戰(zhàn)爭之人突擊小隊(duì)2火炮補(bǔ)給卡車存檔修改
版本3.127
一、火炮射程修改
1:安裝文件下找到resource\gamelogic.pak,把gamelogic.pak文件拖進(jìn)解壓縮文件打開
2:在gamelogic.pak\set\stuff\gun(用記事本打開)找到想要修改的火炮所屬火炮類型
{from "pattern gun"? ? ?; "d1"
{filling "bullet152" 6}
{fireSound "gun/howitzer/152mm_ml20"}
{reloadSound "gun_r04"}
("range_heavy_howitzer")(這就是火炮類型)
}
3:再依次打開gamelogic.pak\set\stuff\gun\.presets(用記事本打開)
最下面就是榴彈炮的數(shù)據(jù)
define "range_heavy_howitzer"(這就是火炮類型)
{spreading 1
{SpreadPower 1}
{SpreadYadjust 0.5}
}
("accuracy_howitzer")
("caliber_howitzer")
{burst {min 6} {noaiming}}
{recoveryTime 5.00}
{rechargeTime 75}(這是裝彈時(shí)間,建議改為10)
{bullet_view "howitzer_shell"}
{ZeroingAccuracy 0.95 0.90}
{DisableRicochet}
{aimtype adaptive}
{traceFreq 0}?
{range 240 250}(這是射程,建議改為440 450)
{RelaxationTime 2}
{speed 450}
{gravity 5}
)
二、補(bǔ)給卡車范圍和補(bǔ)充時(shí)間修改
找到resource\gamelogic.pak,把gamelogic.pak文件拖進(jìn)解壓縮文件打開
再用記事本打開properties\resupply_generic.inc
再最下面是(define "truck_ammo_art"
{extender "supply_zone"
。。。。。。
{radius 80}(補(bǔ)給范圍,建議修改為100以內(nèi))
{resupplyPeriod 5}(同時(shí)補(bǔ)給數(shù)量,建議不動)
{regenerationPeriod 1}(多少秒回復(fù),建議修改為1)
{limit 250}(彈藥容量)
}