Reduced?damage?caused?to?players?by?Bleed?status?effect

NPC?Weapon?Nerfs
Developer?comment:

Certain?NPC?weapons?dealt?significantly?more?damage?than?others.?These?changes?should?bring?them?more?in-line?with?other?NPC's?damage?output?capabilities.

Changes:

Reduced?damage?and?out-of-cover?accuracy?of?SMG?used?by?red-bar?Hyena?Assault.
Reduced?range?of?Cleaners?tank's?flamethrower.
Nerfed?Hyena?RC?Cars:
Reduced?damage?of?Hyena?RC?Car?explosion.
Reduced?duration?of?lingering?ground?fire?from?Elite?Hyena?RC?Car?explosion.
Reduced?duration?of?Burn/Confuse?status?effect?applied?by?Elite?Hyena?RC?Car?explosion.
Reduced?how?often?Hyena?RC?Cars?are?deployed.

Nerfed?Black?Tusk?Suicide?Drones:
Reduced?damage?of?Black?Tusk?Suicide?Drone?explosion.
Reduced?how?often?Black?Tusk?Suicide?Drones?are?deployed.

Fixed?issue?where?NPCs?could?throw?a?Firefly?variant?which?did?an?excessive?amount?of?damage?to?Players.

?

?

NPC?Grenade?Throw?Accuracy?Nerfs
Developer?comment:

NPCs?were?too?accurate?with?their?grenades.?These?changes?introduce?the?idea?of?each?NPC?having?an?optimal?distance?for?their?grenade?accuracy.?The?further?away?the?NPC's?target?is?the?less?accurate?their?grenades?will?be.?The?optimal?distance?varies?based?on?faction?and?veterancy.
For?example:?The?Outcast?Thrower's?Molotov?optimal?distance?is?~20m.?The?Hyena?Thrower's?Airburst?optimal?distance?is?~30m.?If?the?player?is?35m?away,?then?the?Outcast?will?be?less?accurate?than?the?Hyena?at?that?distance.
Distance?from?target?has?less?of?an?effect?on?the?accuracy?of?Elites,?Hunters,?Rogue?Agents?and?Legendary?NPCs.

Changes:

Reduced?grenade?accuracy?with?distance?to?target.
Reduced?accuracy?of?Hyena?Thrower's?Airburst,?Black?Tusk?Mini-tank's?Grenade?and?Cleaners?Turret's?Napalm?Airburst.

NPC?Blindfire?Accuracy?Nerfs
Developer?comment:

NPC?Blindfire?was?too?effective.?These?changes?reduce?NPCs'?possible?damage?output?while?blindfiring.

Changes:

Reduced?how?accurate?NPCs?are?while?blindfiring.
Note:?Legendary?get?more?accurate?the?longer?they?are?blindfiring?(but?this?is?still?significantly?less?accurate?than?before?this?change)

NPCs?no?longer?blindfire?with?a?Shotgun?or?Sniper?Rifle.
NPCs?instead?switch?to?a?pistol?to?blindfire?with.
Note:?Hunters,?Rogue?Agents?and?some?bosses?are?an?exception?(and?break?this?rule).

tank?archetypes?no?longer?blindfire?their?weapons.

?

NPC?Aggressiveness
Developer?comment:?

There?is?no?easy?global?fix?for?NPC?Aggressiveness.?There?was?no?intentional?desire?to?increase?NPC?aggressiveness?with?TU8.?Instead?the?shift?in?global?difficulty?from?TU7?to?TU8,?surfaced?underlying?issues?with?various?NPC?behaviors?which?could?result?in?them?being?overly?aggressive.?These?fixes?only?address?some?sources?of?the?perceived?NPC?aggressiveness,?we?are?still?investigating?other?sources?and?working?on?fixes.

Changes:

Reduced?frequency?and?aggressiveness?of?NPC?behavior?to?advance?on?hidden?targets?(Players?who?have?not?been?exposed?for?a?long?duration).
Fixed?prolonged?aggressive?circling?caused?by?some?NPCs'?reaction?to?targets?being?too?close?(Players?who?are?within?~5m?of?them).
This?affected?the?Hyena?Assault,?Cleaner?Assault?and?Outcast?Assault.

Fixed?some?status?effect?reactions?which?could?cause?non-tank?NPCs?to?path?towards?players?aggressively.
Further?lowered?likelihood?of?tank?archetypes?to?rush?towards?Player?Hives/Turrets?to?stomp?them.
Adjusted?status?effect?reaction?priorities?to?fix?issue?that?allowed?Ensnared?NPCs?to?still?move?if?Blinded/Burned.

NPC?Ability?Nerfs
Developer?comment:

Certain?NPC?healing?abilities?were?too?strong.?These?changes?reduce?their?strength.

