【POKEMMO更新】9月21號官方更新日志

很久不見的皇家翻譯官燈魚又來了~
依舊是按照重要、普通、不重要進行分類~
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Features
Randoms
Randoms is a 6v6 matchmaking game mode which allows players to battle with randomized parties.
Species from Generations 1 - 3 are currently available. Species availability will be expanded in future updates.
This game mode is enabled after Badge 4 for matchmaking and dueling.
排位新增對戰(zhàn)工廠模式!進行6V6的隨機PM對戰(zhàn)!沒有錢的玩家也能體驗到PVP的樂趣了!
目前只有一代到三代的PM池,之后會逐步更新~
和其他分級一樣,必須打通四個道館后才會開放
General
Vanity items now show metadata related to their release. This can include which year they were released in, exclusivity, or where to find them now
時裝現(xiàn)在會顯示詳細分類,包括種類,發(fā)布時間,是否有復(fù)刻等,以便萌新估價~
Trainers in Kanto & Hoenn now have improved rematch parties to better align with gameplay from more recent regions
關(guān)東和豐源的訓(xùn)練師的二次對戰(zhàn)隊伍會更新到最近的玩法~
Abilities
Added the Pickup battle ability effect
This ability allows its user to pickup an item from a random adjacent foe or ally if they used an item this turn.
Pickup may retrieve items which are consumed, like Red Card, Eject Button, Focus Sash, and Berries if they haven't already been recovered. It will not recover items which are unrecoverable, like Air Balloon or Incinerated berries.
新增了拾取的對戰(zhàn)效果,當(dāng)本回合內(nèi)自己以外的PM使用了道具后,自己會獲得這個道具,但是氣球和被技能消耗的道具不能獲得,例如被燃盡燒掉的樹果或者投擲丟出去的技能機。
基本上是LC分級的蛇紋熊限定了,別的PM帶這個沒啥用
Miscellaneous
Players can now control the zoom level of the camera.?This option is accessible in the Settings menu
玩家現(xiàn)在可以在設(shè)置菜單里調(diào)整窗口大小(貌似是指對戰(zhàn)窗口?)
Added Healing Wish to Mr. Mime's egg moves
吸盤魔偶新增遺傳技能治愈之愿
Mysterious Gem crafting can now create multiple stacks at a time (Processing up to 99 Mysterious Gems at a time)
現(xiàn)在可以同時使用99個以上的神秘寶石
Name Change Tickets can now have their availability checked before purchase
改名卡現(xiàn)在在購買前會確認你的新名稱是否可用
Sinnoh's berry plots now function as berry plots
神奧的果田現(xiàn)在開放,種田黨們又多了一塊農(nóng)田
Player render limits now function properly in GBA regions
玩家渲染限制現(xiàn)在可在關(guān)東豐源地區(qū)正常運行
Players may now sign up with battle box teams if they're in a partially completed region, if they meet the minimum badge requirement in at least one region.
Previously, if a player attempted to sign up for a tournament after having completed one region, but before they met the badge requirements in their current region, they couldn't sign up even if they had a valid party available
現(xiàn)在只需要在一個地區(qū)有滿足條件的徽章數(shù)量即可報名錦標(biāo)賽(這BUG都晾了多久了終于修了)
Balancing
Razor Fang, Quick Claw, Focus Band, and King's Rock will now broadcast their presence when swapping in.
現(xiàn)在攜帶銳利之牙,先制之爪,氣勢頭巾和王者之證時會在換入該PM后自動進行報幕,提醒對面你是個狗比VF大失敗
Typed Gem creation has been rescaled
Mysterious Gems will now create double the Gems, but Hidden Power modifications will now cost double.
If the final party members in a battle faint due to Rocky Helmet retaliation damage, the attacker is now the winner (previously, the defender would be).
因為頭盔反傷而同時撲街的情況下,進攻方獲得戰(zhàn)斗勝利
Repels now work normally in the Safari Zone
噴霧劑現(xiàn)在可以在沙湖樂園生效
Heal Powder's sell price has been reduced from $450 -> $400
治療粉價格從450降為400
現(xiàn)在神秘寶石和屬性寶石產(chǎn)出比是1:10,但是調(diào)整覺醒力量屬性需要40個屬性寶石了??偟膩碚f,這個調(diào)整算是很便民了。
Bug Fixes
Fixed an issue where Hidden Power would consume Normal-type Gems
修正了覺醒力量會被修改為普通屬性的問題
Fixed an issue where players couldn't forfeit if the first battle slot in Doubles was empty (due to fainting/etc.)
