戰(zhàn)爭雷霆手游0.0.10.26更新(機(jī)翻)
原文: The game now requires less space on a device to be installed. Resource maintenance will require re-uploading of approx. 1.5 Gb. Following locations have been refined: Poland, Factory, Stalingrad. Respawn points are now better protected against spawn kills. Available tier range has been added to the hangar before a battle. A crosshair has been added to the tank sight. The crosshair is available in the Options tab of the Settings menu. The free camera is now available while controlling aircraft. A collapse/expand button has been added to the interface editor menu. Indication of tapping on the vehicle’s damage model has been added. Translucent effects through stones have been fixed. An aircraft lead marker for ground vehicles, which are not SPAA, has been added. An issue of rocks being shot through, as well as buildings hanging in the air in the Japan location has been fixed. A bug has been fixed that prevented Parts and FPE replenishment while spawning in a backup vehicle. Excessive trembling of the aircraft sight camera while shooting has been fixed. Moving the control stick to the right side of the screen no longer affects camera movement. The missing letters issue on Mali GPU devices has been fixed. Google Play authorised players with nickname decorations now displayed correctly. Added vignette effect when aiming. At maximum graphics settings the grass now remains flattened where vehicle tracks have passed. Naval The following performance adjustments have been introduced: USS Fletcher : Available torpedoes: 10 → 20. Torpedo reload time: 5.7 sec → 4.8 sec. IJN Ayanami : Minimal crew: 60 → 50. Available torpedoes: 34 → 36. Torpedo reload time: 10 sec → 12 sec. Main gun reload time: 4.7 sec → 3.5 sec. Soobrazitelniy : Main gun reload time: 4.5 sec → 4.2 sec. IJN Furutaka: Minimal crew: 200 → 150. Available torpedoes: 28 → 32. Main gun reload time: 7.7 sec → 7.4 sec. Sverdlov : Minimal crew: 360 → 370. Admiral Graf Spee : Minimal crew: 350 → 370. Available torpedoes: 9 → 16. Torpedo reload time: 8 sec → 9 sec. Main gun reload time: 14.5 sec → 11 sec. Auxiliary gun reload time: 2.8 sec → 3 sec. IJN Tone: Available torpedoes: 52 → 48. Main gun reload time: 10 sec → 8.4 sec. Auxiliary gun reload time: 5.2 sec → 3 sec. Damage of a shell of the auxiliary gun: 300 → 400. USS Arizona : Minimal crew: 390 → 420. Main gun reload time: 20.7 sec → 18 sec. Auxiliary gun reload time: 3.2 sec → 4.5 sec Damage of a shell of the main gun: 2,700 → 2,500. HMS Warspite : Minimal crew: 410 → 510. Main gun reload time: 24.5 sec → 20 sec. Auxiliary gun reload time: 4 sec → 3.8 sec. VII-Klasse, SS-285 