Changes:

Black?Tusk?Support?Station?Tuning:
Support?Station?no?longer?heals?mechanical?NPCs?(Warhounds,?Mini-tanks,?etc).
Support?Station?no?longer?heals?destructible?props?(which?are?objects?Players?must?destroy?in?a?mission).

Legendary?version?of?Support?Station?now?checks?line?of?sight?and?has?healing?cap?amounts?like?normal?version.
Armor?kits?no?longer?completely?heal?Bounties?and?other?bosses.
Note:?Hunters?still?heal?completely.

?

Player?Buffs
Developer?comment:

The?below?are?adjustments?should?improve?options?in?the?player's?toolkit?to?counter?NPCs.?We?are?reviewing?more?changes?like?these?for?TU10.

Changes:

Buffed?Player?Skills?Survivability:
Reduced?how?much?damage?Player?Skills?take?from?NPCs.

Buffed?damage?of?Player?Status?Effects:
Increased?damage?caused?to?NPCs?by?Bleed?status?effect.
Increased?damage?caused?to?NPCs?by?Poison?status?effect.
Increased?damage?caused?to?NPCs?by?Napalm?Ensnare?status?effect.

Buffed?In-Cover?Blindfire?for?Players:
Reduced?size?of?Player's?hitbox?(against?NPCs)?when?they?are?in?cover?and?are?blindfiring.
Dev?Comment:?This?should?make?it?feel?less?risky?for?Players?to?blindfire?at?NPCs.

Store?
Instant?Season?Level?unlocks.

Players?are?now?able?to?purchase?Instant?Season?Level?unlocks.
A?Level?can?be?purchased?for?100?Premium?Credits?in?the?Season?UI.

Bug?fixes

First?improvements?to?the?issues?causing?FPS?drops?in?Dark?Zones?during?extractions?and?longer?play?sessions.
Fixed?issues?that?could?cause?the?NPCs?for?the?Saturn?Manhunt?and?Gold?King?bounties?to?spawn?past?a?closed?gate?and?making?them?inaccessible.
Fixed?an?issue?causing?players?to?be?unable?to?enter?the?Technology?Laboratory?in?Kenly?College.
Fixed?an?issue?causing?players?to?be?unable?to?remove?the?Recommended?Activity?projects?from?the?HUD.
Fixed?an?issue?causing?the?friendly?Oxidizer?Chem?Launcher?Skill?to?cause?damage?to?allied?player?Skills.
Fixed?an?issue?causing?the?Frenzy?talent?to?incorrectly?stay?active?after?swapping?weapons.
Fixed?an?issue?causing?players?on?Stadia?to?crash?when?accessing?the?Central?Aquarium?Classified?Assignment.
Fixed?an?issue?that?could?cause?the?Seeker?Mine?Skill?to?have?a?lower?than?intended?cooldown.
Fixed?an?issue?that?caused?players?to?be?unable?to?interact?with?the?scrambler?during?the?Settlement?Blockade?activity.
Fixed?an?issue?that?could?cause?the?doors?to?not?open?during?the?“Break?through?the?Black?Tusk?Forces”?beat?in?the?DARPA?Research?Lab?Main?Mission.
Fixed?an?issue?that?could?cause?progression?to?be?blocked?after?getting?killed?by?Rogue?Agents?during?the?Invaded?Grad?Washington?Hotel?Main?Mission.
Fixed?an?issue?that?caused?players?to?be?unable?to?pick?up?keys?in?Operation?Dark?Hours?normal?mode?after?interacting?with?the?crates.
Fixed?an?issue?that?could?cause?several?Kajika?bosses?to?be?spawned?in?the?Pathway?Park?Main?Mission.
Fixed?an?issue?that?could?cause?enemy?NPCs?to?spawn?out?of?thin?air?during?Open?World?Activities.
Fixed?an?issue?that?could?cause?two?buttons?to?have?the?same?function?when?engaging?in?a?Global?Event?and?having?a?GE?reward?available.





全境封鎖2 Title Update 9.1 Patch Notes 原味版的評(píng)論 (共 條)

分享到微博請(qǐng)遵守國(guó)家法律
顺平县| 北京市| 新巴尔虎右旗| 泰来县| 澎湖县| 灵石县| 镇康县| 皋兰县| 大新县| 普兰店市| 玛沁县| 基隆市| 涿州市| 石景山区| 永州市| 独山县| 浦城县| 慈利县| 铁力市| 唐河县| 平武县| 盐亭县| 湛江市| 穆棱市| 临江市| 阿瓦提县| 庆阳市| 六安市| 应用必备| 兴宁市| 上饶县| 黑龙江省| 十堰市| 普定县| 兴城市| 邵阳市| 奎屯市| 丰原市| 正蓝旗| 巴林右旗| 封丘县|