修正了當(dāng)玩家在雙打時第一位的PM撲街后不能投降的問題
Fixed an issue where players could be afk kicked prematurely while fishing
修正玩家釣魚時可能會被系統(tǒng)踢出的問題
(Android)?Fixed several audio-related crashes seen on various phones
修正了幾款安卓系統(tǒng)手機的音頻崩潰問題
(Android)?Fixed an issue where reordering parties could become stuck & unresponsive
修正了安卓系統(tǒng)可能會在重連后排位無響應(yīng)的問題
Fixed an issue where a targeting error would display if fainting occurred while swapping into multiple entry hazards
修正了當(dāng)多重對戰(zhàn)多次換入時PM撲街導(dǎo)致的目標(biāo)錯誤問題
Fixed an issue where Quick Guard would incorrectly block some moves cast through Assist
修正了快速防護有些時候擋不住部分技能的問題
Fixed a deadlock which could occur during Multi-battles if many party members fainted simultaneously to entry hazards
修正了多重對戰(zhàn)時多個PM同時撲街可能造成的崩潰問題
Players with extremely out of date clocks will now have a useful error message shown, instead of being stuck?Connecting..?forever
游戲內(nèi)時間被卡住的玩家現(xiàn)在會報錯修正而不是永久卡在這個時間
Fixed an issue where Honey would not render a string for its out of battle effect
修復(fù)了蜂蜜的報幕問題
Fixed an issue where battle status icons would not render if the player didn't have FireRed installed
修復(fù)了當(dāng)玩家沒有安裝FireRed時戰(zhàn)斗狀態(tài)圖標(biāo)不會顯示的問題
Fixed an issue where breeding would assume a default gender if the player disconnected during some dialogue
修復(fù)玩家斷連時孵蛋會自動選擇默認性別的問題
Wild encounters may no longer knock off a player's items
野外戰(zhàn)斗現(xiàn)在不會打落玩家的物品
Fixed an issue where, if a player cast Fling and they missed, they could destroy otherwise un-flingable items
修復(fù)投擲MISS會消耗道具的問題
Various fixes for Bide:
Bide now properly respects Protect & Semi-Invulnerable states (Fly/Dig/etc.).
Bide now ignores type immunity.
Bide can now target allies if they were the last attacker.
Fixed an issue where Plates could be swapped away from Arceus
修復(fù)了可以從阿爾宙斯身上扒石板的BUG
Healing Wish & Lunar Dance now trigger upon Ally Switch
治愈之愿和新月之舞現(xiàn)在在隊友上場時觸發(fā),也就是先回滿血再上場,之后才是釘子預(yù)知未來之類的判定
Fixed an issue where Arceus would not use the correct form upon capture
修復(fù)了阿爾宙斯的形態(tài)不對問題
Fixed an issue where Mental Herb's target would not broadcast correctly when handling Cursed Body
修正了心靈藥草不能治愈詛咒之軀帶來的定身法BUFF的問題
Fixed an issue where Future Sight's end turn could be delayed if the target battle slot was empty
修正對方空場時預(yù)知未來可能會延時發(fā)動的問題
Unnerve no longer restricts Berry Juice from being consumed
樹果汁現(xiàn)在不會因為緊張感特性導(dǎo)致不能發(fā)動
明顯是程序員偷懶,寫檢測代碼的時候直接填了個BERRY,結(jié)果把樹果汁也拉進判定范圍了233
Fixed an issue where Pressure would affect all opponents, instead of opponents which targeted the Pressure ability owner
修正了壓力在雙打中會覆蓋對方兩只PM,而不是對自己使用技能的PM的問題
Fixed an issue where Safari steps would be cleared after moving inside of a PvP Spectate map
修復(fù)了在PVP觀戰(zhàn)房間移動時會消耗沙湖樂園步數(shù)的問題
Fixed an issue where battle timers would not properly respect Volt Switch/U-Turn's animation times
修正了使用UTVS時會導(dǎo)致戰(zhàn)斗時間計算不正常的問題
Fixed an issue where mailed money could be deleted if it exceeded the maximum money cap
修正了超大額支票在郵寄時會直接被吞掉的問題
肯定是有人吃了虧才向官方反映,燈魚我很期待看到他發(fā)現(xiàn)錢沒了時候的表情233
Fixed an issue where the Dex would not display correct data for hordes during different time slots (Morning/Day/Night)
修正了圖鑒在不同時間段不會正確顯示信息的問題
克制技能現(xiàn)在可以被保護飛空挖洞之類的躲掉,并且無視屬性免疫(可以揍鬼了),同時如果隊友打了最后一下,也會直接反到隊友身上
然而這個技能還是沒啥卵用233