Balao : Torpedoes in a salvo: 5 → 4. Torpedo attack ready time: By surfacing: 8 sec → 9 sec. At the periscope dive: 5 sec → 6 sec. Type K : Available torpedoes: 72 → 60. Torpedoes in a salvo: 5 → 4. Torpedo attack ready time: By surfacing: 8 сек → 9 sec. At the periscope dive: 5 sec → 6 sec. Armored vehicles All vehicles now have an adjusted camera position in the 3rd person view. Main gun reload time has been reduced for the following vehicles: Squad E.B.R. (1951) (Tier III): E.B.R. (1951) — from 6 to 5.7 sec. ARL-44 — from 10 to 9.5 sec. M4A1 FL10 — from 5 to 4.8 sec. Squad Comet I (Tier III): Comet I — from 5.9 to 5.3 sec. Challenger — from 5.9 to 5.3 sec. Churchill VII — from 5 to 4.5 sec. Squad M4A3 (76) W (TierIV): M4A3 (76) W — from 5.9 to 5.6 sec. M41A1 — from 5.9 to 5.6 sec. T26E5 — from 7.5 to 7.1 sec. 翻譯: 游戲現(xiàn)在需要在設(shè)備上安裝更少的空間。 資源維護(hù)將需要重新上傳大約1.5 Gb。 以下地點(diǎn)經(jīng)過了改進(jìn):波蘭,工廠,斯大林格勒。重生點(diǎn)現(xiàn)在可以更好地抵御產(chǎn)卵殺死。 戰(zhàn)斗前,可用的等級(jí)范圍已經(jīng)添加到機(jī)庫中。坦克瞄準(zhǔn)鏡上增加了一個(gè)十字準(zhǔn)線。十字光標(biāo)位于“設(shè)置”菜單的“選項(xiàng)”選項(xiàng)卡中?,F(xiàn)在可以在控制飛機(jī)時(shí)使用免費(fèi)攝像頭。 界面編輯器菜單中添加了一個(gè)折疊/展開按鈕。增加了敲擊車輛損壞模型的指示。穿過石頭的半透明效果已經(jīng)固定。增加了一個(gè)非SPAA地面車輛的飛機(jī)引導(dǎo)標(biāo)記。 在日本,巖石被射穿,建筑物懸空的問題已經(jīng)解決。已經(jīng)修復(fù)了一個(gè)錯(cuò)誤,該錯(cuò)誤在備份車輛中生成時(shí)阻止了零件和FPE的補(bǔ)給。飛機(jī)瞄準(zhǔn)相機(jī)在拍攝時(shí)過度抖動(dòng)的問題已經(jīng)解決。 將控制桿移動(dòng)到屏幕右側(cè)不再影響相機(jī)的移動(dòng)。馬里GPU設(shè)備上的字母丟失問題已經(jīng)修復(fù)。帶有昵稱裝飾的Google Play授權(quán)玩家現(xiàn)在可以正確顯示。增加了瞄準(zhǔn)時(shí)的漸暈效果。在最大圖形設(shè)置下,車輛軌跡經(jīng)過的草地現(xiàn)在保持平坦。 海軍的引入了以下性能調(diào)整:弗萊徹號(hào)航空母艦:可用魚雷:10枚→ 20 魚雷裝填時(shí)間:5.7秒→ 4.8秒。 IJN Ayanami:最少船員:60人→ 50可用魚雷:34枚→ 36 魚雷裝填時(shí)間:10秒→ 12秒。 主炮上彈時(shí)間:4.7秒→ 3.5秒。 Soobrazitelniy公司:主炮上彈時(shí)間:4.5秒→ 4.2秒。 IJN Furutaka:最少工作人員:200人→ 150可用魚雷:28枚→ 32 主炮上彈時(shí)間:7.7秒→ 7.4秒。 斯維爾德洛夫:最少工作人員:360人→ 370格拉夫·斯佩上將:最少船員:350人→ 370可用魚雷:9枚→ 16魚雷裝填時(shí)間:8秒→ 9秒。 主炮上彈時(shí)間:14.5秒→ 11秒。 副槍裝填時(shí)間:2.8秒→ 3秒。 IJN音調(diào):可用魚雷:52枚→ 48主炮上彈時(shí)間:10秒→ 8.4秒。副槍裝填時(shí)間:5.2秒→ 3秒。副炮一發(fā)炮彈損壞:300→ 400 亞利桑那號(hào)航空母艦:最少船員:390人→ 420主炮上彈時(shí)間:20.7秒→ 18秒。副槍裝填時(shí)間:3.2秒→ 4.5秒主炮一發(fā)炮彈損壞:2700→ 2500。 英國皇家海軍“無畏號(hào)”:最少船員:410人→ 510主炮上彈時(shí)間:24.5秒→ 20秒。副槍裝填時(shí)間:4秒→ 3.8秒。 VII Klasse,SS-285巴勞:魚雷齊射:5枚→ 4.魚雷攻擊準(zhǔn)備時(shí)間:通過表面處理:8秒→ 9秒。潛望鏡潛水:5秒→ 6秒。 類型K:可用魚雷:72枚→ 60魚雷齊射:5枚→ 4.魚雷攻擊準(zhǔn)備時(shí)間:通過表面處理:8сек→ 9秒。潛望鏡潛水:5秒→ 6秒。 裝甲車輛現(xiàn)在,所有車輛都在第三人稱視角中調(diào)整了攝像頭位置。以下車輛的主炮重新裝填時(shí)間已縮短:E.B.R.小隊(duì)(1951年)(第三級(jí)):E.B.R.(1951)-從6秒到5.7秒。 ARL-44-從10秒到9.5秒。 M4A1 FL10-從5秒到4.8秒。 第一小隊(duì)彗星(第三層):彗星I-從5.9秒到5.3秒。挑戰(zhàn)者-從5.9秒到5.3秒。 丘吉爾七世-從5秒到4.5秒。M4A3(76)W小隊(duì)(四級(jí)):M4A3(76)W-從5.9秒到5.6秒。M41A1-從5.9秒到5.6秒。 T26E5-從7.5秒到7.1秒。